Mini Normal 2052: Mixtape Mafia [Game Over]
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No no, nothing of the sort.In post 36, Munchmellow wrote:we should copy paste sth from our private thread
Instead- USE the neighbor chat to coordinate something (idk- post like the same random 20 digit number, the first/last half of a random sentence/quote, left/right half of an image...) that can't otherwise be done using town/general chat.
Yes- it would solve that issue (again- wishful thinking- if only mafia were that easy ), but it would ALSO guarantee at least one town between the two of you.In post 38, Munchmellow wrote:or just S+S lying about neighborhood.
and it'll be hilarious- Vorkuta
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Well shoot- didn't exactly think that one through... scumchat and neighbourchat are both PT'sIn post 42, Munchmellow wrote:we have a private thread
In post 45, singletonking wrote:fakeclaiming it is just silly as it's confirmable
On the 0.1% off-chance that they don't have a PT, it might be worth wondering why someone who's town aligned would lie to us.In post 39, Vorkuta wrote:wishful thinking
But here's my reasoning-ifwhen they can verify, I'm more than willing to take a leap of faith and assume that this isn't S&S because a 1st page neighborhood claim and over-committing to such a bluff this early on just isn't a scum winning strategy in my eyes, as so many things can go wrong in a closed setup like this.
As for T&S or T&T- Munch feels townie with pointing out the obvious flaws in my plan and seeing as Overkill made the claim 10 posts in I'll buy it and say he's also town for the same reasons as above. = T&T
Ofc the guy still has only 1 post so like.... nothing's set in stone- Vorkuta
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I have issue with that logic
-what's the difference between a S/S hood and..... you know.... normal... scum?
-the only case where I can THINK of that being relevant is if this is a game where scum requires an encryptor to day chat (not stated in these rules)-from what I gather in open ~13 player games, there are MORE than 2 scum
obviously I'm town so I wouldn't know for sure.
So 2 scum are in a neighborhood and the other guys.... aren't...? My head does not comprehend such a scenario.
Now I doubt (gut instinct) that scum sat down, took the time to break down the potential (also unknown- this is a closed setup) risks/hazards/PR intervention and decided that this was a winning play (by post #10 no less). In this case I'd rather underestimate rather than assume this is an insane gambit they're pulling off.
damned freeze magesIn post 71, Jenga wrote:casts frostbolt- Vorkuta
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I'll be acting under the assumption that both are town for the time being, provided overkill doesn't completely wreck that impression when he comes back.In post 51, Vorkuta wrote:As for T&S or T&T- Munch feels townie with pointing out the obvious flaws in my plan and seeing as Overkill made the claim 10 posts in I'll buy it and say he's also town for the same reasons as above. = T&T
Ofc the guy still has only 1 post so like.... nothing's set in stone- Vorkuta
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A scum neighbor or just scum in general?In post 83, texcat wrote:The only way your actions make sense to me is if you are scum.
I agree with munch's reasoning that giving up a 'secret neighborchat PT' in exchange for a 33% T&S/S&T/T&T is pro town in general, especially if the two of you aren't going to use it to coordinate big plays. I don't give overkill scum points for doing it so early/by post 10.- Vorkuta
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To be fair, this is urist regardless of whether he's town or scum.In post 96, Gamma Emerald wrote:Shade noted- Vorkuta
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Hypothetically, assuming you had your way, which one?In post 99, Trekkie99 wrote:one of the neighbors
And guys- as dumb and ridiculous as #99 sounds, I think it comes from newb!town, not scum.- Vorkuta
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So trekkie- are you DEAD SET on the neighborhood being T&S?
I'm leaning toward T&T, while I think it's up in the air for most other people- that's why a green flip won't give us a lot.
Also
In post 104, Vorkuta wrote:Hypothetically, assuming you had your way, which one?- Vorkuta
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Ok ladies and gents- I think it's time to get something resembling a wagon going as the current vote count looks.... bad, and everyone seems content to play passively and more or less "fluff" post until the end of the day.
VOTE: Springtrap for at the very "best" being the most apathetic and townie (with Clemency being a close second which is why I parked my vote on him previously)
In post 147, Springtrap wrote:Even half reading this game as I amIn post 203, Springtrap wrote:It may increase my posting- Vorkuta
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Uh.... no...?In post 243, EGL wrote:because they seem townie?
By 'at best' I mean the BEST CASE scenario (which I think is rather unlikely).- Vorkuta
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I mean... it wasn't really 'parking'- the guy came in, started being all negative, basically read like "scum being displeased at town being able to do townie things". responded to scumreads with 'bite me', and 90% of his posts are fluff and filler.
If there's a Clemency wagon, I'd be more than willing to support it, but right now I'm for the Springtrap wagon as I think it can gain more momentum sooner, and might lead to more interesting things.- Vorkuta
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K so I'm open to ideas on how to make this game slightly more interesting.
My current thoughts are
-Random Claims
-Random Bandwagons
-Random Drama/Tunelling
I do understand the feeling of "I'll wait for someone else to do something fun and then, oh boy, and THEN I'll join in"
But at this rate with people skirting by 1 halfhearted post a day (guilty as well ), we'll have to do a hurried/uninformed lynch (which will probably boil down to policy-ing the most inactive player) and we'll be just as lost come D-2.- Vorkuta
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Unfortunately
-Objectively the case we have against NotMafia is that he has only 2 posts so far.
OBVIOUSLY he's going to reply eventually and if his reply has literally any substance in it: 'oh all is forgiven!' or something.
I mean I don't think we need to park a wagon on him just to get him to say literally anything.
-@texcat
from what I understand, you dislike THE WAY he posted- it was done too early, without any consideration to how the neighborhood might be used, or without any discussion with his neighbor partner, and that's why you scum read him. If there's any more to your argument do share.
Still willing to support a Clemency wagon.- Vorkuta
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Can't tell if out of control FNaF roleplay or actual constructive in-game information...In post 299, Springtrap wrote:advised by my family members- Vorkuta
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Not_Mafia: Do you want to get policy'd? Because that's how you get policy'd.
You can't deny the fact that you've given us NOTHING this game and I'm not really reassured that you'll do a 180 and begin to help town.
Could you kindly provide substance please? You full well understand that if we have to, we'll use our votes to get but the deadline is creeping up.- Vorkuta
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I mean I agree and as clem and NM are more annoying so VOTE: ClemencyIn post 363, Munchmellow wrote:I believe Springtrap for now and won't be voting him. And if he is full of shit we could still lynch him D2.
So question: are we holding him to his promise of
He already effectively soft-claimed withIn post 303, Springtrap wrote:so I'll wait until 12 hours are left to give my reads and claim
I can hyper analyze and try to process of elimination this entire statement (i.e: around day 2? not day 3? is it a one-shot role? what about town backups? is he bluffing and will he find a way to postpone his claim tomorrow? blah blah and so on)In post 322, Springtrap wrote:Not claiming today so I don't die, besides that I'm important enough and that if I'm around day 2 this'll be an easier game.
But I'm sure that the more experienced players already did the legwork on this one.
And as for
Well Not_Mafia is being anti-town as fuck and I hope that the 2 negatives will make a positiveIn post 367, 0verki11 wrote:PLs are anti town as fuck
On a serious note- do you think town has any chance of winning with HIM around Lylo?
@Guys who have played with Not_Mafia before: does he uh... like... do townie things later on in the game?
Hypothetically if he rolled a PR, will he actually use his powers and.... you know.... come D4 actually speak up about anything that isn't his mixtape?
Hell if he rolled a PR, would he actually night PM the mod asking to USE his night powers?
Also I just got it because this game is MIXTAPE mafia[- Vorkuta
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Which is my vote's still on youIn post 377, Clemency wrote:really when you think about it n_m is just me with all the fluff cut out- Vorkuta
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Dammit- so little time left and it looks like we won't able toIn post 385, 0verki11 wrote:lynch a scumread
He all but claimed something """useful for town""". Lynching that is anti-town, and if he's lying/doesn't deliver then I wonder what we should do with him come D-2/D-3. It's a win-win provided he makes it through the night.In post 388, singletonking wrote:why is Springtrap town?
And can someone please answer this for meIn post 369, Vorkuta wrote:@Guys who have played with Not_Mafia before: does he uh... like... do townie things later on in the game?
Hypothetically if he rolled a PR, will he actually use his powers and.... you know.... come D4 actually speak up about anything that isn't his mixtape?
Hell if he rolled a PR, would he actually night PM the mod asking to USE his night powers?- Vorkuta
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Holy shit he actually plays the game... somewhat.
UNVOTE: Trekkie because as I've already said
And my vote on him was to seeIn post 104, Vorkuta wrote:I think it comes from newb!town, not scum.
-what (if anything) would happen and
-whether Not_Mafia has a pulse
VOTE: Clemency for the same reasons and I've stated before, only this time also add wagon hopping
Also I view both Clemency and Not_Mafia as equally useless (you know what I'm trying to say with this ), but at least I actually have a chuckle whenever I read his posts.
In post 390, Vorkuta wrote: And can someone please answer this for meIn post 369, Vorkuta wrote:@Guys who have played with Not_Mafia before: does he uh... like... do townie things later on in the game?
Hypothetically if he rolled a PR, will he actually use his powers and.... you know.... come D4 actually speak up about anything that isn't his mixtape?
Hell if he rolled a PR, would he actually night PM the mod asking to USE his night powers?- Vorkuta
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So... overkill... you uh forgot to mention Clemency?In post 451, Elbirn wrote:Welcome,Clemency.
You are a.TownNeighborizer
At any time, you may talk with your neighborhood inthis private topic.
Or were there 2 unrelated/separate "neighborhoods"?
And springtrap- let's hear what you have for us- Vorkuta
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Just to be 100% clear- the action was resolved yes? (i.e- no roleblocking/asceticism/whatever took place)In post 458, Springtrap wrote:No PT. So unless he's a traitor
Also another question- can neighbors (the ones that start out neighbors- not the ones that are invited by neighbors) have a power on top of that?- Vorkuta
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I'm also really confused as to what happened at Day 1 end with the mass movement to the clemency wagon after I went back on it.
Urist, and EGL (also texcat, but they've stated #215 and Not_Mafia but........) want to say something as you kind of haven't shown any anti-clem feelings until the very last minute?
Why did the Not_Mafia wagon go through?- Vorkuta
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I feel responsible for that bit- I was in a stage of shock after discovering what kind of player subbed into the game and NO ONE was answering my questions about him.In post 471, Trekkie99 wrote:Out of nowhere I racked up a ton of votes
Not_Mafia voted for you first and I voted
What the hell happened AFTER I put my vote back on clem makes my head hurt.In post 404, Vorkuta wrote:to see
-what (if anything) would happen and
-whether Not_Mafia has a pulse- Vorkuta
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@EGL
In post 470, EGL wrote:there was Clem saying he knew 100% someone was town, although with the revelation that he's a neighborizer...
I don't follow.In post 458, Springtrap wrote:I'm a PT Cop- Vorkuta
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I think that's the design/gimmick this game: making it revolve around neighborhoods and to see whether the 2(?) hoods can be used to outwit scum.
Of course 1 hood outing themselves immediately and then town killing a (the only?) neighboriser kind of seems... not in the spirit of said game.... (not trying to outhink the mod here)
Ok- another line of questioning @trekkie
Still stands?In post 99, Trekkie99 wrote:and depending on their flip we can get a better idea on what the remaining neighbor's allegiance is. For example if we lynch one and he flips scum, we can consider it more likely that the remaining neighbor could be town, and visa-versa. Of course if the neighbor we lynch flips town, we wouldn't automatically lynch the other neighbor, we would just simply keep in mind that there could be a higher chance of the remaining neighbor being scum- Vorkuta
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This is the 4th time I'm trying to get someone to answer me on this.
He has 10 threads worth of games and I can't fine PR NM or scum NM play.In post 369, Vorkuta wrote:@Guys who have played with Not_Mafia before: does he uh... like... do townie things later on in the game?
Hypothetically if he rolled a PR, will he actually use his powers and.... you know.... come D4 actually speak up about anything that isn't his mixtape?
Hell if he rolled a PR, would he actually night PM the mod asking to USE his night powers?- Vorkuta
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I've read that- now I'd like the input of some OTHER PLAYERS who've dealt with him.
In the absence of other player's meta explanation of N_M, I'm left to use my own scum hunting tools to try and sort him.
As I've said before, I don't think scum can afford to do whatever it is N_M is doing this game and... you know... expect to win.
That's why I view this instance of 'being bad' as a townie (regardless of how annoying/obstructionist/anti-town he's actually being)- Vorkuta
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Mason Bourne?
So how many PTs do we have this game?
Overkill+Munch hood
Clem... hood? Do neighborizers start solo? His role PM wasn't very clear
NM Urist Masonry
Aaaand scum (assuming 3)
Which gives us roughly 8/13 people in PTs (ofc the neighbors could be scum, and there might be more people who haven't claimed)
This game- Vorkuta
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In post 369, Vorkuta wrote:@Guys who have played with Not_Mafia before: does he uh... like... do townie things later on in the game?
Hypothetically if he rolled a PR, will he actually use his powers and.... you know.... come D4 actually speak up about anything that isn't his mixtape?
Hell if he rolled a PR, would he actually night PM the mod asking to USE his night powers?
Amazing.In post 550, PvtUrist wrote:but he doesnt even answer my questions in PT so theres that :/
For what it's worth my two cents are that N_M would at least DENY something he isn't.
So where do we go from here?
Do we remain skeptical or accept everyone's claims and focus on the people not in a PT?
I think it might be a good time for a massclaim as:
-half the cast is already outed
-the PT cop's use is limited, at least this way he can confirm townies (no PT = nothing at all? inb4 another game mechanic that doesn't allow this) for us
-scum would be forced to band together in some way, and they can't do that by joining a pre-existing neighborhood, and also can't go joining one with townies in it. I think this would lead to a scum-clump and then life would be simpler.- Vorkuta
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I kind of wanted a consensus and everyone to say stuff for/against it first... also the order in which people claim kind of matters....In post 552, Delta Diamond wrote:good idea i am vannila townie- Vorkuta
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I'm not going to jump on the trekkie wagon today
He's made posts that are objectively "bad" and anti-town as you guys have previously pointed out. Yes, his ISO reads scummy and every other post looks LAMISTy.
However I don't think that this is the type of play that gets scum!trekkie safe home. I've alsobeen in the same game with him, even though he replaced in after I diedplayed with scum!trekkie before and his playstyle was much more active and less... this.In post 625, Trekkie99 wrote:LoL piss off.- Vorkuta
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I'm so very lost this game. Here's why:
(People that claimed)
-NM & Urist: Town
I buy """their""" mason claim, especially considering how NM is complete lynch bait and it's a miracle his wagons go through.
A NM non-mason flip is too risky and Urist can't afford to be lying about it.
-Overkill: Town
As I've said before I don't see scum!overkill killing off his neighbor.
-Springtrap: Town
Similar reasoning with the masons. I am confused as to how he made it past N1, but he now has the burden of providing night actions that are consistent and will stand up to scrutiny for several days.
I also like 'how' he soft claimed at the end of D1 to avoid the lynch and then hard claimed D2- I feel that he did what he had to in the towniest way possible.
His FNaF roleplay however.....
-DD: Null
I liked this slot before the replacement (and urist does have a known streak of similar behavior ), esp with wanting to take the lynch to avoid a PR mislynch.
However the way DD claimed VT after I brought up massclaiming as an option to move things forward (I still stand by that btw) feels opportunistic.
Like DD knew full well that it wasn't the right play to do then and there, but did it anyway just to get his VT claim out in the open.
(The rest of you lot)
-Gamma Emerald: Town
PT cop said "no PT". I don't see ANY indication of traitor-like behavior (and I guess there isn't one as the 2 neighborhood + masonry w/ PT cop is already experimental enough game design but then again it would be hilarious to include a "Cop" that won't give any info when targeting a "traitor"....)
-Trekkie: Town for reasons stated above. Oh wow I just realized that I think "being bad" is a town tell for me..... erm....
And this leaves Texcat,JainaJenga, and Singletonking as the remaining 3 players who haven't claimed and by process of elimination described above must be the scum team.... wait no that can't be right.
-Texcat: hammered yesterday and was pressed hard for it. I view it as townie (even though it was pushed by N_M of all people).
-STK: probably the most active scum hunter. I've stated my powerwolfing concerns, but I like their analysis.
-Jenga: I really like #540 analysis.- Vorkuta
-
Vorkuta Jack of All Trades
- Vorkuta
- Jack of All Trades
- Jack of All Trades
- Posts: 5494
- Joined: October 29, 2018
- Location: Syberia
So here's where I'm at.
I don't want to view "not actively scum hunting" or "not being pro-town 100% of the time" as scum tells/reads as that's impossible to pull of. This thread can get quite stale at times and we can't point fingers at everyone for not posting/being 100% obv!town at every moment. That's what got me to (probably) tunnel on clemency on D1.
I'd like it if we massclaimed (in an organised way)- that way we can get more bunches/clumps of scum.
Like the Urist & NM masonry (like... if the game ends up to 3-2 LyLo with BOTH masons being alive... then.....), or the Gamma & Springtrap claim clearing.
Because scum can't all of a sudden wiggle their way into preexisting neighborhoods or masonries, they'd have to coordinate to fit in.
Given the game design (and my browsing of all the potential roles that the wiki has to offer) I doubt there's a really important "gamechanging" PR still left unaccounted for, plus we already have 1 ""investigative"".
Plus, given that half the cast has already claimed- if they're lying, it would be really difficult for them to keep up the charades for several more nights.
Comments/thoughts/support/votes? - Vorkuta
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