[FEBRUARY CHALLENGE] Voting!
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BNL Micro Madness
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When parole officers put someone on parole is the list updated- BNL
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BNL Micro Madness
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Wait, resolving after any kills are made? Does this mean the list is useless until all scum are on Parole?- BNL
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BNL Micro Madness
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RC so your setup is:
Every Day, town will vote for a group of players into a Party. Voted players form a party, and the others form a different party. If there is no majority vote, this will go by modified plurality voting: a party voted by X players will have a relative X^2 chance of being selected. Each party lasts for only one Day/Night cycle, and for the next cycle players vote for new parties.
Town will lynch a player every Day.
Finally, if a scum from one party kills someone in the other party, the killing scum will be revealed.
Is this the setup?- BNL
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BNL Micro Madness
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BNL Micro Madness
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Ooh, that’s really interesting! I like it.- BNL
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BNL Micro Madness
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Oh yeah, that’s a major hole in the setup.
Remove 2 Mafia v 1 Town resulting in town dying and it should become roughly like 2:6 mountainous nightless?- BNL
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BNL Micro Madness
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I just realised a setup I submitted in the micro queue is very suited here:
EV is 48.148%- BNL
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BNL Micro Madness
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Will rank later but I like Boardroom 2 much more than 3
Another thought crossed my mind: Since we're playing by an honour system with public voting, is there a reason the setup creator (mith) cannot submit to his own contest?- BNL
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BNL Micro Madness
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- Micro Madness
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House Party - I like the mechanic, and it is especially rewarding if town can identify a townblock or reduce a scumteam to a pool.
Rivalries - I like this spinoff of Coalition, but thinking about it further, one issue I have is that Day 1 may be a LAMIST game due to the 1v1 nature of it
The Boardroom 2 - It's a nice spin on the classic 2:6 nightless
Tough on Crime - I like the idea of the Parole list, but there are too many PRs for my liking
Three Pods - I don't know how to be unbiased here, so I'm really using this as a dividing line between setups I really liked and setups that didn't click as well with me
Love em and Leave em - Like the mechanic, but I feel it's too townsided
Romeo, Romeo - I'm not really excited about scum choosing lover pairs in pregame, because there's not enough information to come out of that.
The Representative - This elimination mechanic is really awkward to use (seems impossible to eliminate a meaningful amount of scum because of how the represenatives to be eliminated choose the next round), and players will not be directly interacting with each other, making this a hugely "he said, she said" game, especially for the representatives.
Three Strikes - Too simple
Recruitment - I don't like how scum don't have a good chance at winning this unless they make a successful recruit which has a 50% chance of succeeding.
@NK15By the way, does the Mafia Applicant know who the Mafia Lovers are?
The Wilderness - Probably townsided with no Mafia kills, and too messy for my liking
Guidiance - My head hurts thinking about it
City Council - Not different enough from vanilla Mafia imo
Face Eaters - lolno - BNL
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