Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #1301 (isolation #0) » Thu Sep 24, 2015 2:48 am

Post by BNL »

Mafia Confuser

Each night you may target a player. If he is an investigative role he would get the same result as if he targeted the Mafia performing the nightkill, or you if no one in the Mafia performed the nightkill.
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Post Post #1302 (isolation #1) » Sat Oct 03, 2015 9:47 pm

Post by BNL »

Town White Flag Enabler

While you are alive, the game is in White Flag for the Mafia.

This thread needs to be more active.
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Post Post #1310 (isolation #2) » Sun Oct 04, 2015 4:41 pm

Post by BNL »

Werewolf 1-shot Strongman
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Post Post #1343 (isolation #3) » Fri Oct 16, 2015 8:07 pm

Post by BNL »

Town Compulsive Vigilante 1-shot Strong-Willed Self-Roleblocker
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Post Post #1348 (isolation #4) » Tue Oct 20, 2015 3:04 am

Post by BNL »

^What if the role is non-town and non-mafia, like Serial Killer, Cult, Lyncher etc.

Town JOAT {Doctor, Roleblocker, Jailkeeper}
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Post Post #1353 (isolation #5) » Mon Nov 23, 2015 2:14 pm

Post by BNL »

Town Reloader


Each night if you target a person with an x-shot role, they will gain an extra shot.
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Post Post #1354 (isolation #6) » Mon Nov 23, 2015 2:15 pm

Post by BNL »

Town Reloader
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Post Post #1511 (isolation #7) » Sat Feb 13, 2016 3:19 am

Post by BNL »

Town Author Cop


Investigate one person each night. Will be told who made the role. Example: BulletNLynchproof made Town Author Cop, Felissan made Gourmet Werewolf, Cheery Dog made Flavour Vigilante. If there are more than one authors, use the one determined by the roll. For example, someone who got #33 will get BBmolla, while someone who rolled #36 will get ChannelDelibird, even though both are Town Masons.
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Post Post #1522 (isolation #8) » Sun Feb 14, 2016 5:54 pm

Post by BNL »

Alien Infiltrant


Has access to Mafia PT. The other Mafia are told that he is a Mafia Goon.

(credit to wgeurts)
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Post Post #1524 (isolation #9) » Sun Feb 14, 2016 9:06 pm

Post by BNL »

Town Author Cop

See #1511
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Post Post #1525 (isolation #10) » Sun Feb 14, 2016 9:06 pm

Post by BNL »

Town Author Cop
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Post Post #1527 (isolation #11) » Sun Feb 14, 2016 9:07 pm

Post by BNL »

Werewolf Author Cop
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Post Post #1529 (isolation #12) » Sun Feb 14, 2016 9:23 pm

Post by BNL »

Bulletproof Innocent Child
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Post Post #1530 (isolation #13) » Sun Feb 14, 2016 9:24 pm

Post by BNL »

Innocent Neighbour

Is confirmed town in the Neighbourhood PT (but not the main PT)
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Post Post #1533 (isolation #14) » Wed Feb 17, 2016 4:29 am

Post by BNL »

Town Weak Neighbouriser
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Post Post #1534 (isolation #15) » Wed Feb 17, 2016 4:29 am

Post by BNL »

Town universal backup
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Post Post #1535 (isolation #16) » Wed Feb 17, 2016 4:30 am

Post by BNL »

In post 4939, BNL wrote:You are a
Town Compulsive Self-Hammerer


Whenever you are brought to L-1, you must hammer yourself in your next post. You may not reveal this restriction.

You flip as
Bad Townie


You win with the town.
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Post Post #1548 (isolation #17) » Mon Feb 29, 2016 3:10 pm

Post by BNL »

Town JOAT


Reroll 5 times. You gain a 1-shot ability of each roll.
Clarifications:
Factional abilities are not inherited
If any vanilla is rolled, that shot is forfeited (So rolling VT 5 times essentially makes you a JOAT with no abilities)
Any passive abilities become active
If a role allows multiple choices (e.g. another JOAT), you can use any of the abilities, but one time abilities. For example, if you roll #1348, for that shot you can choose to be a Doctor, Roleblocker or Jailkeeper, but once per game only.
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Post Post #1549 (isolation #18) » Mon Feb 29, 2016 3:21 pm

Post by BNL »

Town JOAT


Reroll 5 times. You gain a 1-shot ability of each roll.
Clarifications:
Factional abilities are not inherited
If any vanilla is rolled, that shot is forfeited (So rolling VT 5 times essentially makes you a JOAT with no abilities)
Any passive abilities become active
If a role allows multiple choices (e.g. another JOAT), you can use any of the abilities, but one time abilities. For example, if you roll #1348, for that shot you can choose to be a Doctor, Roleblocker or Jailkeeper, but once per game only.
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Post Post #1550 (isolation #19) » Mon Feb 29, 2016 3:21 pm

Post by BNL »

Mafia JOAT


Reroll 5 times. You gain a 1-shot ability of each roll.
Clarifications:
Factional abilities are not inherited
If any vanilla is rolled, that shot is forfeited (So rolling VT 5 times essentially makes you a JOAT with no abilities)
Any passive abilities become active
If a role allows multiple choices (e.g. another JOAT), you can use any of the abilities, but one time abilities. For example, if you roll #1348, for that shot you can choose to be a Doctor, Roleblocker or Jailkeeper, but once per game only.
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Post Post #1575 (isolation #20) » Wed Mar 09, 2016 2:56 am

Post by BNL »

Self-obsessed Townie


You must visit yourself every night. No effect.
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Post Post #1697 (isolation #21) » Tue Mar 22, 2016 3:05 am

Post by BNL »

1-shot Global X


Roll again. You gain that alignment and a one-shot version of that role which affects everyone. (Note that this is nullified if it's too overpowered e.g. Vig, or doesn't make sense on that role)
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Post Post #1698 (isolation #22) » Tue Mar 22, 2016 3:07 am

Post by BNL »

Bullet N Lynchproof

Town aligned, you have 1-shot Bulletproof and 1-shot Lynchproof ability.
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Post Post #1699 (isolation #23) » Tue Mar 22, 2016 3:10 am

Post by BNL »

Self role picker

You may choose any role that you have posted in the Grand Idea thread. If you haven't posted there, you are a Neutral Survivor.

This is to encourage people who intend on playing Grand Idea sometime to contribute here!
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Post Post #1700 (isolation #24) » Tue Mar 22, 2016 3:10 am

Post by BNL »

In post 1699, BNL wrote:
Self role picker

You may choose any role that you have posted in the Grand Idea thread. If you haven't posted there, you are a Neutral Survivor.

This is to encourage people who intend on playing Grand Idea sometime to contribute here!
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Post Post #1701 (isolation #25) » Tue Mar 22, 2016 3:11 am

Post by BNL »

In post 1700, BNL wrote:
In post 1699, BNL wrote:
Self role picker

You may choose any role that you have posted in the Grand Idea thread. If you haven't posted there, you are a Neutral Survivor.

This is to encourage people who intend on playing Grand Idea sometime to contribute here!
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Post Post #1702 (isolation #26) » Tue Mar 22, 2016 3:11 am

Post by BNL »

Town 1-shot Cop
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Post Post #1703 (isolation #27) » Tue Mar 22, 2016 3:13 am

Post by BNL »

Town whisperer


You have a PT with every other player in the game.
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Post Post #1704 (isolation #28) » Tue Mar 22, 2016 3:13 am

Post by BNL »

Town Whisperer
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Post Post #1705 (isolation #29) » Tue Mar 22, 2016 3:13 am

Post by BNL »

Mafia Whisperer
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Post Post #1830 (isolation #30) » Sat Mar 26, 2016 12:54 am

Post by BNL »

Town Complexity Cop


Each night, you may target someone. You will be told the number of roles used to generate his role.

For example: This: 1.

1-shot Global X (1697) -> This: 2
Mafia JOAT (1550) -> Any other 5: 6
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Post Post #1831 (isolation #31) » Sat Mar 26, 2016 12:56 am

Post by BNL »

Town bad Doctor
Someone help me think of a better name

You may target someone. He will be Macho for this night, but will become bulletproof for the rest of the game.
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Post Post #1843 (isolation #32) » Sun Mar 27, 2016 3:13 am

Post by BNL »

Town Prodder


If someone is due a prod but the mod hasn't prodded him yet, you may send a PM to him. (Note that rules regarding ongoing games still apply: your PM may discuss only this game)
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Post Post #1929 (isolation #33) » Mon Apr 04, 2016 1:05 pm

Post by BNL »

3rd-party Pagetopper


You win if you have more than half the pagetops at the end of the game. You lose and die immediately if someone complains that you are getting too many pagetops.

(You can win if you're dead, but you can't post when you're dead :P)
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Post Post #1965 (isolation #34) » Wed Apr 06, 2016 11:16 pm

Post by BNL »

Town Stronglyncher


If you are on the lynch wagon, any lynch immunities of the lynchee are ignored.
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Post Post #2065 (isolation #35) » Sat Apr 09, 2016 4:37 pm

Post by BNL »

In post 1511, BNL wrote:
Town Author Cop


Investigate one person each night. Will be told who made the role. Example: BulletNLynchproof made Town Author Cop, Felissan made Gourmet Werewolf, Cheery Dog made Flavour Vigilante. If there are more than one authors, use the one determined by the roll. For example, someone who got #33 will get BBmolla, while someone who rolled #36 will get ChannelDelibird, even though both are Town Masons.

SK Author Cop


This role is going to become much more useful with so many posts in this thread now
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Post Post #2066 (isolation #36) » Sat Apr 09, 2016 4:40 pm

Post by BNL »

Town 3P normaliser


Each night you may target someone, if he his aligned with himself only he is converted to VT.
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Post Post #2068 (isolation #37) » Sat Apr 09, 2016 5:04 pm

Post by BNL »

Town 1-shot Revivor
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Post Post #2069 (isolation #38) » Sat Apr 09, 2016 5:05 pm

Post by BNL »

Sensitive Townie

You immediately die if anyone targets you
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Post Post #2070 (isolation #39) » Sat Apr 09, 2016 5:05 pm

Post by BNL »

Town 1-shot Bulletproof Self-Watcher
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Post Post #2071 (isolation #40) » Sat Apr 09, 2016 5:06 pm

Post by BNL »

Innocent Child 1-shot Commuter
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Post Post #2072 (isolation #41) » Sat Apr 09, 2016 5:07 pm

Post by BNL »

Mafia Music Blaster

Every day target one person. He will not have access to his PTs on that Night.
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Post Post #2119 (isolation #42) » Tue Apr 12, 2016 1:47 am

Post by BNL »

Town Post Rest.

Your post word must have only four char, incl name, vote. Fail this four time, lose your vote till moon rise.

If someone can help me rephrase this with better grammar while using only four letter words, I’d appreciate it.
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Post Post #2177 (isolation #43) » Sat Apr 16, 2016 3:37 pm

Post by BNL »

X Alignment multivoter

Reroll to determine alignment. Each day you may vote any number of players at once, but you may vote each player only once at a time.
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Post Post #2178 (isolation #44) » Sat Apr 16, 2016 3:40 pm

Post by BNL »

Indecisive Lyncher

Once during the game, at night, you may PM the mod to change your target to a randomised player among the players alive (except your original target and you).
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Post Post #2184 (isolation #45) » Sat Apr 16, 2016 4:39 pm

Post by BNL »

X Alignment Unvoter

Reroll to determine alignment. Your vote is worth -1.

should this be in Worst Roles instead?
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Post Post #3332 (isolation #46) » Thu Nov 24, 2016 5:26 pm

Post by BNL »

Mafia Vengeful Recruiter
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Post Post #3333 (isolation #47) » Thu Nov 24, 2016 5:30 pm

Post by BNL »

Town Hydraizer


You may target someone in the night, your slots will be merged into one slot, and this slot will inherit the alignment and role of the person you target. This resolves before everything else, anyone targeting either of you at Night will target this slot instead.
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Post Post #5058 (isolation #48) » Mon Jun 11, 2018 4:56 am

Post by BNL »

Town shipper


Every night you may target two players (other than yourself). They gain access to a Neighbourhood topic.
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Post Post #5059 (isolation #49) » Mon Jun 11, 2018 4:56 am

Post by BNL »

In post 5058, BNL wrote:
Town shipper


Every night you may target two players (other than yourself). They gain access to a Neighbourhood topic.
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Post Post #5060 (isolation #50) » Mon Jun 11, 2018 4:57 am

Post by BNL »

In post 5058, BNL wrote:
Town shipper


Every night you may target two players (other than yourself). They gain access to a Neighbourhood topic.
Werefolf shipper
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Post Post #5061 (isolation #51) » Mon Jun 11, 2018 4:58 am

Post by BNL »

Town zoologist


Target one person each night. Will return if that person is a non-human animal or not (up to Mods discretion, but should be obvious)
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Post Post #5062 (isolation #52) » Mon Jun 11, 2018 4:59 am

Post by BNL »

Flying Vanilla Townie
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Post Post #5065 (isolation #53) » Mon Jun 11, 2018 2:39 pm

Post by BNL »

Vanilla Townie

In post 5064, Gamma Emerald wrote:
Vanilla town
In post 5058, BNL wrote:
Town shipper


Every night you may target two players (other than yourself). They gain access to a Neighbourhood topic.
append this to making them lovers and I'll approve of this
Shipper only fantasises lovers but don’t actually make them lovers :P Cupid is what you’re looking for
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Post Post #5069 (isolation #54) » Tue Jun 12, 2018 6:27 pm

Post by BNL »

Delayed Jester


You win if you are lynched on D2 or later
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Post Post #5077 (isolation #55) » Thu Jun 14, 2018 9:50 pm

Post by BNL »

Cop-of-all-Trades
(To smallest scum faction, unless town has at most half of largest scum faction, in which case town)

Target a player. Choose a faction. You'll be told if the player is aligned if the chosen faction. You may not choose a faction more than once during the entire game.

Wanted to fix Cop JOAT from Great Idea to work in Grand idea to allow all kinds of weird factions.
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Post Post #5080 (isolation #56) » Wed Jun 20, 2018 4:26 am

Post by BNL »

No Lyncher


You win if No Lynch is explicitly voted for and achieved.
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Post Post #5094 (isolation #57) » Mon Jul 02, 2018 4:31 am

Post by BNL »

Town 1-shot Disloyal Weak Vigilante
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Post Post #5149 (isolation #58) » Sat Jul 07, 2018 1:37 am

Post by BNL »

Town Multitasking Tracker Watcher


Can track someone and watch someone else in the same Night
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Post Post #5158 (isolation #59) » Sun Jul 08, 2018 8:14 pm

Post by BNL »

Reroll until you get a page top role


(Alternatively, roll #posts/25 then multiply by 25)
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Post Post #5159 (isolation #60) » Sun Jul 08, 2018 8:15 pm

Post by BNL »

Town Attention Seeker


Each night, if no one targets you, instead, everyone is redirected onto you
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Post Post #5444 (isolation #61) » Thu Aug 30, 2018 10:01 pm

Post by BNL »

Reroll twice. Take the name of the first role and the description of the second


This role follows the second role.
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Post Post #5755 (isolation #62) » Sun Nov 11, 2018 3:50 pm

Post by BNL »

Day 1 Survivor, Day 2+ Jester


You win if you survive Day 1 and get lynched in Day 2 or later

You also win if the game ends on Day 1/Night 1 and you are still alive.
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Post Post #5780 (isolation #63) » Wed Nov 28, 2018 2:42 am

Post by BNL »

Imprecise X


Reroll until you get a role that targets one player, excluding factional abilities. Every night, choose two players; you will perform an action on one of those players chosen randomly by the moderator. You wouldn't learn who you actually targeted.
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Post Post #5842 (isolation #64) » Tue Dec 18, 2018 8:01 pm

Post by BNL »

Casuative Mafia Goon

Kill flavour is "died" (as opposed to "killed" etc.)
In post 5835, callforjudgement wrote:
Mafia Orange Laser Goon


Kill flavour is "killed using an orange laser". Otherwise identical to a regular Mafia Goon.

There are actually roles in the thread that this interacts with. The odds of the interaction actually happening are minimal, but that's never stopped us before. Don't ask me how you can determine what colour of laser was used to kill someone by inspecting their corpse, I have no idea.
What's a Coroner?

Edit: Meant to quote this:
In post 5833, callforjudgement wrote:
Coroner Day 3 Jester


In addition to your Coroner ability, you win if you are lynched on Day 3 (specifically), and lose if you die in any other way or at any other time.
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Post Post #5894 (isolation #65) » Tue Jan 01, 2019 12:04 am

Post by BNL »

A random role posted by the same person as the previously rolled role
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Post Post #5895 (isolation #66) » Tue Jan 01, 2019 12:05 am

Post by BNL »

Town confused Tracker Watcher


Investigate a player each Night. You’ll be given a list of everyone who visited him or who they visited, but you won’t know which.
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Post Post #5896 (isolation #67) » Tue Jan 01, 2019 12:17 am

Post by BNL »

Town Communications Cop


Target two different players in order each Night. You will be told if the first player can communicate to the second player other than in the main thread
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Post Post #5897 (isolation #68) » Tue Jan 01, 2019 12:18 am

Post by BNL »

Mafia Bicommunications Cop


Target two different players each Night. You will be told if those players can mutually communicate with each other other than in the main thread
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Post Post #5902 (isolation #69) » Wed Jan 02, 2019 11:05 pm

Post by BNL »

Flying Ascetic Townie
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Post Post #5903 (isolation #70) » Wed Jan 02, 2019 11:09 pm

Post by BNL »

Flying Mafia Rolecop
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Post Post #5909 (isolation #71) » Wed Jan 02, 2019 11:59 pm

Post by BNL »

Town Flying Armoured Neapolitian


So Armored is Bulletproof + Delayed?
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Post Post #5910 (isolation #72) » Thu Jan 03, 2019 12:00 am

Post by BNL »

Flying Mafia Tracker
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Post Post #5935 (isolation #73) » Wed Jan 30, 2019 4:02 am

Post by BNL »

Town Activated Delayed Innocent Child


Activate this on a Day phase, the mod will confirm you as town at the start of the start of the next Day phase
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Post Post #5992 (isolation #74) » Mon Feb 18, 2019 4:26 am

Post by BNL »

Town Citizen
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Post Post #6005 (isolation #75) » Sat Feb 23, 2019 5:10 pm

Post by BNL »

Vanilla Townie


Actually a
Death Miller
of a random groupscum faction not in the game
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Post Post #6057 (isolation #76) » Mon Apr 01, 2019 2:33 pm

Post by BNL »

Mafia Strong-willed Encryptor
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Post Post #6261 (isolation #77) » Fri May 24, 2019 8:08 pm

Post by BNL »

In post 5061, BNL wrote:
Town zoologist


Target one person each night. Will return if that person is a non-human animal or not (up to Mods discretion, but should be obvious)
Town Zoologist


Adding a clarification: Werewolves are positive
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Post Post #6262 (isolation #78) » Fri May 24, 2019 8:08 pm

Post by BNL »

Werewolf Zoologist
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Post Post #6263 (isolation #79) » Fri May 24, 2019 8:11 pm

Post by BNL »

Vulture (3rd party)


Targets a player every Night. Wins when they have targeted 3 players who died that Night
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Post Post #6264 (isolation #80) » Fri May 24, 2019 8:15 pm

Post by BNL »

Escapist (Groupscum)


Starting from Night 2, one Escapist may escape every Night. The escaping player will be immune to all actions that Night, including kills, but may not perform any other actions that Night, just like a commuter.

The escapists win when all of them have escaped. They lose immediately if one of them leaves the game other than by escaping.

Setup: If this is the first escapist to be rolled, the next roll is turned into an Escapist.
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Post Post #6265 (isolation #81) » Fri May 24, 2019 8:15 pm

Post by BNL »

Escapist Roleblocker
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Post Post #6266 (isolation #82) » Fri May 24, 2019 8:16 pm

Post by BNL »

Escapist 1-shot Commuter
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Post Post #6267 (isolation #83) » Fri May 24, 2019 8:16 pm

Post by BNL »

Escapist 1-shot Vigilante
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Post Post #6269 (isolation #84) » Fri May 24, 2019 8:43 pm

Post by BNL »

Town 1-shot Watcher


Test:
, , , , , , , , , , , ,
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Post Post #6270 (isolation #85) » Fri May 24, 2019 8:56 pm

Post by BNL »

Town Mafia-Bulletproof Werewolf-Macho


A townie, but all Mafia kills on this player will fail, while werewolf kills will succeed.

Another test:
, , , , , , , , , , , ,
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Post Post #6347 (isolation #86) » Wed May 29, 2019 7:11 pm

Post by BNL »

Random Town role from the BooneyToonz Rolebook


Take one either from Town Only or Any Alignment
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Post Post #6348 (isolation #87) » Wed May 29, 2019 7:11 pm

Post by BNL »

Random Town role from the BooneyToonz Rolebook
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Post Post #6349 (isolation #88) » Wed May 29, 2019 7:14 pm

Post by BNL »

Random Modified Town role from the BooneyToonz Rolebook


Also given a random modifier. If X-shot is rolled, roll a 1d4 to determine number of shots. Night Specific should be replaced with Even Night, Odd Night, and Novice.
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Post Post #6350 (isolation #89) » Wed May 29, 2019 7:15 pm

Post by BNL »

Random Werewolf (Mafia) role from the BooneyToonz Rolebook
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Post Post #6351 (isolation #90) » Wed May 29, 2019 7:15 pm

Post by BNL »

Random role from the Boon Bank
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Post Post #6894 (isolation #91) » Sat Aug 03, 2019 5:39 pm

Post by BNL »

Town Deaf


You cannot receive any feedback (from Messengers, Fruit Vendors, Loud roles etc.)
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