Family Game Night 2 (Welcome to the Dungeon) Inspir

For completed/abandoned Mish Mash Games.
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Post Post #825 (ISO) » Tue Mar 05, 2019 7:35 am

Post by NotAJumbleOfNumbers »

4 attack, 2 energy

Purchasing Heal
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Post Post #826 (ISO) » Tue Mar 05, 2019 10:00 am

Post by VashtaNeurotic »

Well that's rude.
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Post Post #827 (ISO) » Tue Mar 05, 2019 10:05 am

Post by mallowgeno »

Inspiratieloos will attack jumble for 4. Jumble will not yield.

Jumble gains 2 VP for being in Tokyo at the start of his turn. He deals 4 damage to all other players, then gains 2 energy and purchases heal. Random gains 1 energy for taking 2+ damage.

Image

VASHTANEUROTIC
HEALTH
VICTORY POINTS
ENERGY
POWERS
1/10
110---


RANDOMIDGET
HEALTH
VICTORY POINTS
ENERGY
POWERS
3/10
94
(3) We're only making it stronger
Keep

When you lose 2HP or more gain 1
ENERGY
.


INSPIRATIELOOS
HEALTH
VICTORY POINTS
ENERGY
POWERS
6/10
62---


NOTAJUMBLEOFNUMBERS
(Tokyo)
HEALTH
VICTORY POINTS
ENERGY
POWERS
8/1260
(4) Even bigger
Keep

Your max HP is increased by 2. Gain 2HP when you gain this card


CURRENT POWERS UP FOR PURCHASE:

(3) Energy Hoarder
Keep

You gain 1VP for every 6
ENERGY
you have at the end of your turn


(6) Nuclear Power Plant
Discard

+2 VP and heal 3 damage


(6) Reflective Hide
Keep

If you suffer damage the monster that inflicted the damage suffers 1 damage as well
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Post Post #828 (ISO) » Tue Mar 05, 2019 10:06 am

Post by VashtaNeurotic »

Well gotta go for 5s

Original Roll String: 6d6
6 6-Sided Dice: (5, 6, 4, 1, 5, 2) = 23
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Post Post #829 (ISO) » Tue Mar 05, 2019 10:07 am

Post by VashtaNeurotic »

Keep the 5 and only the 5

Original Roll String: 5d6
5 6-Sided Dice: (3, 3, 4, 3, 5) = 18
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Post Post #830 (ISO) » Tue Mar 05, 2019 10:07 am

Post by VashtaNeurotic »

Keep the second 5

Original Roll String: 4d6
4 6-Sided Dice: (1, 3, 6, 6) = 16
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Post Post #831 (ISO) » Tue Mar 05, 2019 10:09 am

Post by mallowgeno »

Vash heals 2HP, gains 1 energy, attacks for 2 damage on Jumble.

Image

VASHTANEUROTIC
HEALTH
VICTORY POINTS
ENERGY
POWERS
3/10
111---


RANDOMIDGET
HEALTH
VICTORY POINTS
ENERGY
POWERS
3/10
94
(3) We're only making it stronger
Keep

When you lose 2HP or more gain 1
ENERGY
.


INSPIRATIELOOS
HEALTH
VICTORY POINTS
ENERGY
POWERS
6/10
62---


NOTAJUMBLEOFNUMBERS
(Tokyo)
HEALTH
VICTORY POINTS
ENERGY
POWERS
6/12
60
(4) Even bigger
Keep

Your max HP is increased by 2. Gain 2HP when you gain this card


CURRENT POWERS UP FOR PURCHASE:

(3) Energy Hoarder
Keep

You gain 1VP for every 6
ENERGY
you have at the end of your turn


(6) Nuclear Power Plant
Discard

+2 VP and heal 3 damage


(6) Reflective Hide
Keep

If you suffer damage the monster that inflicted the damage suffers 1 damage as well
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Post Post #832 (ISO) » Tue Mar 05, 2019 10:20 am

Post by NotAJumbleOfNumbers »

Yield.
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Post Post #833 (ISO) » Tue Mar 05, 2019 10:21 am

Post by mallowgeno »

Vash gains a VP for Jumble yielding

Image

VASHTANEUROTIC
(Tokyo)
HEALTH
VICTORY POINTS
ENERGY
POWERS
3/10
121---


RANDOMIDGET
HEALTH
VICTORY POINTS
ENERGY
POWERS
3/10
94
(3) We're only making it stronger
Keep

When you lose 2HP or more gain 1
ENERGY
.


INSPIRATIELOOS
HEALTH
VICTORY POINTS
ENERGY
POWERS
6/10
62---


NOTAJUMBLEOFNUMBERS
HEALTH
VICTORY POINTS
ENERGY
POWERS
6/12
60
(4) Even bigger
Keep

Your max HP is increased by 2. Gain 2HP when you gain this card


CURRENT POWERS UP FOR PURCHASE:

(3) Energy Hoarder
Keep

You gain 1VP for every 6
ENERGY
you have at the end of your turn


(6) Nuclear Power Plant
Discard

+2 VP and heal 3 damage


(6) Reflective Hide
Keep

If you suffer damage the monster that inflicted the damage suffers 1 damage as well
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Post Post #834 (ISO) » Tue Mar 05, 2019 11:31 am

Post by Randomnamechange »

Original Roll String: 6d6
6 6-Sided Dice: (2, 4, 1, 6, 5, 3) = 21
vonflare (21:40)
you suck randomidget
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Post Post #835 (ISO) » Tue Mar 05, 2019 11:31 am

Post by Randomnamechange »

keep 2 5s and a 6
Original Roll String: 3d6
3 6-Sided Dice: (4, 1, 6) = 11
vonflare (21:40)
you suck randomidget
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Post Post #836 (ISO) » Tue Mar 05, 2019 11:32 am

Post by Randomnamechange »

keep the 6 and the 4
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
vonflare (21:40)
you suck randomidget
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Post Post #837 (ISO) » Tue Mar 05, 2019 11:32 am

Post by Randomnamechange »

buy nuclear power plant
vonflare (21:40)
you suck randomidget
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Post Post #838 (ISO) » Tue Mar 05, 2019 11:37 am

Post by VashtaNeurotic »

I am totally fine yielding tokyo.
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Post Post #839 (ISO) » Tue Mar 05, 2019 11:47 am

Post by NotAJumbleOfNumbers »

>.>
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Post Post #840 (ISO) » Tue Mar 05, 2019 12:49 pm

Post by mallowgeno »

Random gains 2 HP, attacks Vash for 1, and gains 2 energy. He then spends 6 energy to buy a Nuclear Power Plant (heals 3 and gives 2VP). Vash yields Tokyo giving Random 1 VP.

Image

VASHTANEUROTIC
HEALTH
VICTORY POINTS
ENERGY
POWERS
2/10
121---


RANDOMIDGET
(Tokyo)
HEALTH
VICTORY POINTS
ENERGY
POWERS
7/10120
(3) We're only making it stronger
Keep

When you lose 2HP or more gain 1
ENERGY
.


INSPIRATIELOOS
HEALTH
VICTORY POINTS
ENERGY
POWERS
6/10
62---


NOTAJUMBLEOFNUMBERS
HEALTH
VICTORY POINTS
ENERGY
POWERS
6/12
60
(4) Even bigger
Keep

Your max HP is increased by 2. Gain 2HP when you gain this card


CURRENT POWERS UP FOR PURCHASE:

(3) Energy Hoarder
Keep

You gain 1VP for every 6
ENERGY
you have at the end of your turn


(7) Evacuation Orders
Discard

All other monsters lose 5 VP


(6) Reflective Hide
Keep

If you suffer damage the monster that inflicted the damage suffers 1 damage as well
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Post Post #841 (ISO) » Wed Mar 06, 2019 7:25 am

Post by inspiratieloos »

Original Roll String: 6d6
6 6-Sided Dice: (5, 3, 3, 6, 4, 2) = 23
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Post Post #842 (ISO) » Wed Mar 06, 2019 7:26 am

Post by inspiratieloos »

keep 4,5,5

Original Roll String: 3d6
3 6-Sided Dice: (5, 6, 1) = 12
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Post Post #843 (ISO) » Wed Mar 06, 2019 7:26 am

Post by inspiratieloos »

4,5,5
Original Roll String: 3d6
3 6-Sided Dice: (1, 4, 3) = 8
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Post Post #844 (ISO) » Wed Mar 06, 2019 7:27 am

Post by inspiratieloos »

1 damage, 3 heal, 1 energy
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Post Post #845 (ISO) » Wed Mar 06, 2019 9:57 am

Post by mallowgeno »

Inspiratieloos deals 1 damage, heals 3 HP, and gains 1 energy. Random does not yield

Image

VASHTANEUROTIC
HEALTH
VICTORY POINTS
ENERGY
POWERS
2/10
121---


RANDOMIDGET
(Tokyo)
HEALTH
VICTORY POINTS
ENERGY
POWERS
7/10120
(3) We're only making it stronger
Keep

When you lose 2HP or more gain 1
ENERGY
.


INSPIRATIELOOS
HEALTH
VICTORY POINTS
ENERGY
POWERS
9/1063---


NOTAJUMBLEOFNUMBERS
HEALTH
VICTORY POINTS
ENERGY
POWERS
6/12
60
(4) Even bigger
Keep

Your max HP is increased by 2. Gain 2HP when you gain this card


CURRENT POWERS UP FOR PURCHASE:

(3) Energy Hoarder
Keep

You gain 1VP for every 6
ENERGY
you have at the end of your turn


(7) Evacuation Orders
Discard

All other monsters lose 5 VP


(6) Reflective Hide
Keep

If you suffer damage the monster that inflicted the damage suffers 1 damage as well
Last edited by mallowgeno on Wed Mar 06, 2019 10:02 am, edited 1 time in total.
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Post Post #846 (ISO) » Wed Mar 06, 2019 10:01 am

Post by mallowgeno »

Random should have been at 8, he is now at 7HP
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Post Post #847 (ISO) » Wed Mar 06, 2019 11:10 am

Post by NotAJumbleOfNumbers »

Original Roll String: 6d6
6 6-Sided Dice: (2, 3, 1, 4, 3, 2) = 15
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Post Post #848 (ISO) » Wed Mar 06, 2019 11:10 am

Post by NotAJumbleOfNumbers »

Keeping 3 5s and a 4
Original Roll String: 2d6
2 6-Sided Dice: (4, 5) = 9
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Post Post #849 (ISO) » Wed Mar 06, 2019 11:11 am

Post by NotAJumbleOfNumbers »

1 energy, 4 heal, 1 attack
Locked

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