[MARCH CHALLENGE]

This forum is for discussion of individual Open Setups, including theoretical balance.
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ceejayvinoya
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Post Post #33 (isolation #0) » Sat Mar 09, 2019 3:54 pm

Post by ceejayvinoya »

Lalala

Pizza Mafia!
13 Players
3 Pineapple Mafia

9 Topping Townies
1 Informed Pepperoni

  • First attempt at making a setup, so no guarantees of balance.

  • Each Topping Townie gets a random topping from this list:
    • Cheese
    • Sausage
    • Pepper
    • Olive
    • Mushroom
    • Onion
    • Beef
    • Ham
    • Bacon
    • Tomato
    • Spinach
    • Chicken
  • Mafia are informed of which toppings are not in the current game.

  • Informed Pepperoni is informed of one topping not in the current game, and is informed of another topping not in the current game per night.

  • Mafia has Daytalk and a factional nightkill.
Ceejay is only gonna get better but his logic can be on the wrong side of lazy logic sometimes. ~the worst
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Post Post #35 (isolation #1) » Sat Mar 09, 2019 4:17 pm

Post by ceejayvinoya »

In post 34, callforjudgement wrote:Are duplicate toppings allowed? (Note: the setup is broken whether you say yes or no, but in a different way in each case. Probably yes is more interesting.)
No duplicates :P

Point me to where it is broken? I was thinking it's where everybody claims and this turns into a 2:9 chore.
Ceejay is only gonna get better but his logic can be on the wrong side of lazy logic sometimes. ~the worst
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Post Post #80 (isolation #2) » Wed Mar 20, 2019 2:55 pm

Post by ceejayvinoya »

La la laaa la la lieee

Tried to modify this into something that removes the benefit of an early massclaim.

Pizza Mafia Updated
9 Players
2 Pineapple Mafia

6 Topping Townies
1 Informed Pepperoni

  • First attempt at making a setup, so no guarantees of balance.

  • Each Topping Townie gets a random topping from this list:
    • Cheese
    • Sausage
    • Pepper
    • Olive
    • Mushroom
    • Onion
    • Beef
    • Ham
    • Bacon
    • Spinach
  • No duplicates on toppings.

  • Mafia are informed of which toppings are not in the current game.

  • Informed Pepperoni is informed of one topping not in the game per night.

  • Plurality lynch, town may not no lynch.

  • Mafia has Daytalk and a factional nightkill.
Ceejay is only gonna get better but his logic can be on the wrong side of lazy logic sometimes. ~the worst
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Post Post #86 (isolation #3) » Fri Mar 29, 2019 5:30 pm

Post by ceejayvinoya »

That looks nice, except I don't know how knowing who one of the town levelers are could help mafia.
Ceejay is only gonna get better but his logic can be on the wrong side of lazy logic sometimes. ~the worst
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Post Post #107 (isolation #4) » Thu Apr 04, 2019 11:26 am

Post by ceejayvinoya »

Pick 5 - This game looks great. I love the role selection in this.

CY Own Adventure - Very fun looking game, especially if it's done with pregame discussion I think.

Microtown - there is too much going on in this setup for me to appreciate it properly but I can tell it's well made.

Leveler Mafia - Very townsided but with the right tweaking I'd love to play something like this.

I'd Take a Bullet - hate the fixated mechanic. Other than that, it's good.

Jingle's - kinda boring ish :lol

Martyrs - This looks like a headache to play, especially if I roll PR. I'd be constantly worried which wagon I was on.

PY Almost Everything - Oh it's grand idea plus pick your power. Okay.

Lost Heirs v3 - not a bad setup. Not very interesting to me tho.

Inventions and Stability - weird setup. Needs to be more clearly worded because it looks unbalanced to me under the wrong circumstances.
Last edited by ceejayvinoya on Thu Apr 04, 2019 2:01 pm, edited 1 time in total.
Ceejay is only gonna get better but his logic can be on the wrong side of lazy logic sometimes. ~the worst
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Post Post #109 (isolation #5) » Thu Apr 04, 2019 2:02 pm

Post by ceejayvinoya »

There I edited it out.

That balances the universe, right? :lol:
Ceejay is only gonna get better but his logic can be on the wrong side of lazy logic sometimes. ~the worst
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