Official Pokémon Sun and Moon (S&M) Thread

This forum is specifically for discussing non-Mafia games
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such games should happen in the Mish Mash forum, of course.
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Post Post #2 (isolation #0) » Thu Feb 25, 2016 9:36 am

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Post Post #10 (isolation #1) » Tue May 10, 2016 4:51 pm

Post by Psyche »

i really like the cat
i was about to wonder aloud why the fire starter is always the best
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Post Post #13 (isolation #2) » Tue May 10, 2016 5:22 pm

Post by Psyche »

litleo looks plain and forgettable
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Post Post #14 (isolation #3) » Tue May 10, 2016 5:24 pm

Post by Psyche »

litten seems like it'll be a dark (or ghost) secondary type which IS a bit boring since we have houndoom already
interesting that rowlet already has two types from the getgo
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Post Post #20 (isolation #4) » Tue May 10, 2016 11:46 pm

Post by Psyche »

inb4 people complain the game does something disrespectful to native cultures
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Post Post #25 (isolation #5) » Wed May 11, 2016 5:29 pm

Post by Psyche »

gosh that commercial is downright predatory
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Post Post #26 (isolation #6) » Wed May 11, 2016 5:29 pm

Post by Psyche »

what message is more commercialist than "you can have friends if you buy this thing"
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Post Post #28 (isolation #7) » Wed May 11, 2016 5:48 pm

Post by Psyche »

what a world what a world
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Post Post #32 (isolation #8) » Wed May 11, 2016 8:40 pm

Post by Psyche »

mmm
it was just a joke
but maybe im salty
i remember feeling left out a lot when i couldn't obtain games at the pace of other kids in the neighborhood
while obsessed with a particular game, they'd only play with others who had it

in related news, it looks like the 2ds is getting discounted soon
that'll be my opening to pick up the gen vi games
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Post Post #34 (isolation #9) » Wed May 11, 2016 9:05 pm

Post by Psyche »

not sure i understand your question
im saying that the 2ds will be cost less soon, facilitating my own engagement in the recent and upcoming generation of pokemon
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Post Post #57 (isolation #10) » Thu Oct 27, 2016 9:58 am

Post by Psyche »

i love the rowlet evos!
incineroar is cool too!
primarina is fine, a bit like milotic, but rather boring
overall approval for these starters compared to other generations
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Post Post #97 (isolation #11) » Fri Nov 18, 2016 2:21 pm

Post by Psyche »

would you guys like me more if i got this game or like the same
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Post Post #100 (isolation #12) » Sat Nov 19, 2016 6:06 am

Post by Psyche »

finally my chance to get on xreckonerx's gooder side
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Post Post #231 (isolation #13) » Sun Dec 04, 2016 1:07 pm

Post by Psyche »

waiting through the animations for the ORAS elite four was very very annoying
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Post Post #241 (isolation #14) » Wed Dec 07, 2016 9:53 am

Post by Psyche »

really wish my character wouldn't black out when he loses
it just seems kind of melodramatic
let's go back to whiting out
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Post Post #257 (isolation #15) » Sun Dec 11, 2016 6:34 am

Post by Psyche »

pokemon emerald was the best pokemon game, if only because of its battle frontier
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Post Post #258 (isolation #16) » Sun Dec 11, 2016 6:52 am

Post by Psyche »

though i spose the gen iv frontier was about as good
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Post Post #264 (isolation #17) » Sun Dec 11, 2016 11:51 am

Post by Psyche »

if you liked the gen 2 remake, then you liked gen 4
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Post Post #280 (isolation #18) » Wed Dec 14, 2016 9:39 am

Post by Psyche »

dartrix seems to be the line going through an emo phase?
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Post Post #282 (isolation #19) » Wed Dec 14, 2016 9:52 am

Post by Psyche »

i like incineroar but it seems only one step away from another fire/fighting starter
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Post Post #299 (isolation #20) » Wed Dec 14, 2016 1:29 pm

Post by Psyche »

don't really care about the typings as long as the designs are good
even if it is another fire/fighting!
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Post Post #301 (isolation #21) » Wed Dec 14, 2016 1:41 pm

Post by Psyche »

u mean
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Post Post #305 (isolation #22) » Wed Dec 14, 2016 3:25 pm

Post by Psyche »

In post 302, DiamondSentinel wrote:Hell, I'll design it.
hey man no need to sour a good idea
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Post Post #308 (isolation #23) » Wed Dec 14, 2016 3:47 pm

Post by Psyche »

lol of all things that's your beef
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Post Post #316 (isolation #24) » Thu Dec 15, 2016 6:56 am

Post by Psyche »

meh
i think ur just a hater
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Post Post #332 (isolation #25) » Sat Dec 17, 2016 11:55 am

Post by Psyche »

im sorry but it's just so boring
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Post Post #338 (isolation #26) » Sat Dec 17, 2016 4:35 pm

Post by Psyche »

catching them all is too easy when the gts is fair game
a few weeks ago (over thanksgiving break?) i finished the hoenn pokedex in oras, and now the process seems so mechanical that i can't motivate myself to go on and finish the national
it feels like playing pokemon go

a lot of goals — their charm comes from wondering if you can really pull them off
when the process is laid out in front of you, in a manner that makes it simple, you really start to wonder if you'd be better off doing something more interesting

at least competitive is still hard
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Post Post #353 (isolation #27) » Sun Dec 18, 2016 9:09 am

Post by Psyche »

she folds her arms?
how memeable
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Post Post #395 (isolation #28) » Fri Dec 23, 2016 3:20 pm

Post by Psyche »

but pseudolegendary already means something different from that...
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Post Post #396 (isolation #29) » Fri Dec 23, 2016 3:24 pm

Post by Psyche »

but yeah i get it
below mythical (ie event exclusive) and most legendary pokemon and above pseudolegendaries, there's a class of legendaries that are as rare as the standard legendary but less, er, distinguished by their base stats and/or lore
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Post Post #397 (isolation #30) » Fri Dec 23, 2016 3:27 pm

Post by Psyche »

though bulbapedia doesnt class type: null as a legendary
and it seems to evolve
does the thing breed?
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Post Post #414 (isolation #31) » Sat Dec 24, 2016 7:46 am

Post by Psyche »

torchic
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Post Post #429 (isolation #32) » Sun Dec 25, 2016 8:48 am

Post by Psyche »

well
do u have a 2ds or 3ds
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Post Post #436 (isolation #33) » Mon Dec 26, 2016 6:44 am

Post by Psyche »

the mud horse reminds me of animal farm
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Post Post #471 (isolation #34) » Thu Feb 23, 2017 7:39 am

Post by Psyche »

you give me such existential angst
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Post Post #481 (isolation #35) » Tue Jun 06, 2017 3:48 am

Post by Psyche »

ultra!?!
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Post Post #487 (isolation #36) » Fri Aug 18, 2017 5:41 am

Post by Psyche »



this popped up
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Post Post #511 (isolation #37) » Wed Mar 13, 2019 6:35 am

Post by Psyche »

im so proud of u
and maybe even a little jealous
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Post Post #516 (isolation #38) » Tue Apr 30, 2019 1:52 am

Post by Psyche »

do you think pokemon is as popular as ever
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Post Post #520 (isolation #39) » Tue May 07, 2019 7:21 am

Post by Psyche »

lol when i was a kid i used to wonder why the people at these things were so old
now i get it
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Post Post #521 (isolation #40) » Thu May 09, 2019 2:36 am

Post by Psyche »

I seem to have a robust interest in figuring out what would be the most systematic way to study a game like this one - specifically to find a battle strategy for the video games that's competitive against real people

One idea I had was iterations of bots that execute different battle strategies - defined with some explicit decision tree - that maybe I test at a place like Showdown. While this seems a decent approach for *testing* strategies, it seems a poor approach for strategy discovery, limiting me to just what I can imagine. Ideally I could pursue some kind of analytic approach, but it's tough to consider where one might start on that. Maybe I'm just not ready yet. Another possibility is consulting with regular players and experts and so on. But that defeats the point, and locks strategy to conventional wisdom, though requiring enough detail to support bot implementation and getting quantitative feedback through bot performance could be a decent corrective.

There's a way cognitive scientists come up with computational models of decision processes and maybe if I just get around to finding out how they do that, I'll have a better idea of what can be done here.
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Post Post #523 (isolation #41) » Thu May 09, 2019 4:40 am

Post by Psyche »

Ideally it's the optimal strategy that humans can understand/apply, and that bots can test. Definitely not interested in a black box AI, but rather a verifiable model of high-quality play.

There's an image somewhere of a really simple decision tree that the pokemon blue battle AIs followed when you encountered them. I want a process for finding that given relevant facts about the metagame, except the decision tree is actually effective.
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Post Post #532 (isolation #42) » Thu May 09, 2019 1:51 pm

Post by Psyche »

was probably gonna throw it into randoms
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Post Post #539 (isolation #43) » Mon May 13, 2019 5:02 pm

Post by Psyche »

i keep getting bronze geodudes someone save me
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Post Post #546 (isolation #44) » Tue Oct 01, 2019 1:44 pm

Post by Psyche »

it's so cheap that it isn't worth it
also this is the wrong thread
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Post Post #548 (isolation #45) » Tue Oct 01, 2019 3:05 pm

Post by Psyche »

also have a nintendo switch thread!
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