A BulletNLynchProof 9p pre-designed setup of some sort


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Post Post #4 (isolation #0) » Tue Jan 08, 2019 5:58 pm

Post by BNL »

In post 3, Something_Smart wrote:I think it just takes some time (20 minutes to an hour) until it shows up. Something about making sure people don't accidentally see topics they shouldn't? Idk, but it's working now :P
I believe this is the case, seeing how new posts in PTs don't show up when I view their posts.
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Post Post #5 (isolation #1) » Tue Jan 08, 2019 6:01 pm

Post by BNL »

Anyway,

1 Mafia Multitasking Rolecop
1 Mafia Goon
1 Town Multitasking Doctor Roleblocker
1 Town Tracker
5 Vanilla Townies

Main point of the setup is to make sure that Multitasking isn't broken, and to see how the tracker potentially sees the town multitasking visit two people. This setup is swingy but I don't see a way to mitigate that.
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Post Post #8 (isolation #2) » Tue Jan 08, 2019 7:36 pm

Post by BNL »

Maybe doctor rolestopper?
I like turning the town multitasking into a full defensive.

That said, it’s a good idea to ask implosion regardless of the setup
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Post Post #9 (isolation #3) » Tue Jan 08, 2019 7:37 pm

Post by BNL »

As a plus if there’s a successful tracker action on a Night with no nightkill one of the targets will actually be the nightkill
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Post Post #12 (isolation #4) » Wed Jan 09, 2019 5:01 pm

Post by BNL »

I think Rolecop->Roleblocker is a good idea
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Post Post #15 (isolation #5) » Mon Jan 14, 2019 4:12 pm

Post by BNL »

Uh yeah this is in limbo because I’m not really fond of the setup
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Post Post #17 (isolation #6) » Mon Jan 14, 2019 5:56 pm

Post by BNL »

I'd like that as well, actually

I have many other 9ps in mind
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Post Post #19 (isolation #7) » Mon Jan 14, 2019 8:06 pm

Post by BNL »

The only issue is that I may want to revive the original idea of the setup and thus not actually want the first part to be released, but...
Actually I'm not attached to the initial idea anymore as I believe it's been semi-tested?
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Post Post #21 (isolation #8) » Tue Jan 15, 2019 1:50 am

Post by BNL »

Yeah that's what I'm thinking

@implosion
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Post Post #22 (isolation #9) » Wed Jan 16, 2019 3:00 am

Post by BNL »

Whatever I’ll just use this thread

Mafia Rolestopper Neighbour
Mafia Goon
Town Traffic Analyst
Town Tracker
Town Neighbour
4 Vanilla Townie
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Post Post #24 (isolation #10) » Thu Jan 17, 2019 2:48 pm

Post by BNL »

I wanted a nonstandard blocker
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Post Post #25 (isolation #11) » Fri Jan 18, 2019 12:39 am

Post by BNL »

In post 22, BNL wrote:Whatever I’ll just use this thread

Mafia Rolestopper Neighbour
Mafia Goon
Town Traffic Analyst
Town Tracker
Town Neighbour
4 Vanilla Townie
In post 23, Something_Smart wrote:Seems a bit scumsided, given that the traffic analyst won't ever get a guilty unless scum choose to kill the neighbor.

Why the rolestopper?
Would it be better if I movee the Mafia Neighbour to the Goon?
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Post Post #28 (isolation #12) » Sun Jan 27, 2019 7:45 pm

Post by BNL »

Mafia Neighbour
Mafia Disloyal Rolestopper
Town Traffic Analyst
Town Tracker
Town Neighbour
4 Vanilla Townie

Better?
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Post Post #29 (isolation #13) » Sun Jan 27, 2019 7:46 pm

Post by BNL »

Rolestopper is to prevent getting getting useful results on certain players
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Post Post #30 (isolation #14) » Sun Jan 27, 2019 7:48 pm

Post by BNL »

Or would it be more balanced if I ditched the Rolestopper altogether?
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Post Post #32 (isolation #15) » Mon Jan 28, 2019 7:49 pm

Post by BNL »

But full rolestopper is too strong?
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Post Post #33 (isolation #16) » Mon Jan 28, 2019 8:09 pm

Post by BNL »

Actually I think the Mafia neighbour is some power of itself because historically scum has always won games with that role, possibly due to pocketing
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Post Post #34 (isolation #17) » Tue Jan 29, 2019 2:56 am

Post by BNL »

viewtopic.php?f=2&t=78097

Oops I did not realise this setup has already been run
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Post Post #35 (isolation #18) » Fri Feb 08, 2019 2:58 pm

Post by BNL »

Eh this setup is still subtsantially different so
1 Mafia Goon
1 Mafia Tracker Neighbour
1 Town Traffic Analyst
1 Town Detective
1 Town Night 4 Vig
1 Town Neighbour
3 Vanilla Townie
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Post Post #37 (isolation #19) » Sat Feb 09, 2019 1:00 pm

Post by BNL »

Hm... but it still can get innos
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Post Post #38 (isolation #20) » Sat Feb 09, 2019 1:01 pm

Post by BNL »

I could move the neighbour from a scum to a VT, but that means there are very few VTs
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Post Post #39 (isolation #21) » Sat Feb 09, 2019 1:01 pm

Post by BNL »

In post 36, Something_Smart wrote:I'm just not sure about a traffic analyst in a micro where it can only guilty one person... I imagine it won't be very fun to play.

What does detective get if their target makes a kill that night?
Guily, per normal guidelines
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Post Post #40 (isolation #22) » Sat Feb 09, 2019 1:02 pm

Post by BNL »

Wait the N4 vig doesn’t work as I intend it to
Replace it with a VT
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Post Post #43 (isolation #23) » Mon Feb 11, 2019 2:53 pm

Post by BNL »

Oh no that was not my intention
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Post Post #44 (isolation #24) » Tue Feb 12, 2019 7:49 pm

Post by BNL »

1 Mafia Tracker
1 Mafia Neighbour
1 Town Traffic Analyst
1 Town Detective
1 Town Neighbour
4 Vanilla Townie

?
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Post Post #45 (isolation #25) » Tue Feb 19, 2019 5:43 pm

Post by BNL »

1 Mafia Tracker
1 Mafia Neighbour
1 Town Traffic Analyst
1 Town Detective
1 Town Neighbour
4 Vanilla Townie

Does this look balanced?
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Post Post #47 (isolation #26) » Tue Feb 19, 2019 6:04 pm

Post by BNL »

I wanted a Tracker because that was used in the previous variant.

But rolecop is fine too.
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Post Post #49 (isolation #27) » Wed Feb 20, 2019 3:48 am

Post by BNL »

In post 48, Something_Smart wrote:With the rolecop change, I guess I'll pass it. Sorry I took so long, I just really wasn't a huge fan of the setup I guess.
Same here lol

But why do you say tracker claim is scumclaiming here?
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Post Post #51 (isolation #28) » Wed Feb 20, 2019 4:00 am

Post by BNL »

Can't either of the other two investigatives be pushed as the scum?
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Post Post #53 (isolation #29) » Thu Feb 28, 2019 2:40 am

Post by BNL »

Eh, I guess we've came to the conclusion that this setup is
fine
, but we're not really happy with it.

I came up with another idea for a 9p, is it fine if we change it again or should we just try to fix this?
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Post Post #55 (isolation #30) » Thu Feb 28, 2019 3:04 am

Post by BNL »

Well then. I don't feel too bad losing this setup as it's already been run.
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Post Post #56 (isolation #31) » Thu Feb 28, 2019 5:40 am

Post by BNL »

Alright

2 Mafia Goon
1 Town Loyal Fruit Vendor
1 Informed Townie "There is a Town Loyal Fruit Vendor"
5 Vanilla Townie

This one is much simpler than the previous setups; what do you think of it?
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Post Post #58 (isolation #32) » Thu Feb 28, 2019 4:51 pm

Post by BNL »

The same is true for Goons vs Cop anyway

The idead of the setup is that the Informed claims on Day 1 and every Day afterwards is a massclaim for fruit, although I don’t know if that is Normal
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Post Post #59 (isolation #33) » Sun Mar 03, 2019 4:26 am

Post by BNL »

So, comparing this to C1 of 2d3,

(Inv = Cop/Loyal Fruit Vendor)

More Townsided:
Can get an extra investigation (there’s a result when the Inv dies)
Cleared townies can just claim without outing the Inv
There’s an informed whose claim will prob be seen as town

More Scumsided:
Smart scum can fake an inno on themselves
Guilties may not be definitive (e.g. potential roleblocker)
Cannot direct investigations

I’m not sure how this compares Cop, but having listed the outcomes, I feel like limiting the Loyal Fruit Vendor to 2-shot

On another note, do you think this is Normal? Having a fruit massclaim every Day may feel weird
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Post Post #60 (isolation #34) » Wed Mar 06, 2019 2:02 am

Post by BNL »

So...

2 Mafia Goon
1 Town 2-shot Loyal Fruit Vendor
1 Informed Townie "There is a Town Loyal Fruit Vendor"
5 Vanilla Townie

Is this both Normal and balanced?
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Post Post #61 (isolation #35) » Wed Mar 06, 2019 2:03 am

Post by BNL »

Uh

2 Mafia Goon
1 Town 2-shot Loyal Fruit Vendor
1 Informed Townie "There is a Town 2-shot Loyal Fruit Vendor"
5 Vanilla Townie
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Post Post #62 (isolation #36) » Wed Mar 06, 2019 3:56 am

Post by BNL »

Mafia GoonWelcome to Micro XXX, Player, you are a
Mafia Goon


Your partner is Player.

Abilities:
During the Day, you may vote for someone to get them lynched.
You can talk to your partner in the Mafia PT at any time.
Every Night, you or a partner may perform the factional nightkill.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Town 2-shot Loyal Fruit VendorWelcome to Micro XXX, Player, you are a
Town 2-shot Loyal Fruit Vendor


Abilities:
During the Day, you may vote for someone to get them lynched.
Every Night, twice during the game, you may give someone fruit. They will be notified that they received fruit, but not from whom. This action will fail if you target someone from a different faction.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Informed TownieWelcome to Micro XXX, Player, you are an
Informed Townie


Abilities:
During the Day, you may vote for someone to get them lynched.
You know that there is a Town 2-shot Loyal Fruit Vendor in the game.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Vanilla TownieWelcome to Micro XXX, Player, you are a
Vanilla Townie


Abilities:
During the Day, you may vote for someone to get them lynched.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Alternative Role PMs if you don't like those:
Spoiler:
Town Loyal Fruit VendorWelcome to Micro XXX, Player, you are a
Town Loyal Fruit Vendor


Abilities:
During the Day, you may vote for someone to get them lynched.
Every Night, you may give someone fruit. They will be notified that they received fruit, but not from whom. This action will fail if you target someone from a different faction.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.


Informed TownieWelcome to Micro XXX, Player, you are an
Informed Townie


Abilities:
During the Day, you may vote for someone to get them lynched.
You know that there is a Town Loyal Fruit Vendor in the game.

Win condition:
You win when all Mafia aligned players are dead and at least one Town aligned player is alive.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.
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Post Post #64 (isolation #37) » Wed Mar 06, 2019 4:34 am

Post by BNL »

Huh. I did think it was townsided as well, but earlier you said this was balanced so *shrug*
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Post Post #66 (isolation #38) » Wed Mar 06, 2019 4:40 am

Post by BNL »

I mean a lot of these are contingent on what players are willing to see as town. The Informed is probably town but it's conceivable to spew WIFOM on it. Fruit claims while likely town in practice, Town has lynched a FV claim before
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Post Post #68 (isolation #39) » Wed Mar 06, 2019 4:52 am

Post by BNL »

I meant a loyal fruit claim

Overall though I do agree with your point on too many clears, but I want to try some other method

How about adding a Mafia Roleblocker, or if that's too strong, a Novice Roleblocker
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Post Post #70 (isolation #40) » Wed Mar 06, 2019 5:22 am

Post by BNL »

I was thinking about both these roles as well.
I think I'll go with the rolestopper, since we've removed it from a previous setup :P
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Post Post #71 (isolation #41) » Wed Mar 06, 2019 3:18 pm

Post by BNL »

1 Mafia Goon
1 Mafia Rolestopper
1 Town 2-shot Loyal Fruit Vendor
1 Informed Townie "There is a Town Loyal Fruit Vendor"
5 Vanilla Townie
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Post Post #72 (isolation #42) » Wed Mar 06, 2019 3:23 pm

Post by BNL »

^Should be "There is a Town 2-shot Loyal Fruit Vendor"

[quote="In post 62, BulletNLynchproof"]
Mafia GoonWelcome to Micro XXX, Player, you are a
Mafia Multitasking Rolestopper


Your partner is Player.

Abilities:
During the Day, you may vote for someone to get them lynched.
You can talk to your partner in the Mafia PT at any time.
Every Night, you or a partner may perform the factional nightkill.
Every Night, you may rolestop a player, to prevent all other night actions from affecting that player.
You may perform any number of actions each Night.

Win condition:
You win when all Town aligned players are dead or nothing can prevent this from happening.

The game thread is here. Please confirm by replying to this role PM with your role and alignment, and a summary of any abilities you have.
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Post Post #74 (isolation #43) » Wed Mar 06, 2019 3:54 pm

Post by BNL »

Sorry I don't understand
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Post Post #77 (isolation #44) » Thu Mar 07, 2019 4:38 am

Post by BNL »

I don’t think limiting the rolestopper to 1-shot will prevent them from randomly using the rolestop, nor would it reduce swing in getting a luck block, and the informed is likely to claim anyway.
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Post Post #78 (isolation #45) » Sat Mar 09, 2019 4:54 am

Post by BNL »

I don't really see your point on the 1-shot at all. Using it on the Goon doesn't prevent them from using it the next Night correctly anyway.

Randomly using PRs is always a concern, but it's not really preventable. Making it one shot does increase the critical thinking behind it, but not in the correct direction: it restricts when they can use the role, not on whom. I don't think giving them a full Rolestopper is unfair.

By the way, only half of games that go into Night 3 have the Mafia PR alive, which is why I don't want a loyal fruit flying around then. Do you want to fight me on this?
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Post Post #79 (isolation #46) » Thu Mar 14, 2019 3:07 am

Post by BNL »

Bump
I still think full rolestopper is better, but I’m willing to change it to 1-shot
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Post Post #81 (isolation #47) » Fri Mar 15, 2019 12:50 am

Post by BNL »

Cool

Role PMs are in
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Post Post #82 (isolation #48) » Mon Apr 01, 2019 2:32 pm

Post by BNL »

@implosion This setup is done
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