FTL: Limited Information (Federation Victory!)
-
-
Varsoon Scatman
- Scatman
- Scatman
- Posts: 18738
- Joined: February 18, 2013
I honestly think we're fast-approaching the point that we should probably save to upgrade our shield systems (and get enough generator upgrades to match), upgrade our Engines until we're hitting depreciating returns on evasion, or upgrade our weapon systems to more quickly deal with threats. When I'm ahead like this, I usually prioritize shields, since it's nice to be sitting at 3 shields when most enemy ships are only capable of dealing with 2.-
-
Varsoon Scatman
- Scatman
- Scatman
- Posts: 18738
- Joined: February 18, 2013
Not meta-gaming all that much sinceIn post 324, the worst wrote:Sorry, this feels a little metagamey and oocish but I wouldn't buy to 100% hull in case we get a favourable eventit's happened already in this run, so we have precedence to say that there are definitely folks out there that'll patch us up for free if we are lucky enough.
I don't think repairs or fuel purchases are necessary, just wanted people to know our options.-
-
the worst Snuggly Duckling
- Snuggly Duckling
- Snuggly Duckling
- Posts: 36603
- Joined: November 7, 2015
- Location: pond
next shield upgrade is 85 btw just so it's out there.
and yeah, that's reasonable. thanks. I can price check oxygen and door upgrades if ppl are interested but I feel both may be out of our budget rn.-
-
Varsoon Scatman
- Scatman
- Scatman
- Posts: 18738
- Joined: February 18, 2013
Oxygen is a big shrugger for me. Only time I've ever had it be a problem is in horribly freak accidents like Hull Breach in the oxygen room or it getting hacked.
Doors are a little more important, but since we've handled boarders pretty well, we can probably get away with just the first upgrade for doors.-
-
PvtUrist Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1130
- Joined: November 30, 2018
- Location: Fort Koganusân
-
-
the worst Snuggly Duckling
- Snuggly Duckling
- Snuggly Duckling
- Posts: 36603
- Joined: November 7, 2015
- Location: pond
Door upgrade (remotely lockable from anywhere on the ship which I believe is flavour) is 35-
-
the worst Snuggly Duckling
- Snuggly Duckling
- Snuggly Duckling
- Posts: 36603
- Joined: November 7, 2015
- Location: pond
Thanks Varsoon <3
Just need 8 more @PU-
-
PvtUrist Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1130
- Joined: November 30, 2018
- Location: Fort Koganusân
^ was a really obscure reference. I'm against Doors before Weapons/Shield/Engines upgrade (our trouble isn't boarders, but enemy ships. With this crew and ship layout, we don't need to put scraps into Doors until we can actually afford the luxury.)In post 329, PvtUrist wrote:Doors can't fly.-
-
Enter for the homies
- for the homies
- for the homies
- Posts: 3901
- Joined: December 27, 2018
thank me, too!
i gave to varsoon-
-
the worst Snuggly Duckling
- Snuggly Duckling
- Snuggly Duckling
- Posts: 36603
- Joined: November 7, 2015
- Location: pond
Good point. Thanks entrée.<3-
-
Enter
-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
-
-
Varsoon Scatman
-
-
Enter for the homies
- for the homies
- for the homies
- Posts: 3901
- Joined: December 27, 2018
I say we jump ASAp if no one has problemsis cancelled. Apologies to all who signed up.[/color]-
-
the worst Snuggly Duckling
- Snuggly Duckling
- Snuggly Duckling
- Posts: 36603
- Joined: November 7, 2015
- Location: pond
Sorry I was kind of waiting for PvtUrist to suggest an alternative.
Appreciate more core systems are a priority but I'd rather have upgrades now than roll the dice on when we'll find a viable option in a shop.
If pvtutist consents to the leap I'm on board. I'll try and keep an eye on my phone so I can be around to shift or make a purchase.-
-
PvtUrist Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1130
- Joined: November 30, 2018
- Location: Fort Koganusân
-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
Jump 37, 38
The Long-Range Beacon pulls us into space, but it's placed in open space; we're some distance from anything. So we have to jump again. We're up against a Mantis ship here. They seem to be willing to shoot at anyone they meet, so it's time for us to defend ourselves.Mantis (n). A species of warriors commonly found in all parts of the galaxy, typically looking for prey. The Mantis measure their worth by the number of enemies they kill; law-abiding Mantis thus tend to go into the military or law enforcement, but the majority often turn to piracy, or simply picking on and killing random ships.scum· scam · seam · team · term · tern · torn ·town-
-
Varsoon
-
-
PvtUrist Mafia Scum
- Mafia Scum
- Mafia Scum
- Posts: 1130
- Joined: November 30, 2018
- Location: Fort Koganusân
-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
We get lucky; PvtUrist manages to disable one of the enemy weapons before it fires twice in a row. That buys us enough time for our Artillery Beam to charge, and it deals heavy damage to the enemy ship; it also deals further damage to their weapons, and we destroy their ship before they get them back online.
We loot ⛯28 and some ammunition.scum· scam · seam · team · term · tern · torn ·town-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
Jump 39
We enter a nebula; apparently this is Slug territory, because there's a scout ship waiting for us. Seeing how valuable our ship is, they decide to try to take it intact; both our ship and theirs start sending repeated EMP blasts at each other. This might well be a long battle.Flying Coffin (n). A nickname given to the standard Slug scout ship design. These ships are compartmentalised internally to protect their crew from each other, but it also makes them hard to repair; if they take battle damage, there's not much they can do about it, because many important components are inaccessible.scum· scam · seam · team · term · tern · torn ·town-
-
Varsoon Scatman
- Scatman
- Scatman
- Posts: 18738
- Joined: February 18, 2013
-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
It takes a while, but PvtUrist is a more adept EMP user than they are, and the worst is faster at repairing the EMP damage to our shields. After several minutes of EMP shots being traded, we finally get through their three shield layers, and the EMP blows up pretty much every system on their ship. With no ability to repair it, their ship is dead in space, and before long, so is its crew.
We take their fuel, and ⛯29 worth of equipment from their ship.scum· scam · seam · team · term · tern · torn ·town-
-
callforjudgement Microprocessor
- Microprocessor
- Microprocessor
- Posts: 3972
- Joined: September 1, 2011
Jump 40
An interesting enemy, here: it's a Slug Ship armed only with a Fire Beam. As such, we settle down into a routine of EMPing their shields. What could go wrong?Fire Beam (n). A device intended to set an enemy ship on fire, quickly defeating its crew while hopefully allowing the ship's cargo to be taken intact. Fire Beams are notorious for being unable to pierce even the weakest of civilian shields, and thus are rarely used by militiaries.scum· scam · seam · team · term · tern · torn ·town
Copyright © MafiaScum. All rights reserved.
-
-