For completed/abandoned Mish Mash Games.
mallowgeno
mallowgeno
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mallowgeno
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Post #1125 (ISO ) » Tue Apr 02, 2019 5:43 pm
Post
by mallowgeno » Tue Apr 02, 2019 5:43 pm
Inspir and Jumble both get 1 colonist. Please tell me where you want to put them
inspiratieloos
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Post #1126 (ISO ) » Tue Apr 02, 2019 9:17 pm
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by inspiratieloos » Tue Apr 02, 2019 9:17 pm
Does it really matter?
Put it on the indigo plantation.
mallowgeno
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Post #1127 (ISO ) » Thu Apr 04, 2019 5:25 am
Post
by mallowgeno » Thu Apr 04, 2019 5:25 am
Randomly placing Jumble's colonist
Plantation
Quarry
Sugar
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
mallowgeno
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Post #1128 (ISO ) » Thu Apr 04, 2019 5:28 am
Post
by mallowgeno » Thu Apr 04, 2019 5:28 am
VP Chips remaining
75
Colonists in Supply
52
Colonists on Ship
3
=================================
PLANTATION TILES
[] [X] QUARRY
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons: 1
VP Chips: 0
Goods: ---
PLANTATION TILES
[X] []
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons: 2
VP Chips: 0
Goods: ---
PLANTATION TILES
[X] []
BUILDING TILES
[X] Small Market
SUPPLY
Doubloons: 1
VP Chips: 0
Goods: ---
mallowgeno
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Post #1129 (ISO ) » Thu Apr 04, 2019 5:29 am
Post
by mallowgeno » Thu Apr 04, 2019 5:29 am
Governor (First Player) role now shifts as the round is over. Inspir will be choosing first. A doubloon is added to all unchosen roles from last round (meaning if you choose that role you get a doubloon).
Inspir you are up!
Role options:
-The Settler
-The Mayor
-The Builder
($) -The Craftsman
($) -The Trader
($) -The Captain
inspiratieloos
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Goon
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Posts: 170 Joined: February 13, 2011
Location: The Netherlands
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Post #1130 (ISO ) » Thu Apr 04, 2019 8:41 pm
Post
by inspiratieloos » Thu Apr 04, 2019 8:41 pm
Is it just me or should the starting bonus have been to start on p3?
Trader (I assume everyone passes)
VashtaNeurotic
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Post #1131 (ISO ) » Fri Apr 05, 2019 12:23 am
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by VashtaNeurotic » Fri Apr 05, 2019 12:23 am
With no goods to trade imma just take craftsman
mallowgeno
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Post #1132 (ISO ) » Fri Apr 05, 2019 2:03 am
Post
by mallowgeno » Fri Apr 05, 2019 2:03 am
VP Chips remaining
75
Colonists in Supply
52
Colonists on Ship
3
=================================
PLANTATION TILES
[] [X] QUARRY
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons: 1
VP Chips: 0
Goods: ---
PLANTATION TILES
[X] []
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons: 3
VP Chips: 0
Goods: ---
PLANTATION TILES
[X] []
BUILDING TILES
[X] Small Market
SUPPLY
Doubloons: 2
VP Chips: 0
Goods: 2 Corn
Last edited by
mallowgeno on Fri Apr 05, 2019 2:07 am, edited 1 time in total.
mallowgeno
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Post #1133 (ISO ) » Fri Apr 05, 2019 2:04 am
Post
by mallowgeno » Fri Apr 05, 2019 2:04 am
Jumble, you're up!
Role options:
-The Settler
-The Mayor
-The Builder
-The Craftsman
-The Trader
($) -The Captain
NotAJumbleOfNumbers
NotAJumbleOfNumbers
mallowgeno
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Post #1135 (ISO ) » Fri Apr 05, 2019 2:11 am
Post
by mallowgeno » Fri Apr 05, 2019 2:11 am
Inspir may take a plantation, then Vash
inspiratieloos
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VashtaNeurotic
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Post #1137 (ISO ) » Fri Apr 05, 2019 2:44 am
Post
by VashtaNeurotic » Fri Apr 05, 2019 2:44 am
Guess I am stuck with Tobacco, welp
inspiratieloos
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Posts: 170 Joined: February 13, 2011
Location: The Netherlands
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Post #1138 (ISO ) » Fri Apr 05, 2019 2:48 am
Post
by inspiratieloos » Fri Apr 05, 2019 2:48 am
Jumble and I have to deal with no corn, I think you can deal with superfluous tobacco
VashtaNeurotic
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Post #1139 (ISO ) » Fri Apr 05, 2019 4:27 am
Post
by VashtaNeurotic » Fri Apr 05, 2019 4:27 am
Assuming i become govenor now i captain, take the 2 dubs and load my corn onto the big 6er ship
inspiratieloos
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Posts: 170 Joined: February 13, 2011
Location: The Netherlands
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Post #1140 (ISO ) » Fri Apr 05, 2019 4:34 am
Post
by inspiratieloos » Fri Apr 05, 2019 4:34 am
So, jumble and I both have to pass on the captain, so Jumble's turn with captain already taken?
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Post #1141 (ISO ) » Fri Apr 05, 2019 7:13 am
Post
by VashtaNeurotic » Fri Apr 05, 2019 7:13 am
I think so. Watch mallow tell us it's all wrong
mallowgeno
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Post #1142 (ISO ) » Fri Apr 05, 2019 8:20 am
Post
by mallowgeno » Fri Apr 05, 2019 8:20 am
VP Chips remaining
75
Colonists in Supply
52
Colonists on Ship
3
=================================
PLANTATION TILES
[] [X] QUARRY
[]
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons: 1
VP Chips: 0
Goods: ---
PLANTATION TILES
[X] [] []
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons: 3
VP Chips: 0
Goods: ---
PLANTATION TILES
[X] [] []
BUILDING TILES
[X] Small Market
SUPPLY
Doubloons: 2
VP Chips: 0
Goods: 2 Corn
mallowgeno
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Posts: 1243 Joined: May 26, 2010
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Post #1143 (ISO ) » Fri Apr 05, 2019 8:21 am
Post
by mallowgeno » Fri Apr 05, 2019 8:21 am
Vash is Governor now, he chooses to Captain and gets 2 doubloons
Role options:
-The Settler
($) -The Mayor
($) -The Builder
-The Craftsman
-The Trader
-The Captain
mallowgeno
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Post #1144 (ISO ) » Fri Apr 05, 2019 8:25 am
Post
by mallowgeno » Fri Apr 05, 2019 8:25 am
VP Chips remaining
72
Colonists in Supply
52
Colonists on Ship
3
=================================
PLANTATION TILES
[] [X] QUARRY
[]
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons: 1
VP Chips: 0
Goods: ---
PLANTATION TILES
[X] [] []
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons: 3
VP Chips: 0
Goods: ---
PLANTATION TILES
[X] [] []
BUILDING TILES
[X] Small Market
SUPPLY
Doubloons: 4
VP Chips: 3
Goods: ---
mallowgeno
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Post #1145 (ISO ) » Fri Apr 05, 2019 8:25 am
Post
by mallowgeno » Fri Apr 05, 2019 8:25 am
Ship size has been fixed (I had it as 7,6,5 when it should have been 6,5,4)
Jumble is up!
Role options:
-The Settler
($) -The Mayor
($) -The Builder
-The Craftsman
-The Trader
-The Captain