"Mountainous but PRs are obtainable" theme games

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callforjudgement
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Post Post #2 (isolation #0) » Thu Apr 25, 2019 10:41 am

Post by callforjudgement »

The reason you don't see more of these setups is that they're incredibly hard to balance. I agree that they're generally a lot of fun when they can be made to work correctly. (They do typically require players who are good at role madness / breaking strategies; there have been cases where the setups have been ruined by terrible town nightplay.)

Note that the setups can be quite different in nature based on exactly how the roles are distributed; bidding-based setups play out differently from setups with a Seraph (
a role that hands out permanent power roles to other players during the game
), for example.
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Post Post #7 (isolation #1) » Fri Apr 26, 2019 6:25 am

Post by callforjudgement »

FWIW, this thread is giving me setup design ideas (including one which should theoretically be easier to balance than a regular game, rather than harder). I haven't worked out the details yet (and I'm full up on modding commitments at the moment), but I'll come back to this thread once I'm clearer on how it should work.
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Post Post #9 (isolation #2) » Sat Apr 27, 2019 3:09 am

Post by callforjudgement »

OK, and several hours of setup designing later (have I really not gone to bed since my previous post), I have something that I think is ready to review. Anyone out there who's willing to review this (note that this would, of course, mean that you couldn't play in it?)
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Post Post #11 (isolation #3) » Sat Apr 27, 2019 3:40 am

Post by callforjudgement »

The exact list of roles available would likely be Closed (as more become available over the course of the game), even though the mechanics would be Open. (It might be possible to balance it as an Open but the setup would likely be very overwhelming).

I'm happy with the mechanics, but adjusting role availability is where most of the balance challenge comes from.
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Post Post #13 (isolation #4) » Sat Apr 27, 2019 12:02 pm

Post by callforjudgement »

Thanks. I sent you a link to the review PT.
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Post Post #14 (isolation #5) » Wed Jun 19, 2019 1:07 pm

Post by callforjudgement »

Well, it took a while to balance it properly, but the setup is finally ready, and will be going into queue soon. Here's the advertisement, if you're interested.

The basic idea behind the setup is that players start out vanilla, but a list of roles will be posted each day; one per player. Then town get to vote on who gets which role. Repeat the next day, and so on. (One big problem with this sort of setup is simply in finding enough roles whilst keeping the setup balanced, but we got there in the end.)
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