One Night Ultimate Werewolf [Over]

For completed/abandoned Mish Mash Games.
Korina
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Post Post #0  (isolation #0)  » Tue Feb 12, 2019 9:00 pm

Preface: This game is (by site standards) bastard. Your role (and by extension win-con) may change without your knowledge. You have been warned. Additionally, I know I have not been the greatest moderator in my last few games I have run. I am working on changing that. If you do not wish to participate with that in mind, feel free to not join.




Generalized Rules
Stolen and adapted from my normal mafia rule-set, which was stolen from my old rules, which I forgot if I stole borrowed without permission from anyone...

General Rules/Game Etiquette
  1. Obey all site-wide rules.
  2. Don't get site-banned.
  3. Do not talk with any players involved in the game outside of this thread under any circumstances/
  4. Flavor is flavor. Don't make arguments from it.
  5. We're all humans. Treat others like them, ok?
  6. Play towards your current win-condition. Yes. Your current win-con. Due to how this game works, your role (and by extension win-con) may shift around. Play towards it, unless you don't know what it is, in which case, try to play towards your old one.

Activity/Prods
  1. Every 36 hours (at the very minimum), you must post relevant, game-advancing content, otherwise the prod-timer will not reset.
  2. I will replace you after 18 hours of continued inactivity from your prod.
  3. 3 Prods = Forced Replacement.

Deadlines/Player Actions
  1. There is exactly a single Day and Night phase for the entire game, as well as a voting phase.
  2. Day = 168 hours; Night = 48 hours; Voting = 24 hours.
  3. If 3/5 players agree, the day may be skipped and instead go straight to the voting phase.
  4. If an extension is required for any phase, you will be informed of that.
  5. All actions are mandatory, and will be resolved in the following order, with Action 0 being the first:
    Spoiler: Action Resolution
    0. Doppelgänger (except Doppel-Insomniac)
    1. Werewolf
    2. Seer
    3. Robber
    4. Troublemaker
    5. Drunk
    6. Insomniac/Doppel-Insomniac

Voting
  1. All votes must be submitted in PMs with the title of "ONUWW: Vote" or something similar.. Do not submit any votes in the thread at all, otherwise, they will be disregarded. The only exception is if you are voting to skip the day. Please post that in thread.
  2. The lynch is determined by whoever has the most votes at the end of the voting phase. If two or more players are tied, they will pick a number between one (1) and one-hundred (100). The player the furthest away from my chosen number will die.

Special Mechanics / Game Rules
  1. If a Doppelgänger may exist, they will have a 24 hour pre-game phase to select a player to Copy. No role-cards will be sent out until this phase is over, and the thread will remain locked.
  2. Game begins on Night 0.
  3. Because roles (and win-cons) may shift during the night, if you know you are no longer werewolf-aligned, but were originally, it is perfectly OK to sell out your former teammates.
  4. Players are not told anything about their previous roles if they may see their new role. (Eg, if a Robber robs a Werewolf, they are not told who the other werewolves are. An Insomniac that sees they are now Seer may not investigate players, etc etc).
  5. If the Minion is by themselves, they will effectively become a Werewolf, sans the ability to view the middle cards.
  6. Doppelgänger, Single Minion/Werewolf/Minion's role will always appear to be Doppelgänger, Partnered Mason/Werewolf/Minion respectively.
  7. If the Tanner has met their win-con, they trump all other met win-cons.

Miscellaneous Rules
  1. Do not use this color (#006769) ever.
  2. If you require some external help to read your text, don't post it. (This includes text below size-69.)
  3. Still accepting the double spaced, MLA format, Times New Roman, 12-point font, convincing two page essay on why I'm the best FM player ever. No one has actually accepted that yet, (that I know of). (Citations are still required as well).
  4. Follow the spirit of the rules. If you think I would find the loophole you found funny enough to justify you going against the spirit of the rules, feel free to go against this rule at your own peril.




Roles

Village-Aligned

Spoiler: Villager
Villager
One Night Ultimate Werewolf

Welcome [Name]! You're a Villager, and aligned with The Village.

Abilities:
~ Normal: You do not possess any unique abilities.

Victory Condition:
~ You win if a Werewolf is killed today.

Please confirm you're ready by telling me your role-name and alignment..


Spoiler: Seer
Seer
One Night Ultimate Werewolf

Welcome [Name]! You're a Seer, and aligned with The Village.

Abilities:
~ Investigate: See either one player's exact role-card (sans names) OR two cards in the middle.

Victory Condition:
~ You win if a Werewolf is killed today.

Please confirm you're ready by telling me the player you are investigating or which center cards you are looking at.


Spoiler: Robber
Robber
One Night Ultimate Werewolf

Welcome [Name]! You're a Robber, and aligned with The Village.

Abilities:
~ Robbery: Swap your role with another player's role, then see your new role.

Victory Condition:
~ You win if you lynch a Werewolf today.

Please confirm you're ready by telling me the player you are robbing.


Spoiler: Troublemaker
Troublemaker
One Night Ultimate Werewolf

Welcome [Name]! You're a Troublemaker, and aligned with The Village.

Abilities:
~ Trouble: Swap two other player's role with each other.

Victory Condition:
~ You win if a Werewolf is killed today.

Please confirm you're ready by telling me the players you are causing trouble to..


Spoiler: Hunter
Hunter
One Night Ultimate Werewolf

Welcome [Name]! You're a Hunter, and aligned with The Village.

Abilities:
~ Vengeance: If you are the lynch, you will kill whoever you are voting.

Victory Condition:
~ You win if a Werewolf is killed today.

Please confirm you're ready by telling me your role-name and alignment.


Spoiler: Insomniac
Insomniac
One Night Ultimate Werewolf

Welcome [Name]! You're an Insomniac, and aligned with The Village.

Abilities:
~ Insomnia: You will be informed of what your role is at the end of the night.

Victory Condition:
~ You win if a Werewolf is killed today.

Please confirm you're ready by telling me your role-name and alignment.


Spoiler: Mason (Single)
Mason
One Night Ultimate Werewolf

Welcome [Name]! You're a Mason, and are aligned with The Village. Unfortunately... you're by yourself here...

Abilities:
~ Normal: You do not possess any unique abilities.

Victory Condition:
~ You win if a Werewolf is killed today.

Please confirm you're ready by telling me your role-name and alignment.


Spoiler: Mason (Partnered)
Mason
One Night Ultimate Werewolf

Welcome [Name]! You're a Mason, alongside [Name2], and both of you are aligned with The Village.

Abilities:
~ Masonry: You know [Name2] is a member of The Village.

Victory Condition:
~ You win if a Werewolf is killed today.

Please confirm you're ready by telling me your Masonry partner.


Spoiler: Drunk
Drunk
One Night Ultimate Werewolf

Welcome [Name]! You're a Drunk, and aligned with The Village.

Abilities:
~ Drunken: You must switch your role for one in the middle. You will not be told what your new role is however.

Victory Condition:
~ You win if a Werewolf is killed today.

Please confirm you're ready by telling me your role-name and alignment.


Werewolf-Aligned

Spoiler: Werewolf (Single)
Werewolf
One Night Ultimate Werewolf

Welcome [Name]! You're a Werewolf, and aligned with The Werewolves. Unfortunately... you're by yourself here...

Abilities:
~ Peek: Look at a card in the middle.

Victory Condition:
~ You win if no Werewolves die today.

Please confirm you're ready by telling me what center card you want to look at.


Spoiler: Werewolf (Partnered)
Werewolf
One Night Ultimate Werewolf

Welcome [Name]! You're a Werewolf, and aligned with The Werewolves. Additionally, you know [Name2] is also a Werewolf.

Abilities:
~ Wolfpack: You know [Name2] is a Werewolf as well.

Victory Condition:
~ You win if no Werewolves die today.

Please confirm you're ready by telling me who your partner is.


Spoiler: Minion (Only WW Aligned)
Minion
One Night Ultimate Werewolf

Welcome [Name]! You're a Minion, and aligned with The Werewolves.

Abilities:
~ Promotion: You are the only Werewolf aligned present, and you are effectively now a Werewolf. Unfortunately, you do not get to peek at a card in the middle.

Victory Condition:
~ You win if no Werewolves die today.

Please confirm you're ready by telling me who the werewolves are.


Spoiler: Minion
Minion
One Night Ultimate Werewolf

Welcome [Name]! You're a Minion, and aligned with The Werewolves.

Abilities:
~ Servitude: You know [Name1] (and [Name2]) is a Werewolf. They do not know who you are however.

Victory Condition:
~ You win if no Werewolves die today.

Please confirm you're ready by telling me who the werewolves are.


Other

Spoiler: Tanner
Tanner
One Night Ultimate Werewolf

Welcome [Name]! You're a Tanner, and aligned with Yourself.

Abilities:
~ Normal: You do not possess any unique abilities.

Victory Condition:
~ You win if you are killed today.

Please confirm you're ready by telling me your role-name and alignment.


Spoiler: Doppelgänger
Doppelgänger
One Night Ultimate Werewolf

Welcome [Name]! You're a Doppelgänger, and aligned with ???.

Abilities:
~ Copy: View one player's role-card and inherit all traits and abilities of that role, then take the action(s) of that role, as if you were originally that role.

Victory Condition:
~ You win if ???.

Please confirm you're ready by telling me who you wish to copy.
Last edited by Korina on Sat Apr 27, 2019 10:35 pm, edited 10 times in total.
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Post Post #1  (isolation #1)  » Tue Feb 12, 2019 9:00 pm

Setup NotesCurrent Setup: 2 Villagers, Seer, Robber, Troublemaker, Hunter, 2 Werewolves


Middle CardsMiddle Uno, Middle Dos, Middle Tres


Player List1. Allomancer
2. StarwingBeauvoi
3. Tatsuya Kaname
4. BuJaber
5. PokerFace
Last edited by Korina on Wed Apr 10, 2019 3:19 pm, edited 9 times in total.
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Post Post #2  (isolation #2)  » Tue Feb 12, 2019 9:00 pm

maybe a modpost
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Post Post #4  (isolation #3)  » Tue Feb 12, 2019 9:04 pm

Wdym?
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Post Post #6  (isolation #4)  » Tue Feb 12, 2019 9:44 pm

Yea, I don't mind running that after this. I'd have to look into it, but I'll gladly run it.
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Post Post #8  (isolation #5)  » Tue Feb 12, 2019 10:05 pm

I mean, my thing is that Secret Hitler was successfully ran before.
ONUW is in the same vein as SH. It's technically mafia, but there's a major twist to it.
SH is the mechanics of the game, ONUW is also mechanics of the game.
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Post Post #14  (isolation #6)  » Mon Feb 25, 2019 11:19 pm

In post 11, Tatsuya Kaname wrote:Also, rule-correction: If there is a tie for most votes, all tied players die, unless everyone gets one vote each then no one dies. Village wins if at least ONE werewolf dies, or if there are no werewolves and no one dies. Werewolves win if no werewolves die. However, if Tanner dies, he wins and everyone else loses.

Only Drunk's night action is mandatory (also Hunter's passive ability), other roles may choose not to use their night action (but what's the reason for it LOL)


I thought I replied to this earlier, but:
- For ties, me and my friends thought it was a bit unfair in both really small and really large setups (with/without daybreak) to have ties be solved by that, especially when Daybreak can have like 6/7 people be werewolves, while 3 are uninformed/added later on. To kinda balance out that, we came up with it being solved by other methods. If it genuinely bothers people that I'm taking that creative liberty, I'll change it.
- For win-cons, I know what the actual ones are, however, for simplicity's sake (and making it easier to read), I went with what I put. Additionally, all setups are guaranteed to have two werewolves as two possible roles. It's possible, but unlikely that both werewolves would be in the middle, so I went with what I said.
- I did adjust the wincons around. It's really just so nobody can be like "Oh we should win because win-con said so".
- For abilities, me and my friends play with mandatory abilities regardless of your role. Once again, if people are pissed I'm taking that creative liberty, I'll change it.
- Hunter's ability reads as a passive. The bolded part is saying that something else needs to be met before their ability activates.
Spoiler:
Hunter wrote:"If you are the lynch, you will kill whoever you are voting."
Last edited by Korina on Mon Feb 25, 2019 11:37 pm, edited 1 time in total.
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Post Post #18  (isolation #7)  » Fri Apr 05, 2019 3:32 pm

(expired on 2019-04-07 14:35:00) remain till game starts OR if 3/5 players agree to start earlier OR if someone else joins, the countdown will be reset.
(Currently, 0/5 agree.)
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Post Post #22  (isolation #8)  » Wed Apr 10, 2019 3:18 pm

I thought I updated the timer earlier, but I guess I didn't.
Anyways, we're starting with 5. Shuffling roles now and dealing them.
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Post Post #23  (isolation #9)  » Wed Apr 10, 2019 3:28 pm

The moon rises...
(expired on 2019-04-12 15:30:00) until sunrise, OR if everyone can agree that this night is pointless, we should skip it, and I really should've made it 36hrs, not 48.

3/5 agree to nightskip.
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Post Post #24  (isolation #10)  » Fri Apr 12, 2019 3:30 pm

The sun rises...
(expired on 2019-04-19 15:30:00) remain until voting phase, or if 3/5 players agree to skip to the voting phase.
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Post Post #25  (isolation #11)  » Fri Apr 12, 2019 3:30 pm

VC 1.0Dayskip (0):

Not Voting (5): Allomancer, StarwingBeauvoi, Tatsuya Kaname, BuJaber, PokerFace

You require 3 people to skip the day.

(expired on 2019-04-19 15:30:00) til EOD

Please post dayskip votes in thread.
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Post Post #33  (isolation #12)  » Sat Apr 13, 2019 10:26 am

The possible roles are: 2 Villagers, Seer, Robber, Troublemaker, Hunter, 2 Werewolves
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Post Post #36  (isolation #13)  » Sun Apr 14, 2019 11:32 am

Allomancer and StarwingBeauvoi have been prodded.
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Post Post #44  (isolation #14)  » Mon Apr 15, 2019 4:52 pm

Timer is frozen at 4d since I need to look for a replacement for StarwingBeauvoi. Feel free to discuss until replacement is found.
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Post Post #45  (isolation #15)  » Mon Apr 15, 2019 4:58 pm

Shamelessly pushing to next page.
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Post Post #46  (isolation #16)  » Mon Apr 15, 2019 4:58 pm

Just so I can post a VC, even though no one has voted lol
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Post Post #47  (isolation #17)  » Mon Apr 15, 2019 4:58 pm

v
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Post Post #48  (isolation #18)  » Mon Apr 15, 2019 4:59 pm

v
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Post Post #49  (isolation #19)  » Mon Apr 15, 2019 4:59 pm

>
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Post Post #50  (isolation #20)  » Mon Apr 15, 2019 4:59 pm

VC 1.0.1Dayskip (0):

Not Voting (5): Allomancer, StarwingBeauvoi (Being replaced), Tatsuya Kaname, BuJaber, PokerFace

You require 3 people to skip the day.

(expired on 2019-04-19 15:30:00) til EOD Countdown frozen.

Please post dayskip votes in thread.

Seeking replacement for StarwingBeauvoi
Tatsuya Kaname V/LA until 4/16
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Post Post #54  (isolation #21)  » Tue Apr 16, 2019 9:09 pm

If I do not hear from any replacement in 24hrs about a Starwing replacement, I'm gonna end up being forced to modkill the slot... Unless I can figure out some way to prevent such a thing OR someone replaces in, the slot is facing modkill in 24hrs, then the game resumes as normal.
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Post Post #57  (isolation #22)  » Thu Apr 18, 2019 9:43 pm

Chemist subs in. Sending role info now.
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Post Post #58  (isolation #23)  » Thu Apr 18, 2019 9:46 pm

[color]Day resumes when Chemist confirms.[/color]
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Post Post #61  (isolation #24)  » Sat Apr 20, 2019 1:24 pm

Chemist confirmed. Sorry for not replying earlier, was busy all of yesterday. (expired on 2019-04-24 13:35:00)
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Post Post #74  (isolation #25)  » Sun Apr 21, 2019 6:04 pm

:right:
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Post Post #75  (isolation #26)  » Sun Apr 21, 2019 6:05 pm

VC 1.0.2Dayskip (0):

Not Voting (5): Allomancer, Chemist1422, Tatsuya Kaname, BuJaber, PokerFace

You require 3 people to skip the day.

(expired on 2019-04-24 13:35:00) remain.

Please post dayskip votes in thread.
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Post Post #78  (isolation #27)  » Mon Apr 22, 2019 5:47 pm

Sure. I'll extend the day by 2 IRL days, and just message everyone. I'll sort actual prods later. (expired on 2019-04-26 13:35:00)
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Post Post #99  (isolation #28)  » Wed Apr 24, 2019 12:59 pm

In post 95, PokerFace wrote:
In post 94, BuJaber wrote:Allo couldn't have taken a wolf from me because I wasn't a wolf.
So if he is claiming that then either he and chemist are lying or he and poker are lying.

Poker could have made up some other lie if he wanted to kill me so badly, so I think it's Allo and Chemist.

Could you explain how it could be both of them?

just to be double sure of somethings

@Korina, can you confirm that you are using the standard role resolve order for this game?

Like can you give the order at which things act during the night such as X goes first, then Y goes, etc


Ye. Single Werewolf > Seer > Robber > Troublemaker
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Post Post #100  (isolation #29)  » Wed Apr 24, 2019 12:59 pm

VC 1.0.3Dayskip (0):

Not Voting (5): Allomancer, Chemist1422, Tatsuya Kaname, BuJaber, PokerFace

You require 3 people to skip the day.

(expired on 2019-04-26 13:35:00) remain.

Please post dayskip votes in thread.
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Post Post #104  (isolation #30)  » Thu Apr 25, 2019 4:15 pm

Allomancer has been prodded.
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Post Post #106  (isolation #31)  » Thu Apr 25, 2019 11:17 pm

Tatsuya Kaname has been prodded.
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Post Post #111  (isolation #32)  » Fri Apr 26, 2019 8:54 am

Dayskip has been hammered. Please submit who you wish to vote in private now.
(expired on 2019-04-27 09:00:00) remain.
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Post Post #112  (isolation #33)  » Sat Apr 27, 2019 10:36 pm

VotesBuJaber (3): Pokerface, Tatsuya Kaname, Allomancer
Allomancer (2): Chemist1422, BuJaber

BuJaber will be lynched!
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Post Post #113  (isolation #34)  » Sat Apr 27, 2019 10:39 pm

You rally together to lynch BuJaber. Now it is the moment of truth to see what he truly was...

Spoiler: BuJaber
Werewolf
One Night Ultimate Werewolf

Welcome BuJaber! You're a Werewolf, and aligned with The Werewolves.

Abilities:
~ Wolfpack: You know StarwingBeauvoi is a Werewolf as well.

Victory Condition:
~ You win if no Werewolves die today.

Please confirm you're ready by telling me who your partner is.


The game is now over, and the Village has won. Post-game discussion may begin.
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Post Post #114  (isolation #35)  » Sat Apr 27, 2019 10:42 pm

Game Information
Spoiler: setup
Robber, Werewolf, Villager, Werewolf, Troublemaker with Villager, Hunter and Seer in the middle


Spoiler: role assignment
Robber - Allomancer
Werewolf - StarwingBeauvoi/Chemist1422
Villager - Tatsuya Kaname
Werewolf - Bujabber
Troublemaker - Pokerface


Spoiler: actions
Allomancer robs BuJaber, (Sees new role is Werewolf)
Pokerface troublemakes Allomancer and BuJaber
BuJaber, StarwingBeauvoi/Chemist1422 and Tatsuya Kaname do nothing.


Spoiler: new roles
Robber - Allomancer
Werewolf - StarwingBeauvoi/Chemist1422
Villager - Tatsuya Kaname
Werewolf - Bujabber
Troublemaker - Pokerface
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Post Post #115  (isolation #36)  » Sat Apr 27, 2019 10:43 pm

So, I would like to say for the record, I found it hysterical how Allo robbed BuJ, then Pokerface literally undid all of that. That was the greatest part of this game. Literally that.
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