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In a multiball game town's chances of winning skyrocket when they turn it from multiball to singleball early-on. (Sure multiball allows cross-kills, but it also allows two town deaths per night instead of one. Permanently reducing the scum deaths per night every single night > a chance scum cross-kill one night.)
Why would they aim to self-balance the scumteams when what they really want is to get RID of a scumteam?
fire and ice has proven this untrue
2019 stats: Town WR 76.7%, overall WR 81.667%, 1 scum defeat involving a major mod error in lylo vs 8 scum wins.