Theme Test Market and Co-Mod Recruitment

For large social games such as Survivor where the primary mechanic is social interaction.
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Post Post #198 (isolation #0) » Tue Mar 12, 2019 10:00 am

Post by Cheery Dog »

In post 193, CuddlyCaucasian wrote:If whoever plays me doesn't quit at the start of merge they're a failure
They could win though
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #219 (isolation #1) » Sat May 04, 2019 9:17 pm

Post by Cheery Dog »

Hi, I'd like to hire a co-mod someone that actually understands html stuff. I've got the board to a workable state, but I know it can be improved.
Will settle on anybody that actually gets my arse into having the game actually happen though.

(this is for survivor logical journey, it's been practically done for the last 3 years)
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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Post Post #226 (isolation #2) » Tue Aug 13, 2019 1:44 am

Post by Cheery Dog »

In post 224, xofelf wrote:We've only been planning it for the last 6 years, no big deal, it's fine.
Now I feel like I'm perfectly fine letting zoombinis sit down doing nothing for 3.
(Which still needs help as well)
Holder of the Longest Continuous Weekly Mafiascum Post Record. 1 July 2012 - 16 Feb 2023
*It may be held by someone else if you discount the major downtime in 2012 and 2014, I'm not doing the research.
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