add inIn post 10, mhsmith0 wrote:So single ball large normal games…
viewtopic.php?f=55&t=37208
208 – scum win, 14/4, 3 scum survived
Motion detector, 2 masons, 1-shot vig, jailkeeper
Against 3 goons and a 1-shot strongman
207 – town win, mylo, 14/4
Weak roleblocker, tracker, non-consecutive jk, willbooster (?)
Against 2 goons, roleblocker, odd night Neapolitan
205 – scum win, 13/4, 3 survived
Jk, bp, bp enabler, gunsmith, macho IC, rolecop
Against 2 goons, a 2-shot cop (nice troll role btw), bp traitor
203 – scum win, 16/4, 3 survived
1-guilty cop, weak vig, IC, non-consecutive doctor, 2-shot vig, plus some hood coordination potential
Against 2 goons, gunsmith, rolestopper
202 – scum win, 13/4, 1 survived
Weak vig, joat (rolecop, vanilla cop, Neapolitan), motion detector, joat (commuter, friendly neighbor, neighborizer), gunsmith, universal backup
Against 2 goons, universal backup, ninja
199 – scum win, 13/4, 1 survived
Vanilla cop, mason, mason bg, vig, gunsmith
Against 2 goons, loved traitor, motion detector
198 – town win (sweep!), 12/3
Macho day 3 IC, Neapolitan, even roleblocker, doctor, joat (track, voyeur, follow)
Against goon, encryptor, stalker (??)
197 – scum win, 13/3, 1 survived
Night 3 vig, night 1 vig, bp enabler, 1-shot bp Neapolitan, rolecop, 1-shot bp night 5 vig, 1-shot bp odd night doc
Against goon, 1-shot bp, night 5 strongman
218 - scum win, 13/4, 4 survived
jk, ascetic jk, 3 masons, n2/3 gunsmith
against 2 goons, watcher, 3-shot rolecop
216 - town win, 15/4, 5 survived
IC, JOAT (commuter/cop/disloyal vig), N2/3 rolestopper, 2-shot loyal fruit vendor, multitasking joat (bg/jk/motion detector/rb/tracker/voyeur) x2, ascetic disloyal ninja babysitter
against multitasking joat (same as the town role), n1 motion detector, informed (of what???), goon
(also no daytalk)
215 mod too lazy to update OP but i found it on a postgame post
scum win, 11/4, 4 survived
informed gunsmith, jk, odd vig, even vig, JOAT (motion detetor, follower, voyeur)
vs 3 goons, traitor
shitload of town roles, plus one wolf was a traitor, but #s more scum-friendly than typical
214, 212, 211 sk game, skip
209 multiball game, skip
213 - town win, 19/4, 7 survived
vengeful neighbor, 2 masons, activated IC neighbor, UB, neighbor+2-shot friendly neighbor
against vanilla cop, backup vanilla cop, UB, vanilla cop enabler
#s WAY skewed towards town compared to standard setups, can kind of ignore, just seems like lolbalance mainly
210 - 12/5 - game was cancelled for i forget what reason
3 masons, odd cop, even cop, 2 shot vig
vs even night rolecop, 4 goons