This forum is specifically for discussing non-Mafia games
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.
Playing
such games should happen in the
Mish Mash forum, of course.
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Post #2 (isolation #0 ) » Thu Feb 25, 2016 9:36 am
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by Psyche » Thu Feb 25, 2016 9:36 am
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Post #10 (isolation #1 ) » Tue May 10, 2016 4:51 pm
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by Psyche » Tue May 10, 2016 4:51 pm
i really like the cat
i was about to wonder aloud why the fire starter is always the best
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Post #13 (isolation #2 ) » Tue May 10, 2016 5:22 pm
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by Psyche » Tue May 10, 2016 5:22 pm
litleo looks plain and forgettable
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Post #14 (isolation #3 ) » Tue May 10, 2016 5:24 pm
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by Psyche » Tue May 10, 2016 5:24 pm
litten seems like it'll be a dark (or ghost) secondary type which IS a bit boring since we have houndoom already
interesting that rowlet already has two types from the getgo
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Post #20 (isolation #4 ) » Tue May 10, 2016 11:46 pm
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by Psyche » Tue May 10, 2016 11:46 pm
inb4 people complain the game does something disrespectful to native cultures
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Post #25 (isolation #5 ) » Wed May 11, 2016 5:29 pm
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by Psyche » Wed May 11, 2016 5:29 pm
gosh that commercial is downright predatory
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Post #26 (isolation #6 ) » Wed May 11, 2016 5:29 pm
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by Psyche » Wed May 11, 2016 5:29 pm
what message is more commercialist than "you can have friends if you buy this thing"
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Post #28 (isolation #7 ) » Wed May 11, 2016 5:48 pm
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by Psyche » Wed May 11, 2016 5:48 pm
what a world what a world
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Post #32 (isolation #8 ) » Wed May 11, 2016 8:40 pm
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by Psyche » Wed May 11, 2016 8:40 pm
mmm
it was just a joke
but maybe im salty
i remember feeling left out a lot when i couldn't obtain games at the pace of other kids in the neighborhood
while obsessed with a particular game, they'd only play with others who had it
in related news, it looks like the 2ds is getting discounted soon
that'll be my opening to pick up the gen vi games
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Post #34 (isolation #9 ) » Wed May 11, 2016 9:05 pm
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by Psyche » Wed May 11, 2016 9:05 pm
not sure i understand your question
im saying that the 2ds will be cost less soon, facilitating my own engagement in the recent and upcoming generation of pokemon
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Post #57 (isolation #10 ) » Thu Oct 27, 2016 9:58 am
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by Psyche » Thu Oct 27, 2016 9:58 am
i love the rowlet evos!
incineroar is cool too!
primarina is fine, a bit like milotic, but rather boring
overall approval for these starters compared to other generations
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Post #97 (isolation #11 ) » Fri Nov 18, 2016 2:21 pm
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by Psyche » Fri Nov 18, 2016 2:21 pm
would you guys like me more if i got this game or like the same
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Post #100 (isolation #12 ) » Sat Nov 19, 2016 6:06 am
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by Psyche » Sat Nov 19, 2016 6:06 am
finally my chance to get on xreckonerx's gooder side
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Post #231 (isolation #13 ) » Sun Dec 04, 2016 1:07 pm
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by Psyche » Sun Dec 04, 2016 1:07 pm
waiting through the animations for the ORAS elite four was very very annoying
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Post #241 (isolation #14 ) » Wed Dec 07, 2016 9:53 am
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by Psyche » Wed Dec 07, 2016 9:53 am
really wish my character wouldn't black out when he loses
it just seems kind of melodramatic
let's go back to whiting out
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Post #257 (isolation #15 ) » Sun Dec 11, 2016 6:34 am
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by Psyche » Sun Dec 11, 2016 6:34 am
pokemon emerald was the best pokemon game, if only because of its battle frontier
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Post #258 (isolation #16 ) » Sun Dec 11, 2016 6:52 am
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by Psyche » Sun Dec 11, 2016 6:52 am
though i spose the gen iv frontier was about as good
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Post #264 (isolation #17 ) » Sun Dec 11, 2016 11:51 am
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by Psyche » Sun Dec 11, 2016 11:51 am
if you liked the gen 2 remake, then you liked gen 4
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Post #280 (isolation #18 ) » Wed Dec 14, 2016 9:39 am
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by Psyche » Wed Dec 14, 2016 9:39 am
dartrix seems to be the line going through an emo phase?
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Post #282 (isolation #19 ) » Wed Dec 14, 2016 9:52 am
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by Psyche » Wed Dec 14, 2016 9:52 am
i like incineroar but it seems only one step away from another fire/fighting starter
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Post #299 (isolation #20 ) » Wed Dec 14, 2016 1:29 pm
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by Psyche » Wed Dec 14, 2016 1:29 pm
don't really care about the typings as long as the designs are good
even if it is another fire/fighting!
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Post #301 (isolation #21 ) » Wed Dec 14, 2016 1:41 pm
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by Psyche » Wed Dec 14, 2016 1:41 pm
u mean
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Post #305 (isolation #22 ) » Wed Dec 14, 2016 3:25 pm
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by Psyche » Wed Dec 14, 2016 3:25 pm
hey man no need to sour a good idea
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Post #308 (isolation #23 ) » Wed Dec 14, 2016 3:47 pm
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by Psyche » Wed Dec 14, 2016 3:47 pm
lol of all things that's your beef
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Post #316 (isolation #24 ) » Thu Dec 15, 2016 6:56 am
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by Psyche » Thu Dec 15, 2016 6:56 am
meh
i think ur just a hater
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Post #332 (isolation #25 ) » Sat Dec 17, 2016 11:55 am
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by Psyche » Sat Dec 17, 2016 11:55 am
im sorry but it's just so boring
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Post #338 (isolation #26 ) » Sat Dec 17, 2016 4:35 pm
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by Psyche » Sat Dec 17, 2016 4:35 pm
catching them all is too easy when the gts is fair game
a few weeks ago (over thanksgiving break?) i finished the hoenn pokedex in oras, and now the process seems so mechanical that i can't motivate myself to go on and finish the national
it feels like playing pokemon go
a lot of goals — their charm comes from wondering if you can really pull them off
when the process is laid out in front of you, in a manner that makes it simple, you really start to wonder if you'd be better off doing something more interesting
at least competitive is still hard
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Post #353 (isolation #27 ) » Sun Dec 18, 2016 9:09 am
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by Psyche » Sun Dec 18, 2016 9:09 am
she folds her arms?
how memeable
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Post #395 (isolation #28 ) » Fri Dec 23, 2016 3:20 pm
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by Psyche » Fri Dec 23, 2016 3:20 pm
but pseudolegendary already means something different from that...
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Post #396 (isolation #29 ) » Fri Dec 23, 2016 3:24 pm
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by Psyche » Fri Dec 23, 2016 3:24 pm
but yeah i get it
below mythical (ie event exclusive) and most legendary pokemon and above pseudolegendaries, there's a class of legendaries that are as rare as the standard legendary but less, er, distinguished by their base stats and/or lore
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Post #397 (isolation #30 ) » Fri Dec 23, 2016 3:27 pm
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by Psyche » Fri Dec 23, 2016 3:27 pm
though bulbapedia doesnt class type: null as a legendary
and it seems to evolve
does the thing breed?
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Post #414 (isolation #31 ) » Sat Dec 24, 2016 7:46 am
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by Psyche » Sat Dec 24, 2016 7:46 am
torchic
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Post #429 (isolation #32 ) » Sun Dec 25, 2016 8:48 am
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by Psyche » Sun Dec 25, 2016 8:48 am
well
do u have a 2ds or 3ds
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Post #436 (isolation #33 ) » Mon Dec 26, 2016 6:44 am
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by Psyche » Mon Dec 26, 2016 6:44 am
the mud horse reminds me of animal farm
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Post #471 (isolation #34 ) » Thu Feb 23, 2017 7:39 am
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by Psyche » Thu Feb 23, 2017 7:39 am
you give me such existential angst
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Post #481 (isolation #35 ) » Tue Jun 06, 2017 3:48 am
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by Psyche » Tue Jun 06, 2017 3:48 am
ultra!?!
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Post #487 (isolation #36 ) » Fri Aug 18, 2017 5:41 am
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by Psyche » Fri Aug 18, 2017 5:41 am
VIDEO
this popped up
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Post #511 (isolation #37 ) » Wed Mar 13, 2019 6:35 am
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by Psyche » Wed Mar 13, 2019 6:35 am
im so proud of u
and maybe even a little jealous
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Post #516 (isolation #38 ) » Tue Apr 30, 2019 1:52 am
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by Psyche » Tue Apr 30, 2019 1:52 am
do you think pokemon is as popular as ever
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Post #520 (isolation #39 ) » Tue May 07, 2019 7:21 am
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by Psyche » Tue May 07, 2019 7:21 am
lol when i was a kid i used to wonder why the people at these things were so old
now i get it
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Post #521 (isolation #40 ) » Thu May 09, 2019 2:36 am
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by Psyche » Thu May 09, 2019 2:36 am
I seem to have a robust interest in figuring out what would be the most systematic way to study a game like this one - specifically to find a battle strategy for the video games that's competitive against real people
One idea I had was iterations of bots that execute different battle strategies - defined with some explicit decision tree - that maybe I test at a place like Showdown. While this seems a decent approach for *testing* strategies, it seems a poor approach for strategy discovery, limiting me to just what I can imagine. Ideally I could pursue some kind of analytic approach, but it's tough to consider where one might start on that. Maybe I'm just not ready yet. Another possibility is consulting with regular players and experts and so on. But that defeats the point, and locks strategy to conventional wisdom, though requiring enough detail to support bot implementation and getting quantitative feedback through bot performance could be a decent corrective.
There's a way cognitive scientists come up with computational models of decision processes and maybe if I just get around to finding out how they do that, I'll have a better idea of what can be done here.
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Post #523 (isolation #41 ) » Thu May 09, 2019 4:40 am
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by Psyche » Thu May 09, 2019 4:40 am
Ideally it's the optimal strategy that humans can understand/apply, and that bots can test. Definitely not interested in a black box AI, but rather a verifiable model of high-quality play.
There's an image somewhere of a really simple decision tree that the pokemon blue battle AIs followed when you encountered them. I want a process for finding that given relevant facts about the metagame, except the decision tree is actually effective.
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Post #532 (isolation #42 ) » Thu May 09, 2019 1:51 pm
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by Psyche » Thu May 09, 2019 1:51 pm
was probably gonna throw it into randoms
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Post #539 (isolation #43 ) » Mon May 13, 2019 5:02 pm
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by Psyche » Mon May 13, 2019 5:02 pm
i keep getting bronze geodudes someone save me
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Post #546 (isolation #44 ) » Tue Oct 01, 2019 1:44 pm
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by Psyche » Tue Oct 01, 2019 1:44 pm
it's so cheap that it isn't worth it
also this is the wrong thread
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Post #548 (isolation #45 ) » Tue Oct 01, 2019 3:05 pm
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by Psyche » Tue Oct 01, 2019 3:05 pm
also have a nintendo switch thread!
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