[phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Undefined array key 10046689 [phpBB Debug] PHP Warning: in file [ROOT]/ext/alfredoramos/seometadata/event/listener.php on line 114: Trying to access array offset on value of type null The Newbie 2d3 stats thread (upd. 2019-05-28, 87g) - Mafiascum.net
In post 74, callforjudgement wrote:Wasn't goon, rolecop vs. doctor, jailkeeper discovered to be very townsided back in the 2of4 days?
Admittedly, the balance of a subsetup will depend on what other subsetups exist, but I wouldn't have expected there to be that much of a difference.
probably true, plus it suffers from the tendency of (especially newbie) scum to not claim doctor when they're getting lynched
i think rolecop is hard to find balance around with the typical selection of un-gated roles but simultaneously i don't like roleblocker setups in newbies
some other ideas
Spoiler:
2 goon vs 5 vt, doctor, tracker
2 goon vs 6 vt, jailkeeper
2 goon vs 6 vt, cop
rolecop, goon vs. 5 vt, jailkeeper, tracker
rolecop, goon vs. 5 vt, jailkeeper, 1-shot cop
rolecop, goon vs. 7 vt; nightkill automatically fails night 2 and night 3
night 1 ninja + 1-shot rolecop vs. watcher and jailkeeper is probably townsided
night 1 ninja + 1-shot rolecop vs. 2 masons is scumsided
it would be more straightforward to have setups labeled as "daytalk enabled/disabled" rather than having an encryptor since it's an open setup and the effect of the encryptor flip is marginal - moreover i don't really like using it as a balance consideration in a newbie setup to begin with(daytalk should probably be on by default just to make newbie experience generally less nerve-wracking)
the rest of the setups are probably fine. you should come up with a single name for "(ninja rolecop)"