[SETUP] Friends and Enemies and a Lonely Townie

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[SETUP] Friends and Enemies and a Lonely Townie

Post Post #0 (isolation #0) » Sat Jun 01, 2019 7:27 am

Post by Skygazer »

a 7p setup:

3 Masons
1 Lonely Townie
3 Goons

daytalk
a short N0 phase occurs where the goons decide
whether or not
to out themselves as the mason counterclaim


if they decide to out themselves
, two things occur:
the two competing groups will be outed at the start of day 1 and the VT is confirmed town
the lonely townie may bring in any player not in the game into a private thread discuss reads nd stuff (in the vein of the public surveyor from nsg's newsroom, except the player brought in wins with town if they accept the invite)

something along the lines of this will be posted at the start of D1
group a
[player]
[player]
[player]

group b
[player]
[player]
[player]

[lonely townie] is confirmed town and has brought [player] in to a PT
if a mason is lynched, town lose, if a goon is lynched, town wins (50% win rate)

if they decide to not out themselves
, the following occurs
the masons are publicly confirmed as masons
if town lynches the lonely townie they lose
if town lynches two goons, a white flag mechanic goes into place and town wins, endgaming the third goon
masons have a 75% chance of lynching scum the first day and a 66.66% chance of lynching scum the second day, leading to another 50% winrate
Last edited by Skygazer on Sat Jun 01, 2019 7:32 am, edited 1 time in total.
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Post Post #1 (isolation #1) » Sat Jun 01, 2019 7:32 am

Post by Skygazer »

this would make for kind of a short game but i really like the private communication mechanic between the confirmed townies (either the masons or the lonely townie and their partner) to facilitate gamesolving

this was partially stolen from RC but i can't remember from where, with a role stolen from nsg's newsroom as well
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Post Post #2 (isolation #2) » Sat Jun 01, 2019 7:40 am

Post by Skygazer »

if the two competing groups option is selected, scum don't really have to worry about associatives but have to worry a lot about a potential wildcard 8th player

if the masons are conftown, scum has to worry a bit more about associatives
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Post Post #9 (isolation #3) » Fri Jun 07, 2019 3:00 am

Post by Skygazer »

+1 to both of those

theyre both technically even in terms of ev i think

basically where i'm at right now is im not feeling great about the fact that in some iterations its literally up to just one vote for a win but it seems like it'd make for a fun marathon/blitz game
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Post Post #10 (isolation #4) » Fri Jun 07, 2019 3:01 am

Post by Skygazer »

ye theyre both even in terms of ev, i feel like the playerlist/scum team matters a ton in the decision
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