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Post Post #7650 (ISO) » Wed Jun 05, 2019 2:12 pm

Post by Inferno390 »

Board wipes:
Finale of Eternity balances flexibility with specific targets.
Kaya’s Wrath wipes both sides of the board but gains me life.
Problem with both of these is that they are double black. Not great.
Then there’s Ritual of Soot, Cleansing Nova, and Cry of the Carnarium that might be playable.
None of which I think do what I need them too.
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Post Post #7651 (ISO) » Wed Jun 05, 2019 3:24 pm

Post by Micc »

What are you looking from a main deck board wipe?

29 of your 36 spells are either creatures or things that make creatures. It doesn't seem like wiping the board is something your deck is all that interested in.
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Post Post #7652 (ISO) » Wed Jun 05, 2019 3:28 pm

Post by xRECKONERx »

im currently loving my little UW walker list
green shirt thursdays
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Post Post #7653 (ISO) » Wed Jun 05, 2019 4:51 pm

Post by Inferno390 »

Fair
So what should my removal look like?
Seal Away, Ixalan’s Binding, Conclave Tribunal?
I think one more is needed here, I just don’t know what.
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Post Post #7654 (ISO) » Wed Jun 05, 2019 8:23 pm

Post by popsofctown »

You actually don't need maindeck spot removal. Period. Yes it's weird. Say thanks to New World Order (a phrase people use to reference the time Wizards said they would make all uncommons and commons simpler but also neatly coincided with when they started making removal bad and creatures really good).

Because so many creatures in standard are either 50% meaningful body 50% immediate effect removal is not that good. Monowhite splash blue has absolutely no removal in the maindeck and that's the most similar archetype to yours. One list I'm looking at has 4 Baffling End in the side, so maybe by side you need it. But it's not essential to Standard magic to be able to remove creatures. There's a lot of decks where removal cards will be dead. Control has to run removal because a control deck can't function without them, but every other deck is avoiding maindeck removal cards that can't be reused for a different purpose right now. Gruul's removal spells can all go face. Red deck win's removal spells can all go face, they don't let any of their Lava Coils touch the maindeck. First Sultai list I pulled up has 2 Cast Down and 3 Assassin's Trophy, Assassin's trophy is way better than the 4 mana white kill-anything stuff and it's still not well-positioned enough that the green-black people want to play the full 4. Cast down is better than any of white's removal. But if you wanted to play 2 Seal Away as a mirror image to a Sultai deck's 2 Cast down's that might be roundabouts right. That'd be less balls-deep than 3-4 cost sorcery speed mass removal spells.
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Post Post #7655 (ISO) » Wed Jun 05, 2019 8:28 pm

Post by popsofctown »

I almost suggested Massacre Girl as your sideboard mass removal.
But I was worried about the double black.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #7656 (ISO) » Thu Jun 06, 2019 4:10 am

Post by Inferno390 »

//deck-1
3 Kwende, Pride of Femeref
3 Nahiri, Storm of Stone
3 Law-Rune Enforcer
4 Godless Shrine
4 Legion's Landing // Adanto, the First Fort
4 Isolated Chapel
2 Seal Away
3 History of Benalia
11 Plains
3 Dauntless Bodyguard
4 Unclaimed Territory
3 Knight of Malice
3 Aryel, Knight of Windgrace
2 Bond of Discipline
1 Swamp
3 Sorin,Vengeful Bloodlord
4 Knight of Grace

//sideboard-1
2 Citywide Bust
3 Oath of Kaya
3 Ixalan's Binding
3 Conclave Tribunal
2 Tocatli Honor Guard
2 Seal Away

How's this?
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Post Post #7657 (ISO) » Thu Jun 06, 2019 4:53 am

Post by Inferno390 »

Just play tested it against a black-green Bolas Citadel Deck
Dang this is pretty good
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Post Post #7658 (ISO) » Thu Jun 06, 2019 9:12 am

Post by popsofctown »

Cool!
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #7659 (ISO) » Sun Jun 16, 2019 1:48 am

Post by MTD »

I really like the art on the Chandra spoilers
still the same old MTD
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Post Post #7660 (ISO) » Mon Jun 17, 2019 7:57 am

Post by James Brafin »

I don’t normally post here but
OH MY GOSH THEY REPRINTED SPITFIRE.
This is probably one of my favorite cards in the history of the game, not the least because it’s SO totally busted in 4-man Modern, which is one of my favorite and most overlooked formats, where extort, Spitfire, and Arterial Flow reign supreme, and many of the most popular 1v1 Modern deck just don’t get enough gas to work against multiple opponents creating an entirely new meta that gets rid of some of the most annoying combos in Modern. It also happens to be the first card I ever built around, and with Electostatic Field, Guttersnipe, and so many cantrips it’s not even funny, this has the opportunity to be SO busted in standard.

Here’s the concept:
Play Electrostatic Wall or guttersnipe
Play Spitfire
Ping ping ping swing for 13.

So simple, it’s not even funny. Here’s the beta decklist:

Main:
Chandra’s Spitfire x4
Electrostatic Field x4
Opt x4
Radical idea x4
Clear The Mind x3
Island x2
Mountain x2
Sulfur Falls x4
Izzet Guildgate x4
Steam Vents x4
Highland Lake x4
Expansion/Explosion x4
Blindblast x3
Fanatical Firebrand x4
Guttersnipe x4
Lightning Strike x4
Niv-Mizzet, Parun x2
Ral, Storm Conduit x2
Radiating Lightning x3
Direct Current x3
Beacon Bolt x2


Sideboard:
Warlord’s Fury x3
Crash Through x3
Goblin Chainwhirler x3
Lava Coil x3
Chemister’s Insight x3

Lots of mana “filter” to always be able to play my best spells. While there is a rather low amount for playing Niv-Mizzet, with all those cantrips they should be easy to find and then I just toss the rest with Radical Idea and direct Current.
Speaking of Niv, he’s trouble alone, but with Electro-static and a single can trip he makes Spitfire a 13/3 flyer EVERY TURN. O.o Ral is here for his doubling and additional damage, E/E for the same.
Beacon Bolt also makes a phenomenal finisher, and Clear the Mind will help me reset if all my Spitfires get dumped. And of course we have classics like Lightning Strike, and Blindblast to help deal with those pesky flyer that can block.

On the sideboard we have some extra utility, the first two being for busting through enemy boards, the third and fourth for go-wide and spot removal for powerful creatures, and the fifth if I end up in a grindy match where I need extra card advantage.

What do you all think? Honestly, as good as Ral is he and E/E may be the first things that need to go, but I am not sure.
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Post Post #7661 (ISO) » Tue Jun 18, 2019 4:29 am

Post by MTD »

i'm so looking forward to making silly dread presence+scapeshift/mending of dominaria decks
still the same old MTD
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Post Post #7662 (ISO) » Wed Jun 19, 2019 5:59 am

Post by James Brafin »

And now they have the two-card combo of poly raptor and marauding raptor in standard.
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Post Post #7663 (ISO) » Wed Jun 19, 2019 6:01 am

Post by McMenno »

counterpoint: one of them costs a gazillion mana and llanowar elves dies to the new raptor
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Post Post #7664 (ISO) » Wed Jun 19, 2019 7:48 am

Post by hasdgfas »

In post 7662, James Brafin wrote:And now they have the two-card combo of poly raptor and marauding raptor in standard.
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Post Post #7665 (ISO) » Sat Jun 22, 2019 5:02 pm

Post by Inferno390 »

So the million dollar question is
What are the Leylines back in Standard going to do?
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Post Post #7666 (ISO) » Sat Jun 22, 2019 10:25 pm

Post by Sudo_Nym »

Green Leyline, Freed from the Real and BoP is a T2 kill, in theory
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
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Post Post #7667 (ISO) » Sun Jun 23, 2019 5:27 am

Post by Inferno390 »

But for Standard
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Post Post #7668 (ISO) » Sun Jun 23, 2019 6:16 am

Post by Sudo_Nym »

It's still a T2 kill in standard, if you don't mind getting judges called on you
One time, back in 'nam, Sudo was set upon by an entire squadron of charlies. He challenged them all to a game of Pictionary, which he won resoundingly. The charlies were forced to not only surrender the skirmish, but also their world-famous chili recipe, which Sudo sold to Texas for a hefty profit. Sudo is a master of diplomacy.
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Post Post #7669 (ISO) » Sun Jun 23, 2019 4:42 pm

Post by InflatablePie »

In post 7666, Sudo_Nym wrote:Green Leyline, Freed from the Real and BoP is a T2 kill, in theory
4 Birds of Paradise
4 Leyline of Abundance
4 Freed from the Real

4 Utopia Sprawl
4 Kiora's Follower
4 Noble Hierarch
3 Benefaction of Rhonas

4 Drift of Phantasms
2 Eternal Witness
1 Valakut Invoker
1 Sphinx's Tutelage
1 Chord of Calling
1 Emrakul, the Aeons Torn

23 Land idk

let's go
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Post Post #7670 (ISO) » Mon Jun 24, 2019 6:27 am

Post by Inferno390 »

I get the feel that Leyline of Sanctity is going to have a huge impact on Standard. It’s basically going to nerf Mono-Red in any sort of best of three format, which is kind of scary.
Leyline of Anticipation I can see getting a home in Nexus decks. And Leyline of Abundance will find a home in most green ramping decks.
The other two I’m not sure about. I don’t think Leyline of the Void is going to have much impact on Standard. Leyline of Combustion might find a home in Red to punish Esper, but I don’t see anyone making space for it.
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Post Post #7671 (ISO) » Mon Jun 24, 2019 6:58 am

Post by James Brafin »

Mono-red and blue- black mill fringe decks are gonna get shown the door from that for sure.
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Post Post #7672 (ISO) » Tue Jun 25, 2019 8:00 am

Post by popsofctown »

Monored doesn't really use its sideboard right now, so it wouldn't be that hard to swap out all the cards that get hosed by Leyline of Sanctity. There's lots of playable alternatives to directly targetting like Ghitu Lavamage, Guttersnipe, Risk Factor.

The 1/1 Drake is going to be more of a problem because even if you sideboard around it it will basically pacifism one of your creatures. Leyline of Sanctity can go to blank if you sideboard around it hard enough.
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"Well, I..."
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Post Post #7673 (ISO) » Tue Jun 25, 2019 1:08 pm

Post by Inferno390 »

First off, Risk Factor still doesn’t work because it targets.
And though I can see where you’re coming from, how is a red deck supposed to function with all of it’s direct damage spells are effectively turned off? Against a control matchup like Esper, can Mono-Red get the critical mass and advantage without any burn?
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Post Post #7674 (ISO) » Tue Jun 25, 2019 1:58 pm

Post by Micc »

I don't see why not. Red deck wins strategy against the likes of Esper is already to side out some amount of shock, lightning strike and wizards lightning in favor of explosive grindy threats such as Experimental Frenzy, Rekindling Phoenix and Dire Fleet Daredevil. If Leyline of Sanctity has a big impact on standard then Red deck wins can just move further in that direction. Gruul decks are doing similar things very well in their main deck for the current format.

All that said, I would be surprised if Esper ever goes to Leyline as a mono red hoser. Basilica Bell-Haunt, Oath of Kaya and Moment of Craving are all just way more effective to lean on than Leyline.
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