This notion that games should be more town-sided is silly. It’s hard to progress as a player when you're consistently playing town-sided setups since you will win more games than not over a long period. A player may get the idea they're improving as a player because of this, when in reality a part of the reason they're winning most of those games is because setups on MS are so town-sided.
You don't improve as a player by getting a clear/guilty on someone; you improve as a player from day-play. The current newbie setup doesn't encourage much day-play and instead puts a lot of emphasis on night-play with all potential reports. Mafia's a game about communicating and interacting with other players and doing both is one of the few ways to improve. Because of this, there’s little learning curve by choosing someone at night and getting a result with their alignment.
It's not uncommon for new players to win a string of games via night-play and get cocky because of it. It’s not a good progression since it leaves them thinking they're better than they are.
The Newbie 2d3 stats thread (upd. 2019-05-28, 87g)
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