Family Game Night 2 (Welcome to the Dungeon) Inspir

For completed/abandoned Mish Mash Games.
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Post Post #1058 (isolation #400) » Fri Mar 22, 2019 6:03 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5
DISCARD
$$/$$/$
Inspiratieloos2/7/8/9$34


Deck: 27
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Post Post #1060 (isolation #401) » Sat Mar 23, 2019 7:04 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5
DISCARD
$$/$$/$
Inspiratieloos2/7/8/9$34/5


Deck: 26
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Post Post #1063 (isolation #402) » Sun Mar 24, 2019 6:24 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5$
DISCARD
$$/$$/$
Inspiratieloos2/7/8/9$34/5/6


Deck: 24
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Post Post #1065 (isolation #403) » Sun Mar 24, 2019 10:14 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5$
DISCARD
$$/$$/$/4
Inspiratieloos2/7/8/9$34/5/6


Deck: 23
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Post Post #1068 (isolation #404) » Sun Mar 24, 2019 4:07 pm

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5$
DISCARD
$$/$$$/$/4
Inspiratieloos2/7/8/9$/334/5/6


Deck: 21
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Post Post #1070 (isolation #405) » Mon Mar 25, 2019 5:02 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5$
DISCARD
$/$$/$$$/$/4
Inspiratieloos2/7/8/9$/334/5/6


Deck: 20
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Post Post #1071 (isolation #406) » Mon Mar 25, 2019 10:23 am

Post by mallowgeno »

I'll be free most of the day tomorrow if you guys want to finish up then
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Post Post #1075 (isolation #407) » Tue Mar 26, 2019 5:44 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5$
DISCARD
$/$/2$/$/4$$/$/4
Inspiratieloos2/7/8/9$/334/5/6


Deck: 18
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Post Post #1077 (isolation #408) » Tue Mar 26, 2019 5:53 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5$
DISCARD
$/$/2/$$/$/4$$/$/4
Inspiratieloos2/7/8/9$/334/5/6


Deck: 17
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Post Post #1079 (isolation #409) » Tue Mar 26, 2019 7:12 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5$
DISCARD
$/$/2/$$/$/4$$/$/4
Inspiratieloos2/7/8/9$/33/74/5/6


Deck: 16
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Post Post #1081 (isolation #410) » Wed Mar 27, 2019 4:46 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5$
DISCARD
$/$/2/$$/$/4$/2$/$/4
Inspiratieloos2/7/8/9$/33/74/5/6


Deck: 15
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Post Post #1084 (isolation #411) » Wed Mar 27, 2019 6:47 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5/6$
DISCARD
$/$/2/$/4$/$/4$/2$/$/4
Inspiratieloos2/7/8/9$/33/74/5/6


Deck: 13
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Post Post #1086 (isolation #412) » Wed Mar 27, 2019 8:05 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/52/5/6$
DISCARD
$/$/2/$/4$/$/4$/2$/$/4
Inspiratieloos2/7/8/9$/33/7/84/5/6


Deck: 12
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Post Post #1089 (isolation #413) » Fri Mar 29, 2019 7:21 am

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omg I thought we were waiting on someone my bad
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Post Post #1090 (isolation #414) » Fri Mar 29, 2019 7:22 am

Post by mallowgeno »

YELLOW
BLUE
WHITE
GREEN
PINK
Randomidget53/5/102/5/6$
DISCARD
$/$/2/$/4$/$/4$/2$/$/4
Inspiratieloos2/7/8/9$/33/7/8/94/5/6


Deck: 10
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Post Post #1093 (isolation #415) » Fri Mar 29, 2019 7:22 pm

Post by mallowgeno »

Goin to be gone most of tomorrow so I'll try and get the final Round Table up Sunday!
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Post Post #1096 (isolation #416) » Sun Mar 31, 2019 2:04 am

Post by mallowgeno »

Pink 8 <- Random draw
Yellow 7
White 8
Green 10
White 4
Yellow 6
White 5
Pink $
Pink 7
Yellow 8
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Post Post #1097 (isolation #417) » Sun Mar 31, 2019 11:03 am

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Shoving this back for tomorrow, sorry about the delay!
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Post Post #1098 (isolation #418) » Mon Apr 01, 2019 5:14 am

Post by mallowgeno »

Image


How to play:


A PDF form of rules can be found HERE or if you like to have someone talk to you, a video can be found HERE

How this specific challenge will work:


The goal of the game is to end the game with the most victory points. Each game round will be split into different turns. On a player's turn they will take a role card that hasn't been selected in the current round. That role will allow them to perform an action. After they have performed that action all other players will also perform that action in turn order. The player who chose the role will get a certain benefit with the role.

After all players have taken that action, the next player will choose a role card not yet selected in the round and you repeat the above steps. After each player has chosen a role card for the round, the round ends and the First player token (or Mayor token) will shift to the next player. Any role cards that weren't chosen in the previous round get a doubloon on them and all previously chosen role cards are made available again.

Setup:


Each player will start with 2 doubloons.

Each player will start with 1 plantation tile (the 1st and 2nd player will start with an indigo tile, the 3rd player will start with a corn tile)

Role Cards and Actions:


When you take a role you get to perform a special benefit with the role. After you finish your turn with the role all other players get to take the role action in turn order (but without the benefit)

The SettlerPlayers will be placing new plantations on their island spaces. Each player will have
12 Plantation Spaces
(one of which will already be placed from the game start)

The player who chose The Settler may choose from any face-up plantation tile OR may take a Quarry tile.

All other players may then take a plantation tile in turn order and add it to their island.

Plantation/Quarry distribution:
-8 Quarry Tiles
-12 indigo
-11 sugar
-10 corn
-9 tobacco
-8 coffee


The MayorPlayers will be placing new colonists on their island to operate buildings

The player who chose The Mayor gains 1 colonist from the supply. Then one at a time (starting with The Mayor) players will take one colonist off the colonist ship until it is empty. For example, if I am the mayor and there are 4 colonists on the colonist ship, I first would gain 1 colonist from the supply. Then I would take 1 colonist from the ship, the other two players would then both take 1 each, then I would get the remaining colonist giving me a total of 3 (other players would only have 1).

After getting the colonists players may place these new colonists on plantations, quarries, or buildings. If a tile is unoccupied to capacity it WILL NOT FUNCTION.

Players may also move any previously placed colonists to new locations if they wish. Any colonists that cannot be placed are stored on a player's windrose and can be placed on a future Mayor action.

After this is finished the colonist ship is refilled with colonists. For each empty space on the combined players
BUILDINGS
a colonist is added to the colonist ship. There will be a minimum of at least 3 added however.


The BuilderPlayers will be building buildings on their island. Each player has 12 building spaces on their island BUT some buildings take up multiple spaces.

The player who chose this role can immediately build one building for one doubloon less than the normal cost. This is placed on any empty space on a player's board. All other players will then get the chance to build a building in player order at normal cost (minus quarry price reduction)

Each occupied quarry
a player has will reduce the cost of the building by 1. However this reduction can only be applied a certain number of times depending on what column it is in (column 1 can only be reduced by 1, column 2 can only be reduced by 2, etc). Therefore if someone has 3 quarries and builds a building from column 1, the building's cost can only be reduced by 1.

This image shows the columns each building belongs to. So column 1's price can only be reduced by 1 for 1 quarry, column 2 can be reduced 2 by...column 4/5 can be reduced by 4 for 4 quarries

Spoiler: Quarry columns
Image


Rules for buildings can be found in the PDF on page 8. Only 2 of each building are in the supply (other than the 2 tile buildings of which there is only 1 in the supply) and you cannot build a building if you already have that building built.


The CraftsmanPlayers will be producing goods.

The player who chose this role takes goods from the supply according to their production ability and places them in their supply. Then all other players gain goods from the supply in turn order. After this is finished, the Craftsman may take 1 additional good of a good they produced this round.

A player CANNOT get goods if there are no more of that goods' tokens in the supply. There are:

-10 corn tokens
-11 sugar and indigo tokens
-9 coffee and tobacco tokens

PRODUCTION:

Production buildings are required along with plantations to produce goods. Corn is the exception to this, corn is just automatically produced.

THESE BUILDINGS WILL ONLY PRODUCE IF BOTH THE PLANTATION AND BUILDING ARE OCCUPIED

-Small indigo plant (produces 1 indigo in the round)
-Large indigo plant (produces up to 3 indigo in the round - 1 for each colonist occupying the building)

-Small sugar mill (produces 1 sugar in the round)
-Large sugar mill (produces up to 3 sugar in the round - 1 for each colonist occupying the building)

-Tobacco storage (produces up to 3 tobacco in the round - 1 for each colonist occupying the building)

-Coffee Toaster (produces up to 2 coffee in the round - 1 for each colonist occupying the building)


The TraderPlayers can sell goods.

The player who chooses this role immediately sells 1 good and gains 1 doubloon plus however much the good is worth. Then in turn order players can sell 1 good for normal price.

When selling players must abide by the rules:
-There must be an empty space to sell a good
-Players cannot sell a type of good already at the trading house.

After all players have sold 1 good or passed, the trading house is emptied IF there are four goods on it currently.

Good prices:
-Corn $0
-Indigo $1
-Sugar $2
-Tobacco $3
-Coffee $4


The CaptainPlayers may ship goods

The Captain chooses which goods they want to place on which ship. The captain will gain 1 VP total when he delivers goods for the first time in this phase. After the Captain loads one type of goods on a ship, the next player must load all of their goods on a ship. This goes until all players cannot place any more goods.

Spoiler: Loading and Shipping Rules
When shipping, players must follow these rules:
- Each cargo ship will carry goods of only one kind.
- Players may not load goods on a cargo ship if goods of that same kind are on
one of the other two cargo ships.
- Players may not load goods on a full ship.
- On a player’s turn, he must load goods if he can. However, he may only load one
kind of good and to only one ship.
- When a player loads goods of a kind, he must load as many of that kind as he
can. A player cannot hold back goods when there is space on a ship carrying the
kind of goods he has. If a player has a kind of good that can be loaded on
several empty ships, he must choose the ship where he can load the most goods,
leaving none behind, if possible.
- If a player has several kinds of goods that he can load, he may choose freely
which goods to load. He need not choose the goods that would allow him to load
the most cases.


Victory Points:

For each good a player loads, they earn 1 VP from the VP supply pile. All goods are worth 1 VP regardless of the type.

Storage:

When no more goods can be loaded players store the remaining goods in their supply. Players may only store
ONE
good. All other remaining goods must be stored in a warehouse. Any remaining goods are lost and returned to their prospective supply piles.



Game End:


The game ends when one of the following happens:
- at the end of the mayor phase there are not enough colonists to fill the colonist
ship as required;
- during the builder phase, at least one player builds on his 12th city space;
- during the captain phase, the last of the VP chips is taken.

The round is finished out (meaning players will still choose roles if they haven't done so already) then the scores are counted up.

Players get points for:
- the value of his VP chips
- the VP value of his buildings
- the extra VP scored by his occupied large buildings

The player with the most VP is the winner! The winning player of this will move on to the
FINAL 2
. In addition, they will get to veto
2 Duel Game
choices for the final
Duel Game
between the other two players.

Jumble, because you won the previous
Round Table
you will begin the game with an extra doubloon and will be the first
Mayor
.
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Post Post #1099 (isolation #419) » Mon Apr 01, 2019 5:16 am

Post by mallowgeno »

I've got to run but read over the rules and if anyone has any questions let me know! I will be posting starting plantations and making everything look pretty later today.
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Post Post #1100 (isolation #420) » Tue Apr 02, 2019 5:24 am

Post by mallowgeno »

VP Chips remaining
75
Colonists in Supply
55
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
10
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)INDIGOTOBACCOCOFFEEINDIGO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[]
INDIGO
BUILDING TILES
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
BUILDING TILES
SUPPLY
Doubloons:2
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[]
CORN
BUILDING TILES
SUPPLY
Doubloons:2
VP Chips:0
Goods:---
Last edited by mallowgeno on Tue Apr 02, 2019 5:25 am, edited 1 time in total.
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Post Post #1101 (isolation #421) » Tue Apr 02, 2019 5:24 am

Post by mallowgeno »

Rolling for second player, even = Vash, odd = inspir

Original Roll String: 1d10
1 10-Sided Dice: (3) = 3
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Post Post #1102 (isolation #422) » Tue Apr 02, 2019 5:26 am

Post by mallowgeno »

Alright Jumble, you may start us off!

Role options:
-The Settler
-The Mayor
-The Builder
-The Craftsman
-The Trader
-The Captain
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Post Post #1104 (isolation #423) » Tue Apr 02, 2019 6:48 am

Post by mallowgeno »

Alright Jumble go ahead and choose either a plantation or a quarry that you would like to add to your island.

Everyone else will choose a plantation they would like or pass (Inspir then Vash)
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Post Post #1106 (isolation #424) » Tue Apr 02, 2019 8:27 am

Post by mallowgeno »

Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (7)INDIGOTOBACCOCOFFEEINDIGO


Inspiratieloos to choose a plantation
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Post Post #1109 (isolation #425) » Tue Apr 02, 2019 9:43 am

Post by mallowgeno »

VP Chips remaining
75
Colonists in Supply
55
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
10
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)TOBACCOTOBACCOSUGARSUGAR


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[]
INDIGO
[]
QUARRY
BUILDING TILES
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[]
TOBACCO
BUILDING TILES
SUPPLY
Doubloons:2
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[]
CORN
[]
INDIGO
BUILDING TILES
SUPPLY
Doubloons:2
VP Chips:0
Goods:---
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Post Post #1110 (isolation #426) » Tue Apr 02, 2019 9:44 am

Post by mallowgeno »

Inspiratieloos will now select their role:

Role options:
-The Settler

-The Mayor
-The Builder
-The Craftsman
-The Trader
-The Captain
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Post Post #1112 (isolation #427) » Tue Apr 02, 2019 10:51 am

Post by mallowgeno »

Each production building there are 3 of so you each can build the production buildings.
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Post Post #1115 (isolation #428) » Tue Apr 02, 2019 12:02 pm

Post by mallowgeno »

Inspiratieloos pays 1 less for the small indigo plant, getting it for free.

Vash would you like to buy a building?
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Post Post #1118 (isolation #429) » Tue Apr 02, 2019 4:11 pm

Post by mallowgeno »

Vash pays 1 doubloon for a small market (1 small market remains)

Jumble, would you like to buy any buildings?
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Post Post #1120 (isolation #430) » Tue Apr 02, 2019 4:46 pm

Post by mallowgeno »

In post 1119, NotAJumbleOfNumbers wrote:uh...sugar mill?
Sugar Mill costs 4, do you want the small sugar mill? Sugar Mill will produce sugar when you have a sugar plantation and a sugar mill both occupied.
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Post Post #1121 (isolation #431) » Tue Apr 02, 2019 4:55 pm

Post by mallowgeno »

jumble buys a small sugar mill for 2
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Post Post #1122 (isolation #432) » Tue Apr 02, 2019 4:57 pm

Post by mallowgeno »

VP Chips remaining
75
Colonists in Supply
55
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
10
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)TOBACCOTOBACCOSUGARSUGAR


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[]
INDIGO
[]
QUARRY
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons:1
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[]
TOBACCO
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons:2
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[]
CORN
[]
INDIGO
BUILDING TILES
[] Small Market
SUPPLY
Doubloons:1
VP Chips:0
Goods:---
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Post Post #1123 (isolation #433) » Tue Apr 02, 2019 4:58 pm

Post by mallowgeno »

Vash will now select their role:

Role options:
-The Settler

-The Mayor
-The Builder

-The Craftsman
-The Trader
-The Captain
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Post Post #1125 (isolation #434) » Tue Apr 02, 2019 5:43 pm

Post by mallowgeno »

Inspir and Jumble both get 1 colonist. Please tell me where you want to put them
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Post Post #1127 (isolation #435) » Thu Apr 04, 2019 5:25 am

Post by mallowgeno »

Randomly placing Jumble's colonist

Plantation
Quarry
Sugar

Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
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Post Post #1128 (isolation #436) » Thu Apr 04, 2019 5:28 am

Post by mallowgeno »

VP Chips remaining
75
Colonists in Supply
52
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
10
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)TOBACCOTOBACCOSUGARSUGAR


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[]
INDIGO
[X]
QUARRY
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons:1
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[]
TOBACCO
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons:2
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
BUILDING TILES
[X]
Small Market
SUPPLY
Doubloons:1
VP Chips:0
Goods:---
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Post Post #1129 (isolation #437) » Thu Apr 04, 2019 5:29 am

Post by mallowgeno »

Governor (First Player) role now shifts as the round is over. Inspir will be choosing first. A doubloon is added to all unchosen roles from last round (meaning if you choose that role you get a doubloon).

Inspir you are up!

Role options:
-The Settler
-The Mayor
-The Builder
($) -The Craftsman
($) -The Trader
($) -The Captain
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Post Post #1132 (isolation #438) » Fri Apr 05, 2019 2:03 am

Post by mallowgeno »

VP Chips remaining
75
Colonists in Supply
52
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
8
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)TOBACCOTOBACCOSUGARSUGAR


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[]
INDIGO
[X]
QUARRY
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons:1
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[]
TOBACCO
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
BUILDING TILES
[X]
Small Market
SUPPLY
Doubloons:2
VP Chips:0
Goods:2 Corn
Last edited by mallowgeno on Fri Apr 05, 2019 2:07 am, edited 1 time in total.
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Post Post #1133 (isolation #439) » Fri Apr 05, 2019 2:04 am

Post by mallowgeno »

Jumble, you're up!

Role options:
-The Settler
-The Mayor
-The Builder
-The Craftsman
-The Trader

($) -The Captain
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Post Post #1135 (isolation #440) » Fri Apr 05, 2019 2:11 am

Post by mallowgeno »

Inspir may take a plantation, then Vash
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Post Post #1142 (isolation #441) » Fri Apr 05, 2019 8:20 am

Post by mallowgeno »

VP Chips remaining
75
Colonists in Supply
52
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
8
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)TOBACCOINDIGOINDIGOINDIGO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[]
INDIGO
[X]
QUARRY
[]
SUGAR
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons:1
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[]
TOBACCO
[]
SUGAR
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
BUILDING TILES
[X]
Small Market
SUPPLY
Doubloons:2
VP Chips:0
Goods:2 Corn
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Post Post #1143 (isolation #442) » Fri Apr 05, 2019 8:21 am

Post by mallowgeno »

Vash is Governor now, he chooses to Captain and gets 2 doubloons

Role options:
-The Settler
($) -The Mayor
($) -The Builder
-The Craftsman
-The Trader
-The Captain
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Post Post #1144 (isolation #443) » Fri Apr 05, 2019 8:25 am

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
52
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
8
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)TOBACCOINDIGOINDIGOINDIGO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[]
INDIGO
[X]
QUARRY
[]
SUGAR
BUILDING TILES
[] Small Sugar Mill
SUPPLY
Doubloons:1
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[]
TOBACCO
[]
SUGAR
BUILDING TILES
[] Small Indigo Plant
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
BUILDING TILES
[X]
Small Market
SUPPLY
Doubloons:4
VP Chips:3
Goods:---
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Post Post #1145 (isolation #444) » Fri Apr 05, 2019 8:25 am

Post by mallowgeno »

Ship size has been fixed (I had it as 7,6,5 when it should have been 6,5,4)

Jumble is up!

Role options:
-The Settler
($) -The Mayor
($) -The Builder
-The Craftsman
-The Trader
-The Captain
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Post Post #1152 (isolation #445) » Fri Apr 05, 2019 4:07 pm

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
52
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
8
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)TOBACCOINDIGOINDIGOINDIGO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[]
INDIGO
[X]
QUARRY
[]
SUGAR
BUILDING TILES
[] Small Sugar Mill[] Small Indigo Plant
SUPPLY
Doubloons:0
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[]
TOBACCO
[]
SUGAR
BUILDING TILES
[] Small Indigo Plant[] [] [] Tobacco Storage
SUPPLY
Doubloons:0
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
BUILDING TILES
[X]
Small Market
[] Hacienda
SUPPLY
Doubloons:2
VP Chips:3
Goods:---
Last edited by mallowgeno on Fri Apr 05, 2019 4:53 pm, edited 1 time in total.
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Post Post #1153 (isolation #446) » Fri Apr 05, 2019 4:09 pm

Post by mallowgeno »

Jumble is now Governor and will select first role

Role options:
($) -The Settler
($$) -The Mayor
-The Builder
($) -The Craftsman
-The Trader
-The Captain
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Post Post #1155 (isolation #447) » Fri Apr 05, 2019 4:15 pm

Post by mallowgeno »

Jumble gets 2 colonists, Vash/Inspir get 1. Please post where you will assign your colonists.
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Post Post #1161 (isolation #448) » Sat Apr 06, 2019 2:26 am

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
52
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
8
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (8)TOBACCOINDIGOINDIGOINDIGO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[]
SUGAR
BUILDING TILES
[] Small Sugar Mill[X]
Small Indigo Plant
SUPPLY
Doubloons:2
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[]
SUGAR
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage
SUPPLY
Doubloons:1
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
BUILDING TILES
[X]
Small Market
[X]
Hacienda
SUPPLY
Doubloons:2
VP Chips:3
Goods:---
Last edited by mallowgeno on Sat Apr 06, 2019 3:37 am, edited 1 time in total.
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Post Post #1162 (isolation #449) » Sat Apr 06, 2019 2:27 am

Post by mallowgeno »

Your Hacienda gives you Coffee
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Post Post #1167 (isolation #450) » Sat Apr 06, 2019 3:36 am

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
51
Colonists on Ship
4


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
8
INDIGO
12
SUGAR
11
TOBACCO
9
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (6)SUGARINDIGOSUGARSUGAR


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[]
SUGAR
[]
INDIGO
BUILDING TILES
[] Small Sugar Mill[X]
Small Indigo Plant
SUPPLY
Doubloons:0
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[]
SUGAR
[]
QUARRY
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage
SUPPLY
Doubloons:0
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Market
[X]
Hacienda
SUPPLY
Doubloons:2
VP Chips:3
Goods:---
Last edited by mallowgeno on Sat Apr 06, 2019 3:39 am, edited 1 time in total.
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Post Post #1168 (isolation #451) » Sat Apr 06, 2019 3:38 am

Post by mallowgeno »

Vash

Role options:
-The Settler
-The Mayor

-The Builder
($) -The Craftsman
-The Trader
-The Captain
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Post Post #1170 (isolation #452) » Sat Apr 06, 2019 5:30 am

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
51
Colonists on Ship
4


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (6)SUGARINDIGOSUGARSUGAR


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[]
SUGAR
[]
INDIGO
BUILDING TILES
[] Small Sugar Mill[X]
Small Indigo Plant
SUPPLY
Doubloons:0
VP Chips:0
Goods:1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[]
SUGAR
[]
QUARRY
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage
SUPPLY
Doubloons:0
VP Chips:0
Goods:1 Tobacco


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Market
[X]
Hacienda
SUPPLY
Doubloons:3
VP Chips:3
Goods:2 Corn
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Post Post #1171 (isolation #453) » Sat Apr 06, 2019 5:33 am

Post by mallowgeno »

Inspiratieloos is the new Governor

Role options:
-The Settler
-The Mayor
($) -The Builder
-The Craftsman
($) -The Trader
($) -The Captain
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Post Post #1175 (isolation #454) » Sat Apr 06, 2019 5:55 pm

Post by mallowgeno »

Inspir gets 5 doubloons (3 from tobacco, 1 from trader, 1 from doubloon on trader)
Vash gets 1 doubloon (0 from corn, 1 from small market)
Jumble gets 1 doubloon (1 from indigo)
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Post Post #1176 (isolation #455) » Sat Apr 06, 2019 5:56 pm

Post by mallowgeno »

[quote="In post 1170, mallowgeno"]
VP Chips remaining
72
Colonists in Supply
51
Colonists on Ship
4


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (6)SUGARINDIGOSUGARSUGAR


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[]
SUGAR
[]
INDIGO
BUILDING TILES
[] Small Sugar Mill[X]
Small Indigo Plant
SUPPLY
Doubloons:1
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[]
SUGAR
[]
QUARRY
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage
SUPPLY
Doubloons:5
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Market
[X]
Hacienda
SUPPLY
Doubloons:4
VP Chips:3
Goods:1 Corn
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Post Post #1177 (isolation #456) » Sat Apr 06, 2019 5:58 pm

Post by mallowgeno »

Vash is up

Role options:
-The Settler
-The Mayor
($) -The Builder
-The Craftsman
-The Trader

($) -The Captain
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Post Post #1179 (isolation #457) » Sat Apr 06, 2019 6:05 pm

Post by mallowgeno »

Jumble then Inspir
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Post Post #1181 (isolation #458) » Sun Apr 07, 2019 1:53 am

Post by mallowgeno »

You cannot afford that unfortunately :/
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Post Post #1182 (isolation #459) » Sun Apr 07, 2019 1:55 am

Post by mallowgeno »

Jumble has decided to buy the other Hacienda. That means you cannot purchase a Hacienda anymore Inspir
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Post Post #1185 (isolation #460) » Sun Apr 07, 2019 3:34 pm

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
51
Colonists on Ship
4


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (6)SUGARINDIGOSUGARSUGAR


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[]
SUGAR
[]
INDIGO
BUILDING TILES
[] Small Sugar Mill[X]
Small Indigo Plant
[] Hacienda
SUPPLY
Doubloons:0
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[]
SUGAR
[]
QUARRY
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[] Small Sugar Mill
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[] [] Coffee Roaster
SUPPLY
Doubloons:1
VP Chips:3
Goods:1 Corn
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Post Post #1186 (isolation #461) » Sun Apr 07, 2019 3:35 pm

Post by mallowgeno »

Jumble is up!

Role options:
-The Settler
-The Mayor
-The Builder

-The Craftsman
-The Trader

($) -The Captain
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Post Post #1188 (isolation #462) » Sun Apr 07, 2019 3:38 pm

Post by mallowgeno »

The Mayor is here! Jumble gets 3 colonists, Vash/Inspir get 1!

Please place
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Post Post #1193 (isolation #463) » Mon Apr 08, 2019 12:36 am

Post by mallowgeno »

Jumble places his third on his Hacienda
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Post Post #1194 (isolation #464) » Mon Apr 08, 2019 12:38 am

Post by mallowgeno »

Waiting on something from Inspir
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Post Post #1195 (isolation #465) » Mon Apr 08, 2019 2:53 am

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
44
Colonists on Ship
7


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (6)SUGARINDIGOSUGARSUGAR


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
SUPPLY
Doubloons:0
VP Chips:0
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
BUILDING TILES
[] Small Indigo Plant[] [] [] Tobacco Storage[] Small Sugar Mill
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
[X]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[] [] Coffee Roaster
SUPPLY
Doubloons:1
VP Chips:3
Goods:1 Corn
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Post Post #1196 (isolation #466) » Mon Apr 08, 2019 2:57 am

Post by mallowgeno »

Inspir moves a colonist from their Tobacco Storage to their Sugar Plantation

Vash is now the governor!

Role options:
($) -The Settler
-The Mayor
-The Builder
($) -The Craftsman
-The Trader
($$) -The Captain
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Post Post #1199 (isolation #467) » Mon Apr 08, 2019 2:45 pm

Post by mallowgeno »

Vash gets 4, inspir/Jumble have 2
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Post Post #1201 (isolation #468) » Tue Apr 09, 2019 3:01 am

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
41
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (6)SUGARINDIGOSUGARSUGAR


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
SUPPLY
Doubloons:0
VP Chips:0
Goods:1 Colonist


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:1
VP Chips:3
Goods:1 Corn
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Post Post #1202 (isolation #469) » Tue Apr 09, 2019 3:02 am

Post by mallowgeno »

Jumble is up!

Role options:
($) -The Settler
-The Mayor

-The Builder
($) -The Craftsman
-The Trader
($$) -The Captain
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Post Post #1208 (isolation #470) » Wed Apr 10, 2019 3:50 am

Post by mallowgeno »

Jumble uses his hacienda and gets an indigo
waiting for inspir before I reveal vash's
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Post Post #1210 (isolation #471) » Wed Apr 10, 2019 4:25 am

Post by mallowgeno »

Vash gets corn from his hacienda
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Post Post #1212 (isolation #472) » Wed Apr 10, 2019 5:16 am

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
41
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)COFFEECOFFEECORNINDIGO


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
SUPPLY
Doubloons:1
VP Chips:0
Goods:1 Colonist


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
SUPPLY
Doubloons:3
VP Chips:0
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[]
CORN
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:1
VP Chips:3
Goods:1 Corn
Last edited by mallowgeno on Wed Apr 10, 2019 5:16 am, edited 1 time in total.
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Post Post #1213 (isolation #473) » Wed Apr 10, 2019 5:16 am

Post by mallowgeno »

Inspir is up!


Role options:
-The Settler
-The Mayor

-The Builder
($) -The Craftsman
-The Trader
($$) -The Captain
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Post Post #1215 (isolation #474) » Wed Apr 10, 2019 6:04 pm

Post by mallowgeno »

VP Chips remaining
72
Colonists in Supply
41
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
5
INDIGO
10
SUGAR
8
TOBACCO
7
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)COFFEECOFFEECORNINDIGO


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
SUPPLY
Doubloons:1
VP Chips:0
Goods:1 Colonist
1 Indigo
1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
SUPPLY
Doubloons:4
VP Chips:0
Goods:2 Sugar
1 Tobacco


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[]
CORN
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:1
VP Chips:3
Goods:2 Corn
1 Coffee
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Post Post #1216 (isolation #475) » Wed Apr 10, 2019 6:08 pm

Post by mallowgeno »

Jumble congrats on being the new governor!

-The Settler
-The Mayor
($) -The Builder
-The Craftsman
($) -The Trader
($$$) -The Captain
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Post Post #1220 (isolation #476) » Thu Apr 11, 2019 2:07 am

Post by mallowgeno »

Jumble has put his 1 sugar on the 4 ship
Inspir puts his tobacco on the 5 ship
Vash must ship his corn on the 6 ship
Jumble cannot ship anything further
Inspir ships 2 sugar on the 4 ship
Vash cannot ship anything further

Jumble gets 2 VP
Inspir gets 3 VP
Vash gets 1 VP
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Post Post #1221 (isolation #477) » Thu Apr 11, 2019 2:10 am

Post by mallowgeno »

VP Chips remaining
66
Colonists in Supply
41
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
CORN
CORN
Ship 2
TOBACCO
Ship 3
SUGAR
SUGAR
SUGAR


Spoiler: Goods Remaining
CORN
5
INDIGO
10
SUGAR
8
TOBACCO
7
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)COFFEECOFFEECORNINDIGO


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
SUPPLY
Doubloons:4
VP Chips:2
Goods:1 Colonist
1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
SUPPLY
Doubloons:4
VP Chips:3
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[]
CORN
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:1
VP Chips:4
Goods:1 Coffee
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Post Post #1222 (isolation #478) » Thu Apr 11, 2019 2:10 am

Post by mallowgeno »

Inspir is up!

-The Settler
-The Mayor
($) -The Builder
-The Craftsman
($) -The Trader
-The Captain
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Post Post #1226 (isolation #479) » Fri Apr 12, 2019 3:55 am

Post by mallowgeno »

Vash gets a Coffee from his Hacienda
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Post Post #1227 (isolation #480) » Fri Apr 12, 2019 3:58 am

Post by mallowgeno »

Jumble takes an indigo and uses his hacienda to also get a coffee
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Post Post #1228 (isolation #481) » Fri Apr 12, 2019 4:01 am

Post by mallowgeno »

VP Chips remaining
66
Colonists in Supply
41
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
CORN
CORN
Ship 2
TOBACCO
Ship 3
SUGAR
SUGAR
SUGAR


Spoiler: Goods Remaining
CORN
5
INDIGO
10
SUGAR
8
TOBACCO
7
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)INDIGOINDIGOSUGARCOFFEE


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
SUPPLY
Doubloons:4
VP Chips:2
Goods:1 Colonist
1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[]
CORN
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
SUPPLY
Doubloons:4
VP Chips:3
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[]
CORN
[]
COFFEE
[]
COFFEE
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:1
VP Chips:4
Goods:1 Coffee
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Post Post #1229 (isolation #482) » Fri Apr 12, 2019 4:02 am

Post by mallowgeno »

Vash is up!

-The Settler

-The Mayor
($) -The Builder
-The Craftsman
($) -The Trader
-The Captain
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Post Post #1232 (isolation #483) » Sat Apr 20, 2019 5:32 pm

Post by mallowgeno »

Giving Inspir till Monday (since this weekend is Easter and whatnot). After I get off work on Monday I will progress the game with or without his move
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Post Post #1234 (isolation #484) » Sun Apr 21, 2019 10:43 am

Post by mallowgeno »

VP Chips remaining
66
Colonists in Supply
41
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
CORN
CORN
Ship 2
TOBACCO
Ship 3
SUGAR
SUGAR
SUGAR


Spoiler: Goods Remaining
CORN
5
INDIGO
10
SUGAR
8
TOBACCO
7
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)INDIGOINDIGOSUGARCOFFEE


Spoiler: Trading House
GOODS
CORNINDIGO
TOBACCO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[] [] [] Large Indigo Plant
SUPPLY
Doubloons:2
VP Chips:2
Goods:1 Colonist
1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[]
CORN
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[] Small Market
SUPPLY
Doubloons:4
VP Chips:3
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[]
CORN
[]
COFFEE
[]
COFFEE
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
[] [] [] Large Indigo Plant
SUPPLY
Doubloons:0
VP Chips:4
Goods:1 Coffee
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Post Post #1235 (isolation #485) » Sun Apr 21, 2019 10:44 am

Post by mallowgeno »

Inspiratieloos is the new governor!

-The Settler
($) -The Mayor
-The Builder
($) -The Craftsman
($$) -The Trader
-The Captain
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Post Post #1238 (isolation #486) » Mon Apr 22, 2019 1:08 pm

Post by mallowgeno »

VP Chips remaining
66
Colonists in Supply
41
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
CORN
CORN
CORN
CORN
Ship 2
TOBACCO
Ship 3
SUGAR
SUGAR
SUGAR


Spoiler: Goods Remaining
CORN
6
INDIGO
11
SUGAR
8
TOBACCO
8
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)INDIGOINDIGOSUGARCOFFEE


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[] [] [] Large Indigo Plant
SUPPLY
Doubloons:2
VP Chips:2
Goods:1 Colonist
1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[]
CORN
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[] Small Market
SUPPLY
Doubloons:6
VP Chips:3
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[]
CORN
[]
COFFEE
[]
COFFEE
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
[] [] [] Large Indigo Plant
SUPPLY
Doubloons:5
VP Chips:4
Goods:
Last edited by mallowgeno on Tue Apr 23, 2019 9:52 am, edited 1 time in total.
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Post Post #1239 (isolation #487) » Mon Apr 22, 2019 1:10 pm

Post by mallowgeno »

Inspir gets 2 doubloons and Vash gets 4 for selling coffee. The trading house is full so Jumble cannot sell anything. It is then emptied.

Vash is up!
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Post Post #1242 (isolation #488) » Tue Apr 23, 2019 9:53 am

Post by mallowgeno »

Fixed

Jumble must place his 2 colonists
Vash must place his last remaining colonist
Inspir places 1 colonist
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Post Post #1246 (isolation #489) » Tue Apr 23, 2019 1:32 pm

Post by mallowgeno »

VP Chips remaining
66
Colonists in Supply
34
Colonists on Ship
7


Spoiler: Cargo Ships
Ship 1
CORN
CORN
CORN
CORN
Ship 2
TOBACCO
Ship 3
SUGAR
SUGAR
SUGAR


Spoiler: Goods Remaining
CORN
6
INDIGO
11
SUGAR
8
TOBACCO
8
COFFEE
9


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)INDIGOINDIGOSUGARCOFFEE


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [] Large Indigo Plant
SUPPLY
Doubloons:2
VP Chips:2
Goods:1 Colonist
1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[] Small Market
SUPPLY
Doubloons:6
VP Chips:3
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
[X] [] [] Large Indigo Plant
SUPPLY
Doubloons:6
VP Chips:4
Goods:
Last edited by mallowgeno on Tue Apr 23, 2019 1:44 pm, edited 1 time in total.
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Post Post #1247 (isolation #490) » Tue Apr 23, 2019 1:32 pm

Post by mallowgeno »

Jumble is up

-The Settler
-The Mayor

-The Builder
($) -The Craftsman
-The Trader

-The Captain
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Post Post #1250 (isolation #491) » Tue Apr 23, 2019 5:51 pm

Post by mallowgeno »

VP Chips remaining
66
Colonists in Supply
34
Colonists on Ship
7


Spoiler: Cargo Ships
Ship 1
CORN
CORN
CORN
CORN
Ship 2
TOBACCO
Ship 3
SUGAR
SUGAR
SUGAR


Spoiler: Goods Remaining
CORN
3
INDIGO
8
SUGAR
5
TOBACCO
7
COFFEE
7


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)INDIGOINDIGOSUGARCOFFEE


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [] Large Indigo Plant
SUPPLY
Doubloons:3
VP Chips:2
Goods:3 Indigo
2 Sugar


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[] Small Market
SUPPLY
Doubloons:6
VP Chips:3
Goods:1 Sugar
1 Tobacco
1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
[X] [] [] Large Indigo Plant
SUPPLY
Doubloons:7
VP Chips:4
Goods:2 Corn
2 Coffee
1 Indigo
Last edited by mallowgeno on Tue Apr 23, 2019 5:58 pm, edited 2 times in total.
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Post Post #1251 (isolation #492) » Tue Apr 23, 2019 5:52 pm

Post by mallowgeno »

Vash is the new governor and chooses Captain

($) -The Settler
-The Mayor
($) -The Builder
-The Craftsman
-The Trader
($) -The Captain
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Post Post #1252 (isolation #493) » Tue Apr 23, 2019 5:55 pm

Post by mallowgeno »

Ship 1
CORN
CORN
CORN
CORN
CORN
CORN
Ship 2
TOBACCO
TOBACCO
Ship 3
SUGAR
SUGAR
SUGAR
SUGAR


Vash gets 3 points from Corn (2 + 1 from Captain privilege)
Jumble must ship 1 Sugar and score 1 point
Inspiratieloos will ship their 1 Tobacco and score 1 point

Everyone must discard down to 1 good now
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Post Post #1253 (isolation #494) » Wed Apr 24, 2019 2:28 pm

Post by mallowgeno »

Inspir has chosen, just need Jumble
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Post Post #1255 (isolation #495) » Thu Apr 25, 2019 5:11 am

Post by mallowgeno »

VP Chips remaining
61
Colonists in Supply
34
Colonists on Ship
7


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
9
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)INDIGOINDIGOSUGARCOFFEE


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[]
INDIGO
[]
QUARRY
[]
COFFEE
[]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [] Large Indigo Plant
SUPPLY
Doubloons:3
VP Chips:3
Goods:1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[] Small Market
SUPPLY
Doubloons:6
VP Chips:4
Goods:1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
[X] [] [] Large Indigo Plant
SUPPLY
Doubloons:7
VP Chips:7
Goods:1 Coffee
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Post Post #1256 (isolation #496) » Thu Apr 25, 2019 5:13 am

Post by mallowgeno »

Inspir keeps corn

Jumble you are now up!

($) -The Settler
-The Mayor
($) -The Builder
-The Craftsman
-The Trader
-The Captain
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Post Post #1258 (isolation #497) » Fri Apr 26, 2019 9:48 am

Post by mallowgeno »

Jumble fills all his spaces with his 4 colonists, Inspir/Vash need to place 2
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Post Post #1261 (isolation #498) » Sun Apr 28, 2019 2:11 am

Post by mallowgeno »

VP Chips remaining
61
Colonists in Supply
30
Colonists on Ship
4


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
9
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)INDIGOINDIGOSUGARCOFFEE


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[]
COFFEE
[X]
INDIGO
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
SUPPLY
Doubloons:3
VP Chips:3
Goods:1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[X]
Small Market
SUPPLY
Doubloons:6
VP Chips:4
Goods:1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
[X] [X] [] Large Indigo Plant
SUPPLY
Doubloons:7
VP Chips:7
Goods:1 Coffee
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Post Post #1262 (isolation #499) » Sun Apr 28, 2019 2:12 am

Post by mallowgeno »

Inspir is up

($) -The Settler
-The Mayor

($) -The Builder
-The Craftsman
-The Trader
-The Captain
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Post Post #1265 (isolation #500) » Mon Apr 29, 2019 4:10 pm

Post by mallowgeno »

Vash gets a corn
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Post Post #1266 (isolation #501) » Mon Apr 29, 2019 4:11 pm

Post by mallowgeno »

Vash will not get anything further
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Post Post #1270 (isolation #502) » Tue Apr 30, 2019 10:27 am

Post by mallowgeno »

Jumble will take a sugar from plantation then build a coffee roaster
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Post Post #1271 (isolation #503) » Tue Apr 30, 2019 10:30 am

Post by mallowgeno »

VP Chips remaining
61
Colonists in Supply
30
Colonists on Ship
4


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
9
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[]
COFFEE
[X]
INDIGO
[]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
SUPPLY
Doubloons:3
VP Chips:3
Goods:1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[]
COFFEE
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[X]
Small Market
SUPPLY
Doubloons:6
VP Chips:4
Goods:1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[]
CORN
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
[X] [X] [] Large Indigo Plant
SUPPLY
Doubloons:7
VP Chips:7
Goods:1 Coffee
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Post Post #1272 (isolation #504) » Tue Apr 30, 2019 10:30 am

Post by mallowgeno »

Insp to build
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Post Post #1277 (isolation #505) » Wed May 01, 2019 12:39 pm

Post by mallowgeno »

VP Chips remaining
61
Colonists in Supply
30
Colonists on Ship
4


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
9
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[]
COFFEE
[X]
INDIGO
[]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[] [] Coffee Roaster
SUPPLY
Doubloons:0
VP Chips:3
Goods:1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[]
COFFEE
BUILDING TILES
[] Small Indigo Plant[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[X]
Small Market
SUPPLY
Doubloons:1
VP Chips:4
Goods:1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[]
CORN
BUILDING TILES
[X]
Small Market
[X]
Hacienda
[X] [X]
Coffee Roaster
[X] [X] [] Large Indigo Plant
[] Small Warehouse
SUPPLY
Doubloons:4
VP Chips:7
Goods:1 Coffee
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Post Post #1278 (isolation #506) » Wed May 01, 2019 12:40 pm

Post by mallowgeno »

Jumble to place colonist
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Post Post #1281 (isolation #507) » Wed May 01, 2019 2:41 pm

Post by mallowgeno »

In post 1280, VashtaNeurotic wrote:And placing one. And for inspir. I assume you'll update after jumble places
Correct
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Post Post #1284 (isolation #508) » Thu May 02, 2019 10:58 am

Post by mallowgeno »

Lemme make sure everything is hunky dory. I didn't add the doubloons from the end of last round. So at the end of last round this is what was taken

-The Settler

-The Mayor

($) -The Builder
-The Craftsman
-The Trader
-The Captain


Meaning the start of the next round would have had:

-The Settler
-The Mayor

($$) -The Builder
- Jumble (Jumble should have one more doubloon)
($)-The Craftsman
($)-The Trader
-The Captain

I'll add Insp's factory to update. Sorry about that!
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Post Post #1285 (isolation #509) » Thu May 02, 2019 11:00 am

Post by mallowgeno »

VP Chips remaining
61
Colonists in Supply
24
Colonists on Ship
6


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
9
INDIGO
11
SUGAR
11
TOBACCO
8
COFFEE
8


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[] [] Coffee Roaster
SUPPLY
Doubloons:1
VP Chips:3
Goods:1 Indigo


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
SUPPLY
Doubloons:1
VP Chips:4
Goods:1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [] Large Indigo Plant
[X]
Small Warehouse
SUPPLY
Doubloons:4
VP Chips:7
Goods:1 Coffee
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Post Post #1286 (isolation #510) » Thu May 02, 2019 11:02 am

Post by mallowgeno »

Everything should be up to date now. Vash is up!

-The Settler
-The Mayor

-The Builder

($)-The Craftsman
($)-The Trader
-The Captain
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Post Post #1288 (isolation #511) » Thu May 02, 2019 11:06 am

Post by mallowgeno »

Jumble may sell his indigo if he wishes
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Post Post #1290 (isolation #512) » Thu May 02, 2019 4:32 pm

Post by mallowgeno »

That leaves Inspir to sell corn if they wish. Inspir will also start the next round
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Post Post #1293 (isolation #513) » Fri May 03, 2019 6:06 pm

Post by mallowgeno »

VP Chips remaining
61
Colonists in Supply
24
Colonists on Ship
6


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
5
INDIGO
4
SUGAR
8
TOBACCO
7
COFFEE
6


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEECORN
INDIGO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[] [] Coffee Roaster
SUPPLY
Doubloons:2
VP Chips:3
Goods:4 Indigo
1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
SUPPLY
Doubloons:7
VP Chips:4
Goods:1 Tobacco
1 Indigo
1 Corn
2 Sugar


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [] Large Indigo Plant
[X]
Small Warehouse
SUPPLY
Doubloons:11
VP Chips:7
Goods:2 Coffee
2 Indigo
3 Corn
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Post Post #1294 (isolation #514) » Fri May 03, 2019 6:07 pm

Post by mallowgeno »

($) -The Settler
-The Mayor
-The Builder
($$) -The Craftsman

-The Trader
($) -The Captain
Last edited by mallowgeno on Fri May 03, 2019 6:51 pm, edited 1 time in total.
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Post Post #1298 (isolation #515) » Sat May 04, 2019 1:13 am

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
24
Colonists on Ship
6


Spoiler: Cargo Ships
Ship 1
INDIGO
INDIGO
INDIGO
INDIGO
INDIGO
INDIGO
Ship 2
TOBACCO
TOBACCO
Ship 3
CORN
CORN
CORN
CORN


Spoiler: Goods Remaining
CORN
5
INDIGO
4
SUGAR
9
TOBACCO
7
COFFEE
6


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEECORN
INDIGO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[] [] Coffee Roaster
SUPPLY
Doubloons:2
VP Chips:7
Goods:1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [] [] Tobacco Storage[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
SUPPLY
Doubloons:7
VP Chips:7
Goods:1 Sugar


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [] Large Indigo Plant
[X]
Small Warehouse
SUPPLY
Doubloons:12
VP Chips:12
Goods:2 Coffee
1 Indigo
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Post Post #1299 (isolation #516) » Sat May 04, 2019 1:16 am

Post by mallowgeno »

Vash scores 4 points for shipping corn (3 + 1 privilege)
Jumble scores 4 points for shipping indigo
Insp scores 1 point for shipping indigo
Vash scores 1 point for shipping indigo
Jumble passes
Insp scores 1 point for shipping corn
Vash passes
Insp scores 1 point for shipping tobacco

Insp loses a sugar

Ships 1 and 3 are reset
Last edited by mallowgeno on Sat May 04, 2019 1:18 am, edited 1 time in total.
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Post Post #1300 (isolation #517) » Sat May 04, 2019 1:17 am

Post by mallowgeno »

Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
9
INDIGO
10
SUGAR
9
TOBACCO
7
COFFEE
6
Last edited by mallowgeno on Sat May 04, 2019 1:50 am, edited 1 time in total.
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Post Post #1301 (isolation #518) » Sat May 04, 2019 1:19 am

Post by mallowgeno »

($) -The Settler
-The Mayor
-The Builder
-The Craftsman

-The Trader
-The Captain
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Post Post #1304 (isolation #519) » Mon May 06, 2019 9:38 am

Post by mallowgeno »

Jumble will fill all buildings with his 3 colonists
Vash/Insp get 2 each
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Post Post #1307 (isolation #520) » Tue May 07, 2019 9:06 am

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
9
INDIGO
10
SUGAR
9
TOBACCO
7
COFFEE
6


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEECORN
INDIGO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:2
VP Chips:7
Goods:1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
SUPPLY
Doubloons:7
VP Chips:7
Goods:1 Sugar


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
SUPPLY
Doubloons:12
VP Chips:12
Goods:2 Coffee
1 Indigo
Last edited by mallowgeno on Tue May 07, 2019 2:22 pm, edited 1 time in total.
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Post Post #1308 (isolation #521) » Tue May 07, 2019 9:07 am

Post by mallowgeno »

Vash is the governor:

($$) -The Settler
-The Mayor
($) -The Builder
-The Craftsman
($) -The Trader
-The Captain
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Post Post #1310 (isolation #522) » Thu May 09, 2019 2:33 am

Post by mallowgeno »

Jumble passes
Inspir builds a harbor
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Post Post #1311 (isolation #523) » Thu May 09, 2019 2:35 am

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
9
INDIGO
10
SUGAR
9
TOBACCO
7
COFFEE
6


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEECORN
INDIGO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:2
VP Chips:7
Goods:1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
[] Harbor
SUPPLY
Doubloons:0
VP Chips:7
Goods:1 Sugar


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[] Office
SUPPLY
Doubloons:9
VP Chips:12
Goods:2 Coffee
1 Indigo
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Post Post #1312 (isolation #524) » Thu May 09, 2019 2:35 am

Post by mallowgeno »

Jumble is up

($$) -The Settler
-The Mayor
-The Builder

-The Craftsman
($) -The Trader
-The Captain
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Post Post #1314 (isolation #525) » Fri May 10, 2019 3:05 pm

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
5
INDIGO
2
SUGAR
7
TOBACCO
6
COFFEE
2


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEECORN
INDIGO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:2
VP Chips:7
Goods:4 Indigo
2 Sugar
2 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
[] Harbor
SUPPLY
Doubloons:3
VP Chips:7
Goods:1 Tobacco
2 Sugar
1 Indigo
1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[] Office
SUPPLY
Doubloons:9
VP Chips:12
Goods:4 Coffee
4 Indigo
3 Corn
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Post Post #1315 (isolation #526) » Fri May 10, 2019 3:05 pm

Post by mallowgeno »

Inspir!

($$) -The Settler
-The Mayor
-The Builder
-The Craftsman

($) -The Trader
-The Captain
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Post Post #1319 (isolation #527) » Sat May 11, 2019 11:00 am

Post by mallowgeno »

Inspir gets 4 doubloons. Trading house emptied
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Post Post #1320 (isolation #528) » Sat May 11, 2019 11:02 am

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
3
SUGAR
8
TOBACCO
6
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:2
VP Chips:7
Goods:4 Indigo
2 Sugar
2 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
[] Harbor
SUPPLY
Doubloons:8
VP Chips:7
Goods:1 Tobacco
1 Sugar
1 Indigo
1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[] Office
SUPPLY
Doubloons:9
VP Chips:12
Goods:4 Coffee
4 Indigo
3 Corn
Last edited by mallowgeno on Sat May 11, 2019 2:03 pm, edited 1 time in total.
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Post Post #1321 (isolation #529) » Sat May 11, 2019 11:06 am

Post by mallowgeno »

Jumble you are the new governor, choose your role!

($$$) -The Settler
($)-The Mayor
-The Builder
-The Craftsman
-The Trader
($)-The Captain
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Post Post #1324 (isolation #530) » Sun May 12, 2019 5:04 am

Post by mallowgeno »

Jumble sells coffee
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Post Post #1326 (isolation #531) » Sun May 12, 2019 7:29 am

Post by mallowgeno »

No, everyone sells 1 good if they like
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Post Post #1334 (isolation #532) » Sun May 12, 2019 3:27 pm

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
3
SUGAR
8
TOBACCO
6
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEETOBACCO
INDIGO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
SUPPLY
Doubloons:7
VP Chips:7
Goods:4 Indigo
2 Sugar
1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
[] Harbor
SUPPLY
Doubloons:12
VP Chips:7
Goods:1 Sugar
1 Indigo
1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[] Office
SUPPLY
Doubloons:11
VP Chips:12
Goods:4 Coffee
3 Indigo
3 Corn


Updated after trader phase
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Post Post #1336 (isolation #533) » Wed May 15, 2019 3:56 pm

Post by mallowgeno »

Jumble builds a factory
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Post Post #1337 (isolation #534) » Wed May 15, 2019 4:01 pm

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
3
SUGAR
8
TOBACCO
6
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEETOBACCO
INDIGO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[] Factory
SUPPLY
Doubloons:2
VP Chips:7
Goods:4 Indigo
2 Sugar
1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
[] Harbor[] [] Coffee Roaster
SUPPLY
Doubloons:8
VP Chips:7
Goods:1 Sugar
1 Indigo
1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[] Office[] Wharf
SUPPLY
Doubloons:2
VP Chips:12
Goods:4 Coffee
3 Indigo
3 Corn
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Post Post #1338 (isolation #535) » Wed May 15, 2019 4:02 pm

Post by mallowgeno »

Vash is up to choose role
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Post Post #1343 (isolation #536) » Thu May 16, 2019 5:28 pm

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
3
SUGAR
8
TOBACCO
6
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARCOFFEE


Spoiler: Trading House
GOODS
COFFEETOBACCO
INDIGO

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[] Factory[]
CORN
SUPPLY
Doubloons:2
VP Chips:7
Goods:4 Indigo
2 Sugar
1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
[] Harbor[] [] Coffee Roaster
SUPPLY
Doubloons:8
VP Chips:7
Goods:1 Sugar
1 Indigo
1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[] Office[] Wharf
SUPPLY
Doubloons:5
VP Chips:12
Goods:4 Coffee
3 Indigo
3 Corn
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Post Post #1344 (isolation #537) » Thu May 16, 2019 5:29 pm

Post by mallowgeno »

Inspir you are the governor

-The Settler
($$) -The Mayor
-The Builder
($) -The Craftsman
-The Trader
($$) -The Captain
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Post Post #1346 (isolation #538) » Fri May 17, 2019 3:54 pm

Post by mallowgeno »

VP Chips remaining
50
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
4
SUGAR
9
TOBACCO
7
COFFEE
4


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARCOFFEE


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[] Factory[]
CORN
SUPPLY
Doubloons:2
VP Chips:7
Goods:4 Indigo
2 Sugar
1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
[] Harbor[] [] Coffee Roaster
SUPPLY
Doubloons:12
VP Chips:7
Goods:1 Indigo
1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[] Office[] Wharf
SUPPLY
Doubloons:5
VP Chips:12
Goods:4 Coffee
3 Indigo
3 Corn
User avatar
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Post Post #1347 (isolation #539) » Fri May 17, 2019 3:55 pm

Post by mallowgeno »

Inspir gains 4 Doubloons, trading house is emptied. Vash is up

-The Settler
($$) -The Mayor
-The Builder
($) -The Craftsman
-The Trader

($$) -The Captain[/quote]
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Post Post #1349 (isolation #540) » Sat May 18, 2019 9:24 am

Post by mallowgeno »

Jumble to ship goods
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Post Post #1353 (isolation #541) » Sun May 19, 2019 4:58 pm

Post by mallowgeno »

VP Chips remaining
44
Colonists in Supply
21
Colonists on Ship
3


Spoiler: Cargo Ships
Ship 1SUGARSUGAR
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
12
SUGAR
9
TOBACCO
7
COFFEE
7


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARCOFFEE


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[] Factory[]
CORN
SUPPLY
Doubloons:2
VP Chips:9
Goods:1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] [X]
Tobacco Storage
[X]
Small Sugar Mill
[X]
Small Market
[X]
Factory
[] Harbor[] [] Coffee Roaster
SUPPLY
Doubloons:12
VP Chips:8
Goods:1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[X]
COFFEE
[]
COFFEE
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] [X]
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[] Office[] Wharf
SUPPLY
Doubloons:7
VP Chips:16
Goods:1 Coffee
3 Corn
User avatar
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Post Post #1354 (isolation #542) » Sun May 19, 2019 4:59 pm

Post by mallowgeno »

Jumble is up to choose role

-The Settler
($$) -The Mayor
-The Builder
($) -The Craftsman
-The Trader
-The Captain
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Post Post #1355 (isolation #543) » Mon May 20, 2019 10:46 am

Post by mallowgeno »

Jumble chooses Mayor. Please place your colonist Vash/Inspir
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Post Post #1358 (isolation #544) » Mon May 20, 2019 6:06 pm

Post by mallowgeno »

VP Chips remaining
44
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1SUGARSUGAR
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
12
SUGAR
9
TOBACCO
7
COFFEE
7


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARCOFFEE


Spoiler: Trading House
GOODS

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory
SUPPLY
Doubloons:4
VP Chips:9
Goods:1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
SUPPLY
Doubloons:12
VP Chips:8
Goods:1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
SUPPLY
Doubloons:7
VP Chips:16
Goods:1 Coffee
3 Corn
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Post Post #1359 (isolation #545) » Mon May 20, 2019 6:07 pm

Post by mallowgeno »

Governor Vash is in the building!

($) -The Settler
-The Mayor
($) -The Builder
($$) -The Craftsman
-The Trader
-The Captain
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Post Post #1363 (isolation #546) » Tue May 21, 2019 4:01 am

Post by mallowgeno »

VP Chips remaining
44
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1SUGARSUGAR
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
6
INDIGO
12
SUGAR
9
TOBACCO
7
COFFEE
7


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARCOFFEE


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory
SUPPLY
Doubloons:4
VP Chips:9
Goods:1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
SUPPLY
Doubloons:12
VP Chips:8
Goods:1 Corn


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
SUPPLY
Doubloons:13
VP Chips:16
Goods:3 Corn
User avatar
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Posts: 1243
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Post Post #1364 (isolation #547) » Tue May 21, 2019 4:02 am

Post by mallowgeno »

Jumble is up

($) -The Settler
-The Mayor
($) -The Builder
($$) -The Craftsman
-The Trader

-The Captain
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Post Post #1367 (isolation #548) » Wed May 22, 2019 8:56 am

Post by mallowgeno »

VP Chips remaining
44
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1SUGARSUGAR
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
0
INDIGO
4
SUGAR
7
TOBACCO
5
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARCOFFEE


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory
SUPPLY
Doubloons:9
VP Chips:9
Goods:1 Corn
3 Coffee
4 Indigo
1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
SUPPLY
Doubloons:17
VP Chips:8
Goods:2 Corn
1 Indigo
1 Sugar
2 Tobacco
1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
SUPPLY
Doubloons:13
VP Chips:16
Goods:7 Corn
3 Indigo
1 Coffee
User avatar
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Posts: 1243
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Post Post #1368 (isolation #549) » Wed May 22, 2019 8:57 am

Post by mallowgeno »

Vash to build
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Post Post #1371 (isolation #550) » Fri May 24, 2019 7:00 am

Post by mallowgeno »

VP Chips remaining
44
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1SUGARSUGAR
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
0
INDIGO
4
SUGAR
7
TOBACCO
5
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (5)CORNCORNSUGARCOFFEE


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:2
VP Chips:9
Goods:1 Corn
3 Coffee
4 Indigo
1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall
SUPPLY
Doubloons:10
VP Chips:8
Goods:2 Corn
1 Indigo
1 Sugar
2 Tobacco
1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Residence
SUPPLY
Doubloons:3
VP Chips:16
Goods:7 Corn
3 Indigo
1 Coffee
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Post Post #1372 (isolation #551) » Fri May 24, 2019 7:01 am

Post by mallowgeno »

New governor, Jumble is up to role choose

($$) -The Settler
($) -The Mayor
-The Builder
-The Craftsman
-The Trader
($) -The Captain
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Post Post #1374 (isolation #552) » Fri May 24, 2019 4:03 pm

Post by mallowgeno »

Jumble will fill his Wharf and have 2 on the side
Inspir must fill his two
Vash must fill his one
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Post Post #1376 (isolation #553) » Fri May 24, 2019 4:10 pm

Post by mallowgeno »

Jumble what are you doing?
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Post Post #1377 (isolation #554) » Fri May 24, 2019 4:12 pm

Post by mallowgeno »

Jumble builds a Quarry
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Post Post #1381 (isolation #555) » Sun May 26, 2019 2:15 am

Post by mallowgeno »

VP Chips remaining
44
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1SUGARSUGAR
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
0
INDIGO
4
SUGAR
7
TOBACCO
5
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (4)TOBACCOSUGARSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:4
VP Chips:9
Goods:1 Corn
3 Coffee
4 Indigo
1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall
SUPPLY
Doubloons:10
VP Chips:8
Goods:2 Corn
1 Indigo
1 Sugar
2 Tobacco
1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Residence
SUPPLY
Doubloons:3
VP Chips:16
Goods:7 Corn
3 Indigo
1 Coffee
Last edited by mallowgeno on Sun May 26, 2019 12:07 pm, edited 1 time in total.
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Post Post #1382 (isolation #556) » Sun May 26, 2019 2:15 am

Post by mallowgeno »

Inspir chooses Builder and will build a Fortress
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Post Post #1384 (isolation #557) » Tue May 28, 2019 9:41 am

Post by mallowgeno »

VP Chips remaining
44
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1SUGARSUGAR
Ship 2
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
0
INDIGO
4
SUGAR
7
TOBACCO
5
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (4)TOBACCOSUGARSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:4
VP Chips:9
Goods:1 Corn
3 Coffee
4 Indigo
1 Sugar


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall[] Fortress
SUPPLY
Doubloons:2
VP Chips:8
Goods:2 Corn
1 Indigo
1 Sugar
2 Tobacco
1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[] Residence
SUPPLY
Doubloons:1
VP Chips:16
Goods:7 Corn
3 Indigo
1 Coffee
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Post Post #1385 (isolation #558) » Tue May 28, 2019 9:43 am

Post by mallowgeno »

Jumble passes on the build, Vash is up

-The Settler

($) -The Mayor
-The Builder

-The Craftsman
-The Trader
($) -The Captain
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Post Post #1393 (isolation #559) » Tue May 28, 2019 5:12 pm

Post by mallowgeno »

Inspir will ship sugar (doesn't really matter, everything will be shipped)
Vash will ship his corn
Jumble will ship a sugar
Inspir will ship Tobacco
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Post Post #1394 (isolation #560) » Tue May 28, 2019 5:18 pm

Post by mallowgeno »

VP Chips remaining
31
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1SUGAR
SUGAR
SUGAR
SUGAR
Ship 2
TOBACCO
TOBACCO
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
7
INDIGO
8
SUGAR
7
TOBACCO
5
COFFEE
3


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (4)TOBACCOSUGARSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:4
VP Chips:10
Goods:1 Corn
3 Coffee
3 Indigo


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall[] Fortress
SUPPLY
Doubloons:2
VP Chips:13
Goods:2 Corn
1 Indigo
1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[] Residence
SUPPLY
Doubloons:2
VP Chips:27
Goods:1 Coffee
Last edited by mallowgeno on Wed May 29, 2019 8:40 am, edited 2 times in total.
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Post Post #1395 (isolation #561) » Tue May 28, 2019 5:19 pm

Post by mallowgeno »

Inspir/Jumble will need to choose a good to keep
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Post Post #1398 (isolation #562) » Wed May 29, 2019 8:40 am

Post by mallowgeno »

Corrected some issues (Insp should have 13, not 14vp.

Vash gained a doubloon from Captain
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Post Post #1399 (isolation #563) » Thu May 30, 2019 1:56 pm

Post by mallowgeno »

VP Chips remaining
31
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1SUGAR
SUGAR
SUGAR
SUGAR
Ship 2
TOBACCO
TOBACCO
TOBACCO
TOBACCO
Ship 3


Spoiler: Goods Remaining
CORN
10
INDIGO
12
SUGAR
7
TOBACCO
5
COFFEE
5


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (4)TOBACCOSUGARSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:4
VP Chips:10
Goods:1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall[] Fortress
SUPPLY
Doubloons:2
VP Chips:13
Goods:1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[] Residence
SUPPLY
Doubloons:2
VP Chips:27
Goods:1 Coffee
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Post Post #1400 (isolation #564) » Thu May 30, 2019 1:57 pm

Post by mallowgeno »

Inspiratieloos is the Governor now

-The Settler
($$) -The Mayor
-The Builder
($) -The Craftsman
($) -The Trader
-The Captain
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Post Post #1402 (isolation #565) » Sun Jun 02, 2019 3:27 pm

Post by mallowgeno »

Sorry been super busy this weekend, will update tomorrow
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Post Post #1403 (isolation #566) » Mon Jun 03, 2019 12:10 pm

Post by mallowgeno »

VP Chips remaining
27
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1
SUGAR
SUGAR
SUGAR
SUGAR
Ship 2
TOBACCO
TOBACCO
TOBACCO
TOBACCO
Ship 3
COFFEE
COFFEE
COFFEE


Spoiler: Goods Remaining
CORN
10
INDIGO
12
SUGAR
7
TOBACCO
5
COFFEE
5


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (4)TOBACCOSUGARSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:4
VP Chips:11
Goods:---


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall[] Fortress
SUPPLY
Doubloons:2
VP Chips:16
Goods:---


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[] Residence
SUPPLY
Doubloons:2
VP Chips:28
Goods:---
[/quote]
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Post Post #1405 (isolation #567) » Mon Jun 03, 2019 4:10 pm

Post by mallowgeno »

VP Chips remaining
27
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1
SUGAR
SUGAR
SUGAR
SUGAR
Ship 2
TOBACCO
TOBACCO
TOBACCO
TOBACCO
Ship 3
COFFEE
COFFEE
COFFEE


Spoiler: Goods Remaining
CORN
3
INDIGO
4
SUGAR
4
TOBACCO
3
COFFEE
1


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (4)TOBACCOSUGARSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:6
VP Chips:11
Goods:4 Indigo
1 Coffee
2 Sugar
1 Corn


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall[] Fortress
SUPPLY
Doubloons:7
VP Chips:16
Goods:1 Corn
1 Sugar
1 Indigo
2 Tobacco
1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[] Residence
SUPPLY
Doubloons:3
VP Chips:28
Goods:2 Coffee
5 Corn
3 Indigo
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Post Post #1406 (isolation #568) » Mon Jun 03, 2019 4:11 pm

Post by mallowgeno »

Jumble to choose

-The Settler
($$) -The Mayor
-The Builder
-The Craftsman

($) -The Trader
-The Captain
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Post Post #1409 (isolation #569) » Tue Jun 04, 2019 4:11 pm

Post by mallowgeno »

Jumble takes a Quarry
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Post Post #1410 (isolation #570) » Tue Jun 04, 2019 4:13 pm

Post by mallowgeno »

VP Chips remaining
27
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1
SUGAR
SUGAR
SUGAR
SUGAR
Ship 2
TOBACCO
TOBACCO
TOBACCO
TOBACCO
Ship 3
COFFEE
COFFEE
COFFEE


Spoiler: Goods Remaining
CORN
4
INDIGO
4
SUGAR
5
TOBACCO
3
COFFEE
1


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (3)TOBACCOCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:6
VP Chips:11
Goods:4 Indigo
1 Coffee
1 Sugar
1 Corn


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
[]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall[] Fortress
SUPPLY
Doubloons:7
VP Chips:16
Goods:1 Corn
1 Sugar
1 Indigo
2 Tobacco
1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[] Residence
SUPPLY
Doubloons:3
VP Chips:28
Goods:2 Coffee
4 Corn
3 Indigo
Last edited by mallowgeno on Wed Jun 05, 2019 2:07 am, edited 1 time in total.
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Post Post #1411 (isolation #571) » Tue Jun 04, 2019 4:15 pm

Post by mallowgeno »

Vash is the governor

-The Settler
($$$) -The Mayor
($) -The Builder
-The Craftsman
($$) -The Trader
-The Captain
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Post Post #1415 (isolation #572) » Thu Jun 06, 2019 4:59 pm

Post by mallowgeno »

VP Chips remaining
18
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
8
INDIGO
4
SUGAR
11
TOBACCO
8
COFFEE
5


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (3)TOBACCOCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:6
VP Chips:12
Goods:4 Indigo
1 Coffee
1 Corn


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
[]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall[] Fortress
SUPPLY
Doubloons:7
VP Chips:20
Goods:1 Corn
1 Indigo
1 Tobacco
1 Coffee


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[] Residence
SUPPLY
Doubloons:3
VP Chips:34
Goods:1 Coffee
3 Indigo
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Post Post #1416 (isolation #573) » Thu Jun 06, 2019 4:59 pm

Post by mallowgeno »

Inspir/Jumble must choose a good to keep
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Post Post #1417 (isolation #574) » Sat Jun 08, 2019 3:42 pm

Post by mallowgeno »

bump
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Post Post #1418 (isolation #575) » Sun Jun 09, 2019 4:05 pm

Post by mallowgeno »

Jumble has chosen coffee
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Post Post #1420 (isolation #576) » Mon Jun 10, 2019 9:21 am

Post by mallowgeno »

VP Chips remaining
18
Colonists in Supply
16
Colonists on Ship
5


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
10
INDIGO
9
SUGAR
11
TOBACCO
8
COFFEE
6


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (3)TOBACCOCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[]
QUARRY
[]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X] Factory[] Wharf
SUPPLY
Doubloons:6
VP Chips:12
Goods:1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
[]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] Guild Hall[] Fortress
SUPPLY
Doubloons:7
VP Chips:20
Goods:1 Tobacco


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[] Residence
SUPPLY
Doubloons:3
VP Chips:34
Goods:1 Coffee
3 Indigo
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Post Post #1421 (isolation #577) » Mon Jun 10, 2019 9:21 am

Post by mallowgeno »

Jumble is up

-The Settler
($$$) -The Mayor
($) -The Builder
-The Craftsman
($$) -The Trader
-The Captain
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Post Post #1426 (isolation #578) » Mon Jun 10, 2019 1:24 pm

Post by mallowgeno »

Jumble gets 3 colonists, Inspir 2, Vash 1
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Post Post #1430 (isolation #579) » Tue Jun 11, 2019 5:44 pm

Post by mallowgeno »

VP Chips remaining
18
Colonists in Supply
10
Colonists on Ship
6


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
10
INDIGO
9
SUGAR
11
TOBACCO
8
COFFEE
6


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (3)TOBACCOCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[X]
QUARRY
[X]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X]
Factory
[X]
Wharf
SUPPLY
Doubloons:9
VP Chips:12
Goods:1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
[]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[X]
Guild Hall
[X]
Fortress
SUPPLY
Doubloons:7
VP Chips:20
Goods:1 Tobacco


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[X]
Residence
SUPPLY
Doubloons:3
VP Chips:34
Goods:1 Coffee
3 Indigo
Last edited by mallowgeno on Tue Jun 11, 2019 5:45 pm, edited 1 time in total.
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Post Post #1431 (isolation #580) » Tue Jun 11, 2019 5:45 pm

Post by mallowgeno »

Sorry been super busy this week, have had several job interviews :D

Inspir you are up!

-The Settler
-The Mayor

($) -The Builder
-The Craftsman
($$) -The Trader
-The Captain
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Post Post #1433 (isolation #581) » Wed Jun 12, 2019 6:27 pm

Post by mallowgeno »

Ran out of time tonight but gonna total after work tomorrow
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Post Post #1434 (isolation #582) » Thu Jun 13, 2019 9:00 am

Post by mallowgeno »

VP Chips remaining
18
Colonists in Supply
10
Colonists on Ship
6


Spoiler: Cargo Ships
Ship 1
Ship 2
Ship 3


Spoiler: Goods Remaining
CORN
10
INDIGO
9
SUGAR
11
TOBACCO
8
COFFEE
6


Spoiler: Plantation Tiles
Current Tiles:

(Quarry can only be taken with Settler Privilege)
QUARRY (3)TOBACCOCORNSUGARTOBACCO


Spoiler: Trading House
GOODS
COFFEE

=================================



NOTAJUMBLEOFNUMBERS
PLANTATION TILES
[X]
INDIGO
[X]
QUARRY
[X]
SUGAR
[X]
INDIGO
[X]
INDIGO
[X]
QUARRY
[X]
COFFEE
[X]
INDIGO
[X]
SUGAR
[X]
CORN
[X]
QUARRY
[X]
QUARRY
BUILDING TILES
[X]
Small Sugar Mill
[X]
Small Indigo Plant
[X]
Hacienda
[X] [X] [X]
Large Indigo Plant
[X] [X]
Coffee Roaster
[X]
Factory
[X]
Wharf
[] City Hall
SUPPLY
Doubloons:3
VP Chips:12
Goods:1 Coffee


INSPIRATIELOOS
PLANTATION TILES
[X]
INDIGO
[X]
TOBACCO
[X]
SUGAR
[X]
QUARRY
[]
SUGAR
[X]
CORN
[X]
COFFEE
[X]
TOBACCO
[]
CORN
[]
TOBACCO
BUILDING TILES
[X]
Small Indigo Plant
[X] [X] []
Tobacco Storage
[X]
Small Sugar Mill
[] Small Market
[X]
Factory
[X]
Harbor
[X] []
Coffee Roaster
[] [] [] Large Indigo Plant
[X]
Guild Hall
[X]
Fortress
SUPPLY
Doubloons:6
VP Chips:20
Goods:1 Tobacco


VASHTANEUROTIC
PLANTATION TILES
[X]
CORN
[X]
INDIGO
[]
TOBACCO
[X]
COFFEE
[X]
INDIGO
[X]
INDIGO
[X]
CORN
[]
COFFEE
[]
COFFEE
[X]
CORN
[X]
CORN
[]
CORN
BUILDING TILES
[X]
Small Market
[] Hacienda[X] []
Coffee Roaster
[X] [X] [X]
Large Indigo Plant
[X]
Small Warehouse
[X]
Office
[X]
Wharf
[] Construction Hut
[X]
Residence
[] Small Sugar Mill
SUPPLY
Doubloons:1
VP Chips:34
Goods:1 Coffee
3 Indigo
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Post Post #1435 (isolation #583) » Thu Jun 13, 2019 9:11 am

Post by mallowgeno »

Final scores:

NotAJumbleOfNumbers
VP Chips12
Building Value18
Occupied Large Buildings0
Total
30


Inspiratieloos
VP Chips20
Building Value25
Occupied Large Buildings13
Total
58


Vashtaneurotic
VP Chips34
Building Value19
Occupied Large Buildings7
Total
60
Last edited by mallowgeno on Thu Jun 13, 2019 9:22 am, edited 1 time in total.
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Post Post #1436 (isolation #584) » Thu Jun 13, 2019 9:15 am

Post by mallowgeno »

If anyone has any disagreements with the final scores let me know. I will give 24 hours to do so. Afterwards we will commence the final duel
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Post Post #1439 (isolation #585) » Thu Jun 13, 2019 9:22 am

Post by mallowgeno »

I messed up counting large building points, those have been adjusted
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Post Post #1442 (isolation #586) » Thu Jun 13, 2019 12:26 pm

Post by mallowgeno »

Jumble please veto one game from the list:


-Cribbage
-Welcome to the Dungeon
-Santorini
-Hive
-Codenames
-Raptor
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Post Post #1444 (isolation #587) » Thu Jun 13, 2019 12:36 pm

Post by mallowgeno »

Inspir you will veto next
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Post Post #1448 (isolation #588) » Fri Jun 14, 2019 9:18 am

Post by mallowgeno »

That leaves Santorini and Raptor. I will not be posting the start until late in the weekend, gonna be busy this weekend.

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1

1 Santorini
2 Raptor
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Post Post #1449 (isolation #589) » Fri Jun 14, 2019 9:19 am

Post by mallowgeno »

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Post Post #1450 (isolation #590) » Fri Jun 14, 2019 9:29 am

Post by mallowgeno »

Inspir since you are the challenger you will choose if you want to be the raptors or the scientists
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Post Post #1452 (isolation #591) » Mon Jun 17, 2019 11:34 am

Post by mallowgeno »

Finishing up rules/board. This is a little bit bigger than I thought it would be. Off to dinner but when I return I will post what I've got!
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Post Post #1453 (isolation #592) » Mon Jun 17, 2019 5:11 pm

Post by mallowgeno »

ESCAPE!
1
1
1
2
2
2
3
3
3
XXX
XXX
XXX
XXX
XXX
XXX
1
1
1
ROCK
2
2
2
3
ROCK
3
3
XXX
XXX
XXX
XXX
XXX
XXX
1
ROCK
1
1
2
2
ROCK
2
3
ROCK
3
3
ESCAPE!
XXX
XXX
XXX
4
4
ROCK
4
ROCK
5
5
5
6
6
6
ESCAPE!
XXX
XXX
XXX
4
4
4
5
5
5
6
ROCK
6
6
XXX
XXX
XXX
ESCAPE!ROCK
4
4
4
5
5
5
6
6
6
XXX
XXX
XXX


Raptor Actions and Cards
Actions

- (1ap) Baby Raptor moves one space
- (1ap) Mother moves in a straight line (If wounded player must spend as many actions as there are sleep tokens before performing this action)
- (1ap) Mother kills a scientist on an neighboring orthogonal space
- (1ap) Mother wakes up a baby raptor on a neighboring orthogonal space
- (1ap) Mother puts out an entire fire. This removes a fire in a neighboring orthogonal space and all fire tokens connected orthogonaly to that space and so on.

Cards

(1)
Mother's Call and Shuffle-Move a baby raptor on the same tile as the mother. Then shuffle the draw pile and discard pile to form a new draw pile.
(2)
Disappearance and Observation-Remove the mother from the board. Then once the scientist finishes their turn place the mother on any free space. The scientist player will have to show you their card they are playing before you choose your card next turn.
(3)
Fear-Frighten one scientist of your choice. This scientist is inactive until set back upright.
(4) x2
Mother's Call-Move up to 2 baby raptors on the same tile as the mother
(5) x2
Recovery-Remove two sleep tokens from the mother, or wake up two baby raptors (or remove one sleep token and wake up one baby).
(6)
Disappearance and Observation-Remove the mother from the board. Then once the scientist finishes their turn place the mother on any free space. The scientist player will have to show you their card they are playing before you choose your card next turn.
(7) x3
Recovery-Remove 3 sleep tokens from the mother, or wake up 3 baby raptors (or do a combination of both equaling 3 total).
(8) x2
Fear-Frighten 2 scientists of your choice. These scientists are inactive until set back upright.
(9)
No Effect


Scientist Actions and Cards
Actions

(
SCIENTISTS can only perform ONE aggressive action (capture or shoot) per turn
)

- (1ap) Scientist moves one space
- (1ap) Set a frightened scientist back upright (cannot be done the same turn it was frightened)
- (1ap) Scientist puts a baby raptor to sleep (can only shoot on an adjacent orthogonal space)
- (1ap) Scientist captures a sleeping baby raptor (must be on an adjacent orthogonal space)
- (1ap) Scientist shoots at the mother raptor (can be done in a straight line orthogonaly unobstructed by rocks or non-frightened scientists)

Cards

(1)
Sleeping gas and shuffle-Put one baby raptor to sleep. This raptor must be located on the same tile as a scientist or an adjacent orthogonal tile. The raptor player cannot wake this baby on the same turn it was put to sleep. Then shuffle your draw and discard pile.
(2)
Reinforcements-Place 1 or 2 scientists from your reserve on empty spaces located alongside the long edges of the board. You can only place these scientists on the square tiles, not the L-shaped. If you have no scientists you do nothing.
(3) x2
Jeep-Move a scientist as many spaces as you like in a straight line without hitting an obstacle. If the jeep drives over a fire space the fire is put out. You can split these 2 moves between 2 scientists.
(4) x2
Sleeping gas and shuffle-Put 2 baby raptors to sleep. These raptors must be located on the same tile as a scientist or an adjacent orthogonal tile. The raptor player cannot wake these babies on the same turn they were put to sleep.
(5) x2
Fire-Place 2 fire tokens on free spaces on the board. A fire token can only be placed orthogonally adjacent to a scientist or an existing fire token (including one placed this turn)
(6)
Reinforcements-Place 1 or 2 scientists from your reserve on empty spaces located alongside the long edges of the board. You can only place these scientists on the square tiles, not the L-shaped. If you have no scientists you do nothing.
(7) x3
Fire-Place 3 fire tokens on free spaces on the board. A fire token can only be placed orthogonally adjacent to a scientist or an existing fire token (including one placed this turn)
(8) x4
Jeep-Move a scientist as many spaces as you like in a straight line without hitting an obstacle. If the jeep drives over a fire space the fire is put out. You can split these 4 moves between 4 scientists.
(9)
No Effect
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Post Post #1454 (isolation #593) » Mon Jun 17, 2019 5:22 pm

Post by mallowgeno »

Jumble
please place your mother raptor and 5 baby raptors. As a reminder of the win conditions:

Scientists:
-The mother has 5 sleep tokens
OR
-3 baby raptors have been captured

Raptors:
-There are no scientists on the board
OR
-3 baby raptors have escaped
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Post Post #1456 (isolation #594) » Tue Jun 18, 2019 10:34 am

Post by mallowgeno »

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Post Post #1458 (isolation #595) » Tue Jun 18, 2019 10:44 am

Post by mallowgeno »

ESCAPE!
1
1
1
2
2
2
3
BABY

3
3
XXX
XXX
XXX
XXX
XXX
XXX
1
BABY

1
1
ROCK
2
MAMA

2
2
3
ROCK
3
3
XXX
XXX
XXX
XXX
XXX
XXX
1
ROCK
1
1
2
2
ROCK
2
3
ROCK
3
3
ESCAPE!
XXX
XXX
XXX
4
4
ROCK
4
ROCK
5
5
5
6
6
6
ESCAPE!
XXX
XXX
XXX
4
BABY

4
4
5
5
5
6
ROCK
6
BABY

6
XXX
XXX
XXX
ESCAPE!ROCK
4
4
4
5
5
BABY

5
6
6
6
XXX
XXX
XXX


Spoiler: actions
Raptor Actions and Cards
Actions

- (1ap) Baby Raptor moves one space
- (1ap) Mother moves in a straight line (If wounded player must spend as many actions as there are sleep tokens before performing this action)
- (1ap) Mother kills a scientist on an neighboring orthogonal space
- (1ap) Mother wakes up a baby raptor on a neighboring orthogonal space
- (1ap) Mother puts out an entire fire. This removes a fire in a neighboring orthogonal space and all fire tokens connected orthogonaly to that space and so on.

Cards

(1)
Mother's Call and Shuffle-Move a baby raptor on the same tile as the mother. Then shuffle the draw pile and discard pile to form a new draw pile.
(2)
Disappearance and Observation-Remove the mother from the board. Then once the scientist finishes their turn place the mother on any free space. The scientist player will have to show you their card they are playing before you choose your card next turn.
(3)
Fear-Frighten one scientist of your choice. This scientist is inactive until set back upright.
(4) x2
Mother's Call-Move up to 2 baby raptors on the same tile as the mother
(5) x2
Recovery-Remove two sleep tokens from the mother, or wake up two baby raptors (or remove one sleep token and wake up one baby).
(6)
Disappearance and Observation-Remove the mother from the board. Then once the scientist finishes their turn place the mother on any free space. The scientist player will have to show you their card they are playing before you choose your card next turn.
(7) x3
Recovery-Remove 3 sleep tokens from the mother, or wake up 3 baby raptors (or do a combination of both equaling 3 total).
(8) x2
Fear-Frighten 2 scientists of your choice. These scientists are inactive until set back upright.
(9)
No Effect


Scientist Actions and Cards
Actions

(
SCIENTISTS can only perform ONE aggressive action (capture or shoot) per turn
)

- (1ap) Scientist moves one space
- (1ap) Set a frightened scientist back upright (cannot be done the same turn it was frightened)
- (1ap) Scientist puts a baby raptor to sleep (can only shoot on an adjacent orthogonal space)
- (1ap) Scientist captures a sleeping baby raptor (must be on an adjacent orthogonal space)
- (1ap) Scientist shoots at the mother raptor (can be done in a straight line orthogonaly unobstructed by rocks or non-frightened scientists)

Cards

(1)
Sleeping gas and shuffle-Put one baby raptor to sleep. This raptor must be located on the same tile as a scientist or an adjacent orthogonal tile. The raptor player cannot wake this baby on the same turn it was put to sleep. Then shuffle your draw and discard pile.
(2)
Reinforcements-Place 1 or 2 scientists from your reserve on empty spaces located alongside the long edges of the board. You can only place these scientists on the square tiles, not the L-shaped. If you have no scientists you do nothing.
(3) x2
Jeep-Move a scientist as many spaces as you like in a straight line without hitting an obstacle. If the jeep drives over a fire space the fire is put out. You can split these 2 moves between 2 scientists.
(4) x2
Sleeping gas and shuffle-Put 2 baby raptors to sleep. These raptors must be located on the same tile as a scientist or an adjacent orthogonal tile. The raptor player cannot wake these babies on the same turn they were put to sleep.
(5) x2
Fire-Place 2 fire tokens on free spaces on the board. A fire token can only be placed orthogonally adjacent to a scientist or an existing fire token (including one placed this turn)
(6)
Reinforcements-Place 1 or 2 scientists from your reserve on empty spaces located alongside the long edges of the board. You can only place these scientists on the square tiles, not the L-shaped. If you have no scientists you do nothing.
(7) x3
Fire-Place 3 fire tokens on free spaces on the board. A fire token can only be placed orthogonally adjacent to a scientist or an existing fire token (including one placed this turn)
(8) x4
Jeep-Move a scientist as many spaces as you like in a straight line without hitting an obstacle. If the jeep drives over a fire space the fire is put out. You can split these 4 moves between 4 scientists.
(9)
No Effect
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Post Post #1459 (isolation #596) » Tue Jun 18, 2019 10:45 am

Post by mallowgeno »

Inspiratieloos, you now must place 4 scientists. Each one must be on a different 'L-Tile'. You have 6 in your reserves
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Post Post #1461 (isolation #597) » Tue Jun 18, 2019 3:23 pm

Post by mallowgeno »

ESCAPE!
1
1
1
2
2
2
3
BABY

3
3
HUNTER
TANGO
XXX
XXX
XXX
XXX
XXX
XXX
HUNTER
ALPHA
1
BABY

1
1
ROCK
2
MAMA

2
2
3
ROCK
3
3
XXX
XXX
XXX
XXX
XXX
XXX
1
ROCK
1
1
2
2
ROCK
2
3
ROCK
3
3
ESCAPE!
XXX
XXX
XXX
4
4
ROCK
4
ROCK
5
5
5
6
6
6
ESCAPE!
XXX
XXX
XXX
HUNTER
OMEGA
4
BABY

4
4
5
5
5
6
ROCK
6
BABY

6
HUNTER
DELTA
XXX
XXX
XXX
ESCAPE!ROCK
4
4
4
5
5
BABY

5
6
6
6
XXX
XXX
XXX


Spoiler: actions
Raptor Actions and Cards
Actions

- (1ap) Baby Raptor moves one space
- (1ap) Mother moves in a straight line (If wounded player must spend as many actions as there are sleep tokens before performing this action)
- (1ap) Mother kills a scientist on an neighboring orthogonal space
- (1ap) Mother wakes up a baby raptor on a neighboring orthogonal space
- (1ap) Mother puts out an entire fire. This removes a fire in a neighboring orthogonal space and all fire tokens connected orthogonaly to that space and so on.

Cards

(1)
Mother's Call and Shuffle-Move a baby raptor to the same tile as the mother. Then shuffle the draw pile and discard pile to form a new draw pile.
(2)
Disappearance and Observation-Remove the mother from the board. Then once the scientist finishes their turn place the mother on any free space. The scientist player will have to show you their card they are playing before you choose your card next turn.
(3)
Fear-Frighten one scientist of your choice. This scientist is inactive until set back upright.
(4) x2
Mother's Call-Move up to 2 baby raptors to the same tile as the mother
(5) x2
Recovery-Remove two sleep tokens from the mother, or wake up two baby raptors (or remove one sleep token and wake up one baby).
(6)
Disappearance and Observation-Remove the mother from the board. Then once the scientist finishes their turn place the mother on any free space. The scientist player will have to show you their card they are playing before you choose your card next turn.
(7) x3
Recovery-Remove 3 sleep tokens from the mother, or wake up 3 baby raptors (or do a combination of both equaling 3 total).
(8) x2
Fear-Frighten 2 scientists of your choice. These scientists are inactive until set back upright.
(9)
No Effect


Scientist Actions and Cards
Actions

(
SCIENTISTS can only perform ONE aggressive action (capture or shoot) per turn
)

- (1ap) Scientist moves one space
- (1ap) Set a frightened scientist back upright (cannot be done the same turn it was frightened)
- (1ap) Scientist puts a baby raptor to sleep (can only shoot on an adjacent orthogonal space)
- (1ap) Scientist captures a sleeping baby raptor (must be on an adjacent orthogonal space)
- (1ap) Scientist shoots at the mother raptor (can be done in a straight line orthogonaly unobstructed by rocks or non-frightened scientists)

Cards

(1)
Sleeping gas and shuffle-Put one baby raptor to sleep. This raptor must be located on the same tile as a scientist or an adjacent orthogonal tile. The raptor player cannot wake this baby on the same turn it was put to sleep. Then shuffle your draw and discard pile.
(2)
Reinforcements-Place 1 or 2 scientists from your reserve on empty spaces located alongside the long edges of the board. You can only place these scientists on the square tiles, not the L-shaped. If you have no scientists you do nothing.
(3) x2
Jeep-Move a scientist as many spaces as you like in a straight line without hitting an obstacle. If the jeep drives over a fire space the fire is put out. You can split these 2 moves between 2 scientists.
(4) x2
Sleeping gas and shuffle-Put 2 baby raptors to sleep. These raptors must be located on the same tile as a scientist or an adjacent orthogonal tile. The raptor player cannot wake these babies on the same turn they were put to sleep.
(5) x2
Fire-Place 2 fire tokens on free spaces on the board. A fire token can only be placed orthogonally adjacent to a scientist or an existing fire token (including one placed this turn)
(6)
Reinforcements-Place 1 or 2 scientists from your reserve on empty spaces located alongside the long edges of the board. You can only place these scientists on the square tiles, not the L-shaped. If you have no scientists you do nothing.
(7) x3
Fire-Place 3 fire tokens on free spaces on the board. A fire token can only be placed orthogonally adjacent to a scientist or an existing fire token (including one placed this turn)
(8) x4
Jeep-Move a scientist as many spaces as you like in a straight line without hitting an obstacle. If the jeep drives over a fire space the fire is put out. You can split these 4 moves between 4 scientists.
(9)
No Effect
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Post Post #1462 (isolation #598) » Tue Jun 18, 2019 4:48 pm

Post by mallowgeno »

Both players will now submit their first card via PM
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Post Post #1463 (isolation #599) » Wed Jun 19, 2019 10:59 am

Post by mallowgeno »

Jumble plays his 1
Inspir plays his 6

Jumble played the lower number so he will do the effect of his card. Inspir will have 5 action points.

Jumble is up
Locked

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