Level Up 2 - Finished

For completed/abandoned Mish Mash Games.
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Post Post #350 (ISO) » Wed Jun 19, 2019 7:35 am

Post by Ircher »

(expired on 2019-06-19 21:35:31) until the round ends.
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Post Post #351 (ISO) » Wed Jun 19, 2019 9:06 am

Post by Cerberus v666 »

Attacking alpha

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
GTK a me, currently live, this may be your only chance!
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Post Post #352 (ISO) » Wed Jun 19, 2019 9:17 am

Post by Ircher »

The white-colored slime emits a menacing aura. Believing it to be the most powerful of the group, James Brafin slashes twice at it. He succeeds in hacking off several bits and pieces from the slime. (3 + 5 = 8 so far on Charlie.) Amzela proceeds to hack more pieces off of Charlie. The slime lets out a shrill sound before dying.

Cerberus v666 slashes downward at Alpha cutting off an entire section of the slime. **Alpha has 2 HP left.**

Alpha attempts to hug James Brafin:
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2


Beta creeps towards Cerberus v666:
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


Delta attempts to cover Amzela in a thick layer of goo:
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
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Post Post #353 (ISO) » Wed Jun 19, 2019 9:20 am

Post by Ircher »

James Brafin leaps out of the way before Alpha can reach him. Cerberus v666 manages the same against Beta.

Amzela is not so fortunate. Despite her best efforts to avoid the incoming slime, Delta still manages to contact her. As soon as the orange slime touches her, Amzela feels confused.
Amzela has been stunned for 2 rounds.
**Amzela has 15 HP left.**
Edited because I don't bother checking my own notes apparently.
Last edited by Ircher on Wed Jun 19, 2019 9:38 am, edited 1 time in total.
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Post Post #354 (ISO) » Wed Jun 19, 2019 9:29 am

Post by James Brafin »

The slime is orange, not black.
So I’m gonna kick some orange slime ass.
Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1
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Post Post #355 (ISO) » Wed Jun 19, 2019 9:33 am

Post by Ircher »

Oh is it orange? Ummm... One second lol
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Post Post #356 (ISO) » Wed Jun 19, 2019 9:35 am

Post by Ircher »

Okay, Amzela is stunned for two rounds, not cursed.

For some reason, I automatically thought it was black and didn't double-check. (Well, now you know what black slimes do.)
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Post Post #357 (ISO) » Wed Jun 19, 2019 9:44 am

Post by Cerberus v666 »

DEATH TO THE ORANGE SLIME! I SHALL AVENGE YOUR STUNNEDNESS!

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
GTK a me, currently live, this may be your only chance!
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Post Post #358 (ISO) » Wed Jun 19, 2019 9:54 am

Post by inspiratieloos »

Someone have a quick slash available for Alpha?
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Post Post #359 (ISO) » Wed Jun 19, 2019 10:24 am

Post by James Brafin »

Lol
Black slimes are priority people. The orange ones are eh.
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Post Post #360 (ISO) » Wed Jun 19, 2019 10:59 am

Post by inspiratieloos »

Curse isn't that bad either, you can just choose not to take an action while it lasts, enemies tend to leave the people doing nothing alone.
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Post Post #361 (ISO) » Thu Jun 20, 2019 6:36 am

Post by Ircher »

(expired on 2019-06-20 18:36:01) until the round ends.
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Post Post #362 (ISO) » Thu Jun 20, 2019 7:11 am

Post by inspiratieloos »

Attack Alpha
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
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Post Post #363 (ISO) » Thu Jun 20, 2019 7:15 am

Post by Chemist1422 »

Attack Bravo then

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


note: my previews were a 6 and a 2
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Post Post #364 (ISO) » Thu Jun 20, 2019 7:16 am

Post by Ircher »

You are ninja late Chemist1422!
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Post Post #365 (ISO) » Thu Jun 20, 2019 7:17 am

Post by Chemist1422 »

why did I think 5 people could act a round
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Post Post #366 (ISO) » Thu Jun 20, 2019 7:26 am

Post by Ircher »

Fearless as ever, James Brafin leaps into battle and hacks several pieces of slime off of Delta. (6 so far.) Cerberus v666 quickly follows James Brafin and finishes off the slime. **Delta is dead.**

inspiratieloos charges towards Alpha and cuts downward with his sword, vanquishing the foul slime. **Alpha is dead.**

Beta attacks inspiratieloos:
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6


Amzela is no longer stunned.
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Post Post #367 (ISO) » Thu Jun 20, 2019 7:28 am

Post by Ircher »

Beta is very slow in its attack, and inspiratieloos quickly manages to get out of the grip of the slime. Despite avoiding most of the damage, inspiratieloos feels slightly drained by the blue slime. **inspiratieloos has 14 HP left.**

I didn't get the difficulty correct on this battle.
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Post Post #368 (ISO) » Thu Jun 20, 2019 8:15 am

Post by James Brafin »

Obviously not. Does anyone else want to wallop this thing?
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Post Post #369 (ISO) » Thu Jun 20, 2019 8:27 am

Post by inspiratieloos »

Attack Beta
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
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Post Post #370 (ISO) » Thu Jun 20, 2019 10:53 am

Post by Ircher »

The following changes are being made:


1. Bless and curse now last for three rounds rather than two.

2. Guard is now called Defensive Slash (2 CD): Slash at an enemy for {Attack Dice} - 4 damage. You will take half damage for one round.

3. Symbiosis is being changed to the following (1 Mana): Protects an ally by taking some of the damage they would otherwise take for them. You will take half of all damage (before defenses) they receive rounded up. Your ally will take half of all damage they receive (before defenses) rounded down. This effect lasts for one round.

Edit:
One other change: If you do not post in the thread for 72 hours and you are still considered to be /inned to the game, I will send you a reminder pm. This is mainly meant to help those who may have forgotten they were in this game or that it exists. If you no longer want to play, you may /out at any time.
Last edited by Ircher on Thu Jun 20, 2019 11:48 am, edited 1 time in total.
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Post Post #371 (ISO) » Thu Jun 20, 2019 11:08 am

Post by James Brafin »

Give it initiative and I might use Symbiosis. The other two changes are pretty good.
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Post Post #372 (ISO) » Thu Jun 20, 2019 11:59 am

Post by the worst »

Someone mind bossing me around? Bit unfocused atm
who's scum? i haven't read up yet but like, it's me
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Post Post #373 (ISO) » Thu Jun 20, 2019 12:07 pm

Post by James Brafin »

How about that beta slime? Give it a good whack and see what you can do, and I’ll finish it off.
A new R2D game is in signups! Running Alpha v1.3 Link here: viewtopic.php?f=10&t=80343
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Post Post #374 (ISO) » Thu Jun 20, 2019 6:04 pm

Post by the worst »

Die beta slime!!!
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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