Grand Idea Mafia

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Post Post #6475 (ISO) » Fri Jun 28, 2019 1:12 pm

Post by funkybike1 »

Mafia Night 4 Rolecop
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Post Post #6476 (ISO) » Fri Jun 28, 2019 1:23 pm

Post by Ircher »

Town N5 Watcher

On night 5, you may watch a player and attempt to learn who targeted them that night.
Links: User Page | GTKAS
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Hosting: The Grand Neighborhood [Ongoing]
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Post Post #6477 (ISO) » Fri Jun 28, 2019 1:57 pm

Post by TemporalLich »

Werewolf N1 Frostbreather N3 Firebreather


During Night 1, you may target a player to freeze. The frozen player will be announced to be frozen and will count as dead for all purposes the next Day and Night, but will not flip.

During Night 3, you may target a player to kill with fire, as if you were an Arsonist priming then immediately igniting your target.
time will end
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Post Post #6478 (ISO) » Fri Jun 28, 2019 2:14 pm

Post by Ircher »

Werewolf N5 Watcher

On night 5, you may watch a player and attempt to learn who targeted them that night.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
Hosting: The Grand Neighborhood [Ongoing]
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Post Post #6479 (ISO) » Fri Jun 28, 2019 5:20 pm

Post by TemporalLich »

Town Action Follower


You may target a player each night to learn exactly what action they took.

This is usually the name of the unmodified role the action came from. A factional kill will usually be seen as "{alignment} factional kill".

This is not the Normal Follower which e.g. sees a 1-shot Doctor's action as protective while this role sees it as Doctor.
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Post Post #6480 (ISO) » Fri Jun 28, 2019 5:28 pm

Post by TemporalLich »

Town Even Odd Tracker


Each night, you may target a player to learn who they targeted.

Your reliability is not guaranteed and may differ on odd and even nights.

See Reliabilities for Tracker reliabilities.

Mod Notes: Reliable on even, Naive on odd.
Last edited by TemporalLich on Thu Feb 29, 2024 2:16 pm, edited 1 time in total.
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Post Post #6481 (ISO) » Fri Jun 28, 2019 5:29 pm

Post by TemporalLich »

Town Even Odd Tracker


Each night, you may target a player to learn who they targeted.

Your reliability is not guaranteed and may differ on odd and even nights.

See Reliabilities for Tracker reliabilities.

Mod Notes: Naive on even, Reliable on odd.
Last edited by TemporalLich on Thu Feb 29, 2024 2:16 pm, edited 1 time in total.
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Post Post #6482 (ISO) » Fri Jun 28, 2019 5:30 pm

Post by TemporalLich »

Town Even Odd Tracker


Each night, you may target a player to learn who they targeted.

Your reliability is not guaranteed and may differ on odd and even nights.

See Reliabilities for Tracker reliabilities.

Mod Notes: Inverse on even, Reliable on odd.
Last edited by TemporalLich on Thu Sep 02, 2021 1:27 am, edited 2 times in total.
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Post Post #6483 (ISO) » Fri Jun 28, 2019 5:30 pm

Post by TemporalLich »

Town Even Odd Tracker


Each night, you may target a player to learn who they targeted.

Your reliability is not guaranteed and may differ on odd and even nights.

See Reliabilities for Tracker reliabilities.

Mod Notes: Reliable on even, Inverse on odd.
Last edited by TemporalLich on Thu Sep 02, 2021 1:27 am, edited 1 time in total.
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Post Post #6484 (ISO) » Sat Jun 29, 2019 10:02 am

Post by Ircher »

Moderator's Pick

The moderator may choose your alignment and your role.
---
I just need 2 more for Grandest Idea Mafia. Check my signature for the signup thread.
Links: User Page | GTKAS
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Post Post #6485 (ISO) » Sat Jun 29, 2019 11:50 am

Post by TemporalLich »

Survivor Sympathizer 2-shot Dayvig


If there are no other Survivors in the game, you are a
Town 2-shot Dayvig
.

You may post
KILL: {player}
in the game thread during the Day. That player will immediately die. You can only use this twice, and only once per day.
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Post Post #6486 (ISO) » Sat Jun 29, 2019 4:44 pm

Post by Irrelephant11 »

3P Traitor


If there is a third party role in the game, your wincon is for them to win. If there are multiple 3Ps, the mod will randomly pick one for you. Regardless, you are informed of their identity and win condition.

If there is no 3P, you are an informed townie, informed that there is no 3P.
Last edited by Irrelephant11 on Sat Jun 29, 2019 4:56 pm, edited 1 time in total.
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Post Post #6487 (ISO) » Sat Jun 29, 2019 4:55 pm

Post by nomnomnom »

Town Bomb
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Post Post #6488 (ISO) » Sat Jun 29, 2019 4:55 pm

Post by TemporalLich »

Post Restriction Faker


You win if you can get someone to hint about you possibly having a post restriction before the game ends or you die.

-----
In post 6486, Irrelephant11 wrote:
3P Traitor


If there is a third party role in the game, your wincon is for them to win. If there are multiple 3Ps, the mod will randomly pick one for you. Regardless, you are informed of their identity and win condition.
What happens if the 3P Traitor is the only third-party role (i.e. there are no 3P's to base the 3P Traitor's wincon off of)?
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Post Post #6489 (ISO) » Sat Jun 29, 2019 4:56 pm

Post by Irrelephant11 »

In post 6486, Irrelephant11 wrote:
3P Traitor


If there is a third party role in the game, your wincon is for them to win. If there are multiple 3Ps, the mod will randomly pick one for you. Regardless, you are informed of their identity and win condition.
VT

Oh, oops, edited.
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Post Post #6490 (ISO) » Sat Jun 29, 2019 5:24 pm

Post by Korina »

Night-Immune Cult Leader, But...


If this role rolls, PM Korina with the name of the player who rolled this role, the link to the game, a link to a PT between Korina and that user, and a link to the Cult PT.
After that point, for all intents and purposes, Korina is now a player in the game. He is not allowed to post in the thread, but he is allowed to post in both PTs. Korina may also vote from the PT, but votes from Korina don't show up as coming from a player on the VC, but count towards majority. If the original player with this role dies, Korina now inherits this role, but still cannot talk in thread.

Apart from that, this role cannot be killed at night, under any circumstances, even if another role's modifiers should kill it, and this role may recruit people into the cult PT each night. Recruited players lose all abilities, and become Cultist Citizens instead.

If Korina is actually the player who rolled this exact role somehow, then this role becomes a
Deathproof Cult Leader
and uses the following abilities listed below:

- This role cannot die under any circumstances, apart from being modkilled, even if another role's modifiers say otherwise.
- Should this role be voted to majority, the day just ends with the player who has the most votes
after
Korina being lynched instead.
- This role can recruit someone into the Cult PT each night.
- It also doesn't matter if they're a part of another informed minority, they just get recruited anyways.
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #6491 (ISO) » Sat Jun 29, 2019 5:27 pm

Post by Korina »

Insert Whatever You Want Here Mod, But...


Send literally any user outside of this game a PM, and explain to them you rolled this role, and tell them they are being added to a PT with the actual player who got this. That person is now officially a player in the game, but may not talk in thread. They are allowed to vote from the shared PT, but their votes do not show up as coming from a player, yet they still count towards majority. If the original player with this role dies, the person you PM'd inherits this role, but cannot talk in thread.

They are also added to all other PTs the original player was in, and may freely post in those.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #6492 (ISO) » Sun Jun 30, 2019 7:29 am

Post by Korina »

Ultimate Investigative Role With Wildly Changing Sanities


This role is a Cop, Flavor Cop, Follower, Gunsmith, Lie Detector, Motion Detector, Neapolitan, Oracle, Reporter, Role Cop, Tracker, Voyeur and Watcher combined into one.
Each night, they submit a role name, and a player name to the mod, (eg: Gunsmith Bob). They may not choose the same action/name twice in a row.
For their feedback however, each night they are randomly selected to be Sane, Insane, Naïve, Paranoid or Random, and their feedback is adjusted as such.

Sanes will always receive the correct result.
Insanes will always receive the opposite result.
Naives will always be told whatever the good result is.
Paranoids will always be told whatever the bad result is.
Randoms will always be told some random feedback.

The player is also not informed of their sanities.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #6493 (ISO) » Sun Jun 30, 2019 7:29 am

Post by Korina »

Ultimate Investigative Role


This role is a Cop, Flavor Cop, Follower, Gunsmith, Lie Detector, Motion Detector, Neapolitan, Oracle, Reporter, Role Cop, Tracker, Voyeur and Watcher combined into one.
Each night, they submit a role name, and a player name to the mod, (eg: Gunsmith Bob). They may not choose the same action/name twice in a row.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
I dissociate, any signed posts are from my headmates. Refer to GTKAS, or DM me for more information.


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Post Post #6494 (ISO) » Sun Jun 30, 2019 8:53 am

Post by funkybike1 »

Grand Idea Cheater Killer


If there are any roles which depend specifically on one particular user's presence, they die at the start of Day 1 and any events which would normally occur upon their death do not happen.

Wins with the Town.
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Post Post #6495 (ISO) » Sun Jun 30, 2019 5:23 pm

Post by NotAJumbleOfNumbers »

Reroll, but send me a PM informing me this card was chosen.
That's it, really.
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Post Post #6496 (ISO) » Sun Jun 30, 2019 5:29 pm

Post by NotAJumbleOfNumbers »

Not-Quite-A-Placeholder-Role

If your roll this card, select a random page, then select a role from the page that would help balance the game. Or break it even more if that's your thing. Hey, it's your game, not mine. Unless in a year or two I find myself modding a Grand Idea Mafia for some reason, in which case
what series of life decisions lead you here, future me?
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Post Post #6497 (ISO) » Sun Jun 30, 2019 5:50 pm

Post by Korina »

Grand Idea Cheater Killer Killer


If Grand Idea Cheater Killer rolls with this role, negate it, and reroll both of these roles.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #6498 (ISO) » Sun Jun 30, 2019 5:53 pm

Post by Korina »

Serial Killer, but...


They appear to be "NK-Immune Miller Vig" to rolecops, and will flip NK-Immune Miller Vig if they are lynched/killed.
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #6499 (ISO) » Sun Jun 30, 2019 5:53 pm

Post by Korina »

NK-Immune Miller Vig
GTKAS:
The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
I dissociate, any signed posts are from my headmates. Refer to GTKAS, or DM me for more information.


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