Level Up 2 - Finished

For completed/abandoned Mish Mash Games.
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Post Post #700 (ISO) » Sat Jul 06, 2019 1:21 pm

Post by Formerfish »

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


Attack delta
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Post Post #701 (ISO) » Sat Jul 06, 2019 1:35 pm

Post by the worst »

will my MP be restored after this battle?
who's scum? i haven't read up yet but like, it's me
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Post Post #702 (ISO) » Sat Jul 06, 2019 1:41 pm

Post by Not Known 15 »

In post 701, the worst wrote:will my MP be restored after this battle?
No, it will be restored after the next battle... if we survive it... which I begin to doubt.
Unless you level up, of course, but that seems unlikely.
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Post Post #703 (ISO) » Sat Jul 06, 2019 1:47 pm

Post by Not Known 15 »

In post 700, Formerfish wrote:
Original Roll String: 1d2 (STATIC)
1 2-Sided Dice: (1) = 1


Attack delta
Hello. Well, we are currently fighting monsters. You level up after each fight, and if you die you lose all levels unless you reached a checkpoint(the first is at 5 xp which you might reach after this fight... might.
Usually you have skills and spells ready for fighting monsters as soon as you leave lvl 1 but all skills are currently disabled and... unfortunately...
it seems it will stay that way!
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Post Post #704 (ISO) » Sat Jul 06, 2019 1:49 pm

Post by the worst »

Gna conserve MP a little

Fireball delta
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1
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Post Post #705 (ISO) » Sat Jul 06, 2019 1:49 pm

Post by the worst »

Also welcome Mr. Fishy! <3
who's scum? i haven't read up yet but like, it's me
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Post Post #706 (ISO) » Sat Jul 06, 2019 1:58 pm

Post by Not Known 15 »

Well, no chance for a tornado then...
Fire at Delta
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3
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Post Post #707 (ISO) » Sat Jul 06, 2019 2:14 pm

Post by Ircher »

Formerfish is leisurely going on a walk when he encounters a cave. Letting his curiosity get the better of him, he enters the cave and walks through several corridors and rooms including a giant room with a huge lit torch at each of its corners. It is at this time that he hears the sounds of spells rituals being chanted from deeper within the cave. Formerfish also notes that he forgot to bring a weapon with him. Nonetheless, he continues down the cave, sprinting at this point. At last, he reaches the group of adventurers and slimes, and he makes a simple circular gesture with his hands while shouting a single word. A single translucent wisp appears. He points at Delta, and the wisp goes flying in that direction. **Delta has
5/18
HP left.**

the worst performs a more intricate ritual that involves much more chanting and movement. Soon, his hands glow a bright red, and he points towards Delta. A red light sears Delta. **Delta has
3/18
HP left.**

Not Known 15 casts the spell "Fire" and sends it flying towards Delta as well. **Delta has
1/18
HP left.**
---
Beta attacks the worst.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (3) = 3


Charlie spits a silver object at Cerberus v666.
Original Roll String: 1d6+1
1 6-Sided Dice: (5)+1 = 6

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Delta attacks Formerfish.
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

---
inspiratieloos is no longer stunned.
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Post Post #708 (ISO) » Sat Jul 06, 2019 2:18 pm

Post by Ircher »

the worst does not see Beta coming, and the slime makes prolonged contact with his skin. He feels dizzy afterwards.
the worst is stunned for one round.
**the worst has
5/20
HP left.**

Cerberus v666 was not expecting an attack to come his way, and the silver object hits him in the forehead. Noticing that it looks like a coin, he picks it up and places it in his pocket. **Cerberus v666 has
16/20
HP left.**

Delta touches Formerfish then decides to rejoin its fellow slimes. **Formerfish has
7/10
HP left.**
---
Current Monster Statuses
(Threshold 3)
(5) Alpha : Orange Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(5) Beta : Orange Slime : HP =
7/12
| Attack = 1d6 | Defense = 0d2
(5) Charlie : Silver Slime : HP =
12/15
| Attack = 1d6 | Defense = 1d2 | 2 CD
(5) Delta : Slime : HP =
1/18
| Attack = 1d6 | Defense = 0d2

Active Battle Effect #1: Players may not use normal attacks or skills.
Exception: If a new player joins, they may perform a normal attack that deals 1d2 damage.
Active Battle Effect #2: Players require and use one less mana to cast spells.
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Post Post #709 (ISO) » Sat Jul 06, 2019 2:21 pm

Post by Formerfish »

Maybe I take a shot at KOing Delta?
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Post Post #710 (ISO) » Sat Jul 06, 2019 2:22 pm

Post by Formerfish »

Wait,
@Mod Can I even attack like that again?
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Post Post #711 (ISO) » Sat Jul 06, 2019 2:28 pm

Post by Ircher »

Yeah, you can.
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Post Post #712 (ISO) » Sat Jul 06, 2019 2:29 pm

Post by Formerfish »

Is that like the only way I can attack right now?

Can I look around the cavern at all to see if there is something lying around?
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"Getting lost in the details of nothing..."

"FF, you're a dick, but you don't hit below the belt. So you're a dick about finding scum, not hurting the people who are playing the game. That's acceptable dickary." MaryJoLisa

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Post Post #713 (ISO) » Sat Jul 06, 2019 2:34 pm

Post by Ircher »

I mean, that would be the smart thing to do if this was say a real adventure, but no, this fight was meant to be done using player spells only.

Contrary to what Not Known 15 believes, y'all will get your weapons back. SoonTM.
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Post Post #714 (ISO) » Sat Jul 06, 2019 2:36 pm

Post by Formerfish »

ok, thanks.

I just read that its only 3 actions a round, my bad for jumping in there like that.

Ill do what you guys tell me to.
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Post Post #715 (ISO) » Sat Jul 06, 2019 3:06 pm

Post by Formerfish »

Do you wait for all 3 actions to be made to run them all at once, or do you do them as they come?
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"FF, you're a dick, but you don't hit below the belt. So you're a dick about finding scum, not hurting the people who are playing the game. That's acceptable dickary." MaryJoLisa

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Post Post #716 (ISO) » Sat Jul 06, 2019 3:13 pm

Post by Ircher »

I wait for all 3 actions. Though there is also a 24h ruling in which case I end the round early. (I have yet to have to invoke the 24h rule, but y'all have cut it close a few times.)
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Post Post #717 (ISO) » Sat Jul 06, 2019 3:14 pm

Post by the worst »

Fishy, you should go for the kill on Delta. :>
Fireball Beta
Original Roll String: 1d3 (STATIC)
1 3-Sided Dice: (2) = 2
who's scum? i haven't read up yet but like, it's me
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Post Post #718 (ISO) » Sat Jul 06, 2019 3:15 pm

Post by the worst »

Ahhh pedited
Original Roll String: 1d3 (STATIC)
1 3-Sided Dice: (3) = 3

Invalid because stunned.
~Ircher
Last edited by Ircher on Sat Jul 06, 2019 3:22 pm, edited 1 time in total.
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Post Post #719 (ISO) » Sat Jul 06, 2019 3:16 pm

Post by Ircher »

And you're stunned unfortunately the worst.
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Post Post #720 (ISO) » Sat Jul 06, 2019 3:18 pm

Post by Formerfish »

I look around trying to find something in the cave, anything I can use as a weapon. The light is so dim that other than the strange bioluminescence the... Blobs? are exhibiting, nothing can be seen. Fish takes one step back, and aims for what he hopes is the nuts and kicks with all his might.

Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
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"Getting lost in the details of nothing..."

"FF, you're a dick, but you don't hit below the belt. So you're a dick about finding scum, not hurting the people who are playing the game. That's acceptable dickary." MaryJoLisa

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Post Post #721 (ISO) » Sat Jul 06, 2019 3:24 pm

Post by Ircher »

Since I'm assuming that's at Delta who has 1 HP anyway, I'll accept that even though the active battle effects statw that you should use 1d2. (I guess that's where the confusion lies?)
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Post Post #722 (ISO) » Sat Jul 06, 2019 3:24 pm

Post by Formerfish »

That was delta im kicking in the jimmies.
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Post Post #723 (ISO) » Sat Jul 06, 2019 3:25 pm

Post by Formerfish »

Nah, im just a moron and dont ever use dice
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Post Post #724 (ISO) » Sat Jul 06, 2019 3:25 pm

Post by Formerfish »

Is 4 good? I can roll again?
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