Super Mario Maker 2:

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Super Mario Maker 2:

Post Post #0 (isolation #0) » Sun Jun 30, 2019 9:14 am

Post by Haschel Cedricson »





Super Mario Maker 2 is out, and while I didn't play Super Mario Maker 1 I am having a blast with this. This thread is for sharing your own levels, talking about cool levels you've seen, sharing construction techniques, and anything else related to Super Mario Maker 2.

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Post Post #1 (isolation #1) » Sun Jun 30, 2019 9:16 am

Post by Haschel Cedricson »

To start things off, I have made two levels so far. Neither of them is super amazing but I had fun making them.

Remember the Path!
MGP-SV2-MTF


My first idea I had as soon as I bought the game. It looks like a troll level, but there are indeed clues on which way to go!

Big Bob-bombs on the Summit
TRV-H1M-X1H


Based on the Big Bob-bomb Battlefield from Super Mario 64.
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Post Post #2 (isolation #2) » Mon Jul 01, 2019 6:43 pm

Post by Haschel Cedricson »

Okay, I know more people than just me have SMM2. I'd rather not shout my levels into a void.

That being said, here's something I made tonight that I'm proud of:
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Post Post #5 (isolation #3) » Wed Jul 03, 2019 3:08 pm

Post by Haschel Cedricson »

Reviews of some Scummer levels!

Slushie Berry Forest
WJG-KJV-GDG


Oh my god this is a beautiful level. The vines, the trees, the way the platforms are set up, this is definitely the best-looking SMB3 snow level I've seen. I love that the red coins aren't mandatory, but if you collect them you get a special bonus. Great, great level.

Jolly Jelly Reservoir
WQM-LJB-PCG


Ranmaru really has the aesthetics down; wonderful use of the semisolid platforms to make this water level feel nothing like the featureless lake most water levels resemble. The difficulty seemed really easy, especially compared to the other two offerings, but not in a way where my intelligence felt insulted. Another fine job.

Murky Marsh
919-BHB-1NF

I died to the giant Cheep Cheep far more times than I should have. 0/5 stars.

No but seriously this is a good mix of platforming and shell-surfing.

Another forum I post on is doing weekly level design jams, where a theme is announced Monday and we have until Friday to make a level fitting that theme. Here's my submission for the first theme, which is "Yes Switch":

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Post Post #8 (isolation #4) » Tue Jul 09, 2019 5:20 pm

Post by Haschel Cedricson »

Starlight Shells was really cool! It took me way longer than it should have to figure out that music block thing.

I have a few new levels myself!

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Post Post #16 (isolation #5) » Tue Dec 17, 2019 7:53 pm

Post by Haschel Cedricson »

In post 14, vonflare wrote:Try out my dastardly difficult puzzle/precision level:

L1P-V93-Q9G
Well, I got to the hidden Podoboo and now I need a break before I try again.

In the meantime here's what I've been up to:

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Portobello Pyramid
TJ1-4YN-K1H


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HCM: Snowball Fight!
55V-XGF-0NF
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Post Post #18 (isolation #6) » Thu Dec 19, 2019 10:19 pm

Post by Haschel Cedricson »

I can get the three coins but then I'm stuck. Is if possible to get the second red coin without losing your Mushroom?
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Post Post #20 (isolation #7) » Fri Dec 20, 2019 7:31 am

Post by Haschel Cedricson »

Spoiler: Here's what I do
Get the mushroom in the block, lose it to the Piranha/Saw in the process of getting the P-Switch. Wait until 470 seconds are left and get the second mushroom that drops. Hit P-Switch and leap over lava. Dodge the first Thwomp, jump on its head (losing mushroom) and ride it to the block/coin before the P-Switch expires and get the second coin. Dodge Thwomps, go through one-way gates, and enter door. Jump immediately to make block appear and kill Thwomp a second before it kills me. Make my way over to donut block, go back and activate second P-Switch by the coin. Ride donut block down, go through P-Door, get star, kill two Thwomps, wait for star to wear off, ride third Thwomp to get coin.

Now I'm stuck because if I go through the door again the Thwomp will respawn and since I've already activated the hidden block I will die.
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Post Post #22 (isolation #8) » Fri Dec 20, 2019 10:09 am

Post by Haschel Cedricson »

Ah, I thought about the first spoiler but rejected it because I didn't think about the second spoiler.

Third spoiler confuses me but let me try the first two things tonight and see where they take me.
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