In post 121, Ircher wrote:In order from most favored to least favored setup:
1. The Four Seasons (Ircher): First of all, it is my own setup. Though it may be swingy, I really like the choose your neighbors-type mechanic in it. It also reminds me of another game I played here that actually did feature that part of the mechanic.
2. Group Investigation (Cinnamon): While a simple setup, I like the idea.
3. Take Two (mith): It's an interesting setup, though it may be a little frustrating since there are no flips.
4. Open Box of Silver (Irrelephant11): I think it's a cool setup, and I like how you model it after a series of closed games. That said, I don't think randomness is that great of a thing, and I also think watcher abilities tend to lead setups that swing too wildly against scum. Jailkeeper is also apparently a strong power to give out as well, so I think the balance of the setup may significantly favor town.
5. 1 of N/2 + 1 (OkaPoka): Having played Liars and Millers by Psyche, which was very similar to this, I'd say this mechanic is pretty fun. The only concern I have is again balance--in Liars and Millers, the setup swung wildly in town's favor. This version seems to be even more swingy especially the longer people wait on doing this power.
6. Dance Party Mafia (Carl Tuckerson): The setup seems interesting, but not one that I'd personally like to play.
7. Don't Gooch Your Neighbor (Boonskiies): This seems like a wild and fun setup, but I'm not sure I fully understand it. If I did, this setup would probably have been higher in my list.
8. Descent Into Madness Mafia (popsofctown): I think the mutation mechanic is rather novel and interesting, but only to the one who manages to acquire it. I'm also not sure about the setup's balance.
9. Divide and Conquer (Skygazer): A simpler setup that seems to be balanced. (It's a lot less fun though when scum get to choose neighborhoods.)
10. Pick a Neighbor (chennisden): While I think the mechanic is sorta interesting, this looks more or less like 10:3 mountainous, which is definitely not a balanced setup.
11. Job Application (Oversoul): This setup doesn't look balanced at a glance. It also didn't interest me that much, sorry!
12. Soul Gem Mafia (TemporalLich): While I like the mechanic, this setup is basically 7-2 mountainous, and the site as a whole agrees that pure mountainous setups are bad.
13. Council Infilitration (Not Known 15): While you tried your best to shorten it down, it is still too long and complicated for me to really even try to understand it. I could if I had unlimited time, but I do not. Furthermore, I think that will be a large problem when running the setup in practice--people will not understand how it works because it is so long and so complicated.