[CHALLENGE] July Challenge

This forum is for discussion of individual Open Setups, including theoretical balance.
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Cinnamon
Cinnamon
Goon
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Cinnamon
Goon
Goon
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Joined: May 17, 2019

Post Post #67 (isolation #0) » Thu Jul 11, 2019 7:26 pm

Post by Cinnamon »

Group Investigation
13 Players
(not entirely sure what playercount this would work best at)

10 Vanilla Town

3 Mafia Goons


This is a mountainous game with one twist. Each night, if there is a lynch, all players that voted for the lynch are put into a neighborhood and all players that did not vote for the lynch are put into a separate neighborhood.

Each player then submits a name (privately by PM) of a player they wish to investigate, and may choose themselves.

If all players in a neighborhood chose the same player, the alignment of that player is revealed in that neighborhood at the start of the day. If town, that player is protected from night kills both that night and the following night. All neighborhoods are only for that night and are locked upon the start of the day.

This effect lasts until there is only one mafia goon left, at which point the game returns to regular mountainous.

Thought it would be fun to do one of these, let me know how it looks. Not positive this ratio is best for balance.

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