Agree with everything here. The placing two mages (3 if you have a grey) is stronger than the shadow aspect. I honestly don't see it researched above the first level unless someone is chasing purple points, it's just all about the double/triple place. And strongly agree with the mana costs - they look cool, but they get used on the fifth of never because you've already spent 5 gold and a buy and an intellect and some wisdom and some research and now you need to pay a fortune in mana. The effect would have to summon Bender with a platter of Whiskey bottles at that point.The purple legendary spellbook is pretty obviously the best of the bunch for that first spell, yeah. Not even because of the shadowing, but because it places two mages to begin with. It could probably cost 3 mana instead of 2... although I'd be more in favor of reducing the cost of the more destructive spells. You've already gone out of your way to get a legendary spell; you should be allowed to have fun.
TBH I feel like most of the mana costs above 3 could be reduced by 1 and the game would be more fun. No one is actually going to use those 6-cost spells, m8.
I really think that not putting Planar A and Mysticism A in the same game is simply healthier.
Maybe the solution is Purple B, Mysticism A? Or B side both? TBH B side mysticism is WEIRD. It's either fairly pointless or totally broken and there doesn't seem to be a middle ground.
They don't, but then you effectively have one yellow mage. 1 Orange > 2 Orange mages, and that means that basically everyone else has a better number of technomancers than the actual technomancers. Our meta usually has everyone grab a technomancer, meaning orange only feels special in that they're like half a student council with no merit badges.My copy of the game is out in the car but I'm pretty positive that the scientology mages don't actually require you to spend to place. It is true that you don't really need more than one except in extreme cases, but then again using the ability once per round is already strong.
Lexi didn't make many mistakes - I think it split 6/4/1/1 in votes. And she had those 6 locked.My last game was 2P and this spell flipped up midway through round 1 (because I used my orange research to grab a spell midround). Of course, my opp got it with their orange. The board had Mark scarcity.
We agreed after the game that the other person played p.badly because I only lost 6-6 by the Influence tiebreaker.