[CHALLENGE] August Challenge (small update)

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #1 (isolation #0) » Mon Aug 12, 2019 6:33 am

Post by popsofctown »

No semi-opens?
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #3 (isolation #1) » Mon Aug 12, 2019 6:59 am

Post by popsofctown »

The Mask of Truth and the Bow of Justice

2 Mafia Goons
1 Informed 2-Shot Dayvig (X is cop)
1 Informed 2-Shot Cop (Y is dayvig)
6 Vanilla Townies.


Is this banned because the dayvig is both informed and a dayvig?
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #9 (isolation #2) » Mon Aug 12, 2019 9:46 am

Post by popsofctown »

Surely Unjester Bomb is a new combination role? Are those running amok in the normal queues somewhere I missed?? That seems less ambiguous.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #11 (isolation #3) » Mon Aug 12, 2019 10:21 am

Post by popsofctown »

Only One Worth Loving

1
Bride Raijin
(receives Vanilla townie role PM)
1
1-shot Vanilla Cop
(does not get a VT result on Bride Raijin)
6
Informed Vanilla Townies
(mith is Vanilla Cop)
2
Mafia Informed
(popsofctown is Bride Raijin)

Mafia cannot target their shots at Bride Raijin. If mafia vote together to mislynch Bride Raijin, two VTs become Bride Raijins at random, and the mafia is informed who they are. If all VTs are depleted it is possible for the Vanilla Cop to also be a Bride Raijin.

Any player, except the Vanilla cop, can propose to another player. If the other player accepts, they will both become lovers. If the proposee was Bride Raijin, the mafia will become lovers, and Bride Raijin will become targetable. No one will be informed of this, and the mafia can still propose to players, including eachother, their lover relationships just won't actually be enacted. Bride Raijin always flips Vanilla Townie.

If there are not two mafia alive when Bride Raijin accepts a proposal, town immediately wins.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #14 (isolation #4) » Mon Aug 12, 2019 12:00 pm

Post by popsofctown »

Only One Worth Loving 1.2

1
Bride Raijin
(receives Vanilla townie role PM)
1
1-shot Vanilla Cop
(does not get a VT result on Bride Raijin.)
6
Vanilla Townies

2
Mafia Goons


The mafia, as a faction, are informed of Bride Raijin's identity night 0. Mafia cannot target their shots at Bride Raijin. If mafia vote together to mislynch Bride Raijin, two VTs become Bride Raijins at random, and the mafia is informed who they are. If all VTs are depleted it is possible for the Vanilla Cop to also be a Bride Raijin.

Any player, except the Vanilla cop, can propose to another player. If the other player accepts, the proposer becomes the lynch of the day unless the propose was Bride Raijin. If the proposee was Bride Raijin, Bride Raijin and the proposer will become lovers, the mafia will become lovers, and Bride Raijin will become targetable. No one will be informed of this, and the mafia can still propose to eachother. Bride Raijin always flips Vanilla Townie.

If there are not two mafia alive when Bride Raijin accepts a proposal, town immediately wins.




_______________
This is better. In my brain it was a rolecop which was why I had to make townies informed. But now I realize actually using a Vanilla Cop is a good idea.
Oh and tried to fix leashing the loverizing. I might take the loverizing stuff out entirely I'm not sure what it adds. I have the wincon thing for setup validity.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #15 (isolation #5) » Tue Aug 13, 2019 5:58 am

Post by popsofctown »

The Evil of the Mob

1
Incorrigible Youth
(Receives Vanilla Town Role PM, flips Vanilla Town)
7
Vanilla Townie
2
Informed Werewolf Lovers
(popsofctown is such an Incorrigible Youth)

When a mislynch is achieved, the players on the wagon lose their votes the following day. They go into a shared pool from which any player can snap one up and be a double voter for the day (unless he or she is voteless). This effect doesn't trigger if 1 scum was on the previous lynch, and this effect would endgame the town, but the effect does trigger if 0 scum was on the previous lynch, and this effect would endgame the town.

When two players are mislynched with 0 mafia participating on the wagon, the mafia immediately wins. Mislynching the Incorrigible Youth does not count towards this effect.

Not all monsters fight with teeth and claws
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #18 (isolation #6) » Wed Aug 14, 2019 9:54 am

Post by popsofctown »

I would be surprised if I saw any kind of multiball win a monthly challenge.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #20 (isolation #7) » Thu Aug 15, 2019 9:00 am

Post by popsofctown »

"Assassins in the palace but not quite"?
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #28 (isolation #8) » Thu Aug 15, 2019 7:49 pm

Post by popsofctown »

The beauty of the setup is how low he got the player count, though.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #31 (isolation #9) » Fri Aug 16, 2019 4:57 am

Post by popsofctown »

You could try to argue shared vigs aren't new because it's a pretty popular concept in theme games.. but yeah.

This is my least favorite set of challenge parameters yet.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #32 (isolation #10) » Mon Aug 19, 2019 5:33 am

Post by popsofctown »

Is smalltown "fully open"?
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #43 (isolation #11) » Mon Aug 26, 2019 8:39 am

Post by popsofctown »

I want to love Jingle's setup
But he has corrupted it with the W word
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #45 (isolation #12) » Tue Aug 27, 2019 6:20 am

Post by popsofctown »

No

The worst role in all of mafia
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #48 (isolation #13) » Tue Aug 27, 2019 1:59 pm

Post by popsofctown »

In post 47, Jingle wrote:Watcher doesn't seem bad considering it can act once. Ever.
But it has doubled payoff since it's a flag setup.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #50 (isolation #14) » Tue Aug 27, 2019 5:31 pm

Post by popsofctown »

I admittedly totally missed the scum inventor.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #51 (isolation #15) » Thu Aug 29, 2019 10:12 am

Post by popsofctown »

In post 42, TemporalLich wrote:
Cyan Flag
6 players


2 Mafia Goons

1 Town Doctor

3 Linked 1-shot Deathproof Townies (blocks one lynch or nightkill as a whole group)


This setup has a standard day/night cycle.

Town wins if the Mafia factional kill fails because of the Doctor (which takes precedence over DP) or all Mafiosi die.

Mafia wins if they achieve parity.

Scum have daytalk and multitasking.
Not exactly a Flag setup but it looks like one I guess. Alternative setup name: Exalted Doctor

I'm still worried this setup is townsided after replacing the JK with a Doc.
This looks like a great micro.

I feel really weird about being asked to rank setups later and rank a great micro against a good mini

It's like being asked to award Oscars to feature films and short films in the same category it's just so weird.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #57 (isolation #16) » Thu Aug 29, 2019 11:15 am

Post by popsofctown »

nsg teach me how to submit mostly mountainous setups in a way that causes Jingle to call them fascinating
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #60 (isolation #17) » Thu Aug 29, 2019 11:22 am

Post by popsofctown »

Maybe add unlynchable to the dog owner's characteristics and make dog gifting compulsory?

Is that broken? Brain too lazy right now.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #67 (isolation #18) » Tue Sep 03, 2019 7:20 am

Post by popsofctown »

Evil of the Mob will be my submission.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #68 (isolation #19) » Tue Sep 03, 2019 7:29 am

Post by popsofctown »

NMSA's post 39 does not meet the challenge requirements because it's missing "one of the following", but his post 35 does, so that should be voted on instead of post 39.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #71 (isolation #20) » Tue Sep 03, 2019 8:17 am

Post by popsofctown »

1: Evil of the Mob (popsofctown)


Will we at some point ban self voting? This one is a little less egotistical than usual, really, though, since it comes from me liking the Black Knight setup and attempting to emulate it.

2: Shoot Me (NK15)


I like a bloodbath larger game better than a micro, even if some of the micro designs here excite me more in terms of novelty. I don't see anything wrong with the shoot me setup, and the ability to create a sort of tree stump if the activated bulletproof is targeted well does make the setup pretty novel. I always love a setup with interesting elements where the interesting elements are not "investigate players, win even though you misread"

3: War Zone (Something_Smart)


Similar to NK15's but I find NK's more interesting.

4: Careful Who You Kill (callforjudgment)


I don't really want to play a setup with multiple 3rd parties, but if I do want to play a setup with multiple third parties, I think I want to play this one.

There's some strategy involved in leashing the vig onto players who are associatively scummy versus lynching people who are independently scummy.

The 1:1:1 resolution is appealing.

5: Dayvigs and Godfathers (OkaPoka)


Dayvigs are just great for marathons. This would be higher if it didn't have a Godfather-flag because I like designs where either scum can deepwolf better. But it is hard to balance a micro without stuff like Godfather-flag, which is to say, this would be higher if it weren't a micro :X .

6: Guard dog (northsidegal)

It's kind of boring to me but not messed up like the ones below. The shoot your teammate thing is cool but how many runs of the setup does it take before this doesn't play out mountainous?

7: Greedy Inventors (Jingle)


The setup is interesting. I'm halfsold on the watcher thing, but I dislike the Godfather-flag. I'm again aware that it's a necessary evil. Unlike OkaPoka's though this doesn't work great as a marathon.

8: NMSA Untitled 1


I think it'd be better with 1 dayvig.
People might have fun with this.
It's kind of obviously ridiculous.

9: Cyan Flag (TemporalLich)


Town winning off a doc protect upsets me too much. Jingle's watcher does the same thing but I think his has some no-kill gameplay going on that helps.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #73 (isolation #21) » Wed Sep 04, 2019 8:46 am

Post by popsofctown »

In post 72, Something_Smart wrote: Shoot Me (NK15) - Similar idea to mine, but I'm not as keen on it as pops is. Activated bulletproof feels bad if you waste it and even worse if you die with it, and the vig dying early kinda screws town over hard, but otherwise it's pretty reasonable.
I interpreted the activated BP as repeatable, it doesn't say 1-shot activated BP.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #75 (isolation #22) » Wed Sep 04, 2019 8:56 am

Post by popsofctown »

In post 74, Something_Smart wrote:Inventor by default hands out 1-shot powers.
I didn't know this.
Besides, there's no reason to make it "activated" if players are always just gonna use it every night. Would be worth clarifying if you get a chance though, NK15.
This is not true because a. There's a 1 night delay on how quickly the power takes effect, assuming inventor resolves before nightkill b. the scum can't multiact but VT and Vig are unencumbered by the role and that's part of the balance. c. If you are 100% so scummy you will be lynched tomorrow as town it is actually antitown to activate the BP. It acts like a govern, then.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #79 (isolation #23) » Thu Sep 05, 2019 6:39 am

Post by popsofctown »

In post 78, Something_Smart wrote:
In post 76, northsidegal wrote:
In post 72, Something_Smart wrote:If the dog is hit it will never be passed which essentially creates a bulletproof IC, which is meh.
(just want to say that part of the reason that i wanted to name it "double bluff" is because i still think that even if the dog was hit once the player might try to pass it and WIFOM scum)
Right. But that seems like a bad play because scum have nothing to lose by hitting the dogged player a second time right before LYLO, unless they have a bunch of people they really want gone.
That just makes it the most weakly positioned goblet of wine, but it's therefore necessarily still a valid choice.

Doesn't seem relevant enough to namesake the setup.
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #93 (isolation #24) » Tue Sep 10, 2019 3:54 am

Post by popsofctown »

The last time northsidegal got to pick setup requirements things got so out of hand I started moderating mafia games

I find it too fearful to contemplate what might happen were she given that power again
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #98 (isolation #25) » Tue Sep 10, 2019 10:19 am

Post by popsofctown »

cfj trick everyone into redesigning Role Call mafia
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"
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Post Post #102 (isolation #26) » Sun Oct 06, 2019 10:52 am

Post by popsofctown »

In post 67, Cinnamon wrote:
Group Investigation
13 Players
(not entirely sure what playercount this would work best at)

10 Vanilla Town

3 Mafia Goons


This is a mountainous game with one twist. Each night, if there is a lynch, all players that voted for the lynch are put into a neighborhood and all players that did not vote for the lynch are put into a separate neighborhood.

Each player then submits a name (privately by PM) of a player they wish to investigate, and may choose themselves.

If all players in a neighborhood chose the same player, the alignment of that player is revealed in that neighborhood at the start of the day. If town, that player is protected from night kills both that night and the following night. All neighborhoods are only for that night and are locked upon the start of the day.

This effect lasts until there is only one mafia goon left, at which point the game returns to regular mountainous.

Thought it would be fun to do one of these, let me know how it looks. Not positive this ratio is best for balance.
This won a previous month, T-Bone, and then the user siteflaked. If you're going to run one of the setups it would be really cool for you to "adopt a foster child" and run this. Other recent winners are great setups but have advocates for similar designs still around with us, cinnamon's brilliance risks being lost to the aether. Strong consensus on balance
"Let us say that you are right and there are two worlds. How much, then, is this 'other world' worth to you? What do you have there that you do not have here? Money? Power? Something worth causing the prince so much pain for?'"
"Well, I..."
"What? Nothing? You would make the prince suffer over... nothing?"

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