Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #7075 (ISO) » Thu Aug 15, 2019 7:26 pm

Post by callforjudgement »

Assimilator


Starts out as a Survivor with a nightkill (treated as factional, like the Serial Killer's kill is). When the Assimilator successfully kills for the first time, their target is eliminated but does not flip (i.e. the flip is redacted/hidden), and the Assimilator gains their role and win condition (replacing the Survivor win condition). The Assimilator has full access to any Private Topics that the assimilated player did; if any of those topics were alignment-confirmed, the Assimilator's alignment is confirmed to the other players there.
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Post Post #7076 (ISO) » Thu Aug 15, 2019 7:27 pm

Post by callforjudgement »

Town Day 3 Day Vigilante
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Post Post #7077 (ISO) » Thu Aug 15, 2019 7:31 pm

Post by TemporalLich »

Replicant Multitasking Jack-of-all-Trades (Role Reroller, Vigilante)


You possess the following 1-shot abilities that you may use once at a time:

Role Reroller - You may target a player. That player's role but not alignment will be rerolled.
Vigilante - You may attempt to kill a player.

You may also perform the Replicant factional kill the same night.
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Post Post #7078 (ISO) » Thu Aug 15, 2019 7:32 pm

Post by callforjudgement »

Town Captain


Each Day, you may choose (by PM) a player and a target.
At the start of the Night, the chosen player will be told that a Captain directed their target, and told which target you chose for them. That night, that player may not choose anyone except the chosen target as a target for personal actions, and will be aware of this. (They can still use factional actions on other players; and can if they wish choose to no-action rather than using an action on the chosen target.)
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Post Post #7079 (ISO) » Thu Aug 15, 2019 7:34 pm

Post by callforjudgement »

Town Random Inventor


Each night, you may choose a player. They will be given a random invention. (The effect of the invention will be chosen by rolling on the Grand Idea Mafia thread until a role with a single active ability is found; that's the ability that the invention has. The invention recipient will normally know what the invention does, unless the role from which the invention was derived is not self-aware.)
Last edited by callforjudgement on Thu Aug 15, 2019 7:35 pm, edited 1 time in total.
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Post Post #7080 (ISO) » Thu Aug 15, 2019 7:35 pm

Post by callforjudgement »

2-shot Activated Bulletproof Townie
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Post Post #7081 (ISO) » Thu Aug 15, 2019 7:35 pm

Post by callforjudgement »

Reroll three times, combine the resulting roles into a single role


If any of the combined roles are particularly tied to a specific alignment, that determines the alignment of the combined role, otherwise take majority from the roles, or default to town if they all have different alignments.
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Post Post #7082 (ISO) » Thu Aug 15, 2019 7:39 pm

Post by callforjudgement »

Neutral Predictor


Each night, submit a list that specifies a target for every player.
If each player either a) targeted nobody or b) targeted the target you specified for them (even if they targeted other players as well), you win and leave the game.
If you are eliminated before winning, you get to make one more prediction the following Night; you win if it's correct, and lose if it's incorrect.
If you are alive at endgame, and have not won yet, you lose.
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Post Post #7083 (ISO) » Thu Aug 15, 2019 7:39 pm

Post by callforjudgement »

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Post Post #7084 (ISO) » Fri Aug 16, 2019 5:28 am

Post by funkybike1 »

Town Ninja Fruit Vendor
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Post Post #7085 (ISO) » Fri Aug 16, 2019 5:29 am

Post by funkybike1 »

Werewolf Ninja Fruit Vendor
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Post Post #7086 (ISO) » Fri Aug 16, 2019 5:31 am

Post by funkybike1 »

Anaphylactic Townie


You are unaffected by roles that involve food, e.g. a Fruit Vendor.
If you are poisoned by a Poisoner, you will die immediately and cannot be saved by any means.
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Post Post #7087 (ISO) » Fri Aug 16, 2019 5:40 am

Post by funkybike1 »

Mafia Universal Framer/Tailor


On each Night, you may target one member of the Mafia, which will appear as if they were a Vanilla Townie who took no actions to all investigative roles.
You may also target one player who is not a member of the Mafia, which will make them appear as if they were a Mafia Goon who targeted only the Mafia's factional kill target.
You may use neither, one, or both actions on any given Night.

If the Mafia do not have or do not use a factional kill, the Framer target's fake target will be a random player who died on that Night. If no players died, it will be a random living player.
If the Mafia have and use multiple factional kills, it is chosen randomly between those targets.
The "Universal" part of the role name is just to mess with rolecops and flips.
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Post Post #7088 (ISO) » Fri Aug 16, 2019 7:14 am

Post by funkybike1 »

Werewolf CPR Doctor
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Post Post #7089 (ISO) » Fri Aug 16, 2019 8:27 am

Post by TemporalLich »

Unassuming Werewolf 1-shot Vigilante


All roles that care about your alignment treat you as if you were Town-aligned.

Once in the game during night, you may attempt to kill a player.
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Post Post #7090 (ISO) » Fri Aug 16, 2019 9:09 am

Post by funkybike1 »

Serial Killer Bulletproof Strongman 1-Shot Lightning Rod


Not Multitasking, so cannot kill on the night they activate Lightning Rod. Not that they would want to.
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Post Post #7091 (ISO) » Fri Aug 16, 2019 9:12 am

Post by funkybike1 »

Serial Killer Backup Vigilante


SK kill is considered factional, Vig kill is not.
Can "inherit" unused shots from a X-Shot Vigilante if they are the first Vig to die.
If there is no Vigilante in the setup, they are a normal Serial Killer.
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Post Post #7092 (ISO) » Fri Aug 16, 2019 9:16 am

Post by funkybike1 »

Neutral Survivor


Modnote: All Town-aligned players are given a Night 3 Vigilante ability if this player survives to Night 2. All groupscum-aligned players are given a Night 3 Rolecop ability if this player dies on or before Day 2.
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Post Post #7093 (ISO) » Fri Aug 16, 2019 9:25 am

Post by TemporalLich »

Town Moderator 1-shot Factional Kill Enabler


While you are still alive, the moderator has a 1-shot factional kill.

Mod Note: This is an extremely bastard role. Include at your own risk!

That being said, it is best to reserve the moderator factional kill to rule breaches that do not require modkilling.
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Post Post #7094 (ISO) » Fri Aug 16, 2019 9:28 am

Post by funkybike1 »

Town Compulsive Inventor {Roleblocker, Cop, Nexus, Doctor, Jack Of All Trades{Roleblocker, Cop, Nexus, Doctor}}


JOAT is 1-shot of each ability as is normal. Cannot self-target, but can use their own invention if they receive one.
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Post Post #7095 (ISO) » Fri Aug 16, 2019 9:32 am

Post by funkybike1 »

Percentage Cop


Reroll for alignment.

On Night 1, 60% chance of a successful Sane investigation, 40% chance of a Naive innocent result regardless of the target.
On Night 2, 65%/35%. On Night 3, 70%/30%, etc.

If roleblocked, always receives no result even if the investigation failed.
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Post Post #7096 (ISO) » Fri Aug 16, 2019 9:36 am

Post by TemporalLich »

Cult Announcing Roleblocker


Each night, you may prevent a player from acting and inform them they were roleblocked.

-----

If anyone disagrees with the Moderator 1-shot Factional Kill Enabler here, I'm putting it in Worst Idea Mafia.
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Post Post #7097 (ISO) » Fri Aug 16, 2019 9:39 am

Post by funkybike1 »

Town Loud Role Cop


Mod Note: Insane. When investigating non-Vanilla, returns Vanilla. When investigating Vanilla, returns no result. When they would otherwise be roleblocked, is not roleblocked, but returns Jester on scum, Godfather on town, and Lyncher on pro-town 3P.
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Post Post #7098 (ISO) » Fri Aug 16, 2019 10:51 am

Post by callforjudgement »

Informed Neighbour
(90% chance of town, 10% of belonging to a groupscum faction; choose a groupscum faction that's present in the setup and as small as possible)

A random Town-aligned player becomes Neighbours with you. You are Informed that that player is town.
In post 7096, TemporalLich wrote:
Cult Announcing Roleblocker


Each night, you may prevent a player from acting and inform them they were roleblocked.

-----

If anyone disagrees with the Moderator 1-shot Factional Kill Enabler here, I'm putting it in Worst Idea Mafia.
You should put it in Worst Role Ideas regardless. It could do with more roles, but people started putting them here instead (when the two setups should logically be rather separate).
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Post Post #7099 (ISO) » Fri Aug 16, 2019 11:05 am

Post by TemporalLich »

Town Combined Fruit Vendor Messenger


Each night, you may send fruit to a player and have the moderator anonymously send that player a message of your choice (specified when you submit this action).

-----
In post 7098, callforjudgement wrote:You should put it in Worst Role Ideas regardless. It could do with more roles, but people started putting them here instead (when the two setups should logically be rather separate).
It's been added there, but not nullified to VT as of now.

Worst role ideas? - put your utterly terrible and unbalanced role ideas here.
Last edited by TemporalLich on Sat Feb 24, 2024 12:00 am, edited 1 time in total.
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