Level Up 2 - Finished

For completed/abandoned Mish Mash Games.
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Post Post #1600 (ISO) » Fri Aug 16, 2019 12:38 pm

Post by Formerfish »

That should kill hotel.

Gulf and Juliet still alive.
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Post Post #1601 (ISO) » Fri Aug 16, 2019 10:12 pm

Post by inspiratieloos »

Tornado Golf and Juliet
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
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Post Post #1602 (ISO) » Sat Aug 17, 2019 2:29 am

Post by James Brafin »

Aid inspir!
A new R2D game is in signups! Running Alpha v1.3 Link here: viewtopic.php?f=10&t=80343
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Post Post #1603 (ISO) » Sat Aug 17, 2019 4:35 am

Post by Ircher »

Generally speaking, like any other action with initiative, you must perform aid BEFORE the action threshold met. That said, I'll accept James Brafin's aid here this time around.

Jackal711 starts the round by slashing quickly at Hotel. His aim is a bit off, and he only cuts off a tiny portion of the slime. (1 so far on Hotel {1}.) Next, David loads his bow and shoots an arrow that nearly misses Hotel. (1 + 1 = 2 so far on Hotel {2}.) Growing rather impatient, Not Known 15 decides to dispatch Hotel himself. (2 + 6 - 1 = 7 so far on Hotel {3}.) The slime lets out a shrill noise as it shrivels up and dies. **Hotel is
dead
.**

James Brafin yells encouraging words to inspiratieloos. Then, inspiratieloos begins moving his hands in intricate ways and chanting words. Blue and white wisps form around him. He points towards Golf and Juliet sending tens of wisps in those directions. **inspiratieloos has
2/6
MP left.**
Golf and Juliet are stunned for one round.
**Golf has
6/20
HP left.** **Juliet has
14/25
HP left.**
---
James Brafin can use active skills again.

inspiratieloos can use active skills and friendship skills again.

Formerfish can use active skills again.

---
Current Monster Statuses
(Threshold 2/1)
(4) Alpha : Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Beta : Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Charlie : Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(4) Delta : Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(5) Echo : Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(5) Foxtrot : Slime : HP =
DEAD
| Attack = 1d6 | Defense = 0d2
(6) Golf : Slime : HP =
6/20
| Morale = 3/3 | Attack = 1d8 | Defense = 0d2
(6) Hotel : Slime : HP =
DEAD
| Morale = 3/3 | Attack = 1d8 | Defense = 0d2
(6) India : Tiny Slime : HP =
DEAD
| Morale = 3/3 | Attack1 = 1d4 | Attack2 = 1d3 | Defense = 0d2
(6) Juliet : Giant Slime : HP =
14/25
| Morale = 4/4 | Attack = 1d8 | Defense = 0d2 | 1 CD
---
The next round ends in (expired on 2019-08-18 15:35:34).
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Post Post #1604 (ISO) » Sat Aug 17, 2019 4:37 am

Post by inspiratieloos »

Speed Slash Golf
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1
Original Roll String: 1d4-2
1 4-Sided Dice: (4)-2 = 2
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Post Post #1605 (ISO) » Sat Aug 17, 2019 4:38 am

Post by inspiratieloos »

Someone aid me for a kill?
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Post Post #1606 (ISO) » Sat Aug 17, 2019 5:08 am

Post by Inferno390 »

Aid on Ins

I have 1 friendship with Ins
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Post Post #1607 (ISO) » Sat Aug 17, 2019 7:08 am

Post by James Brafin »

Does not provide friendship :(
A new R2D game is in signups! Running Alpha v1.3 Link here: viewtopic.php?f=10&t=80343
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Post Post #1608 (ISO) » Sat Aug 17, 2019 8:58 am

Post by Inferno390 »

Sad
"Do I have permission to....refute some of the bs that Inferno just spewed out?"--TywinL

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Post Post #1609 (ISO) » Sat Aug 17, 2019 9:46 am

Post by Formerfish »

I could double slash golf?
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Post Post #1610 (ISO) » Sat Aug 17, 2019 11:04 am

Post by inspiratieloos »

Golf is dead.
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Post Post #1611 (ISO) » Sat Aug 17, 2019 11:05 am

Post by inspiratieloos »

Double slashing Juliet should be fine though.
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Post Post #1612 (ISO) » Sat Aug 17, 2019 11:13 am

Post by Formerfish »

In post 1611, inspiratieloos wrote:Double slashing Juliet should be fine though.
Cool. As a lvl 4 how would I double slash? I don't think I've done this one yet.
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Post Post #1613 (ISO) » Sat Aug 17, 2019 11:14 am

Post by inspiratieloos »

It says what your dice are with your name in the OP, double slash is 2 times your normal attack with the second at -2.
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Post Post #1614 (ISO) » Sat Aug 17, 2019 11:24 am

Post by Ircher »

In post 1612, Formerfish wrote:
In post 1611, inspiratieloos wrote:Double slashing Juliet should be fine though.
Cool. As a lvl 4 how would I double slash? I don't think I've done this one yet.

Code: Select all

[dice]1d6[/dice]
[dice]1d2[/dice]

[dice]1d6[/dice]
[dice]1d2-2[/dice]
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Post Post #1615 (ISO) » Sat Aug 17, 2019 11:27 am

Post by Formerfish »

In post 1614, Ircher wrote:
In post 1612, Formerfish wrote:
In post 1611, inspiratieloos wrote:Double slashing Juliet should be fine though.
Cool. As a lvl 4 how would I double slash? I don't think I've done this one yet.

Code: Select all

[dice]1d6[/dice]
[dice]1d2[/dice]

[dice]1d6[/dice]
[dice]1d2-2[/dice]
Thank you. I would have ended up doing it wrong the way I was about to do it.

Double slash Julie
Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d2-2
1 2-Sided Dice: (1)-2 = -1
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Post Post #1616 (ISO) » Sat Aug 17, 2019 11:06 pm

Post by inspiratieloos »

6 HP left
Let's see what David does:
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
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Post Post #1617 (ISO) » Sat Aug 17, 2019 11:07 pm

Post by inspiratieloos »

1 HP left, an aid on Formerfish or David will kill it.
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Post Post #1618 (ISO) » Sat Aug 17, 2019 11:57 pm

Post by inspiratieloos »

Or a normal attack by anyone who rolls 2 dice would work as well.
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Post Post #1619 (ISO) » Sun Aug 18, 2019 1:06 am

Post by James Brafin »

Let''s do an aid and I'll double-slash the big slime. Agreed?
A new R2D game is in signups! Running Alpha v1.3 Link here: viewtopic.php?f=10&t=80343
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Post Post #1620 (ISO) » Sun Aug 18, 2019 1:46 am

Post by the worst »

aid mr. fishy
(assuming this works)
who's scum? i haven't read up yet but like, it's me
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Post Post #1621 (ISO) » Sun Aug 18, 2019 2:09 am

Post by Not Known 15 »

Attack Golf

Original Roll String: 2d4
2 4-Sided Dice: (3, 2) = 5


... just in case the aid doesn't count.
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Post Post #1622 (ISO) » Sun Aug 18, 2019 6:37 am

Post by James Brafin »

Nice job everyone :)
A new R2D game is in signups! Running Alpha v1.3 Link here: viewtopic.php?f=10&t=80343
Get to know a handsome potato: viewtopic.php?f=61&t=76837
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Post Post #1623 (ISO) » Sun Aug 18, 2019 8:31 am

Post by Ircher »

inspiratieloos starts off the round by slashing quickly at Golf. Inferno390 shouts encouraging words to inspiratieloos increasing the attack's power. (6 so far on Golf {1}.) **Golf is
dead
.

the worst whispers some words to Formerfish. Then, Formerfish slashes twice at Juliet, taking moderate-sized chunks of the slime with each blow. (6 + 4 = 10 so far on Juliet {1}.) Next, David loads his bow and fires it at Juliet, killing the slime. (10 + 5 = 15 so far on Juliet {2}.) **Juliet is
dead
.** Not noticing the slime is already dead, Not Known 15 slashes at thin air.
---
Party Experience:

Base XP = 1 * 4 + 1 * 2 + 1 * 2 + (2 + 2) = 12 XP
XP Adjustment = 0 XP
Average Enemy Level = (4 * 4 + 5 * 2 + 6 * 2 + 6 + 6) / 10 = 5.0
Number of Participants = 11
XP Awarded Per Participant = 1.1 XP at Level 5.0.

(5) Not Known 15 gains 1 XP. Not Known 15 stays at level 5.
(2) tris gains gains 3 XP.
tris levels up from level 2 to level 3!

(6) the worst gains 1 XP. the worst stays at level 6.
(5) James Brafin gains 1 XP.
James Brafin levels up from level 5 to level 6!
You may reallocate your stat point.
(4) Formerfish gains 2 XP.
Formerfish levels up from level 4 to level 5! Please choose a specialization path at your earliest convenience.
You may reallocate your stat point.
(5) Jackal711 gains 1 XP. Jackal711 stays at level 5.
(6) Cerberus v666 gains 1 XP. Cerberus v666 stays at level 6.
(6) inspiratieloos gains 1 XP. inspiratieloos stays at level 6.
(5) Inferno390 gains 1 XP.
Inferno390 levels up from level 5 to level 6!
You may reallocate your stat point.
(5) Gamma Emerald gains 1 XP. Gamma Emerald stays at level 5.
---
(4) David gains 2 XP. David stays at level 4.
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Post Post #1624 (ISO) » Sun Aug 18, 2019 8:32 am

Post by Ircher »

And with that, the game is over for the time being. That being said, the next time I start this up, you will be able to import your character from this game. Thank you for playing and have a good rest of the year.

Edit: Also, if anyone wants to run a variant of the game, you are free to do so. My only request is that you acknowledge where you got the idea from.
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