Theme Test Market

This forum is for discussion related to the game.
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Post Post #3140 (isolation #0) » Thu Aug 25, 2011 2:29 pm

Post by Oversoul »

Twistedspoon wrote:
Hoppster wrote:Glork actually ran a Haiku Mafia: http://www.mafiascum.net/archive/viewtopic.php?t=4745

Then again that was over 4 years ago, so you'd probably be okay. :P

forget that then

I have high ambitions and If it wasn't groundbreaking then then I doubt It will be now

I like to be original

ty for saving me some embarrassment there


If you're doing it for prestige, you're doing it for the wrong reasons.
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Post Post #3186 (isolation #1) » Mon Sep 19, 2011 8:54 am

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In post 3186, Ythan wrote:Baccano! Mafia? It lends itself so well to the game, I think. Maybe in three parts, in that case maybe minis even. Anyone?


Hiraki would most likely prein for all of those. :P He likes that anime.
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Post Post #3198 (isolation #2) » Sun Sep 25, 2011 8:45 am

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In post 3195, Seraphim wrote:Would anyone be interested in a uPick where players choose a title and then write a story, sort of like Canterbury Tales? The story and the title would tie into their overall role and the various stories would be used in modscenes and vote counts and the like. The game would focus on creativity as obviously the more creative you are in writing your story, the more interesting of role you would probably get.


I am interested in that. Sounds very unique.
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Post Post #3265 (isolation #3) » Thu Nov 03, 2011 4:25 am

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In post 3264, Seacore wrote:
In post 3262, Tragedy wrote:Assuming that Town A would win and leave the game after lynching Mafia A, it'd be easier to distinguish who's Town A/B and who's Mafia A/B at that point.

It benefits both Town B and Mafia B, but mostly Mafia B.


You're correct. Mafia B go from knowing who is in their team to knowing who is the enemy. But that's not so much advantaging Mafia B as much as giving them the usual Mafia advantage.

The trick will be balancing it from the beginning, who it advantages most halfway through the game will depend on how people are playing.. which is mostly a good thing.

Anybody interested in writing this with me? I see it as a Large Theme.


Would you be running it at as a large theme, with vanilla roles (similar to Prozac's Basic games?) or will you be adding in flavor and the like with unique roles and such? I am kinda interested in doing something with this, it is an interesting idea that I've had myself, but I have never modded or reviewed anything so... :P
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Post Post #3641 (isolation #4) » Fri Nov 23, 2012 9:01 pm

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You know... For all the LoL players on this site, no Mafia game has been run with that as a theme.
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Post Post #3696 (isolation #5) » Wed Dec 19, 2012 12:46 pm

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Zor, what are you trying to accomplish with the once per 48 hours rule? Preventing mass spam?
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Post Post #3741 (isolation #6) » Wed Jan 09, 2013 4:37 pm

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In post 3725, Klick wrote:I just had the idea for Mafia Mafia Mafia (not bound to that name). Basic idea is that there is a Town, a big Mafia, and then a smaller Usurper group within the Mafia. Sort of an inception mafia of sorts.

Been done before? If not, would anyone be interested in it?


ReaperCharlie's Metropolis games
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Post Post #3877 (isolation #7) » Sun May 26, 2013 10:03 am

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Did you and Vi completely cancel the Skyward Sword game you were supposed to run so long ago? :| I was looking forward to that cause Zelda and you two being mods and all.
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Post Post #3976 (isolation #8) » Thu Dec 05, 2013 3:58 pm

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But never like this!
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Post Post #4255 (isolation #9) » Wed Aug 19, 2015 6:29 am

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Yay glork
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Post Post #4758 (isolation #10) » Fri Sep 06, 2019 3:17 pm

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:eek: How big of a scumteam are you gonna have that there is a team of traitors? :eek:
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