Nomic

For completed/abandoned Mish Mash Games.
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Post Post #1 (isolation #0) » Wed Sep 04, 2019 2:05 pm

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in
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Post Post #6 (isolation #1) » Thu Sep 05, 2019 3:17 pm

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Before we get started, I think our Nomic society should establish a few founding value(s) that we can base some of our decisions on~ (like a purpose~)

My suggested values/goals for this society are:
1) Our society should keep people invested into the society for the long-term
2) Our society should promote healthy growth of playerlist
3) Our society should allow for specific people to drop out without damage
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Post Post #21 (isolation #2) » Sat Sep 07, 2019 11:47 am

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VOTE: nay

I join Inferno in thinking this is a terrible idea.
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Post Post #23 (isolation #3) » Sat Sep 07, 2019 12:01 pm

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Is that an official amendment to your bill?

Also skitter appears to be busy irl so lets make our own starting rules~ We should have the consent of everyone who in'd to make these rules
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Post Post #25 (isolation #4) » Sat Sep 07, 2019 12:14 pm

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VOTE: Nay

Still don't think this is a good idea. We would need a bureaucracy to count the number of non-double votes and the idea of having votes be tied to activity seems like a barrier to new players.
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Post Post #26 (isolation #5) » Sat Sep 07, 2019 12:18 pm

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These are the Allomancer ruleset:
R101: Authority of Rules
All players must always abide by all the rules then in effect. These rules only apply within the realm of the game, which consists of the wiki page and the game thread, as well as anywhere else defined by these rules.

R102: Players
A player is considered active when they post /in in the game thread. A player is considered inactive if they have not posted in a week. An inactive player can be considered active if they post re-/in. Inactive players may discuss in the game thread, but may not submit or vote upon proposals. A player is also considered inactive if they post /out.

R103: Ability to Change Rules
No rule can be made to stop further amendments, additions, deletions or changes to the rules.

R104: Editing and Deleting Posts
No-one may edit or delete any post on the the game thread, with the exception of the initial post, which may be edited to display important information at the discretion of the moderator.

R105: Dominance of Immutable Rules
Immutable rules automatically override mutable rules unless an immutable rule specifies otherwise.

R106: Player Votes
All active players are eligible to vote and have a single vote.

R107: Transmutation of Immutable Rules
All immutable rules may be transmuted to mutable rules by unanimous consent. Immutable rules may not be amended or repealed unless first transmuted to mutable rules.

R108: Transmutation of Mutable Rules
All mutable rules may be transmuted to immutable rules by a supermajority.

R109: Voting Threshold Definitions
Unaminous consent is defined as 100% of the active votes in support. A supermajority is defined as greater than 2/3 of the active votes in support. An absolute majority is defined as greater than 50% of the active votes in support. A plurality is defined as having the most votes in support of it in comparison to the competing options. For the purposes of calculating the number of active votes, tally up the total number of votes possessed by all of the active players in the game.
I want to amend this ruleset because I don't like R108 as our starting rules and I want to add another clause of ratifying this "Constitution"
R101: Authority of Rules
All players must always abide by all the rules then in effect. These rules only apply within the realm of the game, which consists of the wiki page and the game thread, as well as anywhere else defined by these rules.

R102: Players
A player is considered active when they post /in in the game thread. A player is considered inactive if they have not posted in a week. An inactive player can be considered active if they post re-/in. Inactive players may discuss in the game thread, but may not submit or vote upon proposals. A player is also considered inactive if they post /out.

R103: Ability to Change Rules
No rule can be made to stop further amendments, additions, deletions or changes to the rules.

R104: Editing and Deleting Posts
No-one may edit or delete any post on the the game thread, with the exception of the initial post, which may be edited to display important information at the discretion of the moderator.

R105: Dominance of Immutable Rules
Immutable rules automatically override mutable rules unless an immutable rule specifies otherwise.

R106: Player Votes
All active players are eligible to vote and have a single vote.

R107: Transmutation of Immutable Rules
All immutable rules may be transmuted to mutable rules by unanimous consent. Immutable rules may not be amended or repealed unless first transmuted to mutable rules.

R108: Transmutation of Mutable Rules
All mutable rules may be transmuted to immutable rules by a unanimous consent.

R109: Voting Threshold Definitions
Unaminous consent is defined as 100% of the active votes in support. A supermajority is defined as greater than 2/3 of the active votes in support. An absolute majority is defined as greater than 50% of the active votes in support. A plurality is defined as having the most votes in support of it in comparison to the competing options. For the purposes of calculating the number of active votes, tally up the total number of votes possessed by all of the active players in the game.

R110: Ratification
The ratification of these set of rules require the unanimous consent of all active players.
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Post Post #34 (isolation #6) » Sat Sep 07, 2019 3:22 pm

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get some frosted flakes
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Post Post #36 (isolation #7) » Sat Sep 07, 2019 3:47 pm

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VOTE: Proposal 1: Subject of Currency

There shall be one and only one currency, the coin. All current players upon passage of this proposal shall start with 100 coins and the government shall start with 1000 coins in reserve. No new coins may be created without the consent of a supermajority.
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Post Post #41 (isolation #8) » Sat Sep 07, 2019 4:59 pm

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VOTE: p002: nay

VOTE: p003: yay
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Post Post #46 (isolation #9) » Sun Sep 08, 2019 6:03 am

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VOTE: P004: yes
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Post Post #48 (isolation #10) » Sun Sep 08, 2019 6:52 am

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VOTE: p005 nay

Rather than 'winning' let's have an office of an executive.
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Post Post #50 (isolation #11) » Sun Sep 08, 2019 7:17 am

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I think we would need a judicial branch to determine if the effect that applies retroactively is significant enough to require a supermajority
Proposing that amendment to P006 if you want to rewrite it.

VOTE: yes to p007
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Post Post #52 (isolation #12) » Sun Sep 08, 2019 7:22 am

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you are going to renumber some of those proposals inferno
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Post Post #62 (isolation #13) » Sun Sep 08, 2019 11:41 am

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VOTE: no to p016

I worry about the inflation under these rules! Our currency will be constantly devalued to the point of meaninglessness and we would have to create another currency with more value!
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Post Post #63 (isolation #14) » Sun Sep 08, 2019 11:51 am

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VOTE: yes to p013

P017, Proxy Voting

You may give your vote for specified proposals to another active player using the HEAL: playername and proposal tags. You may also remove this right using the HURT: playername and proposal tags. You may not delegate your one vote to multiple different players. Players you have delegated your vote to may give their votes and your votes to another delegated player.
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Post Post #66 (isolation #15) » Sun Sep 08, 2019 12:10 pm

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Can't someone alter a proposal before it passes to something completely different? We need a vote reset on altered proposals
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Post Post #73 (isolation #16) » Sun Sep 08, 2019 12:52 pm

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point of recognizing groups officially?
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Post Post #87 (isolation #17) » Mon Sep 09, 2019 11:15 am

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I'm not going to vote no yet but those new rules seem like they allow amendments without a revote which I don't like.
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Post Post #89 (isolation #18) » Mon Sep 09, 2019 12:32 pm

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p023

immediately into effect

im confused if that means if someone amends their proposal are the votes kept
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Post Post #91 (isolation #19) » Mon Sep 09, 2019 1:15 pm

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VOTE: yes p021-p024
mb
VOTE: no p025 p/vote]
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Post Post #93 (isolation #20) » Mon Sep 09, 2019 1:26 pm

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clarification: is abstaining someting you do explicitly or is not voting considered abstainig
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Post Post #103 (isolation #21) » Tue Sep 10, 2019 5:17 am

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I want it clarified that abstaining is an explicit choice
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Post Post #108 (isolation #22) » Tue Sep 10, 2019 4:56 pm

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P027 is still going to suffer from gradual inflation

printing currency shouldnt be automatic
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Post Post #110 (isolation #23) » Tue Sep 10, 2019 5:54 pm

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yes we would need a cap that could be raised

gradual inflation is bad because there is very little ways to take money out of economy
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Post Post #118 (isolation #24) » Wed Sep 11, 2019 11:57 am

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we need to start limiting the number of active bills on the floor i think
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Post Post #121 (isolation #25) » Wed Sep 11, 2019 2:52 pm

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We can start using abstains as a non vote to majority voting once we have a cap on active bills.
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Post Post #126 (isolation #26) » Wed Sep 11, 2019 3:58 pm

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Don't know if p028 is necessary if we move forward with the only x bills active at a time idea because we will just kill bad bills to make room for other bills
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Post Post #127 (isolation #27) » Wed Sep 11, 2019 4:04 pm

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===P007===

Proposed by: NMSA

Yea (3) - NMSA, skitter, okapoka

Nay (2) - Inferno, Charles510

The office of Executive is established.


uodated p007 to what i think is right? since tris temp /outed it means this bill is one vote away from passing
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Post Post #131 (isolation #28) » Wed Sep 11, 2019 6:25 pm

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well we can vote on what powers and how to determine the full authority of the executive!
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Post Post #133 (isolation #29) » Wed Sep 11, 2019 6:39 pm

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not really

we are still in the birthing moments of this great society

and as such we need to feed our baby with the right nutrition to help it grow but we are all inexperienced lawmakers ( i think ) so the blind leads the blind welcome btw
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Post Post #135 (isolation #30) » Wed Sep 11, 2019 6:42 pm

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https://wiki.mafiascum.net/index.php?ti ... er30/Nomic this is semi updated i think ? scroll down

otherwise u have isos for voting

4 is majority rn so basically find anything w 3 votes
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Post Post #137 (isolation #31) » Wed Sep 11, 2019 6:53 pm

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look at current proposals
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Post Post #139 (isolation #32) » Wed Sep 11, 2019 7:02 pm

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yep

but p003 appears to be hammered lolz
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Post Post #182 (isolation #33) » Thu Sep 12, 2019 4:27 pm

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I'm starting to like this currency system
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Post Post #199 (isolation #34) » Fri Sep 13, 2019 12:17 pm

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VOTE: yes for the following
p027.1
p029 (and should override p028 )
p030
p033
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Post Post #200 (isolation #35) » Fri Sep 13, 2019 12:25 pm

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Proposal P038 The Nomic Committee Room

Officially create a nomic thread called "The Committee Room" in Frogstar World B where discussion about creating extensive or small bills can be held before they are submitted to the floor for votes.
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Post Post #201 (isolation #36) » Fri Sep 13, 2019 12:30 pm

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Okay I know this is a triple post but my thoughts are that eventually the committee room is going to take on more responsibilities if we grow to the point where we have >10 people playing
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Post Post #208 (isolation #37) » Sat Sep 14, 2019 12:21 pm

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uh ur proposal had many things in it so i was lazy and thought a more unofficial way of stopping clutter would be p cool
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Post Post #210 (isolation #38) » Sat Sep 14, 2019 12:32 pm

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if u want to merge the lists with a committee idea and needing bills to go through review before voted on ill support ur bill
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Post Post #214 (isolation #39) » Mon Sep 16, 2019 6:29 am

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Autokick after not voting for a week?
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Post Post #217 (isolation #40) » Mon Sep 16, 2019 6:52 am

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oh

lol
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Post Post #249 (isolation #41) » Thu Sep 19, 2019 4:44 pm

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In post 248, NotMySpamAccount wrote:VOTE: Yea on P036-038
same
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Post Post #269 (isolation #42) » Tue Sep 24, 2019 7:01 am

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quick! lets form a dictatorship
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Post Post #286 (isolation #43) » Sat Sep 28, 2019 7:50 am

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imma /out since im on vla and dont want to stop any policy proposals from passing

ill be back
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