Grand Idea Mafia

This forum is for discussion related to the game.
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Post Post #7293 (isolation #0) » Tue Sep 24, 2019 12:33 pm

Post by Hectic »

Town Commercial Airline Pilot


Circular bus driver. Each night, you may target 3 players. All actions directed at the first player will be redirected to the second, all on second to third, and all on third to first.

For example, you select:
1) Jimmy
2) Johnny
3) Jessie

If Jessie is targeted by any night actions, they will all be redirected to Jimmy.
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Post Post #7294 (isolation #1) » Tue Sep 24, 2019 12:45 pm

Post by Hectic »

Town Bamboozler


Each night, you may target a player to reverse any actions they may use that same night.

For example: If a doctor is bamboozled and tried to heal Lisa in the night, Lisa will die.

Scenarios:

Bamboozled doctors kill instead of healing.
Any killing role such as Vigilante/Serial Killer/scum heal instead of killing.
Investigatives get the opposite result.
Bodyguards force their target to guard them instead.
Cult roles turn their target into a jester.
Fruit Vendors give their target a vegetable.
Vote Thiefs give their vote to their target.
Roleblockers give their target a ninja modifier for the night.
Framers make their target always come up as town for the night.
Neighbourisers turn their target into a neighbouriser, but do not add them to the neighbourhood.

If not listed here, the bamboozle has no effect. Any suggestions for additions would be appreciated.
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Post Post #7297 (isolation #2) » Tue Sep 24, 2019 1:10 pm

Post by Hectic »

Town RNGesus


Each night, you may target another player with
rock
,
paper
, or
scissors.


You do not know what either of these actions do, and may not even know after using one in the night.
However, you know each one is a random ability from the following list:

Shoots the target
Heals the target
Alignment Cop checks the target
Bamboozles the target (see )
Turns the target into a RNJesus (they keep any previous abilities and their alignment doesn't change)
Forms a neighbourhood with you and the target
Roleblocks the target
Gives fruit to the target
Tracks the target
Makes the target
Loved
for the next day
Makes the target
Voteless
for the next day
Makes the target
Unlynchable
for the next day
Redirects any actions targeting you to your target
Last edited by Hectic on Tue Sep 24, 2019 3:17 pm, edited 1 time in total.
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Post Post #7298 (isolation #3) » Tue Sep 24, 2019 1:15 pm

Post by Hectic »

Mafia Bamboozler


Each night, you may target a player to reverse any actions they may use that same night.

For example: If a doctor is bamboozled and tried to heal Lisa in the night, Lisa will die.

Scenarios:
Bamboozled doctors kill instead of healing.
Any killing role such as Vigilante/Serial Killer/scum heal instead of killing.
Investigatives get the opposite result.
Bodyguards force their target to guard them instead.
Cult roles turn their target into a jester.
Fruit Vendors give their target a vegetable.
Vote Thiefs give their vote to their target.
Roleblockers give their target a ninja modifier for the night.
Framers make their target always come up as town for the night.
Neighbourisers turn their target into a neighbouriser, but do not add them to the neighbourhood.

If not listed here, the bamboozle has no effect, or it is under the mod's discretion for what a reasonable effect would be.
Last edited by Hectic on Tue Sep 24, 2019 3:18 pm, edited 1 time in total.
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Post Post #7300 (isolation #4) » Tue Sep 24, 2019 1:24 pm

Post by Hectic »

Fruit Addict


You are aligned with the
Town.


Decades of eating health fruit have given you
Passive One-shot Bulletproof
and
One-shot Lynchproof
abilities.
However, you are now addicted, and must therefore
Vend Fruit
to another player each night.
If anyone ever Vend Fruit to you, you overdose and immediately die.
Last edited by Hectic on Wed Sep 25, 2019 3:06 am, edited 2 times in total.
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Post Post #7301 (isolation #5) » Tue Sep 24, 2019 1:27 pm

Post by Hectic »

Jestering Jester


Unlimited Bulletproof.

You win by being lynched, however:
You must have at least 2 people accuse you of being a jester before you are lynched.
Last edited by Hectic on Wed Sep 25, 2019 3:02 am, edited 1 time in total.
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Post Post #7302 (isolation #6) » Tue Sep 24, 2019 1:40 pm

Post by Hectic »

Town Guesser


Each night, may submit 2
Guesses
of the exact roles of two separate players.
You will be told if 0, 1, or both of your guesses are correct. You will not be told which guess is correct for the case you get 1 correct.
You may not submit a guess for the same player more than once in the game.
For each correct guess, you receive a
One-Shot Doctor Heal.

Heals can be stacked, and multiple can be used in the same night along with the guesses.
You may self-target with a heal no more than once during the game.
Last edited by Hectic on Wed Sep 25, 2019 3:09 am, edited 1 time in total.
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Post Post #7303 (isolation #7) » Tue Sep 24, 2019 2:22 pm

Post by Hectic »

Rickrolling Survivor


Must
Rickroll
at least one person in each day phase.
You are
Bulletproof
and
Lynchproof
as long as you fulfil that condition.
You win by surviving until the end of the game.

If anyone guesses you are the Rickrolling Survivor, you immediately lose your bulletproof and lynchproof abilities.
Guesses are submitted like such:

Guess: PlayerName is a Rickrolling Survivor
Last edited by Hectic on Thu Sep 26, 2019 1:57 pm, edited 3 times in total.
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Post Post #7304 (isolation #8) » Tue Sep 24, 2019 2:27 pm

Post by Hectic »

Town Protective Detail


You have a
Passive 1-Shot Bulletproof Vest.

Each night, you may gift a
Passive 1-Shot Bulletproof Vest
to another player.
A vest gifted to a player the same night they are targeted with a kill will save them and use up the vest.
A vest gifted to a player that is already bulletproof or already owns a vest will instead kill the player.

Mod Notes:
Keep townies alive with the potential utility of a vigilante.
Last edited by Hectic on Wed Sep 25, 2019 2:59 am, edited 1 time in total.
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Post Post #7305 (isolation #9) » Tue Sep 24, 2019 2:38 pm

Post by Hectic »

Mafia Giant Death Robot


You are so terrifying that you are a reflexive roleblocker.
Any players targeting you will have their action roleblocked.
Note that they will not be completely roleblocked, it is just their action on you that will be.

However, you have a phobia of fruit and are terrified of neighbourhoods.
Therefore, you die if anyone ever tries to vend fruit to you or tries to neighbourise you.
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Post Post #7306 (isolation #10) » Tue Sep 24, 2019 2:44 pm

Post by Hectic »

Serial Driver


You are aligned with yourself and win by being the last person alive.
You are a
Bus Driver
; each night, you may target two players, any actions directed at one of them will instead be redirected to the other.
If you target two players of the same alignment, you are bulletproof for the night.

You receive a
One-shot Day Vigilante
ability if you are ever placed on
L-1.

When there are 3 or fewer players, you gain a nightkill.
Last edited by Hectic on Wed Sep 25, 2019 2:58 am, edited 1 time in total.
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Post Post #7307 (isolation #11) » Tue Sep 24, 2019 2:50 pm

Post by Hectic »

Despised Loathed Hated Stubborn Townie


You are 3 votes easier to lynch.
However, each time you are lynched, you do not die and instead become one vote harder to lynch. All votes on you are reset, and the day does not end.
You die if you are lynched while
Loved
(one vote harder to lynch than normal).
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Post Post #7308 (isolation #12) » Tue Sep 24, 2019 3:02 pm

Post by Hectic »

Town World War 2 Pilot


Each night, you may
Intercept
,
Bombard
, or
Nuke.


Intercept:
You are Bulletproof for the night, and will be informed of everyone who targets you the same night.
Bombard:
You give the player you target a permanent
Macho
modifier. If you target a player which already has a
Macho
modifier, they die.
Nuke:
You kill the player you target. However, if they are aligned with the town and your kill goes through, you die also.

You must use each of your abilties once before you can reuse any of them. This repeats for the second iteration of uses and so on.

For example, you can use the abilities in this order: Intercept, Nuke, Bombard, Bombard, Nuke, Intercept, Nuke, Intercept, Bombard
But not this order: Intercept, Nuke, Intercept
Last edited by Hectic on Wed Sep 25, 2019 2:57 am, edited 2 times in total.
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Post Post #7309 (isolation #13) » Tue Sep 24, 2019 3:16 pm

Post by Hectic »

Mafia RNGesus


Each night, you may target another player with
rock
,
paper
, or
scissors.


You do not know what any of these actions do, but are informed of what an action does after using one in the night.
However, you know each one is a random ability from the following list:

Shoots the target
Heals the target
Role Cop checks the target
Bamboozles the target (see )
Turns the target into a RNJesus (they keep any previous abilities and their alignment doesn't change)
Forms a neighbourhood with you and the target
Roleblocks the target
Gives fruit to the target
Tracks the target
Makes the target
Loved
for the next day
Makes the target
Voteless
for the next day
Makes the target
Unlynchable
for the next day
Redirects any actions targeting you to your target
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Post Post #7310 (isolation #14) » Wed Sep 25, 2019 1:25 am

Post by Hectic »

Alexander the Great


You are a
Bulletproof Serial Killer.

However, when submitting your nightly kill, you must also guess the alignment of your target.
If you are correct, your kill will go through. Otherwise, it will not.

You also own a
One-shot Tracker
ability.
Along with a
One-shot Watcher
ability.
All abilities and your kill can be used simultaneously in the same night.
Last edited by Hectic on Wed Sep 25, 2019 3:33 am, edited 1 time in total.
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Post Post #7311 (isolation #15) » Wed Sep 25, 2019 1:33 am

Post by Hectic »

Undercover Cop


You are aligned with the
Town.

However, you are in the
Mafia's
private topic, and the Mafia are told that you are one of them.
You have a
One-shot Doctor Heal
ability.

If anyone ever submits a guess that you are an Undercover Cop, you die and must stop posting immediately after the guess is submitted. You are converted into a
Neutral Survivor
and die immediately.

Guesses may be submitted in the Mafia private topic or the game thread, and must be formatted as such:

Guess: PlayerName is an Undercover Cop
Last edited by Hectic on Wed Sep 25, 2019 2:56 am, edited 2 times in total.
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Post Post #7312 (isolation #16) » Wed Sep 25, 2019 2:30 am

Post by Hectic »

Professional Bounty Hunter


You are aligned with the town.
You have been hunting serial killers for years, back when they were called "sequence murderers" even.
Therefore, you passively
Commute
whenever a Serial Killer targets you with any ability or kill. You also have an array of abilities at your disposal to hunt them down:

Two-Shot Snipe:
Each night, you may target someone with a
Strongman Shot.
If your target is a Serial Killer, they die. Otherwise, the target is unaffected.
Clear:
Each night, you may submit 3 living players. If none of them are Serial Killers, you will be told as such and they will be cleared. If a Serial Killer is among them, you will be told as such but will not be told which of them is the SK.
Bounty (Passive):
Upon sniping a Serial Killer, you receive two more
Snipes
and a passive
One-Shot Bulletproof Vest.

Undercover (Passive):
Once you have cleared 6 different players, you recieve a
One-Shot Hider
ability.
Last edited by Hectic on Wed Sep 25, 2019 2:55 am, edited 1 time in total.
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Post Post #7313 (isolation #17) » Wed Sep 25, 2019 2:49 am

Post by Hectic »

Curious Wanderer


You start off unaligned.
You automatically convert into the alignment of the most recently lynched player.
You do not join any private topics during this conversion process. You show up as
Town
to all
Alignment Cop
checks during this process.
Once during the game, you may
Commit
to your current alignment. This makes the alignment permanent and stops any conversions for future lynches. You no longer always show up as
Town
to Cop checks.
If your alignment is a
Mafia/Werewolf/Alien/Cultist/Mason
when that happens, you will join the appropriate Private Topic.

If you are last member of a faction when you
Commit
, you receive the following abilities:
-
Passive One-Shot Bulletproof

-
One-Shot Roleblocker

-
One-Shot Rolecop

These abilities may be used simultaneously on the same night if you so desire.
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Post Post #7314 (isolation #18) » Wed Sep 25, 2019 3:21 am

Post by Hectic »

Werewolf Innocent Child


You are aligned with the
Werewolves.

At the start of the game, the moderator will declare you as aligned with the
Town.


You have a
One-Shot Topic Checker.
Once during the night, you may target a player to learn whether they are in any
Private Topics.
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Post Post #7315 (isolation #19) » Wed Sep 25, 2019 3:56 am

Post by Hectic »

Mafia
Werewolf


You are aligned with both the
Mafia
and the
Werewolves.

If the number of Mafia and Werewolves combined are ever equal the rest of the players in the
Town
, and there is at least one other Mafia and one other Werewolf alive, you win.
If you win, you may join either the Mafia or the Werewolves permanently. You may double-win by winning as normal with your chosen faction after you have achieved your primary wincon.

If your win-condition becomes impossible due to the death of all other Mafia or Werewolves, you turn into a
Survivor
for the remaining living faction.
You have the regular win condition of your faction but you must also be alive at the end of the game to win.
In addition to this, you gain a
One-Shot Doctor Heal
, it may be used to self-target.
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Post Post #7852 (isolation #20) » Sun Dec 08, 2019 6:02 pm

Post by Hectic »

Courage the Cowardly Dog


Alignment:
Mafia

You are a coward and also a dog.
Your vote does not count towards players the same alignment as you. Because you're a coward that can't bus.

Also, you may post the word "Bark", bolded like such:
Bark

Doing so will instantly kill you, and skip the next night phase. Because you're scared of the night.
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Post Post #7853 (isolation #21) » Sun Dec 08, 2019 6:13 pm

Post by Hectic »

Mafiascum Player


At the start of the game, your alignment will be converted to that of the smallest faction in the game.
You must use 4 unique buzzwords from the list below on each day. Once a buzzword has been used, it may not be counted towards a future day's quota.

LyLo
OMGUS
WIFOM
LAMIST
MisRep
Towncred
PL
VCA
VI
WKing
FoS
AtE
BoP
AI
NAI
NKA
RQS
RVS
PR
PoE
PbPA
IIoA
ISO


Check here for definitions: https://wiki.mafiascum.net/index.php?ti ... reviations

Failing this, you will immediately die the following night.
You are also a
Private Topic Cop.
Each night, you may check someone and will be told if they are part of a
Private Topic.
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Post Post #7854 (isolation #22) » Sun Dec 08, 2019 6:29 pm

Post by Hectic »

Julius Caesar

You are Julius Caesar and are aligned with yourself. Your win condition is to have you and your followers be the last ones standing. You are
Multitasking
and have several abilities at your disposal:

All Roads Lead to Rome
- Each night, you may choose a player and redirect all of their current night actions to yourself. If any of those actions are kills, they do not affect you.
Hail, Caesar! (2-shot)
- Recruit a player to your faction. They keep all previous abilities and have their win condition changed to yours.
Inside the Pomerium (1-shot)
-
Commute
for the night.
The Roman Legion (2-shot)
- Give another player a
Nexus
(randomly redirects everything but kills) modifier for the current night.
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Post Post #8244 (isolation #23) » Wed Jun 10, 2020 5:47 pm

Post by Hectic »

Jack the Giant


You are
Town
.
You are a Giant and must talk in ALL CAPS or be modkilled.
You have a neighbourhood.
If anyone talks in ALL CAPS for 3 consecutive posts, they will be added to the neighbourhood.
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Post Post #8245 (isolation #24) » Wed Jun 10, 2020 5:56 pm

Post by Hectic »

You Have No Power Here


You are
Town
.

No Power
  • You may post "
    You have no power here
    " directed to any player by quoting them in the day. They will be roleblocked the next night.
However, if they respond with "
I will draw you, Saruman, as poison is drawn from a wound
", your roleblock will be negated and further attempts to
No Power
that player on the same day will fail.
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Post Post #8246 (isolation #25) » Wed Jun 10, 2020 6:00 pm

Post by Hectic »

VERY Friendly Neighbour


You are
Town.

You are in ALL of the neighbourhoods.
If any new neighbourhood is created, you are added to it.
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Post Post #8247 (isolation #26) » Wed Jun 10, 2020 6:06 pm

Post by Hectic »

Lord of the Rings


You are
Town
.
At any time, you may
Ring
someone up. You will form a neighbourhood with them.
You may
Hang Up
whenever you like, which would disband the neighbourhood, and
Ring
someone new, forming a new neighbourhood.
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Post Post #8248 (isolation #27) » Wed Jun 10, 2020 6:21 pm

Post by Hectic »

The Joker


You are a
Survivor
.
Scarred
:
  • You may post "
    Do you want to know how I got these scars?
    " in response to any player by quoting them.
For the rest of the game, you are
Loved
while that player is voting for you.
Being
Loved
stacks if multiple people you have
Scarred
are voting you (e.g: 3 Scarred players voting you means you require 3 extra votes to lynch).

If no one (excluding yourself) votes for you at any point during a day, you will die at the end of it.
Last edited by Hectic on Wed Jun 10, 2020 6:33 pm, edited 1 time in total.
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Post Post #8249 (isolation #28) » Wed Jun 10, 2020 6:27 pm

Post by Hectic »

Alien Alien Alien


You are an
Alien
.
You may target a player with the
Alien
ability (Jailkeeper which also prevents non-killing actions) each night. You are multitasking.
Since you are an
Alien
, you have been spying using your nifty UFO, and thus are
Informed
by being given a list of all players with protective abilities at the start of the game.
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Post Post #8250 (isolation #29) » Wed Jun 10, 2020 6:30 pm

Post by Hectic »

Nefarious PageTopper


You are
Mafia
.
You are a chronic
PageTopper
with ulterior motives. For every 5
PageTops
, you gain a
Roleblock
to use the following night.
You are multitasking and may use as many
Roleblocks
as you please at night.
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Post Post #8251 (isolation #30) » Wed Jun 10, 2020 6:42 pm

Post by Hectic »

OMGUS Vigilante


You are
Town
.
You are
Ascetic
on Odd Nights, and
Bulletproof
on Even Nights.

At night, you may only kill players who voted for you at some point during the previous day.
If anyone ever accuses you of
OMGUS
, you will immediately die.
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Post Post #8364 (isolation #31) » Sun Jul 26, 2020 5:55 am

Post by Hectic »

Alien GOAT (Greatest of all time)


You have the following 26 one-shot abilities at your disposal:

• Vigilante
• Jailkeeper
• Doctor
• Tracker
• Watcher
• Follower
• Voyeur
• Faction Cop
• Role Cop
• PT Cop
• Fruit Vendor
• Roleblocker
• Rolestopper
• Framer (they'll come up as mafia)
• Bamboozler
• Alien
• Bodyguard
• Neighbouriser
• Paranoid Gun Owner
• Bulletproof (not passive, needs to be activated on the night)
• Mailman
• Modposter
• Commuter
• Hider
• Gunsmith
• Gladiator

You are not multitasking. Once an ability has been used, it may not be used again.
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Post Post #9339 (isolation #32) » Fri Oct 09, 2020 2:41 am

Post by Hectic »

Player Title Hunter


Alignment:
Town

Ability:
Each night, you may kill another player who has a custom Title under their name.
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Post Post #10196 (isolation #33) » Mon Mar 22, 2021 12:18 pm

Post by Hectic »

Town Toxic-slaying Mason

  • Any player that is toxic enough to warrant a warning from the mod is instead killed by an unstoppable strongman (throwing a) falling piano.
  • You share a PT with your fellow masons.
Last edited by Hectic on Mon Mar 22, 2021 12:24 pm, edited 1 time in total.
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Post Post #10197 (isolation #34) » Mon Mar 22, 2021 12:22 pm

Post by Hectic »

Snake Oil Survivor

  • At the start of the game, every living player is privately informed that their faction will lose if you are ever to die.
  • The above is a lie.
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Post Post #10198 (isolation #35) » Mon Mar 22, 2021 12:31 pm

Post by Hectic »

Werewolf Dance Fanatic Commuter

  • On Day 1, the players of the game must engage in a dancing phase.
  • Dancers become Lovers and gain PTs.
  • If the number of players is odd, the odd person out is the day's elimination and the game proceeds to night.
  • If the number of players is even, the players proceed to night after all the pairs have been made.
You may commute at night.
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Post Post #10199 (isolation #36) » Mon Mar 22, 2021 12:45 pm

Post by Hectic »

Bulletproof Consenting Cult Leader


You must get a majority of living players to verbally agree to joining your cult. Their alignments do not change.

Once you achieve this condition, you win the game and become a treestump. Your entire cult is vanillalized.

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