[CHALLENGE] October Challenge
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
kinda thought the scumsided ratio of 3:3:9 was a good counterbalance.In post 40, popsofctown wrote:
So why didn't you give the mafia full watchers?In post 39, TemporalLich wrote:I mean town pretty much has three vigs... so scum probably need ungated watchers lol
though scum has 5/3 kills...time will end-
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
My votes are this:
Subsystem Damage(TL) - Cold hard bias, I think it's a decent three HP "everyone is a vig" setup. It's meant to be chaotic, so there's multiball and everyone having vigilante powers.
Doomed Districts(Oka) - This seems complex at first but the district drawing is actually deceptively simple and fluid considering you eliminate districts (which always contain 3 players). I'd like to see this setup run, it's an interesting Splash Damage-esque setup.
One Way to Vig(student) - You actually tried meeting all requirements when you needed only one... That alone is amazing, but the setup actually looks like a fun setup.
Hurting and Healing(Ircher) - I'm not very fond of limited reveal but feel it is very well executed here. This is a pretty fun setup that diffuses the lynch. (and adds a govern/protection power making this a townhunt setup)
Aspirations(S_S) - A smalltown setup based on the crown mechanic. It's okay I guess?
Tiara on the Ground(Pops) - An interesting but flawed smalltown power up setup. The Omniscient is a quite powerful role but claiming it would be deadly. Commoners have it in their best interest to claim immediately though (a scum commoner might not, but that would be obviously scummy). Personally I'd replace the commoners with anastasia neighbors (neighbor PT is created when either gets the tiara) or something.
Dangerous Gifts(NK15) - A complex setup with an additional phase that calls its pregame phase "power distribution". I feel like the crown of the realm is very liable to end up being the P1 power to be given out since its town autowin effect will be ineffective unless a D1 scum lynch happens. I don't really understand the setup either.time will end-
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
hmm... I could try once againIn post 60, popsofctown wrote:I am the person who does the algorithm thing half the time or more and also the designer this month but my motivation about this is low right now.
If someone would volunteer, much love.
if not, here's the winner calculatortime will end-
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TemporalLich Grand Scheme
- Grand Scheme
- Grand Scheme
- Posts: 5789
- Joined: January 30, 2019
- Location: A Lost Timeline
alright I calculated it and Doomed Districts (OkaPoka) is a strong Condorcet winner (regardless of default votes existing).
I'm fairly sure "2" is implicitly 2>everything else being = to each other so that should be easier to put in for default votes.Code: Select all
1,Hurting and Healing 2,Doomed Districts 3,Subsystem Damage 4,Dangerous Gifts 5,Tiara on the Ground 6,One Way to Vig 7,Aspirations 5>7>6>2>1>4>3 # popsofctown 3>2>6>1>7>5>4 # TemporalLich 1>3>5>6>2>7>4 # Ircher 2>6>7>5>1>4>3 # Mathdino 7>2>5>1>3>6>4 # Something_Smart 2 # default vote 4 # default vote 6 # default vote
time will end
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