Each night, you may prevent a player from acting and have the moderator post that your target was roleblocked that night.
Grand Idea Mafia
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TemporalLich Grand Scheme
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Town Evident Roleblocker
Each night, you may prevent a player from acting and have the moderator post that your target was roleblocked that night.Last edited by TemporalLich on Sun Mar 03, 2024 5:33 am, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Strong-Willed Dreaming God 2: The Return of Dreaming God
Each night, you must choose one of these abilities to use. This action can't be blocked, redirected or interfered with in any way:
Connections
Dreams
Flavor
Knowledge
Lockout
Pressure
Stasis
Vision
You may choose each ability only once, and will not know what the ability does until you use it.
Mod Note: Remove "2: The Return of Dreaming God" from the role PM.
The Strong-Willed Dreaming God's abilities are (feel free to randomize each ability from all Strong-Willed Dreaming God abilities of the same name if you want, this applies to other iterations of the Dreaming God as well):
Connections - For every 4 alive players in the game plus one (resolves before any kills), make that many players Lovers with a Lover PT. (e.g. 12-15 players = 4 lovers)
Dreams - The moderator will post what they dreamed the last real life night (this resolves when the Night phase ends).
Flavor - Two random players will be given a Moonlight Modposter invention, allowing them to have the moderator post a message of any length inthread at any time.
Knowledge - Two random town power roles in the votecount the next Day are colored green.
Lockout - The largest scumteam loses access to their PT entirely, and must submit factional kills via PM (the last submission will be resolved).
Pressure - The elimination threshold the next Day is reduced by 2, unless it is MeLo or ELo.
Stasis - One random town-aligned player will be vanillized.
Vision - You will get an invention of a random player's role (made Activated if it is a passive role. If it is a invention from a role with no special abilities, using it does nothing at all.). You will be told what player had the role that gave your invention.Last edited by TemporalLich on Wed Jul 01, 2020 9:22 am, edited 2 times in total.time will end- TemporalLich
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Nullwolf
You are a Named Werewolf.
Mod Note: Yes, your role name will be "Nullwolf" regardless of your alignment.
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what happens if you get this after pregame (e.g. from a Role Reroller)?In post 7049, callforjudgement wrote:Any Role You've Ever Had Before
Pregame, link the moderator to a completed game you've played on this site. You have the same role that you had in that game. (As with all roles in Grand Idea, the moderator may disallow it if it's particularly overpowered.)
If you have no previous games (what are you doing in a Grand Idea?), or dislike all your previous roles, you may instead become a Vanilla Townie.
In Grandest-style games, this role is used to generate a role card before selections are made, i.e. you choose a previous role card you've had to become a role, an alignment, or a discard.time will end- TemporalLich
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TemporalLich Grand Scheme
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Replicant Multitasking Jack-of-all-Trades (Role Reroller, Vigilante)
You possess the following 1-shot abilities that you may use once at a time:
Role Reroller - You may target a player. That player's role but not alignment will be rerolled.
Vigilante - You may attempt to kill a player.
You may also perform the Replicant factional kill the same night.time will end- TemporalLich
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Town Moderator 1-shot Factional Kill Enabler
While you are still alive, the moderator has a 1-shot factional kill.
Mod Note: This is an extremely bastard role. Include at your own risk!
That being said, it is best to reserve the moderator factional kill to rule breaches that do not require modkilling.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Combined Fruit Vendor Messenger
Each night, you may send fruit to a player and have the moderator anonymously send that player a message of your choice (specified when you submit this action).
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It's been added there, but not nullified to VT as of now.In post 7098, callforjudgement wrote:You should put it in Worst Role Ideas regardless. It could do with more roles, but people started putting them here instead (when the two setups should logically be rather separate).
Worst role ideas? - put your utterly terrible and unbalanced role ideas here.Last edited by TemporalLich on Sat Feb 24, 2024 12:00 am, edited 1 time in total.time will end- TemporalLich
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Town Guaranteed Near-Parity
The setup is guaranteed to contain a number of town and non-town alignments depending on if the setup is odds or evens.
If there is an odd amount of players, the number of non-town roles is half the number of players rounded down, and the number of town roles is that number plus one (e.g. 9p with this role is 5 town and 4 non-town)
If there is an even amount of players, the town and non-town split is 50/50 (e.g. 12p with this role is 6 town and 6 non-town)
Mod Notes: This role tends to resolve last and involves forcibly changing alignments of players in the faction(s) with excess people.time will end- TemporalLich
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Town Guaranteed Multibultiball
The setup is guaranteed to contain a number of size 2 scumteams with a factional kill bottoming out at giving Town a majority. The rest of the players are Town-aligned, no third-parties may exist.
Mod Notes: This role tends to resolve last and involves forcibly changing alignments of players in the faction(s) with excess people.
The scumteams you'd use if this role was rolled:
Up to 8p - Mafia
9-12p - Mafia and Werewolf
13-16p - Mafia and Werewolf and Alternate Mafia
17-20p - Mafia and Werewolf and Alternate Mafia and Pirate
21-24p - Mafia and Werewolf and Alternate Mafia and Pirate and Replicant
25p-28p - Mafia and Werewolf and Alternate Mafia and Pirate and Replicant and... I don't think there is another standard scumteam in GIM (nor should you add one!)
and so on...Last edited by TemporalLich on Sun Sep 13, 2020 7:47 am, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Ruby Chocolate Alien
You are a named Alien. You have no special abilities.
Mod Note: Ruby Chocolate is actually a kind of chocolate.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Bulletproof Town Universal Miller Vigilante
You are immune to kill actions.
All investigatives get unfavorable results on you (e.g. cop-likes get Guilty, Gunsmith gets Gun, Traffic Analyst gets Can Communicate Privately, PT Cop gets Is In a Private Topic, Psychologist gets Can Kill, and Detective gets Has Killed).
Investigatives that determine your exact alignment (e.g. Alignment Cop and Full Cop) see you as a member of the largest scumteam.
You are considered to be targeting all players who have died during the night with the Mafia factional kill for the purposes of action investigators (e.g. Tracker/Watcher/Follower/Observer/Motion Detector).
Each night, you may attempt to kill a player.Last edited by TemporalLich on Fri Nov 03, 2023 11:01 am, edited 1 time in total.time will end- TemporalLich
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Mafia Universal Miller
All investigatives get unfavorable results on you (e.g. cop-likes get Guilty, Gunsmith gets Gun, Traffic Analyst gets Can Communicate Privately, PT Cop gets Is In a Private Topic, Psychologist gets Can Kill, and Detective gets Has Killed).
Investigatives that determine your exact alignment (e.g. Alignment Cop and Full Cop) see you as a member of the largest scumteam.
You are considered to be targeting all players who have died during the night with the Mafia factional kill for the purposes of action investigators (e.g. Tracker/Watcher/Follower/Observer/Motion Detector).Last edited by TemporalLich on Fri Nov 03, 2023 11:01 am, edited 1 time in total.time will end- TemporalLich
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Werewolf Universal Godfather
All investigatives get favorable results on you (e.g. cop-likes get Innocent, Gunsmith gets No Gun, Traffic Analyst gets Can't Communicate Privately, PT Cop gets Is Not In a Private Topic, Psychologist gets Can't Kill/Has Killed, and Detective gets Hasn't Killed).
Investigatives that determine your exact alignment (e.g. Alignment Cop and Full Cop) see you as Town-aligned.
Your actions can't be seen by action investigators.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Mysterious Eidolon
You start the game charged with a mysterious energy.
If you are charged with a mysterious energy, you may attempt to kill a player and gain a random invention (rolled from the GIM thread until you get an active ability). You will no longer be charged with a mysterious energy after this.
Mod Note: Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely. Mod Discretion applies on mysterious energy's effect.Last edited by TemporalLich on Sun Apr 30, 2023 10:17 am, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Mysterious Eidolon
You start the game charged with a mysterious energy.
If you are charged with a mysterious energy, you may attempt to kill a player and gain a random invention (rolled from the GIM thread until you get an active ability). You will no longer be charged with a mysterious energy after this.
Mod Note: Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely. Mod Discretion applies on mysterious energy's effect.Last edited by TemporalLich on Sun Apr 30, 2023 10:17 am, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Mafia Mysterious Eidolon
You start the game charged with a mysterious energy.
If you are charged with a mysterious energy, you may attempt to kill a player and gain a random invention (rolled from the GIM thread until you get an active ability). You will no longer be charged with a mysterious energy after this.
Mod Note: Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely. Mod Discretion applies on mysterious energy's effect.Last edited by TemporalLich on Sun Apr 30, 2023 10:17 am, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Werewolf Mysterious Eidolon
You start the game charged with a mysterious energy.
If you are charged with a mysterious energy, you may attempt to kill a player and gain a random invention (rolled from the GIM thread until you get an active ability). You will no longer be charged with a mysterious energy after this.
Mod Note: Mysterious energy is mysterious, it will have a subtle effect. Mysterious energy is a lingering effect that lasts indefinitely. Mod Discretion applies on mysterious energy's effect.Last edited by TemporalLich on Sun Apr 30, 2023 10:17 am, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Mysterious Conduit
Each night, you may target a player to charge them with a mysterious energy.
Mod Note: This role charges someone with a mysterious energy indefinitely. (Roles like Mysterious Eidolon can lose mysterious energy charge)
Still, have fun figuring out what being charged with a mysterious energy does.time will end- TemporalLich
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TemporalLich Grand Scheme
- TemporalLich
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Mafia Mysterious Conduit
Each night, you may target a player to charge them with a mysterious energy.
Mod Note: This role charges someone with a mysterious energy indefinitely. (Roles like Mysterious Eidolon can lose mysterious energy charge)
Still, have fun figuring out what being charged with a mysterious energy does.time will end- TemporalLich
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TemporalLich Grand Scheme
- TemporalLich
- Grand Scheme
- Grand Scheme
- Posts: 5787
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TemporalLich Grand Scheme
- TemporalLich
- Grand Scheme
- Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Town Shadow Hunter
Each night, you may learn the role of a player.
If your target has anything suggesting that they're a supernatural being in their full role card (e.g. Werewolf, Demon, God, Archangel, Spirit, Vampire, Shadow), you will unavoidably kill them.Last edited by TemporalLich on Sun Apr 11, 2021 6:12 am, edited 1 time in total.time will end- TemporalLich
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- Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Town Gunsmith
Each night, you may investigate a player to see if they have a gun.
Groupscum who aren't Doctors or Traitors have guns, as well as these roles: Cop-likes, anything with "Cop" in the name, Neapolitan, Gunsmith, Detective, Vigilante, Paranoid Gun Owner, Vengeful, JOATs with one of these powers, Inventors with one of these powers, anyone holding an invention with one of these powers.
Mod Note: This is a Grand Idea adaptation of a Normal role to account for a few non-normal roles that should logically have guns.Last edited by TemporalLich on Sat Mar 05, 2022 7:49 am, edited 2 times in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Crazed Jailkeeper
You are a third party aligned with yourself. You have a "factional" Jailkeep action, with which you may protect a player from kills and prevent them from acting.
You win if the game lasts longer than Day X, where X is half the number of players rounded up.
Mod Note: "Crazed Jailkeeper" is the alignment, "Vanilla" is the role.time will end- TemporalLich
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TemporalLich Grand Scheme
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Mango Cultist
You are a Named Cultist. You have no special abilities.
Mod Note: Korina's Cult Clause affects this role. If there are no cult leader-esque roles rolled, one random cultist becomes a Cult Leader. If Korina's Cult Clause affects this role specifically, you have a Mango Cult Leader.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Disjoint Alignment Cop
Each night, choose two players. The first player will be informed of the second player's alignment.
You target the first player as if you were Strong-Willed (this part of your action cannot be blocked, redirected or interfered with in any way).
If you're roleblocked, this means the first player will get a No Result investigation on the second player.time will end- TemporalLich
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Town Disjoint Role Cop
Each night, choose two players. The first player will be informed of the second player's role.
You target the first player as if you were Strong-Willed (this part of your action cannot be blocked, redirected or interfered with in any way).
If you're roleblocked, this means the first player will get a No Result investigation on the second player.time will end- TemporalLich
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Last Modded Game UPick
You must pick a role card from the last completed game the moderator has ran. That role card is your role card.
Mod Note: The moderator must inform the player of the role selection or at least link the last completed game.
If you're somehow running GIM as a first time moderator, this role is a Vanilla Townie.time will end- TemporalLich
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Town Shadowhydra
You are in a Private Topic with a player outside the game (mod's discretion).
The queue's listmod must be notified if this card rolls.
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In Grandest Idea (or if this is from an effect that changes role but not alignment like Role Reroller) that could potentially be aIn post 7192, Korina wrote:
FTFYIn post 7182, NotMySpamAccount wrote:Cult Korina Hydra
If this role is rolled, the mod must PM Korina and request that he hydra with the player who received this role. If Korina accepts, the player is replaced by a hydra of the two. If he refuses, please ask him to contemplate all his life decisions, explain why he refused to play a cult game and offer the hydra cult again. If he refuses yet again, please contact site administration ASAP, because clearly Korina's account has been hacked.
KCC applies to this, however, if the KCC effects this role, the hydra still occurs.or even aTown Korina Hydra(oh god).Survivor Korina HydraLast edited by TemporalLich on Sun Dec 05, 2021 6:59 pm, edited 1 time in total.time will end- TemporalLich
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Town Shadowhydra
You are in a Private Topic with a player outside the game (mod's discretion).
The queue's listmod must be notified if this card rolls.Last edited by TemporalLich on Sun Dec 05, 2021 6:58 pm, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Mafia Shadowhydra
You are in a Private Topic with a player outside the game (mod's discretion).
The queue's listmod must be notified if this card rolls.Last edited by TemporalLich on Sun Dec 05, 2021 6:58 pm, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Werewolf Shadowhydra
You are in a Private Topic with a player outside the game (mod's discretion).
The queue's listmod must be notified if this card rolls.Last edited by TemporalLich on Sun Dec 05, 2021 6:58 pm, edited 2 times in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Cult Shadowhydra
You are in a Private Topic with a player outside the game (mod's discretion).
Korina's Cult Clause affects this role. If it affects this role specifically, the shadowhydra effect still happens.
The queue's listmod must be notified if this card rolls.Last edited by TemporalLich on Sun Dec 05, 2021 6:58 pm, edited 2 times in total.time will end- TemporalLich
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- Grand Scheme
- Grand Scheme
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Town Matrix6 Town Power Role
Roll 1d6 for your role:
1 => Jailkeeper: Each night, you may prevent a player from acting and protect them from kills.
2 => Vanilla: You have no special abilities.
3 => Cop: Each night, you may investigate a player to see if they are Mafia or Not Mafia.
4 => Doctor: Each night, you may protect a player from kills.
5 => 1-shot Bulletproof: You are protected from the first kill attempt.
6 => Tracker: Each night, you may investigate a player to see who they targeted.
Moderator Notes: You should perform the rolls during the setup/design phase BEFORE handing the player their role pm. There should be no indication that their role was randomly generated.time will end- TemporalLich
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