Open 82: Texas Justice Mafia (Game Over!) before 626
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Original Roll String: 1d121 12-Sided Dice: (9) = 9
Original Roll String: 1d111 11-Sided Dice: (5) = 5
Original Roll String: 1d101 10-Sided Dice: (1) = 1
Original Roll String: 1d91 9-Sided Dice: (3) = 3
Original Roll String: 1d81 8-Sided Dice: (4) = 4
Original Roll String: 1d71 7-Sided Dice: (5) = 5
Original Roll String: 1d61 6-Sided Dice: (6) = 6
Original Roll String: 1d51 5-Sided Dice: (3) = 3
Original Roll String: 1d41 4-Sided Dice: (1) = 1
Original Roll String: 1d31 3-Sided Dice: (1) = 1
Original Roll String: 1d21 2-Sided Dice: (1) = 1
Original Roll String: 1d11 1-Sided Dice: (1) = 1- Crazy
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That could also work, but you could be scum suggesting that knowing that it could fail, eh?Iron Man wrote:Cant we just do a circle shoot? Then everyone gets shot, unless a scum deviates, which jut helps town. The only way for this to fail is if a scum would be ordered to shoot anther scum.
Okay, here's an explanation of how I did the die rolls...
-I pasted all the names on the first page into NotePad.
-I rolled a 12-sided die. I got a 2.
-ClockworkRuse is #2 on the list.
-I removed ClockworkRuse from the list.
-I rolled an 11-sided die. I got a 3.
-Dcorbe is #3 on the remaining list.
-I paired ClockworkRuse and Dcorbe.
-etc.- Crazy
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If we lynch a mafia, the odds of the circle thing failing is 2/11, which is 18%. So that's an 82% chance that we win.
I've done some test trials on random.org of that circle method (before this game started), though, and the results seem more favored to the town than 42-52%. I'd like to do an experimental batch of these (say, 100) and see what results I get.- Crazy
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Crazy Mafia Scum
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I just did 100 test trials of the pair method on random.org. My results were:
Town won: 72 times
Scum won: 28 times
The Fonz said the town's chances of winning were 73%. Needless to say, the results match the math. This totally pwns the circle method.
I support this, and I conclude that Texas Justice is biased towards town.
Unvote
Vote: No Lynch
Here's the list again.
ClockworkRuse & Dcorbe
Light-Kun & Iron Man
farside22 & Crazy
somestrangeflea & Linehouse
Sun Tzu & The Fonz
Tom & ashmite84
If we go through with this plan, and it looks like we will,everyone will use their one shot to kill the person you are paired with. For example, I will kill farside and she will kill me. The town will win unless if two scum are paired together. The chance of that happening is only 27%.
First of all, are there any people here that we have to worry are inactive? I'd hate to see this ruined by a vig that didn't use their shot.- Crazy
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Then the town could no-lynch and no-vig and force a draw. Still not very good.somestrangeflea wrote:
11 player game.Iron Man wrote:True, but you got any better ideas?
Pairs system, GONE.
Circle system determined to be not-that-good-anyway.
Problem solved.
Mod: Can we get prods on dcorbe and Tom?I believe the holiday weekend is over.
Ah was not intendin' on sendin' out prods til the 9th, in case anyone was late in gittin' back, but since you requested it, ah'll go whip out Ol' Sparky and prod them now.- Crazy
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Crazy Mafia Scum
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Crazy Mafia Scum
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Crazy Mafia Scum
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(Replace Dcorbe with Starkmoon on that list)
Activity check...
Last posted today (Thursday)
-Crazy
-Starkmoon
-SSF
-Farside
Last posted yesterday (Wednesday)
-Iron Man
-ashmite
-Clockwork Ruse
-The Fonz
Last posted Tuesday
-Light-Kun
Last posted Monday
-Tom
Last posted Sunday
-Linehouse
-Sun Tzu
Fortunately, everybody in the game has confirmed the pairing system plan, so I'm sure it's safe to vote at this point. - Crazy
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