[Challenge] Team Mafia 2020

This forum is for discussion of individual Open Setups, including theoretical balance.
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Post Post #5 (isolation #0) » Thu Nov 14, 2019 4:29 am

Post by Something_Smart »

Baton Pa- nah, can't even say it with a straight face. :lol:
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #6 (isolation #1) » Thu Nov 14, 2019 4:32 am

Post by Something_Smart »

I feel like it would be a good idea to adapt an open setup that's been run and enjoyed many times rather than creating something completely out of the blue.

C9++ and Stack the Deck are both candidates for such an adaptation.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #9 (isolation #2) » Thu Nov 14, 2019 4:50 am

Post by Something_Smart »

In post 8, Alisae wrote:if we want a super standard setup, cop with a n0 random inno check and like a double lynch d1
Pretty sure that would fail the swing criterion. Some variant of frenemies would probably be better but still prone to one side tanking.
if we want an open setup that is truely special like how Micc describes in the op, then trying to design something with an income mechanic is going to give off that special feeling.
My only concern is that a setup like this would be very hard to balance, and I probably wouldn't feel good about it never having been tested (and the setup it was inspired by only being played a few times).

It might be feasible to put this together quickly and run it as a blitz before the challenge deadline; I would be down to help design and co-mod but I'd need a very active co-mod because I can't do blitzes on my own.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #12 (isolation #3) » Thu Nov 14, 2019 5:04 am

Post by Something_Smart »

If town can lose 100% of its power in one night, that's too swingy.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #14 (isolation #4) » Thu Nov 14, 2019 5:09 am

Post by Something_Smart »

Macho townie would probably be better so they can't claim and monopolize the game.
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #19 (isolation #5) » Thu Nov 14, 2019 11:03 am

Post by Something_Smart »

The double neighborizer is just gonna be lynched if they ever use their power...
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #21 (isolation #6) » Thu Nov 14, 2019 11:06 am

Post by Something_Smart »

But what's the point of a role that you can never use?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #31 (isolation #7) » Thu Nov 14, 2019 2:32 pm

Post by Something_Smart »

It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #34 (isolation #8) » Thu Nov 14, 2019 3:19 pm

Post by Something_Smart »

In post 32, popsofctown wrote:Nightless setups are invalid
And for good reason, that game was a trainwreck :lol:
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #61 (isolation #9) » Tue Nov 19, 2019 9:15 am

Post by Something_Smart »

What happens if scum use friendly neighbor?
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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Post Post #141 (isolation #10) » Mon Dec 02, 2019 9:06 am

Post by Something_Smart »

RC's Thunder
3 Mafia Goons

Town Odd-Night Cop
Town Jailkeeper
Macho Townie
9 Vanilla Townies
It's always the same. When you fire that first shot, no matter how right you feel, you have no idea who's going to die. You don't know whose children are going to scream and burn. How many hearts will be broken. How many lives shattered. How much blood will spill, until everybody does what they're always going to have to do from the very beginning... SIT DOWN AND TALK!
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