Grand Idea Mafia

This forum is for discussion related to the game.
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TemporalLich
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Post Post #8025 (ISO) » Wed Jan 15, 2020 1:21 am

Post by TemporalLich »

Town Earl


Anyone who learns your role will know that you are aligned with the
Town
.

If you are ever not Town-aligned, you are immediately and unavoidably Vanillaized and this role PM is destroyed. This role is Vanilla if ever given to non-Town.

Mod Note: Intended to be very specifically a Named
Townie
and never any other alignment. Name is from My Name is Earl.
Last edited by TemporalLich on Sun Jul 16, 2023 4:09 pm, edited 1 time in total.
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Post Post #8026 (ISO) » Fri Jan 17, 2020 3:58 pm

Post by Jake The Wolfie »

Omnipotent Apocalyptic-Mute Townie


At the beginning of the game, you are given all information about the setup, and who rolled what bypassing anything that would stop this.
Every night, you will be notified of any actions that people take.
If you talk, all town members will die. However, you may still submit votes.
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Post Post #8027 (ISO) » Sun Jan 19, 2020 10:11 am

Post by callforjudgement »

In post 8024, TemporalLich wrote:
Town Split Neighborizer


Each night, you may target exactly two players to add them to two separate neighborhoods.
I don't much like the Split modifier, but wouldn't it actually look like this?:

Actual Town Split Neighbourizer


Each night, choose two different players. The first chosen player will be able to send messages to you privately (but you will not be able to reply). You will be able to send messages to the second chosen player privately (but they will not be able to reply).
scum
· scam · seam · team · term · tern · torn ·
town
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Post Post #8028 (ISO) » Sun Jan 19, 2020 11:51 am

Post by chennisden »

VT
In post 8026, Jake The Wolfie wrote:
Omnipotent Apocalyptic-Mute Townie


At the beginning of the game, you are given all information about the setup, and who rolled what bypassing anything that would stop this.
Every night, you will be notified of any actions that people take.
If you talk, all town members will die. However, you may still submit votes.
VOTE: Hi. I'm an Omnipotent Apolcalyptic-Mute Townie. The scumteam is X Y and Z, have fun!
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Post Post #8029 (ISO) » Sun Jan 19, 2020 1:11 pm

Post by TemporalLich »

Role Madness


If this is ever rolled, everyone without an active ability (including this role) is rerolled until they have an active ability.

If this is rolled as an alignment and not role, this only affects you for your alignment.

-----
In post 8027, callforjudgement wrote:I don't much like the Split modifier, but wouldn't it actually look like this?:

Actual Town Split Neighbourizer


Each night, choose two different players. The first chosen player will be able to send messages to you privately (but you will not be able to reply). You will be able to send messages to the second chosen player privately (but they will not be able to reply).
Split's a BooneyToonz thing, my Split Neighborizer is intended to be two neighborizers for the price of one, though your idea would be interesting as a sort of strange Mailman variant.
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Post Post #8030 (ISO) » Sun Jan 19, 2020 2:10 pm

Post by Musicjax »

One Who Builds Up Rage Over Time

The mod randoms another post in the GIM thread. If the person who made that post hasn't posted in a year on a forum that the game mod can access, then you are scum. Otherwise, you are town.
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Post Post #8031 (ISO) » Sun Jan 19, 2020 3:42 pm

Post by Ircher »

Vanilla Townie

You are a vanilla townie and possess no special abilities.

Mod Notes: This role gives the moderator a single vote that the moderator may use any time during the game except during obvious ELo gamestates (e.g.: 3 Town, 2 Mafia). The moderator's vote lasts for the remainder of the day phase and may not be changed. On the votecounts, the moderator should mark their vote as "MODERATOR" (without the quotes).
Last edited by Ircher on Fri Sep 18, 2020 3:05 pm, edited 2 times in total.
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Post Post #8032 (ISO) » Sun Jan 19, 2020 5:12 pm

Post by TemporalLich »

Mafia 1-shot Forced Vote Mover


Once in the game during the day, you may move someone's vote and render them unable to change their vote. You may not use this ability to hammer.
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Post Post #8033 (ISO) » Tue Jan 21, 2020 3:33 pm

Post by Krazy »

Compulsive Cult-Jester Recruiter


At night, you MUST recruit someone into your jester cult. Their win condition will change to "Become lynched" and they will join a PT with you and everyone else in your jester cult.

Win condition: Become lynched
vote conspiracy
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Post Post #8034 (ISO) » Wed Feb 05, 2020 4:15 am

Post by bugspray »

Compulsive Fruit Vendor


Bulletproof IC Miller
MY PRONOUNS ARE THEY/THEM


do not assume my posts follow coherency they do not imagine that every time i post i put half of my knowledge into a clone and then the clone murders me
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Post Post #8035 (ISO) » Wed Feb 05, 2020 8:33 pm

Post by TemporalLich »

Town N2 Compulsive PT Informant


During Night 2, you
must
target a player to have their Role PM posted in every PT.


In post 8034, bugspray wrote:Compulsive Fruit Vendor


Bulletproof IC Miller
You have two roles in one post. Is this correctly interpreted as a 50/50 chance of being a
Town Compulsive Fruit Vendor
and
Town Bulletproof IC Miller
or as a single role, the
Town Bulletproof Innocent Child Miller Compulsive Fruit Vendor
?
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Post Post #8036 (ISO) » Thu Feb 06, 2020 5:16 pm

Post by TemporalLich »

Reverse GPick


The moderator will roll a random Grand Idea Mafia page number. You must pick a role card (including alignment) from that Grand Idea Mafia page during pregame.
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Post Post #8037 (ISO) » Sat Feb 08, 2020 9:21 am

Post by TemporalLich »

Mafia Death Townie


If you would die for any reason, you instead are turned into a
Vanilla Townie
and then die.
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Post Post #8038 (ISO) » Thu Feb 13, 2020 9:46 am

Post by NotAJumbleOfNumbers »

But I Don’t Even Play Mafia


You were invited to this game even though you aren’t a mafia player, and you still don’t understand what your role means. As a result, you are always a neutral survivor, and cannot have your role changed.
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Post Post #8039 (ISO) » Thu Feb 13, 2020 9:52 am

Post by NotAJumbleOfNumbers »

A reminder to the person who got this role to stay properly hydrated by drinking water.


(You are a Named Townie.)
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Post Post #8040 (ISO) » Thu Feb 13, 2020 9:59 am

Post by NotAJumbleOfNumbers »

(Not) the 10,000th post


If the 10,000th post hasn’t been created, this is a vanilla mafia role.

If the 10,000th post has been created, this is the same role as the 10,000th post, but with alignments reversed.
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Post Post #8041 (ISO) » Thu Feb 13, 2020 10:04 am

Post by NotAJumbleOfNumbers »

In post 6560, NotAJumbleOfNumbers wrote:
In post 6496, NotAJumbleOfNumbers wrote:
Not-Quite-A-Placeholder-Role

If your roll this card, select a random page, then select a role from the page that would help balance the game. Or break it even more if that's your thing. Hey, it's your game, not mine. Unless in a year or two I find myself modding a Grand Idea Mafia for some reason, in which case
what series of life decisions lead you here, future me?
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Post Post #8042 (ISO) » Thu Feb 13, 2020 10:13 am

Post by NotAJumbleOfNumbers »

This role is sponsored by Squarespace


Reroll twice and pick one role. In addition to that role, you have to mention Squarespace at least once every ten posts, or be killed for not following the ad read.
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Post Post #8043 (ISO) » Thu Feb 13, 2020 10:18 am

Post by NotAJumbleOfNumbers »

FIRST POST


If you get the first post in the game, win immediately and exit the game. Otherwise, you are a Vanilla Townie.
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Post Post #8044 (ISO) » Thu Feb 13, 2020 10:29 am

Post by NotAJumbleOfNumbers »

In post 6523, NotAJumbleOfNumbers wrote:
Mafia Vanillaizer


Mod Note: Doesn't actually vanillise people, it just adds "Vanilla" to the beginning of their role name
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Post Post #8045 (ISO) » Thu Feb 13, 2020 1:17 pm

Post by NotAJumbleOfNumbers »

Vanilla Spook
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Post Post #8046 (ISO) » Thu Feb 13, 2020 2:12 pm

Post by TemporalLich »

Alpha Wolf Miller


You investigate as "Not Werewolf" to Seers.

You investigate as "Mafia" to Cops.
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Post Post #8047 (ISO) » Thu Feb 13, 2020 2:46 pm

Post by Ircher »

Green Townie

You are a Named Townie and possess no special abilities.
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Post Post #8048 (ISO) » Thu Feb 13, 2020 2:47 pm

Post by Ircher »

Town Doctor Enabler

While you are alive, doctors can protect other players.
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Post Post #8049 (ISO) » Thu Feb 13, 2020 2:48 pm

Post by Ircher »

Poison-Immune Townie

You are immune to all forms of poisons and toxins and cannot die from them.
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