During pregame and each night, you gain the abilities of a random role from the GIM thread and lose the previous abilities you've had.
Grand Idea Mafia
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Town "Two Rooms and a Boom" Share Enabler
Everyone is notified there is a "Two Rooms and a Boom" Share Enabler in the game.
While you are still alive, there are two new mechanics in play:
Card Sharing - Anyone may initiate a card share withCARD SHARE: {playername}. If the mentioned player postsACCEPT CARD SHARE: {playername}before the end of the day, both players will Full Cop (gets full role and alignment) check each other.
Color Sharing - Anyone may initiate a color share withCOLOR SHARE: {playername}. If the mentioned player postsACCEPT COLOR SHARE: {playername}before the end of the day, both players will Alignment Cop (gets alignment) check each other.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Trick or Treater
Each night, you may visit someone and get a random candy if your visit was successful (invention that can be used with this action regardless of multitasking).
The list of candies this role can get:
Candy bar - Motivator
Gumdrops - Alignment Cop
Hard candy - Vigilante
Candy heart - Combined Neighborizer Messenger
Taffy - Jailkeeper
Rock Candy - 1-shot Deathproof
Apple - Announcing Doctor
Glow stick - Moonlight Dancer
Pixie stick - Role Reroller
Black licorice - Does nothing at all.Last edited by TemporalLich on Fri Feb 23, 2024 11:59 pm, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Announcing CPR Doctor
Each night, you may protect a player from kills. If the targeted player was not targeted by any kill actions, you will instead attempt to kill that player. You will inform the targeted player that they were targeted by a CPR Doctor.Last edited by TemporalLich on Thu Oct 31, 2019 5:19 pm, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Town Inventor (Universal Alien, Universal Backup, Universal Cop, Universal Doctor)
You may target a player to give them any one of these 1-shot abilities:
Universal Alien - You may force a player to commute and disable all of their role abilities for the night.
Universal Backup - This invention will become the power of the first player to die after it is given out.
Universal Cop - You may investigate a player to see their true role card, including mod notes and stuff the moderator has hidden from the player. Furthermore, you will learn the exact post(s) the player's role and alignment comes from.
Universal Doctor - You may render a player completely untargetable (as if Commuting) by abilities that can potentially kill (including but not limited to a normal kill ability, Arsonist prime/ignite, and Poison), treestump, restless spirit-ize, or otherwise change their status from being alive.time will end- TemporalLich
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Alien Inventor (Universal Alien, Universal Backup, Universal Cop, Universal Doctor)
You may target a player to give them any one of these 1-shot abilities:
Universal Alien - You may force a player to commute and disable all of their role abilities for the night.
Universal Backup - This invention will become the power of the first player to die after it is given out.
Universal Cop - You may investigate a player to see their true role card, including mod notes and stuff the moderator has hidden from the player. Furthermore, you will learn the exact post(s) the player's role and alignment comes from.
Universal Doctor - You may render a player completely untargetable (as if Commuting) by abilities that can potentially kill (including but not limited to a normal kill ability, Arsonist prime/ignite, and Poison), treestump, restless spirit-ize, or otherwise change their status from being alive.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Town Strong-Willed Dreaming God 4: A New Role
Each night, you must choose one of these abilities to use. This action can't be blocked, redirected or interfered with in any way:
Connections
Dreams
Flavor
Knowledge
Lockout
Pressure
Stasis
Vision
You may choose each ability only once, and will not know what the ability does until you use it.
Mod Note: Remove "4: A New Role" from the role PM.
The Strong-Willed Dreaming God's abilities are (feel free to randomize each ability from all Strong-Willed Dreaming God abilities of the same name if you want, this applies to other iterations of the Dreaming God as well):
Connections - Randomly swap two (if there are less than 9 alive players) or three (if there are 10 or more alive players) random player's abilities and make them Dreamscum (a groupscum alignment that exists only because of this Dreaming God effect, with a PT with daytalk and a factional kill). Exclude groupscum with living partners for this effect.
Dreams - The moderator will post "I'm dreaming of X" at the start of the next Day, where X is an alignment that exists in the game.
Flavor - The moderator writes role flavor for two random players, and colors two random players blue in the votecount the next Day.
Knowledge - One random groupscum in the votecount is colored red.
Lockout - Any PTs that aren't scum PTs are locked for the rest of the game.
Pressure - One random player is made a King the next Day.
Stasis - The elimination threshold the next Day is increased by 2, unless it is MeLo or ELo.
Vision - The moderator will post "I'm dreaming of X" at the start of the next Day, where X is the number of alignments in the game with alive players.Last edited by TemporalLich on Wed Jul 01, 2020 9:22 am, edited 2 times in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Strong-Willed Purifier
Each night, you may clear a target player of any lingering effects. This action can't be blocked, redirected or interfered with in any way.
Lingering effects include but are not limited to being primed, poisoned, seraph knighted, charged with a mysterious energy, and coated in sticky ooze.time will end- TemporalLich
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TemporalLich Grand Scheme
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Mysterious Conduit(alignment up to mod discretion)
Each night, you may target a player to charge them with a mysterious energy.
Mod Note: This role charges someone with a mysterious energy indefinitely. (Roles like Mysterious Eidolon can lose mysterious energy charge)
Still, have fun figuring out what being charged with a mysterious energy does.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Town Inner Sanctum Keeper Moonlight Dancer
You are in a PT with other Inner Sanctum Keepers, who are confirmed to be aligned with the.Town
You may PM the moderator at any time saying "Dance in the Moonlight". You may do this once per phase.
The moderator will then post "{playername} dances and howls in the moonlight."
Mod Note: Add "Inner Sanctum Keeper" to a random Town-aligned player's role when rolling this role.time will end- TemporalLich
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Town Inner Sanctum Keeper 1-shot Alignment Cop
You are in a PT with other Inner Sanctum Keepers, who are confirmed to be aligned with the.Town
Once in the game during night, you may target a player to learn their alignment.
Mod Note: Add "Inner Sanctum Keeper" to a random Town-aligned player's role when rolling this role.time will end- TemporalLich
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Town Pure
You can't be affected by lingering effects.
Lingering effects include but are not limited to being primed, poisoned, seraph knighted, charged with a mysterious energy, and coated in sticky ooze.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Town N1 Frostbreather N3 Firebreather
During Night 1, you may target a player to freeze. The frozen player will be announced to be frozen and will count as dead for all purposes the next Day and Night, but will not flip.
During Night 3, you may target a player to kill with fire, as if you were an Arsonist priming then immediately igniting your target.time will end- TemporalLich
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Town Mysterious Neighborizer
Each night, you may target a player to charge them with a mysterious energy and add them to your neighborhood.
Mod Note: This role charges someone with a mysterious energy indefinitely and neighborizes. (Roles like Mysterious Eidolon can lose mysterious energy charge)
Still, have fun figuring out what being charged with a mysterious energy does.time will end- TemporalLich
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(75%Town, 25%Mafia) Sliver Hivelord
All slivers are bulletproof.
Mod notes: After the setup is rolled, randomly add "Sliver" to players' roles until one third of the player list is a Sliver, rounded down. Replace their ablities with "All slivers have [ability]". Reword as necessary to suit different roles.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Universal Doctor
Each night, you may render a player completely untargetable (as if Commuting) by abilities that can potentially kill (including but not limited to a normal kill ability, Arsonist prime/ignite, and Poison), treestump, restless spirit-ize, or otherwise change their status from being alive.time will end- TemporalLich
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Mafia Dark Demon
Anyone investigating you will receive a message saying that you are a frightening and evil Dark Demon.
Each night, you may cloak someone in darkness. They will be roleblocked, and will receive frightening visions of a random night action targeting them the next Night (if they weren't targeted the next Night, they will receive frightening visions of demons).time will end- TemporalLich
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TemporalLich Grand Scheme
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Shadowhydra(alignment up to mod discretion)
You are in a Private Topic with a player outside the game (mod's discretion).
The queue's listmod must be notified if this card rolls.Last edited by TemporalLich on Sun Dec 05, 2021 6:57 pm, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Corrupt Neighborizer
Each night, you may add a player to your neighborhood.
The neighborhood contains a player outside the game (mod's discretion).
The queue's listmod must be notified if this card rolls.Last edited by TemporalLich on Sun Dec 05, 2021 7:07 pm, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Leveler
During pregame, you must pick L or H. Failure to pick on time will result in you defaulting to L.
If you picked H, you may target a player to learn who they targeted with a kill action (you don't see non-kill actions).
If you picked H, a random member of each faction gains a Jailkeeper invention.time will end- TemporalLich
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Town Inventor (Activated Bulletproof, Activated 1-shot Bulletproof, Bulletproof)
You may target a player to give them any one of these 1-shot abilities:
Activated Bulletproof - You may render yourself immune to kill actions.
Activated 1-shot Bulletproof - You may protect yourself from a single kill attempt.
Bulletproof - The first phase you are targeted by a kill action while holding this invention, you are immune to all kill actions that phase.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Korina's Dragonfire
You are a Named Cult Leader.
You have a 1-shot ability to act as if you were Strong-Willed. (This action can't be blocked, redirected or interfered with in any way.) You may use this ability while using another ability regardless of multitasking.
If you die for any reason, you may target a player to kill with fire, as if you were an Arsonist priming then immediately igniting your target.time will end- TemporalLich
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Wrong Place At The Wrong Time Multitasking Fruit Vendor Visitor(alignment up to mod discretion)
You show up as Guilty to all cop-like investigations.
You may perform more than one action each night.
Each night, you may target a player to give fruit to. They will be informed that they received a piece of fruit.
Each night, you may target a player to visit. This does nothing except visit the player.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Mysterious Shade
You start the game charged with a mysterious energy.
If you are charged with a mysterious energy, you may commute (become completely untargetable by all actions that Night) and gain a random invention (rolled from the GIM thread until you get an active ability). You will no longer be charged with a mysterious energy after this.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Cult Lifelink Leader
Each night, you may recruit a player into your cult.
You have a 1-shot ability to be protected from kills that is dependent on one of your abilities succeeding.Last edited by TemporalLich on Mon Sep 27, 2021 4:15 pm, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Mysterious Conduit(alignment up to mod discretion)
Each night, you may target a player to charge them with a mysterious energy.
Mod Note: This role charges someone with a mysterious energy indefinitely. (Roles like Mysterious Eidolon can lose mysterious energy charge)
Still, have fun figuring out what being charged with a mysterious energy does.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Mysterious Copduit
Each night, you may target a player to charge them with a mysterious energy and learn if they areMafiaorNot Mafia.
Mod Note: This role charges someone with a mysterious energy indefinitely and cop checks them. (Roles like Mysterious Eidolon can lose mysterious energy charge)
Still, have fun figuring out what being charged with a mysterious energy does.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Fire Mage
Each night, you may attempt to fire kill a player.
If a player is targeted by both a Fire Kill and an Ice Kill, both the fire and ice kill fail. If multiple (at least 2) successful Fire Kills target a player, they are Strongman and thus ignore protection.
Not to be confused with a Firebreather, which kills like an Arsonist priming then immediately igniting.Last edited by TemporalLich on Thu Nov 07, 2019 9:39 am, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Ice Mage
Each night, you may attempt to ice kill a player.
If a player is targeted by both a Fire Kill and an Ice Kill, both the fire and ice kill fail. If multiple (at least 2) successful Ice Kills target a player, they are Strongman and thus ignore protection.
Not to be confused with a Frostbreather, which freezes a player.Last edited by TemporalLich on Thu Nov 07, 2019 9:39 am, edited 1 time in total.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Lightningbreather
Each night, you may shock a player.
A shocked player can't act or talk in PTs the next Night, but has their vote weight tripled the next Day.
-----
oh, I didn't see the part about multiple successful fire or ice kills on a target making them Strongman (in this case, tearing through protections like Doctor and BP).In post 7570, Gamma Emerald wrote:Town Element-Immune
Elemental abilities don’t affect you.
This means any Fire Kills, Ice Kills, and other miscellaneous element-based abilities.
TL I don’t know if you noticed but there was more to the way the kills calculatetime will end- TemporalLich
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Town Mason Monk
You are in a PT with other Masons, who are confirmed to not be Mafia-aligned.
You are in a PT with other Monks, who are confirmed to not be Werewolf-aligned.
Mod Note: Add "Mason" to a random non-Mafia-aligned player's role when rolling this role.
Add "Monk" to a random non-Werewolf-aligned player's role when rolling this role.time will end- TemporalLich
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TemporalLich Grand Scheme
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Town Inner Sanctum Keeper Mason
You are in a PT with other Inner Sanctum Keepers, who are confirmed to be aligned with the.Town
You are in a PT with other Masons, who are confirmed to not be Mafia-aligned.
Mod Note: Add "Inner Sanctum Keeper" to a random Town-aligned player's role when rolling this role
Add "Mason" to a random non-Mafia-aligned player's role when rolling this role.time will end- TemporalLich
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Town Inner Sanctum Keeper Monk
You are in a PT with other Inner Sanctum Keepers, who are confirmed to be aligned with the.Town
You are in a PT with other Monks, who are confirmed to not be Werewolf-aligned.
Mod Note: Add "Inner Sanctum Keeper" to a random Town-aligned player's role when rolling this role
Add "Monk" to a random non-Werewolf-aligned player's role when rolling this role.time will end- TemporalLich
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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TemporalLich Grand Scheme
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Town Electrifier
Each night, you may electrically charge a player.
If an electrically charged player ever targets another electrically charged player, both players will die from a bolt of electricity.
Mostly a Mafia Universe role known as Electromaniac
A death from electricity can only be prevented by a role that specifically prevents death from electricityLast edited by TemporalLich on Sun Apr 30, 2023 10:34 am, edited 1 time in total.time will end- TemporalLich
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Mafia Electrifier
Each night, you may electrically charge a player.
If an electrically charged player ever targets another electrically charged player, both players will die from a bolt of electricity.
Mostly a Mafia Universe role known as Electromaniac
A death from electricity can only be prevented by a role that specifically prevents death from electricityLast edited by TemporalLich on Sun Apr 30, 2023 10:33 am, edited 1 time in total.time will end- TemporalLich
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Town Strong-Willed Purifier
Each night, you may clear a target player of any lingering effects. This action can't be blocked, redirected or interfered with in any way.
Lingering effects include but are not limited to being primed, poisoned, seraph knighted, charged with a mysterious energy, coated in sticky ooze, electrically charged, and electrocuted.time will end- TemporalLich
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Town Hydromancer
Each night, you may target a player to soak them in water. A soaked player will unavoidably die if ever targeted by an electric or cold based ability.
Electric-based abilities include but are not limited to CPR Doctor, Electrifier, and Lightningbreather.
Cold-based abilities include but are not limited to Frostbreather and Ice Kills (even if cancelled!).time will end- TemporalLich
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Alien Sticky Ooze
Each night, you may coat someone in sticky ooze.
If you are coated in sticky ooze, you can't act the next Day or Night after you act. Furthermore, anyone targeting you with a kill action will be coated in sticky ooze.
As a Sticky Ooze, you can't be coated in sticky ooze, but you will coat anything targeting you in sticky ooze.
You will know if you are coated in sticky ooze.
Mod discretion on whether targeting a sticky oozed player with a Fire Kill or Ice Kill will sticky ooze you (I'd lean toward no)
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Is it fair to assume this protects from sticky ooze?In post 7601, Gamma Emerald wrote:Town Panacea Vendor
May give a player a Panacea each night. Panaceas protect from any Negative Statuses (poisoning, priming/ignition, freezing, Electrocution, electrical charge, etc.) Panaceas will either be used if needed the night they are received or held until needed and then used.
And the converse. Fire and Ice Kills aren’t normal kills because they don’t work like normal, but since they resolve instantly after the calculations are done they are not Negative Statuses either. This will probably need a much more comprehensive list of what it stops, but until that exists, mod discretion should be enough.Last edited by TemporalLich on Thu Nov 07, 2019 11:54 am, edited 1 time in total.time will end- TemporalLich
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Town 1-shot Oozer
Once in the game during night, you may coat someone in sticky ooze.
If you are coated in sticky ooze, you can't act the next Day or Night after you act. Furthermore, anyone targeting you with a kill action will be coated in sticky ooze.
You will know if you are coated in sticky ooze.time will end- TemporalLich
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Town Elementalist
Each night, you may use one of these abilities. You may not use these abilities again until you exhaust your abilities:
Fire (Arsonist) - You may prime a player. If you have a player primed, you may ignite another Night regardless of multitasking (ignite doesn't count as a Fire use).
Ice (Frostbreather) - You may target a player to freeze. The frozen player will be announced to be frozen and will count as dead for all purposes the next Day and Night, but will not flip.
Lightning (Lightningbreather) - You may shock a player. A shocked player can't act or talk in PTs the next Night, but has their vote weight tripled the next Day.time will end- TemporalLich
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TemporalLich Grand Scheme
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Sticky Oozelord
Each night, you may coat up to two targets in sticky ooze.
If you are coated in sticky ooze, you can't act the next Day or Night after you act. Furthermore, anyone targeting you with a kill action will be coated in sticky ooze.
As a Sticky Oozelord, you can't be coated in sticky ooze, but you will coat anything targeting you in sticky ooze.
You win if every living player is either coated in sticky ooze or is a sticky ooze or sticky oozelord.
You will know if you are coated in sticky ooze.time will end- TemporalLich
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Town Mysterious Coagulator
Anyone charged with mysterious energy is coated in sticky ooze, and vice versa.
Removing either mysterious energy charge or sticky ooze removes the other.
If you are coated in sticky ooze, you can't act the next Day or Night after you act. Furthermore, anyone targeting you with a kill action will be coated in sticky ooze.
Once in the game during night, you may target a player to charge them with a mysterious energy (and thus coat them in sticky ooze).
Mod Note: This role charges someone with a mysterious energy indefinitely once in the game. (Roles like Mysterious Eidolon can lose mysterious energy charge)
Still, have fun figuring out what being charged with a mysterious energy does.
You will know if you are coated in sticky ooze.
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To explain, if someone says they would Cop X, that allows you to render X immune to binary investigatives.[/quote]I'd call this a Mafia Cop Neighborize Vigilante Nullifying Gamemaster to avoid confusion with a Mafia Cop Neighborize Vigilante Gamemaster (with the role from 7621)In post 7622, Gamma Emerald wrote:Mafia Cop Neighborize Vigilante Gamemaster
You you may choose to render a player immune to any binary investigative (gets a “X” or “not X” result), PT adding (so Neighborizer, Masonizer, Cult Recruiter, etc.) or killing actions each night. In order to use your abilities, you must post a game in the thread where those that choose to play must give a unique and definite target for each ability. You may only target a player for action nullification that someone else has said they would target with that specific action.time will end- TemporalLich
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Town Indigo Goo
Anyone who targets you has their role but not alignment rerolled.
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speaking of same name roles, I might need to rename my Star Dragon role since it has a name conflict with TheMM's Star Dragon.In post 7625, Gamma Emerald wrote:Mafia Chennisden
Mafia aligned. Instantly dayvigs any Jesters because “they’re bastard”.
@TL the point of having the same name is to make it not a perfect inno. There are plenty of other roles with the same name but different function.
though I do like that role.time will end- TemporalLich
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