Another Ircher 13-p pre-designed setup


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Ircher
Ircher
He / Him / His
What A Grand Idea
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User avatar
Ircher
He / Him / His
What A Grand Idea
What A Grand Idea
Posts: 15206
Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT

Post Post #2 (isolation #0) » Tue Mar 03, 2020 9:02 am

Post by Ircher »

Basic Information:

Number of Players = 13
Faction Ratio = 10:3

Public Setup Information:

1. This setup consists of 10 Town and 3 Mafia.
2. Mafia possess daytalk.

Role List:

1. Town Voyeur Mason
2. Town Follower Mason
3. Town Odd Night Jailkeeper
4. Town Even Night Roleblocker
5. Vanilla Townie
6. Vanilla Townie
7. Vanilla Townie
8. Vanilla Townie
9. Vanilla Townie
10. Vanilla Townie
11. Mafia Odd Night Ninja
12. Mafia Even Night Jailkeeper
13. Mafia Goon

Setup Notes:

1. Roleblocker trumps jailkeeper as is typical in newbie setups.
2. A variant on this setup has been run before in the normal queue, although that was quite a few years ago. You can find the review thread here, and the actual run of the setup is here. (I believe balancing standards were a bit different back then than they are now hence why the voyeur/follower are now confirmed to each other. I'm still left thinking town could use a little more power in which case I'd probably just add a mason to the setup.)

Role PMs:

Spoiler: Town Voyeur Mason
Welcome, {Player}, to Mini Normal {X}: {Title}.
You are a
Town Voyeur Mason
!

You are part of a masonry. You will receive more information in a separate pm.

Each night, you may watch a player. You will attempt to learn what actions were performed against that player that night. Note that your results will follow the general categorization given in Natural Action Resolution/Normal Game.

Success VisitedYou saw {Action_One} and {Action_Two} performed on {Player}.

Success Saw NothingYou didn't see anyone visit {Player}.

FailureNo Result: You could not obtain a result on {Player}.


You win when all threats to the town are eliminated, and at least one town-aligned player is still alive.

Spoiler: Town Follower Mason
Welcome, {Player}, to Mini Normal {X}: {Title}.
You are a
Town Follower Mason
!

You are part of a masonry. You will receive more information in a separate pm.

Each night, you may follow a player. You will attempt to learn what actions that player performed that night. Note that your results will follow the general categorization given in Natural Action Resolution/Normal Game.
Success VisitYou saw {Player} perform {Action_One} and {Action_Two}.

Success Saw NothingYou didn't see {Player} visit anyone.

FailureNo Result: You could not obtain a result on {Player}.


You win when all threats to the town are eliminated, and at least one town-aligned player is still alive.

Spoiler: Town Odd Night Jailkeeper
Welcome, {Player}, to Mini Normal {X}: {Title}.
You are a
Town Odd Night Jailkeeper
!

On odd-numbered nights, you may jail a player. You will attempt to simultaneously protect them from all kills and roleblock them.

You win when all threats to the town are eliminated, and at least one town-aligned player is still alive.

Spoiler: Town Even Night Roleblocker
Welcome, {Player}, to Mini Normal {X}: {Title}.
You are a
Town Even Night Roleblocker
!

On even-numbered nights, you may roleblock a player. You will attempt to block that player's active abilities that night.

You win when all threats to the town are eliminated, and at least one town-aligned player is still alive.

Spoiler: Vanilla Townie
Welcome to Mini Normal {X}: {Title}.
You are a
Vanilla Townie
!

You possess no special abilities other than your vote and your voice.

You win when all threats to the town are eliminated, and at least one town-aligned player is still alive.

Spoiler: Separate Mason PM
The masonry consists of {Player_One} and {Player_Two}. You know that everyone in the masonry is aligned with the
town
. You may converse with your fellow masons here.

Spoiler: Mafia Odd Night Ninja
Welcome, {Player}, to Mini Normal {X}: {Title}.
You are a
Mafia Odd Night Ninja
!

You are a member of the mafia. More information will be sent in a separate pm.

On odd-numbered nights, if you perform the kill, your action will be invisible to tracking investigatives.

You win when the mafia equal or outnumber the town or when nothing can prevent the same.

Spoiler: Mafia Even Night Jailkeeper
Welcome, {Player}, to Mini Normal {X}: {Title}.
You are a
Mafia Even Night Jailkeeper
!

You are a member of the mafia. More information will be sent in a separate pm.

On even-numbered nights, you may jail a player. You will attempt to simultaneously protect them from all kills and roleblock them.

You win when the mafia equal or outnumber the town or when nothing can prevent the same.

Spoiler: Mafia Goon
Welcome, {Player}, to Mini Normal {X}: {Title}.
You are a
Mafia Goon
!

You are a member of the mafia. More information will be sent in a separate pm.

You possess no special abilities.

You win when the mafia equal or outnumber the town or when nothing can prevent the same.

Spoiler: Separate Mafia PM
The mafia are {Player_One} (Mafia Odd Night Ninja), {Player_Two} (Mafia Even Night Jailkeeper), and {Player_Three} (Mafia Goon). You can communicate privately here at anytime. Good luck!
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!
User avatar
Ircher
Ircher
He / Him / His
What A Grand Idea
User avatar
User avatar
Ircher
He / Him / His
What A Grand Idea
What A Grand Idea
Posts: 15206
Joined: November 9, 2015
Pronoun: He / Him / His
Location: CST/CDT

Post Post #5 (isolation #1) » Wed Mar 04, 2020 10:21 am

Post by Ircher »

I think it's better to keep it as-is. Some nice symmetry exists in the town and mafia roles.
Links: User Page | GTKAS
Do you have questions, ideas, or feedback for the Scummies? Please pm me!

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