Level Up 2 - Finished

For completed/abandoned Mish Mash Games.
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Post Post #2050 (ISO) » Fri Mar 20, 2020 3:05 pm

Post by Not Known 15 »

Attack Alpha Beta Alpha Beta

Original Roll String: 1d6
1 6-Sided Dice: (5) = 5

Original Roll String: 1d4
1 4-Sided Dice: (1) = 1
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Post Post #2051 (ISO) » Fri Mar 20, 2020 3:06 pm

Post by Not Known 15 »

Dead.
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Post Post #2052 (ISO) » Fri Mar 20, 2020 3:53 pm

Post by Formerfish »

Attack ABAA


Original Roll String: 2d4
2 4-Sided Dice: (1, 2) = 3
Show
"Getting lost in the details of nothing..."

"FF, you're a dick, but you don't hit below the belt. So you're a dick about finding scum, not hurting the people who are playing the game. That's acceptable dickary." MaryJoLisa

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Post Post #2053 (ISO) » Fri Mar 20, 2020 10:06 pm

Post by inspiratieloos »

That should be ABAA dead
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Post Post #2054 (ISO) » Fri Mar 20, 2020 11:33 pm

Post by Not Known 15 »

.. or with 1 hp(split with more hp, defense roll 2)
David attacks ABBA

Original Roll String: 1d6-1 (STATIC)
1 6-Sided Dice: (2)-1 = 1


Invalid because ABBA does not exist.
~Ircher
Last edited by Ircher on Sat Mar 21, 2020 10:24 am, edited 1 time in total.
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Post Post #2055 (ISO) » Fri Mar 20, 2020 11:40 pm

Post by inspiratieloos »

19, hit for 10, assume 2 def -> 11, assume high split -> 6, so 6 damage is exactly lethal even if it high rolls I think. Am I overlooking something?
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Post Post #2056 (ISO) » Fri Mar 20, 2020 11:43 pm

Post by inspiratieloos »

And ABBA is already gone, the slimes available are AA, ABAA and ABAB.
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Post Post #2057 (ISO) » Sat Mar 21, 2020 9:46 am

Post by Ircher »

(expired on 2020-03-22 16:46:07) left in the round. The action in is void because ABBA does not exist. Y'all may submit a new action with a new roll.
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Post Post #2058 (ISO) » Sat Mar 21, 2020 10:11 am

Post by Not Known 15 »

In post 2055, inspiratieloos wrote:19, hit for 10, assume 2 def -> 11, assume high split -> 6, so 6 damage is exactly lethal even if it high rolls I think. Am I overlooking something?
19, hit for 10, no defense -> 9, assume high split ->5, assume 2 def.... 1 HP left.
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Post Post #2059 (ISO) » Sat Mar 21, 2020 10:14 am

Post by Not Known 15 »

David attacks Alpha Beta Alpha Alpha

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2
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Post Post #2060 (ISO) » Sat Mar 21, 2020 10:14 am

Post by Ircher »

Here, defense is always applied to the first few attacks. So the defense roll is applied against the 10 here.
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Post Post #2061 (ISO) » Sat Mar 21, 2020 10:15 am

Post by Not Known 15 »

In post 2060, Ircher wrote:Here, defense is always applied to the first few attacks. So the defense roll is applied against the 10 here.
I thought you said the first two attacks... am I wrong?
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Post Post #2062 (ISO) » Sat Mar 21, 2020 10:17 am

Post by Ircher »

I did say that meaning if say you rolled a 1 on the first attack followed by a 4 for the second attack, then if the slime rolled a 2 for defense, 1 would be subtracted from the first attack and then the remaining 1 from the second. Thus, the first attack would do no damage while the second would deal 3.

Edit: You change the target if you like, but you aren't allowed to reroll. There will be no penalty if you change targets.
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Post Post #2063 (ISO) » Sat Mar 21, 2020 7:18 pm

Post by Not Known 15 »

With a result like that(1) we should not change targets.
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Post Post #2064 (ISO) » Sun Mar 22, 2020 10:03 am

Post by Ircher »

inspiratieloos surges in to battle and attacks Alpha Beta Alpha Alpha. His stance is perfect and he cuts off a large chunk of the slime. (10 so far on Alpha Beta Alpha Alpha.) The slime splits into two smaller slimes.

Despite his recent injuries, GeorgeBailey summons the courage to attack once more. He slashes at Alpha Beta Alpha Beta, but his blade is stopped by the slime's thick skin. (2 so far on Alpha Beta Alpha Beta.)

Not Known 15 sees GeorgeBailey's struggles and goes in and attempts to finish the job. With a loud cry, he sends his blade into the slime. The slime lets out a shrill cry and dies. (6 more on Alpha Beta Alpha Beta.) **Alpha Beta is
dead
.**

Formerfish swoops in behind inspiratieloos and finishes off Alpha Beta Alpha Alpha. (6 more on Alpha Beta Alpha Alpha.) **Alpha Beta Alpha Alpha is
dead
.**

David draws his bow and aims where Alpha Beta Alpha Alpha, but as he fires, his hands suddenly jerk upward causing his shot to miss completely.
---
Alpha Alpha begins slithering towards Formerfish.
Original Roll String: 1d8
1 8-Sided Dice: (3) = 3

(Defense:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


Cultist Andromeda plays a soft happy melody on her flute. **Cultist Andromeda has
18/24
MP left.**
(Alpha Alpha:)
Original Roll String: 1d3
1 3-Sided Dice: (1) = 1


---
Formerfish can use active skills again.

dsjstr can use friendship skills again.
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Post Post #2065 (ISO) » Sun Mar 22, 2020 10:05 am

Post by Ircher »

Despite Formerfish's best efforts to avoid the slime, he does not succeed, and the slime gives him a large hug. Formerfish faints to the ground. He then gets back up with great struggle.
**Formerfish is at
1/23
HP left.**


Cultist Andromeda and Alpha Alpha briefly glow white as their wounds are healed slightly. **Alpha Alpha has
207/400
HP left.**
---
Current Monster Statuses
(Threshold 7/1)
(7) Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(6) Cultist Andromeda : Cultist Musician : Level = 6 | HP = 50/50 | MP =
18/24
| Morale = 100/100 | Attack = 1d4 | Defense = 1d4

Reinforcements:
These enemies do not grant experience, but must be killed to end the battle.

(7) Alpha Alpha : Hydra Slime : Level = 7 | HP =
207/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Alpha Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Alpha Alpha Alpha : Hydra Slime : Level = 7 | HP =
5/400
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Alpha Beta : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Beta Alpha Alpha : Hydra Slime : Level = 7 | HP =
DEAD
| Morale = 15/15 | Attack = 1d8 | Defense = 1d2

Active Battle Effect #1: Players require and use one less mana to cast spells.
Last edited by Ircher on Wed Mar 25, 2020 2:28 pm, edited 1 time in total.
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Post Post #2066 (ISO) » Sun Mar 22, 2020 10:37 am

Post by inspiratieloos »

Well FormerFish, time for you Barbarian class to shine.

Probably Fury Blade -> Meditate?
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Post Post #2067 (ISO) » Tue Mar 24, 2020 11:32 am

Post by GeorgeBailey »

I remember those I have a promise to....


HIIIIIYAAAAAAA

Attack ABAA


Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
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Post Post #2068 (ISO) » Tue Mar 24, 2020 11:49 am

Post by GeorgeBailey »

Spoiler:
Image
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Post Post #2069 (ISO) » Tue Mar 24, 2020 12:52 pm

Post by Gamma Emerald »

Isn’t this the fight that was going on when I left?
<Embrace The Void>


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Post Post #2070 (ISO) » Tue Mar 24, 2020 12:53 pm

Post by Ircher »

Yes. It's taking longer than expected. (Well, it did change a little since you were here last.)
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Post Post #2071 (ISO) » Tue Mar 24, 2020 12:55 pm

Post by Gamma Emerald »

So ABAA is defeated now or no? From the visible numbers it looks like a possible kill.
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Post Post #2072 (ISO) » Tue Mar 24, 2020 12:56 pm

Post by Ircher »

(It might be worth noting you haven't acted in this battle yet though.)

As for ABAA, it depends on the defense roll currently. 1 => Dead; 2 => Not Dead.
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Post Post #2073 (ISO) » Tue Mar 24, 2020 1:10 pm

Post by Gamma Emerald »

Aid GeorgeBailey

That should be 1FP between us
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Post Post #2074 (ISO) » Tue Mar 24, 2020 1:11 pm

Post by Ircher »

As a reminder, friendship skills (and friendship spells) do not currently grant friendship points. (That being said, I think a revamp of the system may be in order. I'd have to change point values, but if I did that, these actions would count.)
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