Level Up 2 - Finished
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Not Known 15
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Not Known 15
- Formerfish
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Formerfish Busboy Revolutionary
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Attack ABAA
Original Roll String: 2d42 4-Sided Dice: (1, 2) = 3Show"Getting lost in the details of nothing..."
"FF, you're a dick, but you don't hit below the belt. So you're a dick about finding scum, not hurting the people who are playing the game. That's acceptable dickary." MaryJoLisa
Need advice? Ask a Fish.- inspiratieloos
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Not Known 15 Mafia Scum
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.. or with 1 hp(split with more hp, defense roll 2)
David attacks ABBA
Original Roll String: 1d6-1(STATIC) 1 6-Sided Dice: (2)-1 = 1
Invalid because ABBA does not exist.
~IrcherLast edited by Ircher on Sat Mar 21, 2020 10:24 am, edited 1 time in total.- inspiratieloos
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inspiratieloos Goon
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Ircher He / Him / HisWhat A Grand Idea
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19, hit for 10, no defense -> 9, assume high split ->5, assume 2 def.... 1 HP left.In post 2055, inspiratieloos wrote:19, hit for 10, assume 2 def -> 11, assume high split -> 6, so 6 damage is exactly lethal even if it high rolls I think. Am I overlooking something?-
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I thought you said the first two attacks... am I wrong?In post 2060, Ircher wrote:Here, defense is always applied to the first few attacks. So the defense roll is applied against the 10 here.- Ircher
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Ircher He / Him / HisWhat A Grand Idea
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I did say that meaning if say you rolled a 1 on the first attack followed by a 4 for the second attack, then if the slime rolled a 2 for defense, 1 would be subtracted from the first attack and then the remaining 1 from the second. Thus, the first attack would do no damage while the second would deal 3.
Edit: You change the target if you like, but you aren't allowed to reroll. There will be no penalty if you change targets.-
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inspiratieloos surges in to battle and attacks Alpha Beta Alpha Alpha. His stance is perfect and he cuts off a large chunk of the slime. (10 so far on Alpha Beta Alpha Alpha.) The slime splits into two smaller slimes.
Despite his recent injuries, GeorgeBailey summons the courage to attack once more. He slashes at Alpha Beta Alpha Beta, but his blade is stopped by the slime's thick skin. (2 so far on Alpha Beta Alpha Beta.)
Not Known 15 sees GeorgeBailey's struggles and goes in and attempts to finish the job. With a loud cry, he sends his blade into the slime. The slime lets out a shrill cry and dies. (6 more on Alpha Beta Alpha Beta.) **Alpha Beta isdead.**
Formerfish swoops in behind inspiratieloos and finishes off Alpha Beta Alpha Alpha. (6 more on Alpha Beta Alpha Alpha.) **Alpha Beta Alpha Alpha isdead.**
David draws his bow and aims where Alpha Beta Alpha Alpha, but as he fires, his hands suddenly jerk upward causing his shot to miss completely.
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Alpha Alpha begins slithering towards Formerfish.
Original Roll String: 1d81 8-Sided Dice: (3) = 3
(Defense:)
Original Roll String: 1d31 3-Sided Dice: (1) = 1
Cultist Andromeda plays a soft happy melody on her flute. **Cultist Andromeda has18/24MP left.**
(Alpha Alpha:)
Original Roll String: 1d31 3-Sided Dice: (1) = 1
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Formerfish can use active skills again.
dsjstr can use friendship skills again.- Ircher
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Ircher He / Him / HisWhat A Grand Idea
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Despite Formerfish's best efforts to avoid the slime, he does not succeed, and the slime gives him a large hug. Formerfish faints to the ground. He then gets back up with great struggle.**Formerfish is at1/23HP left.**
Cultist Andromeda and Alpha Alpha briefly glow white as their wounds are healed slightly. **Alpha Alpha has207/400HP left.**
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Current Monster Statuses(Threshold 7/1)
(7) Alpha : Hydra Slime : Level = 7 | HP =DEAD| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(6) Cultist Andromeda : Cultist Musician : Level = 6 | HP = 50/50 | MP =18/24| Morale = 100/100 | Attack = 1d4 | Defense = 1d4
Reinforcements:These enemies do not grant experience, but must be killed to end the battle.
(7) Alpha Alpha : Hydra Slime : Level = 7 | HP =207/400| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Alpha : Hydra Slime : Level = 7 | HP =DEAD| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Alpha Alpha : Hydra Slime : Level = 7 | HP =DEAD| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Alpha Alpha Alpha : Hydra Slime : Level = 7 | HP =5/400| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Alpha Beta : Hydra Slime : Level = 7 | HP =DEAD| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
(7) Alpha Beta Beta Alpha Alpha : Hydra Slime : Level = 7 | HP =DEAD| Morale = 15/15 | Attack = 1d8 | Defense = 1d2
Active Battle Effect #1: Players require and use one less mana to cast spells.Last edited by Ircher on Wed Mar 25, 2020 2:28 pm, edited 1 time in total.- inspiratieloos
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As a reminder, friendship skills (and friendship spells) do not currently grant friendship points. (That being said, I think a revamp of the system may be in order. I'd have to change point values, but if I did that, these actions would count.) - Ircher
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