Level Up 2 - Finished

For completed/abandoned Mish Mash Games.
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Post Post #2300 (ISO) » Thu Apr 16, 2020 8:09 pm

Post by inspiratieloos »

Attack Hotel
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4
Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #2301 (ISO) » Fri Apr 17, 2020 1:53 pm

Post by Ircher »

(expired on 2020-04-18 18:53:29) left in the round.
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Post Post #2302 (ISO) » Fri Apr 17, 2020 5:07 pm

Post by GeorgeBailey »

Attack hotel

Original Roll String: 1d6
1 6-Sided Dice: (2) = 2

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2
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Post Post #2303 (ISO) » Fri Apr 17, 2020 5:13 pm

Post by Gamma Emerald »

Do we know if any of the living slime do or do not have stun resistance? I’m thinking I’m going to Cast Tornado.
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Post Post #2304 (ISO) » Fri Apr 17, 2020 5:15 pm

Post by Formerfish »

It's worked out so far. Hit it.
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Post Post #2305 (ISO) » Fri Apr 17, 2020 5:20 pm

Post by Gamma Emerald »

Do I do one roll for both foes or a roll for each?
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Post Post #2306 (ISO) » Fri Apr 17, 2020 5:25 pm

Post by Ircher »

A roll for each:

Code: Select all

[dice]1d6[/dice]
[dice]1d6[/dice]
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Post Post #2307 (ISO) » Fri Apr 17, 2020 5:28 pm

Post by Gamma Emerald »

Cast Tornado on Juliet and Kilo

Juliet:
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Kilo:
Original Roll String: 1d6
1 6-Sided Dice: (6) = 6
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Post Post #2308 (ISO) » Sun Apr 19, 2020 4:58 am

Post by Ircher »

Formerfish slashes at Hotel. He stumbles while performing the action causing his blade to attack the wrong spot. (3 so far on Hotel {1}.) inspiratieloos follows up with a quick stab from behind. It does moderate damage. (3 + 5 = 8 so far on Hotel {2}.) GeorgeBailey attempts to go in for the kill, but he is not skilled enough. The slime survives with a fraction of health left. (8 + 4 - 1 = 11 so far on Hotel {3}.) **Hotel has
3/17
HP left.**

Gamma Emerald begins making complex motions with his hands and reciting archaic words. Blue and white wisps form around his hands. He points at Juliet and Kilo, and the wisps are sent flying. **Gamma Emerald has
4/6
MP left.** **Juliet has
16/17
HP left.** **Kilo has
12/17
HP left.** The two slimes are dazed by the incoming tornado.
Juliet and Kilo are stunned for one round.

---
Alpha moves towards PrivateI.
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d3
1 3-Sided Dice: (2) = 2


Foxtrot begins making weird motions and noises. It makes a gesture towards GeorgeBailey, and GeorgeBailey is filled with a filling of dread.
GeorgeBailey is scared for three rounds.


Hotel slithers towards Formerfish.
Original Roll String: 1d6
1 6-Sided Dice: (4) = 4

Original Roll String: 1d3
1 3-Sided Dice: (1) = 1

(Defense:)
Original Roll String: 1d4
1 4-Sided Dice: (1) = 1


India spits out a metal object at inspiratieloos.
Original Roll String: 1d6
1 6-Sided Dice: (3) = 3

Original Roll String: 1d3+1
1 3-Sided Dice: (1)+1 = 2

(Defense:)
Original Roll String: 1d6
1 6-Sided Dice: (5) = 5
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Post Post #2309 (ISO) » Sun Apr 19, 2020 5:05 am

Post by Ircher »

PrivateI suffers moderate damage from Alpha's corrosive acids. **PrivateI has
10/15
HP left.**

Formerfish almost avoids Hotel's attack, but unfortunately, the slime still manages to spread some of its acid on him. Black wisps begin circling around Formerfish. **Formerfish has
18/23
HP left.**
Formerfish is cursed (-2) for three rounds.


inspiratieloos tries to dodge the incoming object, but India accounted for inspiratieloos's movements, and the object hits inspiratieloos in the nose. **inspiratieloos has
7/12
HP left.** Noticing that the silver object is a coin, inspiratieloos picks it up and places it in his pocket. **The party has 11 silver coins.**
---
inspiratieloos can use active skills again.

Not Known 15 can use active skills again.

Formerfish can use active skills again.

David is no longer cursed.

---
Current Monster Statuses
(Threshold 4/1)
(7) Alpha : Red Slime : HP = 17/17 | Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Beta : Orange Slime : HP =
DEAD
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Charlie : Yellow Slime : HP =
DEAD
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Delta : Green Slime : HP =
DEAD
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Echo : Blue Slime : HP =
DEAD
| MP = 15/15 | Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Foxtrot : Purple Slime : HP = 17/17 | MP =
0/6
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Golf : White Slime : HP =
DEAD
| MP = 12/12 | Morale = 5/5 | Attack = 1d6 | Defense = 0d2
(7) Hotel : Black Slime : HP =
3/17
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) India : Silver Slime : HP =
16/21
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 1d2 | 2 CD
(7) Juliet : Pink Slime : HP =
16/17
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
(7) Kilo : Indigo Slime : HP =
12/17
| Morale = 5/5 | Attack = 1d6 + 1d3 | Defense = 0d2
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Post Post #2310 (ISO) » Sun Apr 19, 2020 5:38 am

Post by lilith2013 »

Hi, I’m interested in playing! Can I /in?
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Post Post #2311 (ISO) » Sun Apr 19, 2020 5:40 am

Post by Ircher »

Yes ofc.

You might want to consider letting a more experienced player guide you, at least for the first round.
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Post Post #2312 (ISO) » Sun Apr 19, 2020 5:44 am

Post by Not Known 15 »

Cross-Slash LvL 2

Hotel

Original Roll String: 1d6-1
1 6-Sided Dice: (3)-1 = 2

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3

Kilo

Original Roll String: 1d6-1
1 6-Sided Dice: (3)-1 = 2

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #2313 (ISO) » Sun Apr 19, 2020 5:50 am

Post by Not Known 15 »

In post 2312, Not Known 15 wrote:
Cross-Slash LvL 2

Hotel

Original Roll String: 1d6-1 (STATIC)
1 6-Sided Dice: (5)-1 = 4

Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (3) = 3

Kilo

Original Roll String: 1d6-1 (STATIC)
1 6-Sided Dice: (2)-1 = 1

Original Roll String: 1d4 (STATIC)
1 4-Sided Dice: (2) = 2
Activate Special Ability Trick Die: Dice roll on Kilo


Original Roll String: 1d6-1
1 6-Sided Dice: (3)-1 = 2

Original Roll String: 1d4
1 4-Sided Dice: (3) = 3
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Post Post #2314 (ISO) » Sun Apr 19, 2020 5:53 am

Post by Not Known 15 »

David: Double Shot on Kilo

Original Roll String: 1d6
1 6-Sided Dice: (1) = 1

Original Roll String: 1d3
1 3-Sided Dice: (1) = 1

Original Roll String: 1d6-2
1 6-Sided Dice: (1)-2 = -1

Original Roll String: 1d3
1 3-Sided Dice: (2) = 2
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Post Post #2315 (ISO) » Sun Apr 19, 2020 5:53 am

Post by Not Known 15 »

Hotel and Kilo are dead.
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Post Post #2316 (ISO) » Sun Apr 19, 2020 5:59 am

Post by Not Known 15 »

In post 2310, lilith2013 wrote:Hi, I’m interested in playing! Can I /in?
Sure! Make an ability attack by using
Speed Slash [name of target]
and the following code:

Code: Select all

[dice]1d6-2[/dice]

(this gives us initiative, which means your action does not count for the threshold of 4 attacks the team currently has...)
Please attack Juliet, it has no defense and is one of the still living ones with the lowest hp.
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Post Post #2317 (ISO) » Sun Apr 19, 2020 6:10 am

Post by lilith2013 »

Got it, thank you! I read the rules and know the general concepts but the specific mechanics around initiative and interactions between players/attacks is new to me.

Speed slash Juliet

Original Roll String: 1d6-2
1 6-Sided Dice: (4)-2 = 2
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Post Post #2318 (ISO) » Sun Apr 19, 2020 7:24 am

Post by inspiratieloos »

Double Slash Juliet
Original Roll String: 2d6
2 6-Sided Dice: (3, 4) = 7
Original Roll String: 2d4-1
2 4-Sided Dice: (1, 2)-1 = 2
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Post Post #2319 (ISO) » Sun Apr 19, 2020 7:26 am

Post by inspiratieloos »

That's Juliet dead.
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Post Post #2320 (ISO) » Sun Apr 19, 2020 7:44 am

Post by lilith2013 »

Quick question, do the friendship skills have a completely different cooldown than all other skills? ("FCD")
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Post Post #2321 (ISO) » Sun Apr 19, 2020 7:45 am

Post by Ircher »

Yes they do. So you can use a friendship skill on your next turn despite using an active skill this turn.
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Post Post #2322 (ISO) » Sun Apr 19, 2020 10:17 am

Post by Formerfish »

What does it mean to be cursed -2?

Should I hit someone?
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Post Post #2323 (ISO) » Sun Apr 19, 2020 10:23 am

Post by inspiratieloos »

It means you get -2 to all die rolls, so probably not.

Maybe wait until someone uses a double slash on a still living target and aid them?
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Post Post #2324 (ISO) » Sun Apr 19, 2020 10:26 am

Post by Gamma Emerald »

BTW I want to run a game similar to this but with some differing gameplay/mechanics. Would anyone be interested, or is this enough for most people?

What should I do, Tornado again or something else?
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