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Karnage
Karnage
Mafia Scum
User avatar
User avatar
Karnage
Mafia Scum
Mafia Scum
Posts: 3175
Joined: April 8, 2012
Location: UTC -5 hours

Post Post #1363 (isolation #0) » Mon Apr 20, 2020 3:59 am

Post by Karnage »

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Can you survive the infectious virus that kills everybody it infects? Or avoid dying from septic shock?
Pandemic is in sign ups HERE

Spoiler: Setup
Pandemic Mafia13 Players (1 Cult, 1 SK, 11 Townies)

1
Virus
(Cult Recruiter/Self-Poisoner)
1
Sepsis
(Serial Killer)
1
Town Quack Doctor
(Essentially a Vig)
5
Town Patient
(Odd Night Compulsive Commuter)
5
Town Patient
(Even Night CompulsiveCommuter)
  • Each day phase, players must choose a player to receive an experimental treatment. If they are town, they will be killed. If they are anti-town, they are "cured" and removed from the game.
    Lynching is compulsive
    (plurality voting, if there is a tie BOTH players are lynched)
  • Virus
    - Can infect 1 player each night. The Virus player dies at the end of the next day phase and the infected player inherits the Virus role. If the targeted player is also targeted by sepsis or quack, the infection fails. If the virus is targeted by sepsis or quack, the virus faction survives with an infected player.
  • Virus wins when the majority of the town is infected or nothing can prevent that from happening.
  • Sepsis
    -
    Immune
    to being infected. Can target 1 player each night to try and kill them.
  • Sepsis wins when all other players have died or have been cured.
  • Quack Doctor
    -
    Immune
    to being infected. Can target 1 player each night to receive the treatment. anti-town targets are cured, patients are killed
  • Town Patients
    - Are not told if they are even/odd night compulsive commuters.
  • Town wins when all anti-town players have been "cured"
GTKAS - Karnage
Indefinite V/LA

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