Nomic: The Constitution Game - Game Over

For completed/abandoned Mish Mash Games.
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Post Post #686 (isolation #200) » Mon Apr 27, 2020 4:21 am

Post by Ircher »

VOTE: Nay 432
It sounds good in principle, but that's the sort of thing that's hard to keep track of.

Proposal 433: Players shall not use voting tricks to bypass rule 413. Examples include unvoting and then revoting, voting Abstain and then revoting, and voting the opposite of what you did originally and then revoting the original. Players shall not be found in violation of this rule if 48 hours or more pass between the two actions. Players guilty of breaching this rule are penalized 5 reputation, and their vote change is not recorded (meaning the proposal won't pass or fail). This rule only applies in cases where rule 413 applies, and the player in question must initially be voting for/against the proposal.

Let's close that loophole. I think this is specific enough to close the loophole while not penalizing legitimate vote changes.
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Post Post #698 (isolation #201) » Mon Apr 27, 2020 9:37 am

Post by Ircher »

Since most actions require posting, I don't see how that changes things. The only exception is my duties as moderator, but I could just post if needed.
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Post Post #700 (isolation #202) » Mon Apr 27, 2020 9:42 am

Post by Ircher »

419, 431, 434, and 435 fail. 424 and 425 pass.
---
Up to date as of post .

Pending Proposals

1.
Proposal 432
(, ) by StrangerCoug: Vote timers become frozen when there are fewer than five active players and reactivate from the point at which they were frozen when there are again five or more active players.
Yea - ,
Nay -
Abstain -
Not Voting - Jake the Wolfie
(expired on 2020-05-01 00:35:00) time left.

2.
Proposal 433
(): Players shall not use voting tricks to bypass rule 413. Examples include unvoting and then revoting, voting Abstain and then revoting, and voting the opposite of what you did originally and then revoting the original. Players shall not be found in violation of this rule if 48 hours or more pass between the two actions. Players guilty of breaching this rule are penalized 5 reputation, and their vote change is not recorded (meaning the proposal won't pass or fail). This rule only applies in cases where rule 413 applies, and the player in question must initially be voting for/against the proposal.
Yea - ,
Nay -
Not Voting - logan5123, Allomancer, Jake the Wolfie
(expired on 2020-05-01 11:25:00) time left.

Pending Motions
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Post Post #701 (isolation #203) » Mon Apr 27, 2020 10:08 am

Post by Ircher »

Proposal 436: Any rule that prescribes a penalty for breaking that rule also incur a penalty of 1500 life in addition to the penalty listed in that rule.
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Post Post #702 (isolation #204) » Mon Apr 27, 2020 10:12 am

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reserved
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Post Post #707 (isolation #205) » Mon Apr 27, 2020 10:37 am

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1500 isn't that harsh when we start with 20,000 and can quite easily gain 1000 by sacrificing reputation.
VOTE: Nay 437
Pocket vetoing is a thing. Maybe I'd support if the penalty was halved.
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Post Post #711 (isolation #206) » Mon Apr 27, 2020 10:47 am

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So the reason I suggested a blanket rule was because it keeps us from having to change a thousand rules to account for the new point system.
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Post Post #714 (isolation #207) » Mon Apr 27, 2020 10:52 am

Post by Ircher »

VOTE: Yea 437
VOTE: Abstain 438 Offer me a bribe and I'll consider agreeing.
VOTE: Nay 439 that's really harsh.
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Post Post #725 (isolation #208) » Tue Apr 28, 2020 4:52 am

Post by Ircher »

436 fails. 437, 440, and 441 pass.

Up to date as of post .

Pending Proposals

1.
Proposal 432
(, ) by StrangerCoug: Vote timers become frozen when there are fewer than five active players and reactivate from the point at which they were frozen when there are again five or more active players.
Yea - ,
Nay -
Abstain -
Not Voting - Jake the Wolfie
(expired on 2020-05-01 00:35:00) time left.

2.
Proposal 433
() by Ircher: Players shall not use voting tricks to bypass rule 413. Examples include unvoting and then revoting, voting Abstain and then revoting, and voting the opposite of what you did originally and then revoting the original. Players shall not be found in violation of this rule if 48 hours or more pass between the two actions. Players guilty of breaching this rule are penalized 5 reputation, and their vote change is not recorded (meaning the proposal won't pass or fail). This rule only applies in cases where rule 413 applies, and the player in question must initially be voting for/against the proposal.
Yea - ,
Nay -
Abstain -
Not Voting - Allomancer, Jake the Wolfie
(expired on 2020-05-01 11:25:00) time left.

3.
Proposal 438
() by logan5123: Amend 356: Breaking a contract for any reason causes you to lose 2000 Life and 30 reputation.
Yea - ,
Nay -
Abstain -
Not Voting - Allomancer, StrangerCoug, Jake the Wolfie
(expired on 2020-05-01 17:50:00) time left.

4.
Proposal 439
() by logan5123: Losing a duel causes you to lose either half your Life or 5000 Life, whichever is higher. [So basically, losing a duel makes you die]
Yea - ,
Nay - ,
Not Voting - Jake the Wolfie
(expired on 2020-05-01 17:50:00) time left.

Pending Motions
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Post Post #728 (isolation #209) » Tue Apr 28, 2020 6:15 am

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M010 is invalid because proposals aren't numbered that way.
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Post Post #730 (isolation #210) » Tue Apr 28, 2020 1:45 pm

Post by Ircher »

I guess you are right. I want to change that though.

Proposal 442: Proposed motions must either specify only the motion number (M###) or specify Motion M###. Failure to follow one of these formats will result in the motion being invalid. [This means that doing something like Proposal M010 would be invalid under this rule.]

When I see proposal, I tend to equate that with actual proposals. Proposed motions are an entirely different category.

Proposal 443: Proposed motions that do not pass within 72 hours of being proposed are automatically denied.

I think this rule makes sense for motions in addition to proposals. In fact, it should be faster for motions since motions are used for temporary stuff or one-time things.

Also:
Buy a lottery ticket.
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Post Post #733 (isolation #211) » Tue Apr 28, 2020 2:41 pm

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VOTE: Nay M010
I think the intentional part is too vague to be enforced fairly.
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Post Post #739 (isolation #212) » Wed Apr 29, 2020 5:03 am

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VOTE: Abstain M011
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Post Post #742 (isolation #213) » Wed Apr 29, 2020 2:47 pm

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433, 442, and 443 pass. M010 and M011 fail.
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Post Post #748 (isolation #214) » Thu Apr 30, 2020 2:59 am

Post by Ircher »

In post 743, Jake The Wolfie wrote:
Proposal 444:
Logan gets 1 cheap plastic trophy. Just 1.
Doesn't this target a specific player?

VOTE: Nay 444 It should be a motion, not a proposal since it has a one time effect.
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Post Post #750 (isolation #215) » Thu Apr 30, 2020 3:55 am

Post by Ircher »

Fair enough.

432, 439, and 444 fail.
---
Up to date as of post .

Pending Proposals

1.
Proposal 438
() by logan5123: Amend 356: Breaking a contract for any reason causes you to lose 2000 Life and 30 reputation.
Yea - ,
Nay -
Abstain -
Not Voting - Allomancer
(expired on 2020-05-01 17:50:00) time left.

Pending Motions
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Post Post #754 (isolation #216) » Thu Apr 30, 2020 5:19 am

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VOTE: Yea M012 :evil:
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Post Post #759 (isolation #217) » Thu Apr 30, 2020 8:47 am

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M012 passes. As I'm afraid there is no logan5124 in this game, the motion has no visible effect.
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Post Post #762 (isolation #218) » Thu Apr 30, 2020 9:30 am

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VOTE: Nay M013
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Post Post #764 (isolation #219) » Thu Apr 30, 2020 9:39 am

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VOTE: Yea 446

I'm kinda against retroactive motions in general.
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Post Post #768 (isolation #220) » Thu Apr 30, 2020 1:35 pm

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446 passes. M013 fails.

VOTE: Abstain 445
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Post Post #769 (isolation #221) » Thu Apr 30, 2020 2:04 pm

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Motion M014: This motion lasts one second. All current players except the moderator lose 15 coins. The moderator will host a special version of the Coin Game, where players will use these 15 coins that are lost. More specific rules/information will be given in the Coin Game's thread if this motion passes. The winner shall receive 20 coins plus all coins spent in the Coin Game.

For those of you unfamiliar with the coin game, here's a short description. Basically, everyone starts out with a predefined number of coins. Players then bet a number of coins each round. The player who bets the least coins is eliminated each round while the second lowest receives their coins back. There are special rules for when only two players are left that I will detail if this motion passes. Also the amount of coins used/needed to enter is only 15 coins because that's all the coins logan5123 has right now.
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Post Post #774 (isolation #222) » Fri May 01, 2020 4:46 am

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M014 passes. I'll get the thread up soonish.
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Post Post #775 (isolation #223) » Fri May 01, 2020 4:47 am

Post by Ircher »

Up to date as of post .

Pending Proposals

1.
Proposal 438
() by logan5123: Amend 356: Breaking a contract for any reason causes you to lose 2000 Life and 30 reputation.
Yea - ,
Nay -
Abstain -
Not Voting - Allomancer
(expired on 2020-05-01 17:50:00) time left.

2.
Proposal 445
() by logan5123: Amend 360: The position of the president shall be established. The president shall have the right to unilaterally veto a single proposal OR a single motion during their term by specifying VOTE: VETO ###.
Yea - ,
Nay -
Abstain -
Not Voting - Allomancer, Jake the Wolfie
(expired on 2020-05-04 12:40:00) time left.

Pending Motions
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Post Post #777 (isolation #224) » Fri May 01, 2020 1:17 pm

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Proposal 438 expires and fails. Allomancer loses 250 life.
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Post Post #780 (isolation #225) » Sat May 02, 2020 5:09 am

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The next presidential election begins.
VOTE: Yea 447
Nominate: StrangerCoug.
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Post Post #786 (isolation #226) » Sat May 02, 2020 8:19 am

Post by Ircher »

Not really. Maybe we should add some though.

Proposal 448: During the primary phase of the presidential election, players may nominate only up to one candidate. Further nominations will be ignored.

Proposal 449: The primary phase of the presidential election automatically ends when {Number of Players} - 2 nominations have been made.
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Post Post #789 (isolation #227) » Sat May 02, 2020 9:58 am

Post by Ircher »

Ah yes, I didn't vote on that one. I didn't quite see the point; this version is a bit different because it automatically ends the primary phase whereas the other one didn't. Still, I'll give you some rep if my proposal passes.
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Post Post #792 (isolation #228) » Sat May 02, 2020 1:21 pm

Post by Ircher »

447, 448, and 449 pass.

Give 2 reputation to logan5123.


With 449 passing, the primary phase of the presidential election ends. Your candidates are StrangerCoug, Ircher, and Allomancer.
VOTE: StrangerCoug for Prez

Before I vote upon the motions, let me ask a question: can the weapons and armor be used multiple times?
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Post Post #794 (isolation #229) » Sat May 02, 2020 1:37 pm

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I'm aware. I just think StrangerCoug would make a good president. Tis all.

Seems overpowered in that case. I'd rather it be one-time use. Also if a weapon is one-time use, does it have to be used immediately on purchase or can you hold on to it?
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Post Post #797 (isolation #230) » Sat May 02, 2020 3:00 pm

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M018 is invalid because we already have three proposed motions.
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Post Post #799 (isolation #231) » Sat May 02, 2020 3:20 pm

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Proposal 450: The official terminology for motions that have not yet been approved or rejected is "proposed motions". Should this proposal pass, any excess proposed motions according to rule 328 automatically fail.
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Post Post #801 (isolation #232) » Sat May 02, 2020 3:29 pm

Post by Ircher »

Up to date as of post .

Pending Proposals

1.
Proposal 445
() by logan5123: Amend 360: The position of the president shall be established. The president shall have the right to unilaterally veto a single proposal OR a single motion during their term by specifying VOTE: VETO ###.
Yea - ,
Nay -
Abstain -
Not Voting - Allomancer, Jake the Wolfie
(expired on 2020-05-04 12:40:00) time left.

2.
Proposal 450
() by Ircher: The official terminology for motions that have not yet been approved or rejected is "proposed motions". Should this proposal pass, any excess proposed motions according to rule 328 automatically fail.
Yea - ,
Nay -
Not Voting - logan5123, StrangerCoug, Jake the Wolfie
(expired on 2020-05-06 20:25:00) time left.

Pending Motions

1.
Motion M015
() by StrangerCoug: There is hereby added a wooden sword to the weapons shop with a price of 5 coins. When used on another player, 25 life (minus any life prevented from being deducted by armor) is deducted from the attacked player. This motion lasts one second; however, wooden swords may continue to be purchased until another motion removes them from sale.
This motion shall fail automatically if Proposal 447 fails.

Yea - ,
Nay -
Not Voting - Ircher, Allomancer, Jake the Wolfie
(expired on 2020-05-05 12:20:00) time left.

2.
Motion M016
() by StrangerCoug: There is hereby added a wooden shield to the armor shop with a price of 5 coins. When used to defend against another player, 20 life is deducted from the damage taken from the attacking player. This motion lasts one second; however, wooden shields may continue to be purchased until another motion removes them from sale.
This motion shall fail automatically if Proposal 447 fails.

Yea - ,
Nay -
Not Voting - Ircher, Allomancer, Jake the Wolfie
(expired on 2020-05-05 12:20:00) time left.

3.
Motion M017
() by logan5123: There is hereby added a cannon to the weapons shop with a price of 2000 coins. When used on another player, 500 life (minus any life prevented from being deducted by armor) is deducted from the attacked player. Every time this weapon is used, the attacking player loses 25 coins. This motion lasts one second; however, cannons may continue to be purchased until another motion removes them for sale. [As for why they lose coins upon usage: cannonballs, plus gunpowder.]
This motion shall fail automatically if Proposal 447 fails.

Yea - ,
Nay -
Not Voting - Ircher, Allomancer, Jake the Wolfie
(expired on 2020-05-05 14:00:00) time left.

4.
Motion M018
() by Jake the Wolfie: Add the following weapon into the shop: Description: | Title: Assassination shot | Price: 50 Coins | Uses: One | Other: Can only be used on the current president. Will immediately drain that presidents life down to 0. You will lose 2/3rds of your reputation by doing this.
Yea -
Nay -
Not Voting - Ircher, logan5123, Allomancer, StrangerCoug
(expired on 2020-05-05 17:25:00) time left.
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Post Post #803 (isolation #233) » Sat May 02, 2020 3:51 pm

Post by Ircher »

No proposed motions would not be proposals. Different terminology.

An unapproved proposal becomes a proposal.
An unapproved motion becomes a proposed motion.
It does not logically follow that a proposed motion is a proposal. They're two separate terms referring to two separate things.
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Post Post #804 (isolation #234) » Sat May 02, 2020 4:14 pm

Post by Ircher »

It might be better though to change 450 to this:

Amend Proposal 450: Rule 328 is hereby amended to, "
There may be a max of three (3) pending motions at a time. A pending motion is a motion that has not passed or failed yet. Any excess motions at the time this proposal passes are automatically failed."

It's more consistent with existing terminology/usage and less confusing. (I do call them "pending motions" in my update posts, etc. after all.)
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Post Post #807 (isolation #235) » Sun May 03, 2020 9:26 am

Post by Ircher »

What if I bribe you with a little rep instead?
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Post Post #810 (isolation #236) » Sun May 03, 2020 12:51 pm

Post by Ircher »

450 passes and M018 fails as a result.
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Post Post #814 (isolation #237) » Mon May 04, 2020 5:42 am

Post by Ircher »

logan5123, please vote for StrangerCoug so that we have a president.
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Post Post #816 (isolation #238) » Mon May 04, 2020 5:45 am

Post by Ircher »

VOTE: Abstain M015
VOTE: Yea M016
VOTE: Abstain M017
I'd rather weapons be one use only.
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Post Post #819 (isolation #239) » Mon May 04, 2020 5:58 am

Post by Ircher »

Eh heck, it can break after 3 uses if you want.

The cannon can probably have a much higher reload cost but stay indefinitely.
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Post Post #821 (isolation #240) » Mon May 04, 2020 6:15 am

Post by Ircher »

That works.
VOTE: Yea M017

I don't think votes reset for amended motions rn (though we should fix that).
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Post Post #822 (isolation #241) » Mon May 04, 2020 6:51 am

Post by Ircher »

Lottery Drawing #1

Tickets: 11 sold!
---Ircher (1): 1
---logan5123 (10): 2, 3, 4, 5, 6, 7, 8, 9, 10, 11

Original Roll String: 1d11
1 11-Sided Dice: (10) = 10
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Post Post #824 (isolation #242) » Mon May 04, 2020 7:00 am

Post by Ircher »

M016 and M017 pass. StrangerCoug is elected president. 445 expires and Allomancer and Jake the Wolfie lose 250 life each.
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Post Post #825 (isolation #243) » Mon May 04, 2020 7:00 am

Post by Ircher »

Up to date as of post .

Pending Proposals


Pending Motions

1.
Motion M015
() by StrangerCoug: There is hereby added a wooden sword to the weapons shop with a price of 5 coins. When used on another player, 25 life (minus any life prevented from being deducted by armor) is deducted from the attacked player. This motion lasts one second; however, wooden swords may continue to be purchased until another motion removes them from sale.
This motion shall fail automatically if Proposal 447 fails.

Yea - ,
Nay -
Abstain -
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(expired on 2020-05-05 12:20:00) time left.
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Post Post #827 (isolation #244) » Mon May 04, 2020 7:10 am

Post by Ircher »

Oh I nearly forgot to do that. You get a card from the card deck.
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Post Post #829 (isolation #245) » Mon May 04, 2020 7:16 am

Post by Ircher »

I was hoping the lottery would sink more coins. Maybe I'd be more comfortable with the change if its 10 coins into the pot rather than 15.
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Post Post #831 (isolation #246) » Mon May 04, 2020 7:18 am

Post by Ircher »

VOTE: Yea 451

Also
Buy a lottery ticket.
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Post Post #835 (isolation #247) » Mon May 04, 2020 8:10 am

Post by Ircher »

VOTE: Yea M015
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Post Post #839 (isolation #248) » Mon May 04, 2020 2:16 pm

Post by Ircher »

451, 452, M015, and M019 pass.

@StrangerCoug
-- Don't forget to appoint an advisory board.

The duel between logan5123 and Jake the Wolfie begins.
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Post Post #843 (isolation #249) » Tue May 05, 2020 1:14 pm

Post by Ircher »

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2

1 => Jake
2 => logan5123
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Post Post #844 (isolation #250) » Tue May 05, 2020 1:14 pm

Post by Ircher »

VOTE: Jake for the Duel
Good luck.
Sorry logan5123.

(Also, this thread will be updated tomorrow. I don't feel like doing it right now. I don't think we have any pending proposals or motions at the moment though.)
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Post Post #847 (isolation #251) » Tue May 05, 2020 3:15 pm

Post by Ircher »

VOTE: Nay 453
Is it really any different? Honestly, it seems more like a hassle for me than anything.
VOTE: Abstain 454
There are niche uses I'm sure, but a condition-based trigger is a bit of a hassle to keep up with.

Proposal 455: Proposals and pending motions that are dependent upon other proposals or pending motions to pass cannot pass until the dependent proposal(s) and pending motion(s) pass.

So this was something I have been taking the liberty to do, but I think it's better to have this be an official ruling.
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Post Post #850 (isolation #252) » Tue May 05, 2020 3:55 pm

Post by Ircher »

Up to date as of post .

Pending Proposals

1.
Proposal 453
() by logan5123: In any actions which requires a player to name a specific player, a player may instead name Player Conditions, which are a set of descriptors that target exactly one user. [Example: If Player L wishes to target Player J. who has the least Reputation and therefore dies faster, with a duel, but doesn't want to get on Player J's bad side, instead of targeting Player J for a duel, Player L can target the player with the least Reputation, which at that time would be Player J.]
Yea -
Nay - ,
Not Voting - Allomancer, StrangerCoug, Jake the Wolfie
(expired on 2020-05-09 22:00:00) time left.

2.
Proposal 454
() by logan5123: Players may delay actions by doing DELAY (the action) X, where X is a measurement of time, or a condition that must be met. Actions that are delayed to the end of time are cancelled outright. These actions will act as if they had been made when that measurement of time/condition is met. [Second clause is important: If this passes before 453, I will be making a DELAY-ed move immediately.]
Yea -
Nay -
Abstain - ,
Not Voting - Allomancer, Jake the Wolfie
(expired on 2020-05-09 22:00:00) time left.

3.
Proposal 455
() by Ircher: Proposals and pending motions that are dependent upon other proposals or pending motions to pass cannot pass until the dependent proposal(s) and pending motion(s) pass.
Yea - ,
Nay -
Not Voting - Allomancer, logan5123, StrangerCoug, Jake the Wolfie
(expired on 2020-05-09 22:22:00) time left.

Pending Motions
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Post Post #852 (isolation #253) » Wed May 06, 2020 4:01 am

Post by Ircher »

logan5123 wrote:Can we attack ourselves?
I don't see any reason why you wouldn't be able to.

Buy a wooden shield.
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Post Post #854 (isolation #254) » Wed May 06, 2020 5:08 am

Post by Ircher »

VOTE: Yea 456
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Post Post #860 (isolation #255) » Wed May 06, 2020 1:12 pm

Post by Ircher »

456 passes.

Proposal 457: Amend 456 to read, "Players may not attack themselves if doing so would cause them to gain life."
Credit 457 to Jake the Wolfie.

(Ooops! Didn't catch the typo in the original proposal ("plays" instead of "players") until now.)
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Post Post #864 (isolation #256) » Wed May 06, 2020 2:35 pm

Post by Ircher »

Someone else can vote on top of you to pass (or fail) the proposal..
logan5123 wrote:...oh, and
DELAY (use a Judge's Gavel on the player with the least Reputation) whenever 453 is passed

pls work pls work
Don't think 454 has passed yet...
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Post Post #870 (isolation #257) » Wed May 06, 2020 3:03 pm

Post by Ircher »

VOTE: Nay 458
Nope nope nope no way nope not happening. Maybe I should've gone for President to veto this.

Also I'm afraid that edit was past the grace period, so you'll be penalized accordingly.
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Post Post #872 (isolation #258) » Wed May 06, 2020 3:15 pm

Post by Ircher »

Because the proposal limit exists for a reason and this circumvents it completely. Adding proposals is the longest part of the job.

Regarding the edit: there is a formal way to amend s proposal, and I'm afraid rules are rules.
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Post Post #877 (isolation #259) » Wed May 06, 2020 3:25 pm

Post by Ircher »

Up to date as of post .

Pending Proposals

1.
Proposal 453
() by logan5123: In any actions which requires a player to name a specific player, a player may instead name Player Conditions, which are a set of descriptors that target exactly one user. [Example: If Player L wishes to target Player J. who has the least Reputation and therefore dies faster, with a duel, but doesn't want to get on Player J's bad side, instead of targeting Player J for a duel, Player L can target the player with the least Reputation, which at that time would be Player J.]
Yea - ,
Nay - ,
Not Voting - Allomancer
(expired on 2020-05-09 22:00:00) time left.

2.
Proposal 454
() by logan5123: Players may delay actions by doing DELAY (the action) X, where X is a measurement of time, or a condition that must be met. Actions that are delayed to the end of time are cancelled outright. These actions will act as if they had been made when that measurement of time/condition is met. [Second clause is important: If this passes before 453, I will be making a DELAY-ed move immediately.]
Yea - ,
Nay -
Abstain -
Not Voting - Allomancer
(expired on 2020-05-09 22:00:00) time left.

3.
Proposal 455
() by Ircher: Proposals and pending motions that are dependent upon other proposals or pending motions to pass cannot pass until the dependent proposal(s) and pending motion(s) pass.
Yea - ,
Nay -
Not Voting - Allomancer, logan5123, StrangerCoug, Jake the Wolfie
(expired on 2020-05-09 22:22:00) time left.

4.
Proposal 458
() by Jake the Wolfie: Players may queue up Proposals of any kind (Currently Proposals and Motions). Queued Proposals can be voted on, but cannot be passed as law until they are a Pending Proposal. They become a Pending Proposal if they are both at the front of the Queue, and a slot is open for them. They can, however, be failed like a Pdnding Proposal. The only exception to this is if all players decide to pass it.
Yea -
Nay -
Abstain - logan5123 ()
Not Voting - Allomancer, StrangerCoug
(expired on 2020-05-10 21:45:00) time left.

Pending Motions

1.
Motion M020
() by logan5123: There is hereby added a torch to the weapons shop with a price of 250 coins. When used on another player, 1 life (minus any life prevented from being deducted by armor) is deducted from the attacked player. A torch may only be used once; upon said usage, it is destroyed. When you use a torch on a player, it destroys one (1) random flammable weapon or armor held by that player, if possible. Wooden swords, wooden shields, and judge's gavels are flammable. This motion lasts 1 second, however, torches may continue to be purchased until another motion removes them from sale. [Upgrade your stuff, guys.]
Yea -
Nay -
Not Voting - Ircher, Allomancer, StrangerCoug, Jake the Wolfie
(expired on 2020-05-09 21:05:00) time left.

2.
Motion M021
() by logan5123: There is hereby added a bronze shield to the armor shop with a price of 100 coins. When used to defend against another player, 100 life is deducted from the damage taken from the attacking player. This motion lasts one second; however, bronze shields may continue to be purchased until another motion removes them from sale.
Yea -
Nay -
Not Voting - Ircher, Allomancer, StrangerCoug, Jake the Wolfie
(expired on 2020-05-09 21:05:00) time left.

3.
Motion M022
() by logan5123: There is hereby added a mirror shield to the armor shop with a price of 10,000 coins. When used to defend against another player, -5 life is deducted from the damage taken from the attacking player. After this resolves, the damage you take is set to zero, and the damage you would've taken is instead deducted from your opponent. This armor may only be used once; afterwards, this armor breaks and 500 Life is removed from its holder. This motion lasts one second; however, mirror shields may continue to be purchased until another motion removes them from sale. [The 500 Life? It's glass. What do you expect to happen when it breaks?]
Yea -
Nay -
Not Voting - Ircher, Allomancer, StrangerCoug, Jake the Wolfie
(expired on 2020-05-09 21:05:00) time left.
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Post Post #878 (isolation #260) » Wed May 06, 2020 3:28 pm

Post by Ircher »

Btw did the Judge's Gavel's status affliction ever have a time limit? Status afflictions are supposed to have either that or a post limit.

Regarding stacking... Not sure... Maybe we need a proposal to fix that. Though if it did come ultimately for me to decide, I'd probably say only the duration is renewed. That'd be totally arbitrary on my part though since there's no current rules that state to do it one way or another.
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Post Post #881 (isolation #261) » Wed May 06, 2020 4:20 pm

Post by Ircher »

Infinity + Infinity = 2 * Infinity = Infinity

Only Infinity - Infinity and Infinity / Infinity are undefined.
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Post Post #885 (isolation #262) » Thu May 07, 2020 8:15 am

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457 and M021 pass. 458 fails.

Proposal 459: Status conditions cannot last for an indefinite period of time. Any status condition that fails to list a time or post count when they expire shall expire after either two weeks pass or 500 posts pass since the status condition was inflicted, whichever comes first.

That seems long enough to allow effectively indefinite status conditions without
you know
being indefinitely long status conditions. I just think its kinda bleh to get inflicted with a status condition and have no way of get rid of it.

Motion M023: This motion lasts for one second and is retroactive. This change stays in effect even after the motion expires. The following line is added to the Judge's Gavel's additional effects description: "The Unpopularity status condition lasts for 30 days."

I would like for all weapons/armor that grant status conditions to specify a time limit (or post limit) if at all possible. 30 days sounds like a more than generous amount of time for the status condition.
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Post Post #889 (isolation #263) » Fri May 08, 2020 12:48 pm

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I will be updating tomorrow.

Edit: Since Allo left, I might be updating Monday as I really don't feel like updating it amd there isn't a compelling reason to immediately update it.
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Post Post #891 (isolation #264) » Fri May 08, 2020 1:10 pm

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Well we need a fifth once more. I will say though that this is probably the most successful Nomic ever ran on this forum.
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Post Post #895 (isolation #265) » Sun May 10, 2020 8:41 am

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459 and M023 pass. 453, 454, 455, M020, and M022 all expire from time.
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Post Post #897 (isolation #266) » Sun May 10, 2020 9:59 am

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We tried that, but it was shot down. From a logistical standpoint, it's pretty tough to implement accurately anyway. I'd rather people make the proposals, etc. again than have to figure out the new times.
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Post Post #899 (isolation #267) » Sun May 10, 2020 10:04 am

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Oh we could make an exemption on damage. I forgot about that tbh when updating....
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Post Post #900 (isolation #268) » Sun May 10, 2020 10:05 am

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Up to date as of post .

Pending Proposals


Pending Motions
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Post Post #902 (isolation #269) » Sun May 10, 2020 10:58 am

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Lottery Drawing

Original Roll String: 1d2
1 2-Sided Dice: (1) = 1


I'll give out the winnings later.
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Post Post #905 (isolation #270) » Sun May 10, 2020 2:23 pm

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Unless someone finds otherwise in the rules, I'd say the duel continues until a clear winner is found.
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Post Post #907 (isolation #271) » Wed May 13, 2020 4:49 am

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Maybe a fifth person will show up soon...
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Post Post #912 (isolation #272) » Fri May 15, 2020 2:35 pm

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Fair fair.
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Post Post #921 (isolation #273) » Mon May 18, 2020 1:23 pm

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don't worry jake, you won't have to suffer.
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Post Post #926 (isolation #274) » Thu May 21, 2020 2:45 pm

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possibly. We'd still need a fifth player.
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Post Post #930 (isolation #275) » Thu May 21, 2020 4:31 pm

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we still don't have 5+ players
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Post Post #933 (isolation #276) » Tue May 26, 2020 4:32 am

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/out
I'm not interested in playing anymore. We could declare the game over instead though.
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Post Post #940 (isolation #277) » Wed Jun 03, 2020 10:23 am

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I think we should just declare the game officially over. The conditions are met anyway.

Since Jake the Wolfie is the only remaining player, Jake the Wolfie wins by default (for having the most rep).
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