Nomic: The Constitution Game - Game Over

For completed/abandoned Mish Mash Games.
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Post Post #825 (ISO) » Mon May 04, 2020 7:00 am

Post by Ircher »

Up to date as of post .

Pending Proposals


Pending Motions

1.
Motion M015
() by StrangerCoug: There is hereby added a wooden sword to the weapons shop with a price of 5 coins. When used on another player, 25 life (minus any life prevented from being deducted by armor) is deducted from the attacked player. This motion lasts one second; however, wooden swords may continue to be purchased until another motion removes them from sale.
This motion shall fail automatically if Proposal 447 fails.

Yea - ,
Nay -
Abstain -
Not Voting - Ircher, Allomancer, Jake the Wolfie
(expired on 2020-05-05 12:20:00) time left.
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Post Post #826 (ISO) » Mon May 04, 2020 7:09 am

Post by logan5123 »

What do I get for winning the lottery though?
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Post Post #827 (ISO) » Mon May 04, 2020 7:10 am

Post by Ircher »

Oh I nearly forgot to do that. You get a card from the card deck.
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Post Post #828 (ISO) » Mon May 04, 2020 7:14 am

Post by logan5123 »

hmm. I was honestly expecting more.
Welp, I screwed up but whatever
451: Amend 430: Players may buy lottery tickets for 20 coins. Every time a player buys a lottery ticket, 15 coins are added to the pot. A 1d{Number of Tickets} shall be rolled in the thread. The moderator will keep track of lottery ticket numbers; the winner is the player whose lottery ticket number is rolled. Lottery ticket numbers begin at 1 each week. The winner gains all of the coins in the pot, and draws a card.

Hoping this is numbered right, and I have no reason to assume it's not.
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Post Post #829 (ISO) » Mon May 04, 2020 7:16 am

Post by Ircher »

I was hoping the lottery would sink more coins. Maybe I'd be more comfortable with the change if its 10 coins into the pot rather than 15.
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Post Post #830 (ISO) » Mon May 04, 2020 7:16 am

Post by logan5123 »

eh ok
Amend 451: Amend 430: Players may buy lottery tickets for 20 coins. Every time a player buys a lottery ticket, 10 coins are added to the pot. A 1d{Number of Tickets} shall be rolled in the thread. The moderator will keep track of lottery ticket numbers; the winner is the player whose lottery ticket number is rolled. Lottery ticket numbers begin at 1 each week. The winner gains all of the coins in the pot, and draws a card.
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Post Post #831 (ISO) » Mon May 04, 2020 7:18 am

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VOTE: Yea 451

Also
Buy a lottery ticket.
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Post Post #832 (ISO) » Mon May 04, 2020 7:28 am

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452: Players may get status conditions. Status conditions last for a set/variable amount of time or a set/variable amount of posts. The effects of status conditions are mentioned in the condition itself.

For example, let's look at a weapon that causes a status condition:
M019: There is hereby added a judge's gavel to the weapon shop with a price of 750 coins. The judge's gavel may only be used on active players. The judge's gavel may only be used once. The judge's gavel deals 1 damage. When this weapon is used on an active player, it inflicts Unpopularity on that player. Players with Unpopularity lose 250 life for every 24 hours they go without winning a duel, getting an proposal/motion accepted, or winning a presidency. In addition, players with Unpopularity lose 10 life for every failed proposal/motion, lose 1,000 extra life whenever they lose a duel, and lose 500 life if they don't get any votes for an election for the presidency. This motion lasts one second; however, judge's gavels may continue to be purchased until another motion removes them for sale. This motion shall fail automatically if 452 fails.

Oh, also, that motion's valid, so consider that too.
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Post Post #833 (ISO) » Mon May 04, 2020 7:33 am

Post by logan5123 »

Actually, speaking of which:
Challenge Jake the Wolfie to a duel.

Come at me bruh.
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Post Post #834 (ISO) » Mon May 04, 2020 8:07 am

Post by StrangerCoug »

Amended motion M015: There is hereby added a wooden sword to the weapons shop with a price of 5 coins. When used on another player, 25 life (minus any life prevented from being deducted by armor) is deducted from the attacked player. A wooden sword may be used a maximum of three times; after the third time, it breaks and can no longer be used. This motion lasts one second; however, wooden swords may continue to be purchased until another motion removes them from sale.

VOTE: Yea 451
VOTE: Yea 452
Buy a wooden shield
STRANGERCOUG: Stranger Than You!

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Post Post #835 (ISO) » Mon May 04, 2020 8:10 am

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VOTE: Yea M015
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Post Post #836 (ISO) » Mon May 04, 2020 8:11 am

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VOTE: Yea 451
VOTE: Yea 452
VOTE: Nay M015
VOTE: Yea M019
"Who the fuck counts in Babylonian? I'm impressed sir. So impressed that I'm going to ruin your counting."—
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"This might be the worst hydra I've seen in all of mafiascum history."—
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"idk, you don't feel like an easy mislynch"—
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Post Post #837 (ISO) » Mon May 04, 2020 9:21 am

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VOTE: Yea M019
STRANGERCOUG: Stranger Than You!

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Post Post #838 (ISO) » Mon May 04, 2020 11:03 am

Post by Jake The Wolfie »

In post 833, logan5123 wrote:Actually, speaking of which:
Challenge Jake the Wolfie to a duel.

Come at me bruh.
You are actively coming at me.

But fine.
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Post Post #839 (ISO) » Mon May 04, 2020 2:16 pm

Post by Ircher »

451, 452, M015, and M019 pass.

@StrangerCoug
-- Don't forget to appoint an advisory board.

The duel between logan5123 and Jake the Wolfie begins.
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Post Post #840 (ISO) » Tue May 05, 2020 9:13 am

Post by StrangerCoug »

VOTE: Ircher, logan5123, and Allomancer for the advisory board
VOTE: logan5123 for the duel
STRANGERCOUG: Stranger Than You!

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Post Post #841 (ISO) » Tue May 05, 2020 9:15 am

Post by logan5123 »

bows

Let us begin.
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Post Post #842 (ISO) » Tue May 05, 2020 12:30 pm

Post by Jake The Wolfie »

If I die, I will die in battle.
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Post Post #843 (ISO) » Tue May 05, 2020 1:14 pm

Post by Ircher »

Original Roll String: 1d2
1 2-Sided Dice: (2) = 2

1 => Jake
2 => logan5123
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Post Post #844 (ISO) » Tue May 05, 2020 1:14 pm

Post by Ircher »

VOTE: Jake for the Duel
Good luck.
Sorry logan5123.

(Also, this thread will be updated tomorrow. I don't feel like doing it right now. I don't think we have any pending proposals or motions at the moment though.)
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Post Post #845 (ISO) » Tue May 05, 2020 2:55 pm

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While we have a break, random question for a stupid thing I might decide to do later: Can we attack ourselves?
Also, a "few" other things I'm doing:
453: In any actions which requires a player to name a specific player, a player may instead name Player Conditions, which are a set of descriptors that target exactly one user. [Example: If Player L wishes to target Player J. who has the least Reputation and therefore dies faster, with a duel, but doesn't want to get on Player J's bad side, instead of targeting Player J for a duel, Player L can target the player with the least Reputation, which at that time would be Player J.]

454: Players may delay actions by doing DELAY (the action) X, where X is a measurement of time, or a condition that must be met. Actions that are delayed to the end of time are cancelled outright. These actions will act as if they had been made when that measurement of time/condition is met. [Second clause is important: If this passes before 453, I will be making a DELAY-ed move immediately.]

Convert 101 reputation to 1530 coins, and buy 2 Judge's Gavels, a lottery ticket, a wooden sword, and a wooden shield.

Finally, for any future drinking games that come off of this game: take a drink for every usage of the words (or the plurals of) "rule", "duel", "coin", "reputation", "card", and "lottery". Oh, and "president". The rules (drink) will be especially bad in this matter, since they use those words a LOT.
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Post Post #846 (ISO) » Tue May 05, 2020 2:59 pm

Post by logan5123 »

Oh, and if we're adding tenses to this theoretical drinking game, add "propose". And even if we aren't, add "player", "game", "point", "pending", and "moderator". That last one will be especially bad when I make a specific rule (drink) later.
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Post Post #847 (ISO) » Tue May 05, 2020 3:15 pm

Post by Ircher »

VOTE: Nay 453
Is it really any different? Honestly, it seems more like a hassle for me than anything.
VOTE: Abstain 454
There are niche uses I'm sure, but a condition-based trigger is a bit of a hassle to keep up with.

Proposal 455: Proposals and pending motions that are dependent upon other proposals or pending motions to pass cannot pass until the dependent proposal(s) and pending motion(s) pass.

So this was something I have been taking the liberty to do, but I think it's better to have this be an official ruling.
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Post Post #848 (ISO) » Tue May 05, 2020 3:18 pm

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VOTE: Nay with reservations 453 Conditional on 454 passing to have a point to me.
VOTE: Abstain 454
VOTE: Yea 455
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Post Post #849 (ISO) » Tue May 05, 2020 3:44 pm

Post by logan5123 »

Well, notably, it makes one move that was denied earlier perfectly legal, namely what happened when Jake entered.

but yeah 453 honestly was made just for 454 to be more impactful.
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