[Setup] 9 and 2 [Edited]

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[Setup] 9 and 2 [Edited]

Post Post #0 (isolation #0) » Tue May 05, 2020 11:21 pm

Post by Quick »

Don't know if this is a setup already, but I digress.

Mountainous: 8 Townies, 2 Goons

That's it.
Last edited by Quick on Tue May 12, 2020 5:48 pm, edited 1 time in total.
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Post Post #2 (isolation #1) » Wed May 06, 2020 5:49 am

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In post 1, Ircher wrote:Horribly scumsided. For starters, it starts on evens. Second of all, it is mountainous, and mountainous is notoriously difficult for town to win. I think for EV purposes, you need at least 11-2.
Sorry I forget how good scum is on this site/how bad town is on this site.

Disregard.
https://youtu.be/LRkYiRnRzY0

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Post Post #3 (isolation #2) » Wed May 06, 2020 6:41 am

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In post 1, Ircher wrote:For starters, it starts on evens.
That is intended for Town to decide if they want to No-Lynch or not.
https://youtu.be/LRkYiRnRzY0

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Post Post #4 (isolation #3) » Wed May 06, 2020 8:25 am

Post by Quick »

I guess the only other thing I would add is that I thought Town was supposed to play way above EV, but maybe I am wrong about that?
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Post Post #6 (isolation #4) » Wed May 06, 2020 8:58 am

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In post 5, Ircher wrote:1) Evens is bad in setups with mafia kills because town's best chances come from no lynching at some point. There are exceptions, but in mountainous, no lynching is ALWAYS the correct move in terms of EV. This takes a town controlled kill and turns it into a scum controlled kill.
2) Town only performs above EV in nightless setup. I believe town has yet to win a mountainous setup on this site, so mountainous probably results in town performing below EV if anything.
Wow, Town really really sucks on this site. I didn't know it was THAT bad.
https://youtu.be/LRkYiRnRzY0

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Post Post #8 (isolation #5) » Wed May 06, 2020 12:20 pm

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In post 7, OkaPoka wrote:fwiw i dont think a true mountainous setup has been run on this site for years, quicksearch shows last game was in 2014
I have no idea what the implications of that are. Does that mean it's a "1/1,000,000 chance" or what?
https://youtu.be/LRkYiRnRzY0

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Post Post #10 (isolation #6) » Wed May 06, 2020 2:34 pm

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Okay. People don't like scum hunting here I guess.
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Post Post #15 (isolation #7) » Thu May 07, 2020 12:09 pm

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All my point was is that Town SHOULD play WAY above EV. That is all.
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Post Post #18 (isolation #8) » Thu May 07, 2020 2:57 pm

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In post 17, Isis wrote:Batters SHOULD hit WAY better than average probability of blind swings in the strike zone.

Did you know that lots of little league batters nearly double the batting average of MLB players? smh MLB is such hot trash, there's literally no other human actors involved in the process of batting that I can think of
Okay, is this just ego or what?

Don't really get why this site should be so much better than other sites. Would you mind unpacking that?
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Post Post #21 (isolation #9) » Thu May 07, 2020 4:17 pm

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In post 20, northsidegal wrote:i'm often told it's scummy to answer other's questions for them, but i think you may have misinterpreted what isis was trying to say there.

personally, i interpreted it more as a comment on the nature of scumteams and their role in games rather than any sort of comment specifically about mafiascum.
At least you didn't say I was misrepping them...
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Post Post #23 (isolation #10) » Thu May 07, 2020 4:29 pm

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In post 16, northsidegal wrote:
In post 15, Quick wrote:All my point was is that Town SHOULD play WAY above EV. That is all.
town does play significantly above EV in certain setups—for example, nightless and other setups that in some way disrupt the mafia factional kill. town plays significantly below EV in other setups, the reasons for which are somewhat more nebulous.

i'm interested to hear why you believe town "should" play way above EV, in general and for this setup specifically. i put "should" in quotes there because i believe the way that we use the word with regards to setups differs: if i were to say "town should play above EV in nightless", i would be using "should" to indicate likely probability. it seems to me, however, that in this context you are using "should" more in the sense of "ought to", perhaps with some connotation of duty or obligation. it's possible i'm interpreting you incorrectly, but that's the way that i'm reading what you're saying.

regardless, my primary interest is, to repeat myself, hearing why you believe town "should" play way above EV, in general and for this setup specifically. this is something i was actually just considering earlier – if you consider an equally skilled town and scumteam, where does the expectation that town should be the ones to perform better arise from? my guess is that it lies on the assumption that finding scum is easier than deceiving people as scum. i could be wrong in that guess, but if i weren't i would wonder whether or not that assumption is true.
Town should preform better than random chance by a mile. Why? Humans are good at problem solving, among other reasons. Of course this doesn't even factor in guilt, but there might be a small tick that Town does better because of that as well.

I guess, for this game, it really boils down to whether Mafia have Day Chat or not. I would also make the game so Mafia could NOT talk before the game started.
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Post Post #25 (isolation #11) » Thu May 07, 2020 5:36 pm

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Lies are fallacious arguments.
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Post Post #27 (isolation #12) » Fri May 08, 2020 12:16 am

Post by Quick »

What if...

My setup is nightless with nothing else different besides letting Scum have Day Chat?
https://youtu.be/LRkYiRnRzY0

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Post Post #35 (isolation #13) » Sat May 09, 2020 4:19 pm

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In post 34, Blair wrote:Quick, few people understand the MU meta and where it comes from better than I do, and 90% of the reason setup balance is different there boils down to shorter phases and plurality lynches, not some vast skill-gap between MU and MS.
Okay, if you say so, but....

Town is better there. Fact.
https://youtu.be/LRkYiRnRzY0

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Post Post #38 (isolation #14) » Sat May 09, 2020 4:56 pm

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In post 36, Blair wrote:Whatever evidence you're using to support that statement can just easily support "Scum are worse there. Fact."
Okay, what exactly is your point here? Was I unclear at first?
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Post Post #42 (isolation #15) » Sat May 09, 2020 5:01 pm

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In post 39, Blair wrote:If it isn't clear enough, I disagree with your claim that the skill disparity between the two sites is a "fact" and look forward to hearing what your sample size and conclusive evidence is to support this.

The
perception
of MU players for the past couple of years has largely been that MS has strong scum and MU has strong town. It's impossible to gather conclusive data to support this conclusion, however, because even identical setups are run differently on the two sites - MU considers plurality lynches and shorter phases to be standard, and MS considers majority lynches and longer phases standard.

Phase length and plurality/majority lynches are major factors that influence game balance - that's why setups that produce balanced win rates on one sites often have to be tweaked to produce the same on the other. Not a "factual" skill disparity.
Town win rates.
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Post Post #43 (isolation #16) » Sat May 09, 2020 5:03 pm

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And that is literally ALL I am saying here.
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Post Post #46 (isolation #17) » Sat May 09, 2020 5:04 pm

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In post 44, Blair wrote:
In post 40, OkaPoka wrote:crossgame ms vs mu when
We ran a series alternating between the two sites shortly after launching MU.

The results did not support Quick's conclusion, but I'm sure he's basing his opinion off of more recent experiences.
Just started playing from like 2 years ago.
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Post Post #49 (isolation #18) » Sat May 09, 2020 5:10 pm

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In post 48, Isis wrote:Quick do you realize you are comparing the winrates of MS towns against MS scum to the winrates of MU towns against MU scums (under rulesets more favorable to town), and drawing conclusions about what the winrates of MS and MU towns each would be like against MS scum.
Nope. Don't realize that at all.
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Post Post #52 (isolation #19) » Sat May 09, 2020 5:36 pm

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In post 50, Blair wrote:"Cherry Pepsi outsells Original Pepsi, while Original Coca-Cola outsells Cherry Coca-Cola. Therefore, Cherry Pepsi is better than Cherry Coca-Cola."
That looks illogical to me...
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Post Post #53 (isolation #20) » Sat May 09, 2020 5:36 pm

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In post 51, OkaPoka wrote:is it bad i cant tell if quick is being sarcastic or not
Par for the course ;)
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Post Post #55 (isolation #21) » Sat May 09, 2020 5:42 pm

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In post 54, Blair wrote:
In post 52, Quick wrote:
In post 50, Blair wrote:"Cherry Pepsi outsells Original Pepsi, while Original Coca-Cola outsells Cherry Coca-Cola. Therefore, Cherry Pepsi is better than Cherry Coca-Cola."
That looks illogical to me...
Very good, Quick!

Now substitute:

Cherry > Town
Original > Scum
Pepsi > on MU
Coca-Cola > on MS
Outsells > Outperforms
Honestly, I suck at math.
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Post Post #57 (isolation #22) » Sat May 09, 2020 5:43 pm

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In post 56, Blair wrote:I humbly accept your surrender. ;)
Okay. Write up the treaty. I will be sure to read the fine print.
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Post Post #58 (isolation #23) » Sat May 09, 2020 5:49 pm

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Or you could try and see what I was trying to get at with Ircher for what it is. Your choice!
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Post Post #60 (isolation #24) » Sat May 09, 2020 5:52 pm

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In post 59, Isis wrote:I choose Cherry Coca Cola, always.
Vanilla's better.
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Post Post #62 (isolation #25) » Sat May 09, 2020 6:12 pm

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In post 61, Blair wrote:
In post 58, Quick wrote:Or you could try and see what I was trying to get at with Ircher for what it is. Your choice!
"Town win rate is slightly higher under MU rulesets" would have been fine. That's measurable.

That isn't what you said, though, and when it was clear that I was responding to what you actually said, rather than the above, you could have corrected yourself. Instead you doubled down and suggested that the town win rates were not what you meant, but instead were actually evidence for what you said.

Otherwise identical setups become more townsided when you run them with 48 hour day phases and plurality lynches. If that was your point, then I agree, and we're done here.

If that wasn't your point, then everything else I said earlier still applies.
131 I guess.
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Post Post #66 (isolation #26) » Sun May 10, 2020 7:07 am

Post by Quick »

In post 63, TheMainMan wrote:Thingyman from MU here.
In post 0, Quick wrote:Don't know if this is a setup already, but I digress.

Mountainous: 8 Townies, 2 Goons

That's it.
I agree with others that this seems quite unbalanced.
In post 9, Awoo wrote:10/10 trolling thread
I also assume this thread is a troll :P

At least, I want to make it clear that Quick's views aren't representative of what we think at MU about the level of play here.

As for the Mountainous setup, it seems it hasn't been tested terribly much on any site. But for those interested, here are the MU stats:

When it was used as the setup for Mafia Championship season 4, town won 5 out 14 games. That was 12 townies versus 3 mafia goons. But that's not representative of how MU fares in this setup, as these games consist of players from more than a hundred different communities.

Outside of the Championship, the 12-3 Mountainous setup has been run only 14 times it appears, with town winning just two of these. So interestingly, with the same sample size, a group of strangers did better than a group of MU'ers, though I think half of the sample size for MU was it being used a practice game, so that was also essentially a lot of non-regular MU'ers. All in all, the sample sizes are small and most of the games featured players with no meta on each other, so it's hard to say there's any valuable data.

An 11-2 Mountainous has been run two times, with town winning one of these.
In post 44, Blair wrote:
In post 40, OkaPoka wrote:crossgame ms vs mu when
We ran a series alternating between the two sites shortly after launching MU.

The results did not support Quick's conclusion, but I'm sure he's basing his opinion off of more recent experiences.
Is this nolemonplease? :D

However, we've never run a MS-MU series, so I think you must be thinking of something else. We'd love to run such a thing though, that'd be fun.
Keep in mind the word "superior" is NOWHERE in any of what I posted in this thread and that was NEVER my point. Okay, thanks.
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Post Post #69 (isolation #27) » Sun May 10, 2020 7:13 am

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In post 67, TheMainMan wrote:I'm sorry if I've misrepresented you. I just wanted to make sure it didn't come across to MS as though MU has some negative view of this site.
Why would I have a negative view of either site?

Also, I started on this site before MU but PerC is where I actually "started". I should really get back there at some point.
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Post Post #70 (isolation #28) » Sun May 10, 2020 7:15 am

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Look, REALLY my point was NEVER one site is better than the other.

My point WAS that MU probably (AFAIK) has a Town winrate better than MS. And that is taking things site wide and not just looking at mountainous.
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Post Post #71 (isolation #29) » Sun May 10, 2020 8:24 am

Post by Quick »

Unless things have changed drastically in like 3 years, which I doubt. Because I remember seeing a comment by someone who said on MU Town has a better win rate than Scum. That is what it's based on. It's from my first game on MU I believe.
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Post Post #73 (isolation #30) » Sun May 10, 2020 8:58 am

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In post 72, northsidegal wrote:
In post 70, Quick wrote:Look, REALLY my point was NEVER one site is better than the other.

My point WAS that MU probably (AFAIK) has a Town winrate better than MS. And that is taking things site wide and not just looking at mountainous.
I could quote you in this thread saying how bad this site is, but I'm too much of a fan of apophasis. At the very least, I'm certain you can see how it might be easy to think that that's the point you're making.

Is it empirically true that MU has a higher town winrate? Also, town winrate across what types of games? Thingyman's analysis (which I very much appreciated) doesn't seem to strongly point towards one site over the other when it comes to open setups. From memory of looking at MU's database-tracked winrates for their normal games, it was roughly 50/50. This is comparable to MS's 53% town winrate for mini normals in 2019 (of course, I'm not sure how comparable setups are between sites, but that's kind of the point, isn't it?).

Also, if your point is simply to bring up greater town winrates on MU, I might ask if there's any deeper point or insight you were attempting to get at. I think it's natural to assume that someone making that sort of statement would be using it to further some other point rather than just making mention of it, but I could be wrong about that.
Do your analysis again, but this time consider I wasn't saying any site was better at anything besides winrates of Town/Scum.

Okay, time to go ISO myself to see if I am telling the truth here...
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Post Post #74 (isolation #31) » Sun May 10, 2020 8:59 am

Post by Quick »

In post 6, Quick wrote:
In post 5, Ircher wrote:1) Evens is bad in setups with mafia kills because town's best chances come from no lynching at some point. There are exceptions, but in mountainous, no lynching is ALWAYS the correct move in terms of EV. This takes a town controlled kill and turns it into a scum controlled kill.
2) Town only performs above EV in nightless setup. I believe town has yet to win a mountainous setup on this site, so mountainous probably results in town performing below EV if anything.
Wow, Town really really sucks on this site. I didn't know it was THAT bad.
Just to be clear, Ircher said Town does worse than EV in mountainous.
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Post Post #77 (isolation #32) » Mon May 11, 2020 6:31 am

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Thor665 played in it, I believe.
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Post Post #82 (isolation #33) » Tue May 12, 2020 9:55 am

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In post 80, Blair wrote:Does no one else enjoy Mountainous? :(
Not me. I hate it.

No, totally joking.
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Post Post #89 (isolation #34) » Tue May 12, 2020 3:33 pm

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Town can No-Lynch at MiLo (or however you type that. Been away from Mafia for quite a while).
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Post Post #91 (isolation #35) » Tue May 12, 2020 3:38 pm

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In post 90, Isis wrote:It starts on odds, it doesn't hit MyLo
I goofed then.
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Post Post #98 (isolation #36) » Wed May 13, 2020 7:32 am

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In post 97, gobbledygook wrote:
In post 92, mith wrote:
In post 84, TemporalLich wrote:I mean why aren't "Vanilla" or "Basic" or even "Vanilla Normal" viable names for an all-vanilla Normal setup?
I've always called it just "Mafia" or "Vanilla Mafia". I still don't really understand why the M-word stuck.
Dirty dirty m word
Mother ******.
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