Micro 945 | CultD3 | Game Over!

Micro Games (9 players or fewer). Archived during the 2023 queue overhaul.
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Micro 945 | CultD3 | Game Over!

Post Post #0 (isolation #0) » Sat Jun 06, 2020 11:09 am

Post by GeorgeBailey »

Micro 945 | CultD3

2D Fractals!

Image

spiral texture

Back-up Mod: Datisi


I was gonna set the theme to actual cults, but every cult I found was pretty screwed up so I think fractals sets a lighter tone. Ok thanks i'm GeorgeBailey.



  1. TrueSoulEnergy
  2. votato
  3. Oromis (DkKoba + joqiza)
  4. Deimos27
  5. Doctor Drew*
  6. clidd
    Kaif

  7. Mohab500
  8. Porkens
  9. NorwegianboyEE
* = Prod

Dead:
Spoiler:


Events
  • Day 1 start
  • Day 1 Lynch




  • Day 2 start
  • Day 2 Lynch




  • Day 3 start
  • Day 3 Lynch


Spoiler: VoteCount Settings
priorVCNumber=0
url=viewtopic.php?f=83&t=83261
playerList=TrueSoulEnergy,votato,Oromis{DkKoba+joqiza},Deimos27,Doctor Drew,Kaif,Mohab500,Porkens,NorwegianboyEE{Norwee}
replacementList=Kaif:clidd
moderatorNames=GeorgeBailey
dayStartNumbers=3,375,1283,1333
cleanDay=true
prodTimer=0,36,0,0
deadline=2020-06-21 22:32:12 -4.00
deadList=votato-1
flavor=[/align=center][/thumb=600][/thumb][/i][/url=][/url][/i][/align]
voteOverrides=
color=#8040FF


Spoiler: Vote Counter Settings
Living Players


Links
Last edited by GeorgeBailey on Tue Jun 23, 2020 12:37 pm, edited 21 times in total.
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Post Post #1 (isolation #1) » Sat Jun 06, 2020 11:17 am

Post by GeorgeBailey »

Rules




IMPORTANT BIT
  1. Days: 10 days, Night: 2 days
  2. Majority lynches
  3. 36 hours before prod, 24 hours before replacement, 24 hour weekends
  4. Bah posts allowed (limit: 1, free of game related content)
  5. I have some unusual rules about tiny text, and prodging. Scroll down for details.
  6. Don’t be a dick

  1. Mod colour
    – My mod colour is
    Purple(?)
    (#8040FF); don't use it.
  2. Behaviour
    - Don’t be a dick. This is a heated game but toxicity will not be tolerated. Attack the play not the player. If your fellow players tell you to stop, you must stop. If you do not stop, I will tell you to stop. If you still do not stop, you will be force-replaced. Asking people to stop voting you or to stop scumhunting you entirely doesn't count for this rule and you may find yourself lynched if you try it.
  3. Don't talk about ongoing games
    - You may not talk to each other about this game outside of threads I have created for this purpose. You may not talk about other ongoing games in this thread.
  4. Tiny text
    - Is of the devil, keep it 70+ please.
  5. Provable randomness
    - is against the rules. Saying that you rolled a dice is fine, using dice tags or random.org is not.
  6. Claiming scum
    - by yourself is fine. Claiming scum with another player is against the rules.
  7. Cryptography
    - is forbidden. Breadcrumbing is okay.
  8. Confirmation
    - You have about 72 hours to confirm your role and your alignment by PM. Game will start sooner if everyone confirms. Posting in a private topic counts as confirmation.
  9. Days
    - Days last 14 days. Extensions may be granted if there are replacements, or if the majority of players make it clear to me that an extension is desired.
  10. Activity
    - You must post at least once every 36 hours or I will Prod you. You then have 24 hours to post in the game thread or I will replace you. If you come back before I find a replacement, you can stay. The activity timers run at half-speed on weekends. Players can request me to prod somebody early. This will only count as an official prod if you don't post before you would have been due for a prod. If you haven't posted in the 24 hours before the thread is locked for night, you must reply to the night start PM or you will be replaced during the night. If you accumulate 4 prods, you are then force replaced.
  11. Vacation/Limited Access
    If you need to be absent for longer than this, you should declare V/LA in bold in the thread like this:
    @Mod: I will be v/la until Thursday
    . While you are V/LA, you will be nudged once every 54 hours. Two nudges equals one prod. If you have not posted game advancing content in 5 days, regardless of V/LA status, you will be replaced.
  12. Prodging
    - A naked "prod dodge" does not reset the prod timer. To avoid being prodded/replaced for inactivity, include some game advancing content in your prodges, such as "got prodded; xxxx is still scum."
  13. Quoting
    - You may not quote (or copy paste) any private information into the thread, including your role PM and any mod communication.
  14. Voting
    - Votes must be in bold in the format VOTE: GeorgeBailey or Vote: GeorgeBailey. Strong preference for using vote tags instead of bold tags. Unvotes are nice but not required. If I think it’s a vote, it’s a vote, no tricks. Type VOTE: GeorgeBailey to vote and UNVOTE: GeorgeBailey to unvote.
  15. Lynching
    - Days end early when a simple majority of players (50% of living players + 1 rounded down) vote to lynch somebody. If a majority is not reached at deadline or if a majority of the players vote for no lynch, the day will end without a lynch. At evens, 50% is sufficient for no lynch.
  16. Twilight
    - Begins when a majority is reached and lasts until I lock the thread. You're still alive until I flip you so you can talk in any game threads you have access to until then, but no votes or unvotes will be counted.
  17. Night
    - Night lasts at least 48 hours. The night phase can be shortened if every living player -- even those with no night actions -- agrees to it and if I'm not busy.
  18. Action submissions
    - You may submit actions via PM (if town) or PT (if scum). If the actions are not submitted by the deadline then you do nothing. You can change your mind as many times as you like before the deadline.
  19. Reminders
    - If I don't hear from you about your night actions, I'll PM you 24 hours before the deadline. This doesn't count as a prod. If I still don't hear from you, you will take no action.
  20. Notes PT
    - Let me know if you want a private thread to store your thoughts and feedback for the other players. This thread will be made public immediately after the game. You may draft posts in your notes PT but you may not talk about your notes PT in public. You definitely may not use the notes PT to demonstrate that you've had a town mindset in private all along; just put your town mindset in public to begin with and keep your notes to yourself.
  21. Play to win
    - this particular game, not some future one, and keep it fun!
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Post Post #2 (isolation #2) » Sat Jun 06, 2020 11:23 am

Post by GeorgeBailey »

Setup:


ABC
Mafia
Cult Roleblocker
Cult Rolecop
Cultist
Row 1
Town Cop and Town Rolestopper
Town Tracker and Town Friendly Neighbor
Town Cop and Vanilla Townie
Row 2
Town Jailkeeper and Town Tracker
Town Jailkeeper and Town Friendly Neighbor
Town Jailkeeper and Vanilla Townie
Row 3
Unrecruitable Townie, Unrecruitable Townie
Town Tracker and Town Rolestopper
Unrecruitable Townie, Unrecruitable Townie


One row and column are selected at random to provide 2 town and 1 scum roles; the remaining slots are filled with 1 Cult Leader and 5 Vanilla Townies.

In total, there are 9 possible setups:
  • A1: Cult Leader, Cult Roleblocker vs. Town Cop, Town Rolestopper, 5x Town Vanilla
  • A2: Cult Leader, Cult Roleblocker vs. Town Jailkeeper, Town Tracker, 5x Town Vanilla
  • A3: Cult Leader, Cult Roleblocker vs. 2x Unrecruitable Townie, 5x Town Vanilla
  • B1: Cult Leader, Cult Rolecop vs. Town Tracker, Town Friendly Neighbor, 5x Town Vanilla
  • B2: Cult Leader, Cult Rolecop vs. Town Jailkeeper, Town Friendly Neighbor, 5x Town Vanilla
  • B3: Cult Leader, Cult Rolecop vs. Town Tracker, Town Rolestopper, 5x Town Vanilla
  • C1: Cult Leader, Cultist vs. Town Cop, 6x Town Vanilla
  • C2: Cult Leader, Cultist vs. Town Jailkeeper, 6x Town Vanilla
  • C3: Cult Leader, Cultist vs. 2x Unrecruitable Townie, 5x Town Vanilla
Setup Specific Rules

  • Cult have daytalk.
  • The Cult cannot have more than three living players.
  • If the Cult Leader dies, the Cult does not gain another Cult Leader.
  • The Generated Cultist and Recruited Cultists have the same flip.
  • Cult Roleblocker resolves before Town Jailkeeper, but after Town Rolestopper. (Town Rolestopper > Cult Roleblocker > Town Jailkeeper)
  • Lynches are compulsive; there is no option to no-lynch.
  • Cult wins if they achieve parity with the town. Town wins by lynching all cult.
  • If two wagons are tied by deadline, seniority rules and the wagon that got to that vote first, passes.
Role PMs:



Spoiler:
Vanilla TownieWelcome, [Player Name], you are a
Vanilla Townie.


Abilities:

  • You have no special abilities apart from your voice and your vote.
Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town CopWelcome, [Player Name], you are a
Town Cop.


Abilities:

  • Each night phase, you may target one player in the game to investigate them. You will receive a result of "Town", "Not Town", or "No Result".
Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town TrackerWelcome, [Player Name], you are a
Town Tracker.


Abilities:

  • Each night, you may target a player in the game and learn if they targeted anyone, (if at all).
Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town JailkeeperWelcome, [Player Name], you are a
Town Tracker.


Abilities:

  • Each night, you may jail a player in the game, simultaneously protecting them from recruitment and roleblocking them.
Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town Friendly NeighborWelcome, [Player Name], you are a
Town Friendly Neighbor.


Abilities:

  • Each night phase, you may target another player in the game to tell them you are Town.
Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Town RolestopperWelcome, [Player Name], you are a
Town Tracker.


Abilities:

  • Each night phase, you may target another player in the game to attempt to prevent all other night actions from affecting your target.
Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Unrecruitable TownieWelcome, [Player Name], you are a
Unrecruitable Townie.


Abilities:

  • You may not be recruited by the Cult.
Win condition:

  • You win when all threats to the town have been eliminated and there is at least one town player alive.


Cult LeaderWelcome, [Player Name]. You are a
Cult Leader
, along with your partner, [Player Name], the [Role].

Abilities:

  • You may talk with your allies at any given phase here [Link]
  • Each night phase, you may attempt to recruit somebody to the Cult. You will be informed if this is successful.
Win condition:

  • You win when the Cult obtain parity or when nothing can prevent this from occurring.


Cult RoleblockerWelcome, [Player Name]. You are a
Cult Roleblocker
, along with your partner, [Player Name], the Cult Leader.

Abilities:

  • You may talk with your allies at any given phase here [Link]
  • Each night phase, you may target another player in the game to attempt to prevent them from performing any night actions.
Win condition:

  • You win when the Cult obtain parity or when nothing can prevent this from occurring.


Cult RolecopWelcome, [Player Name]. You are a
Cult Rolecop
, along with your partner, [Player Name], the Cult Leader.

Abilities:

  • You may talk with your allies at any given phase here [Link]
  • Each night phase, you may target another player in the game to attempt to learn their role. Vanilla Townies and Cultist will both return 'Vanilla'. If your ability is prevented, you will receive 'No Result'
Win condition:

  • You win when the Cult obtain parity or when nothing can prevent this from occurring.


Cultist (generated)Welcome, [Player Name]. You are a
Cultist
, along with your partner, [Player Name], the Cult Leader.

Abilities:

  • You may talk with your allies at any given phase here [Link]
Win condition:

  • You win when the Cult obtain parity or when nothing can prevent this from occurring.


Cultist (recruited)Welcome, [Player Name]. You are now a
Cultist
, along with your partner(s), [Player Name] the Cult Leader, (and [Player Name] the [Role].)

Abilities:

  • You may talk with your allies at any given phase here [Link]
Win condition:

  • You win when the Cult obtain parity or when nothing can prevent this from occurring.
Last edited by GeorgeBailey on Mon Jun 22, 2020 10:50 am, edited 3 times in total.
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Post Post #3 (isolation #3) » Sat Jun 06, 2020 12:00 pm

Post by GeorgeBailey »

All role PMs have been sent out (in the order of the signup list so timestamps mean nothing)!
We will start in (expired on 2020-06-08 18:59:48) or when [8/9] people have confirmed, whichever happens sooner.

The above clock and any others used throughout this game will be accurate from the time you loaded the page.

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Post Post #4 (isolation #4) » Sat Jun 06, 2020 11:38 pm

Post by GeorgeBailey »

Votecount 1.1



Not Voting (9): TrueSoulEnergy(0), votato(0), Oromis(0), Deimos27(0), Doctor Drew(0), Kaif(0), Mohab500(0), Porkens(0), NorwegianboyEE(0)

With 9 alive it takes 5 to lynch.

Day 1 deadline is in (expired on 2020-06-17 06:37:58)



FLAVOR
Image
Posted by: quaz0r

4K mandelings
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Post Post #111 (isolation #5) » Sun Jun 07, 2020 4:56 pm

Post by GeorgeBailey »

Votecount 1.2

Oromis(2)
~ (9), (18)

Porkens(1)
~ (2)
NorwegianboyEE(1)
~ (13)


Not Voting (5): TrueSoulEnergy(12), Kaif(0), (30), Porkens(2), (20)

With 9 alive it takes 5 to lynch.

Day 1 deadline is in (expired on 2020-06-17 06:37:58)
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Post Post #249 (isolation #6) » Mon Jun 08, 2020 6:43 pm

Post by GeorgeBailey »

;
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Post Post #250 (isolation #7) » Mon Jun 08, 2020 6:44 pm

Post by GeorgeBailey »

Votecount 1.3

Porkens(3)
~ (58), (43), (19)

votato(2)
~ (22), (22)
Doctor Drew(2)
~ (22), (25)


Not Voting (2): Kaif(0), (32)

With 9 alive it takes 5 to lynch.

Day 1 deadline is in (expired on 2020-06-17 06:37:58)


FLAVOR
Image
Posted by: cKleinhuis

Elephant Embryo 4k
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Post Post #269 (isolation #8) » Tue Jun 09, 2020 12:31 am

Post by GeorgeBailey »

Kaif has not picked up his Role PM and is being replaced!
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Post Post #334 (isolation #9) » Tue Jun 09, 2020 8:38 am

Post by GeorgeBailey »

Clidd replaces Kaif!
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Post Post #374 (isolation #10) » Tue Jun 09, 2020 3:03 pm

Post by GeorgeBailey »

Votecount 1.Lynch

votato(5)
~ (31), (26), (50), (41), (8)
-- HAMMER
Doctor Drew(2)
~ (30), (100)
Porkens(1)
~ (25)
NorwegianboyEE(1)
~ (53)


Not Voting (0):

With 9 alive it takes 5 to lynch.

Day 1 deadline is in (expired on 2020-06-17 06:37:58)


FLAVOR
Image

Mandelbrot set zoom with continous escape time
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Post Post #375 (isolation #11) » Tue Jun 09, 2020 3:06 pm

Post by GeorgeBailey »

Votato has been lynched! He was a
Spoiler:
Vanilla Town


It is now Night 1. Deadline for night actions is (expired on 2020-06-11 22:06:27). We can do a short night if all 8 living players agree to it. If anybody says no, or if I don't hear from everyone, then the night will end when the countdown expires.
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Post Post #376 (isolation #12) » Thu Jun 11, 2020 3:32 pm

Post by GeorgeBailey »

Votecount 2.1



Not Voting (8): TrueSoulEnergy(0), Oromis(0), Deimos27(0), Doctor Drew(0), clidd(0), Mohab500(0), Porkens(0), NorwegianboyEE(0)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)



FLAVOR
Image

Carnival Lights
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Post Post #448 (isolation #13) » Fri Jun 12, 2020 4:30 am

Post by GeorgeBailey »

In post 447, Porkens wrote:@mod if a friendly neighbor is culted the same night they use their ability, does the ability still resolve?
Yes, and it would have the same message.
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Post Post #449 (isolation #14) » Fri Jun 12, 2020 4:30 am

Post by GeorgeBailey »

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Post Post #450 (isolation #15) » Fri Jun 12, 2020 4:30 am

Post by GeorgeBailey »

Votecount 2.2

Doctor Drew(3)
~ (15), (7), (3)

Porkens(2)
~ (6), (4)


Not Voting (3): (24), clidd(1), Porkens(11)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-17 06:37:58)



FLAVOR
Image


Black hole seen from 5 ft as the Autumn Foilage, from 230 miles as Cyclone Phailin, from 50,000 light years the Milky Way, and from -1.5 inches, consciousness
Fractal made with FRAX
Last edited by GeorgeBailey on Fri Jun 12, 2020 4:32 am, edited 1 time in total.
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Post Post #541 (isolation #16) » Fri Jun 12, 2020 8:15 am

Post by GeorgeBailey »

Sorry, but I have to chime in since this is directly mod related.

But I tried to give Kaif the full 72 hours before replacing him
In post 1, GeorgeBailey wrote:Confirmation - You have about 72 hours to confirm your role and your alignment by PM. Game will start sooner if everyone confirms. Posting in a private topic counts as confirmation.
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Post Post #599 (isolation #17) » Fri Jun 12, 2020 4:51 pm

Post by GeorgeBailey »

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Post Post #600 (isolation #18) » Fri Jun 12, 2020 4:51 pm

Post by GeorgeBailey »

Votecount 2.3

Doctor Drew(3)
~ (34), (22), (11)

Porkens(1)
~ (40)
NorwegianboyEE(1)
~ (54)
clidd(1)
~ (14)


Not Voting (2): clidd(9), (34)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)


FLAVOR
Image

Sentinel gathering
Last edited by GeorgeBailey on Sun Jun 14, 2020 8:23 pm, edited 1 time in total.
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Post Post #674 (isolation #19) » Sat Jun 13, 2020 4:22 am

Post by GeorgeBailey »

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Post Post #675 (isolation #20) » Sat Jun 13, 2020 4:22 am

Post by GeorgeBailey »

Votecount 2.4

Doctor Drew(2)
~ (35), (14)

TrueSoulEnergy(1)
~ (43)
Porkens(1)
~ (49)
NorwegianboyEE(1)
~ (81)
clidd(1)
~ (15)


Not Voting (2): clidd(10), (42)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)


FLAVOR
Last edited by GeorgeBailey on Sun Jun 14, 2020 8:23 pm, edited 2 times in total.
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Post Post #705 (isolation #21) » Sat Jun 13, 2020 8:07 am

Post by GeorgeBailey »

In post 704, Deimos27 wrote:
@Mod
, since lynches are compulsory, will plurality rule at deadline if no majority has been reached? If plurality rules, what if the wagons are tied?
Yes to the first question.

I didnt think about the wagons tying, which is my bad, but I'll go with a seniority vote (the first wagon to get to that vote goes through)
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Post Post #809 (isolation #22) » Sun Jun 14, 2020 10:58 am

Post by GeorgeBailey »

Votecount 2.5

NorwegianboyEE(2)
~ (136), (40)

clidd(2)
~ (20), (59)
TrueSoulEnergy(1)
~ (45)
Doctor Drew(1)
~ (25)


Not Voting (2): (80), clidd(18)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)
Last edited by GeorgeBailey on Sun Jun 14, 2020 8:23 pm, edited 1 time in total.
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Post Post #883 (isolation #23) » Sun Jun 14, 2020 7:48 pm

Post by GeorgeBailey »

Votecount 2.6

NorwegianboyEE(2)
~ (40), (29)

Doctor Drew(2)
~ (109), (158)
clidd(2)
~ (25), (63)
TrueSoulEnergy(1)
~ (54)


Not Voting (1): clidd(18)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)
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Post Post #936 (isolation #24) » Mon Jun 15, 2020 9:50 am

Post by GeorgeBailey »

Votecount 2.7

clidd(3)
~ (25), (63), (72)

NorwegianboyEE(2)
~ (45), (30)
Doctor Drew(2)
~ (125), (169)


Not Voting (1): clidd(18)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)
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Post Post #1056 (isolation #25) » Mon Jun 15, 2020 10:42 pm

Post by GeorgeBailey »

Votecount 2.8

Oromis(2)
~ (89), (82)

NorwegianboyEE(2)
~ (45), (44)
Doctor Drew(2)
~ (160), (175)
clidd(1)
~ (25)


Not Voting (1): clidd(47)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)
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Post Post #1125 (isolation #26) » Tue Jun 16, 2020 7:37 am

Post by GeorgeBailey »

Votecount 2.9

Oromis(2)
~ (96), (94)

NorwegianboyEE(2)
~ (53), (45)
Doctor Drew(2)
~ (170), (204)
clidd(1)
~ (25)


Not Voting (1): clidd(48)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)


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Post Post #1126 (isolation #27) » Tue Jun 16, 2020 7:42 am

Post by GeorgeBailey »

Doctor Drew has been prodded!
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Post Post #1183 (isolation #28) » Wed Jun 17, 2020 5:57 am

Post by GeorgeBailey »

Votecount 2.10

NorwegianboyEE(2)
~ (55), (46)

Doctor Drew(2)
~ (189), (218)
Oromis(1)
~ (97)
Deimos27(1)
~ (108)
clidd(1)
~ (30)


Not Voting (1): clidd(48)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)
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Post Post #1251 (isolation #29) » Thu Jun 18, 2020 8:20 am

Post by GeorgeBailey »

Votecount 2.11

NorwegianboyEE(3)
~ (59), (47), (205)

clidd(2)
~ (34), (129)
Oromis(1)
~ (107)
Doctor Drew(1)
~ (223)


Not Voting (1): (54)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)
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Post Post #1280 (isolation #30) » Thu Jun 18, 2020 5:20 pm

Post by GeorgeBailey »

Votecount 2.12

NorwegianboyEE(4)
~ (60), (50), (214), (134)

clidd(2)
~ (36), (109)
Doctor Drew(1)
~ (223)


Not Voting (1): (60)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)
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Post Post #1282 (isolation #31) » Thu Jun 18, 2020 6:00 pm

Post by GeorgeBailey »

Votecount 2.LYNCH

NorwegianboyEE(5)
~ (60), (50), (214), (134), (110)
-- HAMMER
Doctor Drew(1)
~ (223)
clidd(1)
~ (36)


Not Voting (1): (60)

With 8 alive it takes 5 to lynch.

Day 2 deadline is in (expired on 2020-06-21 22:32:12)


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Post Post #1283 (isolation #32) » Thu Jun 18, 2020 6:04 pm

Post by GeorgeBailey »

NorwegianboyEE has been lynched! He was a:
Spoiler:
Cult Leader!


Night 2 action deadline: (expired on 2020-06-21 01:03:46)

If every living player agrees to a fast night, I will grant one.
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Post Post #1284 (isolation #33) » Sun Jun 21, 2020 4:29 am

Post by GeorgeBailey »

Votecount 3.1



Not Voting (7): TrueSoulEnergy(0), Oromis(0), Deimos27(0), Doctor Drew(0), clidd(0), Mohab500(0), Porkens(0)

With 7 alive it takes 4 to lynch.

Day 3 deadline is in (expired on 2020-07-01 11:29:20)


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Sorry about the very late start, a little gremlin turned off my alarm.
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Post Post #1318 (isolation #34) » Sun Jun 21, 2020 9:05 am

Post by GeorgeBailey »

Only the Cult Leader can recruit. My apologies for the confusion.
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Post Post #1331 (isolation #35) » Sun Jun 21, 2020 10:53 am

Post by GeorgeBailey »

Votecount 3.Lynch

Doctor Drew(4)
~ (22), (12), (5), (2)
-- HAMMER


Not Voting (3): clidd(0), Mohab500(4), Doctor Drew(0)

With 7 alive it takes 4 to lynch.

Day 3 deadline is in (expired on 2020-06-21 22:32:12)
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Post Post #1332 (isolation #36) » Sun Jun 21, 2020 10:54 am

Post by GeorgeBailey »

Doctor Drew has been lynched! He was a
Spoiler:
Cult Rolecop


Night 3 Actions deadline in: (expired on 2020-06-23 17:54:55)

Fast night if every living player PMs me for one
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Post Post #1333 (isolation #37) » Tue Jun 23, 2020 11:38 am

Post by GeorgeBailey »

Votecount 4.1



Not Voting (6): TrueSoulEnergy(0), Oromis(0), Deimos27(0), clidd(0), Mohab500(0), Porkens(0)

With 6 alive it takes 4 to lynch.

Day 4 deadline is in (expired on 2020-07-03 18:38:52)


My laptop is on life support and took 30 minutes to boot up. Send help
.
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Post Post #1343 (isolation #38) » Tue Jun 23, 2020 12:09 pm

Post by GeorgeBailey »

Giving my computer CPR. Flip will happen soon.
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Post Post #1346 (isolation #39) » Tue Jun 23, 2020 12:31 pm

Post by GeorgeBailey »

Votecount 4.Lynch

clidd(4)
~ (4), (4), (1), (1)
-- HAMMER


Not Voting (2): TrueSoulEnergy(0), clidd(0)

With 6 alive it takes 4 to lynch.

Day 4 deadline is in (expired on 2020-06-21 22:32:12)


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Post Post #1347 (isolation #40) » Tue Jun 23, 2020 12:33 pm

Post by GeorgeBailey »

Clidd has been lynched, he was a:
Spoiler:
Cultist!


Town wins!



Game is now in post-game
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Post Post #1348 (isolation #41) » Tue Jun 23, 2020 12:34 pm

Post by GeorgeBailey »

Last edited by GeorgeBailey on Tue Jun 23, 2020 1:04 pm, edited 1 time in total.
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Post Post #1349 (isolation #42) » Tue Jun 23, 2020 12:35 pm

Post by GeorgeBailey »

Game Events


day 1
  • Votato
    is lynched with 1 scum on his wagon ( Oromis(31), TrueSoulEnergy(26),
    NorwegianboyEE
    (50), Porkens(41), clidd(8) -- HAMMER )

night 1
  • Porkens
    is neighboring
    NorwegianboyEE

    Oromis
    is tracking
    TrueSoulEnergy


    NorwegianboyEE
    is recruiting clidd
    DoctorDrew
    is Rolecopping
    Oromis


day 2
  • NorwegianboyEE
    is lynched with 1 scum on his wagon (himself)

night 2
  • Oromis
    is tracking
    Porkens

    Porkens
    is neighboring
    Deimos25


day 3
  • DoctorDrew
    is lynched with 0 scum on his wagon

night 3
  • Oromis
    is tracking
    Porkens

    Porkens
    is neighboring
    Mohab500



day 4
  • clidd
    is lynched with 0 scum on his wagon
Last edited by GeorgeBailey on Tue Jun 23, 2020 1:03 pm, edited 1 time in total.
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Post Post #1350 (isolation #43) » Tue Jun 23, 2020 12:35 pm

Post by GeorgeBailey »

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Post Post #1351 (isolation #44) » Tue Jun 23, 2020 12:36 pm

Post by GeorgeBailey »


GeorgeBailey

Post-game discussion begins
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Post Post #1355 (isolation #45) » Tue Jun 23, 2020 12:42 pm

Post by GeorgeBailey »

Weird, fixed now. The Cult thread should be to only private thread right now.
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Post Post #1389 (isolation #46) » Thu Jun 25, 2020 8:09 am

Post by GeorgeBailey »

Just waiting on a reply.
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Post Post #1394 (isolation #47) » Sun Jun 28, 2020 8:48 pm

Post by GeorgeBailey »

Yeah sorry, I don't want to release it and then find out he wasn't ok with that.
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Post Post #1404 (isolation #48) » Sun Jul 05, 2020 8:40 am

Post by GeorgeBailey »

In post 1398, Korina wrote:YO, WTF
I JUST CAME BACK TO CHECK WHAT WAS HAPPENING, AND THE GAME I DESIGNED WAS RAN—WHICH IS A CULT GAME—AND NOBODY MESSAGED ME?
ESPECIALLY DATISI, WHO IS FRIENDS WITH ME ON DISCORD?
Lmao I thought you of all people would want to play the least. I enjoy running cult games so I'll let you know next time :P
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