Sequencer | StrangerCoug's turn
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Yeah, that's why I said he'd have to still provide some other rule that the rest of us could use, like maybe all green numbers happen to be the ones with straight lines in them when you draw them, then we could allow "drawn with a straight line"The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 116 points and:- [91, 900, 961] { n = 9*10d + a010d-1 + ... + ad-1100 with ai, d ≥ 0} numbers that start with nine
- [1, 125, 216] at least one digit is 1
Algebra (StrangerCoug, skitter30) has 82 points and:- [19, 46, 64, 361] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [1, 17, 33, 73, 729] { n ≡ 1 (mod 8)} numbers that are congruent to 1 mod 8
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 17
It isMicc'sturn
When we run out of cards, the game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 116 points and:- [91, 900, 961] { n = 9*10d + a010d-1 + ... + ad-1100 with ai, d ≥ 0} numbers that start with nine
- [1, 125, 216] at least one digit is 1
- [14, 62, 256] { (2 | n) ∧ (3 | n ↓ 5 | n)} divisible by 2 but not by 3 or 5
Algebra (StrangerCoug, skitter30) has 82 points and:- [19, 46, 64, 361] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [1, 17, 33, 73, 729] { n ≡ 1 (mod 8)} numbers that are congruent to 1 mod 8
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 14
It isskitter30'sturn
When we run out of cards, the game will continue until 4 people pass in a row.
Welcome, Jake the Wolfie! We'll be starting a new game soon. I'll put you in the replacements queue for now.The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 116 points and:- [91, 900, 961] { n = 9*10d + a010d-1 + ... + ad-1100 with ai, d ≥ 0} numbers that start with nine
- [1, 125, 216] at least one digit is 1
Algebra (StrangerCoug, skitter30) has 89 points and:- [19, 46, 64, 361] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [1, 17, 33, 73, 729] { n ≡ 1 (mod 8)} numbers that are congruent to 1 mod 8
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 11
It isNot_Mafia'sturn
When we run out of cards, the game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 116 points and:- [91, 900, 961] { n = 9*10d + a010d-1 + ... + ad-1100 with ai, d ≥ 0} numbers that start with nine
- [1, 125, 216] at least one digit is 1
Algebra (StrangerCoug, skitter30) has 96 points and:- [19, 46, 64, 361] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [1, 17, 33, 73, 729] { n ≡ 1 (mod 8)} numbers that are congruent to 1 mod 8
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 4
It isMicc'sturn
When we run out of cards, the game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 116 points and:- [91, 900, 961] { n = 9*10d + a010d-1 + ... + ad-1100 with ai, d ≥ 0} numbers that start with nine
- [1, 125, 216] at least one digit is 1
- [1, 19, 67] { n ≡ 1 (mod 6)} congruent to 1 mod 6
Algebra (StrangerCoug, skitter30) has 96 points and:- [19, 46, 64, 361] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [1, 17, 33, 73, 729] { n ≡ 1 (mod 8)} numbers that are congruent to 1 mod 8
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 1
It isskitter30'sturn
When we run out of cards, the game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Glad to have you, vincentw. The next game should start fairly soon, this one probably has less than 10 turns left.The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 116 points and:- [91, 900, 961] { n = 9*10d + a010d-1 + ... + ad-1100 with ai, d ≥ 0} numbers that start with nine
- [1, 125, 216] at least one digit is 1
- [1, 19, 67] { n ≡ 1 (mod 6)} congruent to 1 mod 6
Algebra (StrangerCoug, skitter30) has 96 points and:- [19, 46, 64, 361, 82] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [1, 17, 33, 73, 729] { n ≡ 1 (mod 8)} numbers that are congruent to 1 mod 8
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 0
It isNot_Mafia'sturn
The game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Micc has submitted his turn by PM
Micc wrote:If available my next play will be to finish starts with 9 by playing 92, 95, 9 and 96.Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 123 points and:- [1, 125, 216] at least one digit is 1
- [1, 19, 67] { n ≡ 1 (mod 6)} congruent to 1 mod 6
Algebra (StrangerCoug, skitter30) has 103 points and:- [19, 46, 64, 361, 82] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 0
It isskitter30'sturn
The game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 123 points and:- [1, 125, 216, 144] at least one digit is 1
- [1, 19, 67] { n ≡ 1 (mod 6)} congruent to 1 mod 6
Algebra (StrangerCoug, skitter30) has 103 points and:- [19, 46, 64, 361, 82] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 0
It isNot_Mafia'sturn
The game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 123 points and:- [1, 125, 216, 144] at least one digit is 1
- [1, 19, 67] { n ≡ 1 (mod 6)} congruent to 1 mod 6
Algebra (StrangerCoug, skitter30) has 103 points and:- [19, 46, 64, 361, 82] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21, 9] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 0
It isskitter30'sturn
The game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Spoiler: Completed sequences
Analysis (Not_Mafia, Micc) has 123 points and:- [1, 125, 216, 144, 14, ] at least one digit is 1
- [1, 19, 67, 13] { n ≡ 1 (mod 6)} congruent to 1 mod 6
Algebra (StrangerCoug, skitter30) has 103 points and:- [19, 46, 64, 361, 82] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
- [10, 23, 36, 49] { n ≡ 10 (mod 13)} numbers congruent to 10 mod 13
- [15, 57, 21, 9] { 3 * p, p is prime} numbers that are 3 times a prime number
Cards left in deck: 0
It isskitter30'sturn
The game will continue until 4 people pass in a row.The failure mode of clever is asshole.
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Prodded skitter, who has (expired on 2020-04-09 08:31:00) to go, or I'll count it as a Pass.The failure mode of clever is asshole.
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Congrats Not_Mafia and Micc!The failure mode of clever is asshole.
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Do we want to make any changes to the deck between rounds?
Is 2 teams of 4 a good number of players for the next round? Depending on interest, should we try for 2 teams of 3, or 3 teams of 2 instead, or should we keep any extra interested people in the wings for replacements?The failure mode of clever is asshole.
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Are there any rule changes we want to make before the next game starts?The failure mode of clever is asshole.
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Both of those sound reasonable to me.
Another thing I noticed but didn't want to bring up while the game was going on, was that since StrangerCoug was submitting his moves by PM most of the time, you and Micc could (or could have) guessed that he was unlikely to complete a sequence Not_Mafia started since his move would likely have been submitted before you even went.
I don't want to disallow submitting moves by PM because I think it's a good idea if you have a regular V/LA on weekends, but I noticed that it might not be the best strategy to do it all the time.The failure mode of clever is asshole.
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sequences do have to be something other people can contribute to, so if numbers that Jake likes happen to be of the form xy*yx, x, y > 1, then that's okay (though you won't find 7 unique such numbers in the deck we're using), or if Jake likes all numbers that are only made of straight lines, or numbers that are written without the letter i in TurkishIn post 518, Jake The Wolfie wrote:I also have some question:
Could you make a "subjective sequence" (eg. Numbers that Jake likes)
Could you make a nonsense sequence (eg. Numbers in Jake's hand)
The numbers in the sequence need to have something meaningful in common with each other, and we've historically vetoed "x < 27" as being too boring. Being currently in your hand is not an interesting numerical property.
If you want to play all 7 of your cards at once, the rules are stricter, look for the word "bingo" in the opening post.
I'll still accept moves by PMStrangerCoug wrote:
Fair, and I'd still like being allowed to submit by PM.In post 513, Plotinus wrote:Another thing I noticed but didn't want to bring up while the game was going on, was that since StrangerCoug was submitting his moves by PM most of the time, you and Micc could (or could have) guessed that he was unlikely to complete a sequence Not_Mafia started since his move would likely have been submitted before you even went.
I don't want to disallow submitting moves by PM because I think it's a good idea if you have a regular V/LA on weekends, but I noticed that it might not be the best strategy to do it all the time.The failure mode of clever is asshole.
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That'd be a good one. Exactly one digit or at least one digit?The failure mode of clever is asshole.
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Good to have you again! So there's another ~7 hours for a sixth player or Not_Mafia will be in too.
Which deck do we want to use? We talked some earlier about making a deck to accommodate days of the year, should we just put every number between 1 and 366 once?
The first game lasted 54 days, and the deck had 230 cards, so we used ~4.3 cards/day. This second game, not counting the couple months in the middle when we were waiting for replacements, lasted 57 days and the deck had 272 cards. We used ~4.7 cards/day.
So a 366 card game would last 77-87 days, about 3 months. If we added a repeats of the first 100 numbers that'd be about 99-110 days, almost 4 months.The failure mode of clever is asshole.
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All right, lets get started, deck is the numbers between 1 and 366 inclusive, each number is unique.
players = ["Not Mafia", "skitter30", "Jake the Wolfie", "StrangerCoug", "Jackal711", "vincentw"]
random.shuffle(players)
print(players)
['Jackal711', 'StrangerCoug', 'Jake the Wolfie', 'Not Mafia', 'vincentw', 'skitter30']
Topology: Jackal711, Not Mafia
Measure: StrangerCoug, vincentw
Dynamics: Jake the Wolfie, skitter30
You can change your team name if both partners agree
It is's turnJackal711The failure mode of clever is asshole.
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Jackal711 has been prodded and has (expired on 2020-04-19 10:53:32) to move before I start looking for a replacementThe failure mode of clever is asshole.
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It's all right, I was late starting it, too. I'm glad you're here now.
Topology: Jackal711, Not Mafia- [55, 226, 253] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw
Dynamics: Jake the Wolfie, skitter30
It is's turnStrangercoug'sThe failure mode of clever is asshole.
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Topology: Jackal711, Not Mafia- [55, 226, 253] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw- [3, 7, 229] primes
Dynamics: Jake the Wolfie, skitter30
It is's turnJake the WolfiesThe failure mode of clever is asshole.
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Topology: Jackal711, Not Mafia- [55, 226, 253] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw- [3, 7, 229] primes
Dynamics: Jake the Wolfie, skitter30- [54, 183, 272, 313] Numbers where you can ignore 1 digit and use mathematical operators on the remaining digits to get 4
's turnNot_Mafia'sThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia 8 points- [55, 226, 253] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw- [3, 7, 229] primes
Dynamics: Jake the Wolfie, skitter30's turnvincentw'sThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia 8 points- [55, 226, 253] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw- [3, 7, 229] primes
- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30's turnskitter30'sThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia 8 points- [55, 226, 253] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw- [3, 7, 229] primes
- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30- [166, 337, 333] Numbers with at least one immediately repeating digit
's turnJackal711'sThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia 8 points- [55, 226, 253, 190] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw- [3, 7, 229] primes
- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30- [166, 337, 333] Numbers with at least one immediately repeating digit
's turnStrangercoug'sThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia 8 points- [55, 226, 253, 190] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw- [3, 7, 229] primes
- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [78, 126, 336, 348] { n is composite and n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai is composite; ai ≥ 0, d > 0; k ∈ ℤ} composite numbers whose digit sum is composite
Dynamics: Jake the Wolfie, skitter30- [166, 337, 333] Numbers with at least one immediately repeating digit
's turnJake the Wolfie'sThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia 8 points- [55, 226, 253, 190] { n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai = 10; ai ≥ 0, d > 0; k ∈ ℤ} numbers whose digit sum equals 10
Measure: StrangerCoug, vincentw- [3, 7, 229, 5, 179] primes
- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [78, 126, 336, 348] { n is composite and n = a010d + a110d-1 + ... + ad100 with Σi∈[0,d]ai is composite; ai ≥ 0, d > 0; k ∈ ℤ} composite numbers whose digit sum is composite
Dynamics: Jake the Wolfie, skitter30- [166, 337, 333] Numbers with at least one immediately repeating digit
's turnNot_Mafia'sThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia: 15 pointsMeasure: StrangerCoug, vincentw: 7 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30- [166, 337, 333] Numbers with at least one immediately repeating digit
- [3, 7, 229, 5, 179] primes
's turnskitter30'sLast edited by Plotinus on Sat Apr 25, 2020 9:02 am, edited 1 time in total.The failure mode of clever is asshole.
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fixed, thanksThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia: 15 pointsMeasure: StrangerCoug, vincentw: 7 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30: 7 points- [166, 337, 333] Numbers with at least one immediately repeating digit
's turnJackal711'sThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Prodding Jackal711, who has (expired on 2020-04-28 15:01:19) to post before I start looking for a replacementThe failure mode of clever is asshole.
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Jackal has submitted his turn by PM:Jackal711 wrote:Submitting here since I keep getting errors trying to load the game thread.
Gonna use a sequence idea I really liked from game 2.
Play 25, 44, 63, 365 as {i % (i % 10) == 0} Numbers divisible by their last digit
Spoiler: completed sequences
Topology: Jackal711, Not Mafia: 15 points- [25, 44, 63, 365] {i % (i % 10) == 0} Numbers divisible by their last digit
Measure: StrangerCoug, vincentw: 7 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30: 7 points- [166, 337, 333] Numbers with at least one immediately repeating digit
's turnStrangerCoug'sThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia: 15 pointsMeasure: StrangerCoug, vincentw: 15 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30: 7 points- [166, 337, 333] Numbers with at least one immediately repeating digit
's turnJake the Wolfie'sThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia: 15 pointsMeasure: StrangerCoug, vincentw: 15 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30: 7 points- [166, 337, 333, 112] Numbers with at least one immediately repeating digit
's turnNot Mafia'sThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Prodding Not Mafia, who has (expired on 2020-05-02 03:37:00) to go before I start looking for a replacementThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia: 15 points- [166, 337, 333, 112, 311] Numbers with at least one immediately repeating digit
Measure: StrangerCoug, vincentw: 15 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30: 7 points's turnvincentw'sThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia: 15 pointsMeasure: StrangerCoug, vincentw: 23 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30: 7 points's turnskitter30'sThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Prodded skitter. She has another (expired on 2020-05-04 13:53:28) to move before I start looking for a replacement.The failure mode of clever is asshole.
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To start a sequence, you need 3 cards, but you can go againThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Jackal711, Not Mafia: 15 pointsMeasure: StrangerCoug, vincentw: 23 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30: 7 points- [234, 342, 356] { n = 100*a + 10*b + c with c < a + b} 3 digit numbers where the last digit is less than the sum of the first two digits
's turnJackal711'sThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Jackal711 has been prodded and has (expired on 2020-05-07 04:11:15) to go before I start looking for a replacement.The failure mode of clever is asshole.
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Micc is replacing JackalThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 15 points- [1, 43, 341] have four or fewer factors
Measure: StrangerCoug, vincentw: 23 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
Dynamics: Jake the Wolfie, skitter30: 7 points- [234, 342, 356] { n = 100*a + 10*b + c with c < a + b} 3 digit numbers where the last digit is less than the sum of the first two digits
's turnStrangerCoug'sThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 15 points- [1, 43, 341] have four or fewer factors
Measure: StrangerCoug, vincentw: 23 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [125, 270, 320] { 2i×3j×5k with i, j, k ≥ 0} 5-smooth numbers
Dynamics: Jake the Wolfie, skitter30: 7 points- [234, 342, 356] { n = 100×a + 10×b + c with c < a + b} 3 digit numbers where the last digit is less than the sum of the first two digits
's turnJake the Wolfie'sThe failure mode of clever is asshole.
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Okay, I'll start looking for a replacement.
I was thinking of some options to keep the game moving while we wait.
1) I could play the left-most card from their hand into the top-most sequence it fit into, if there are any such cards, and pass otherwise.
2) We could just skip them until a replacement is found.
3) Their partner could play during their turnThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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For 3, I was thinking that skitter would play from her own hand, not that she'd see her partner's. It'd still be the most advantageous option for her because she'd be playing more frequently and could plan ahead, but she'd only have her 7 cards to work with, not the 14 the other teams have.
But I'd like everyone to weigh in before I make a decision.The failure mode of clever is asshole.
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lilith2013 is replacing Jake the Wolfie! Yay!
We should keep discussing how to keep the game moving when there are replacements in case it comes up in the future but it's no longer urgentThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 15 pointsMeasure: StrangerCoug, vincentw: 23 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [125, 270, 320] { 2i×3j×5k with i, j, k ≥ 0} 5-smooth numbers
Dynamics: lilith2013, skitter30: 14 points- [234, 342, 356] { n = 100×a + 10×b + c with c < a + b} 3 digit numbers where the last digit is less than the sum of the first two digits
's turnNot Mafia'sThe failure mode of clever is asshole.
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I think that might be more than half the deck:
90 cards between 100 and 199
80 cards between 200 and 299
46 cards between 300 and 366
216/366 = 64%
You can go againThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 15 points- [174, 118, 274] { 2 | n∧n ≥ 100} 3 digit even numbers
Measure: StrangerCoug, vincentw: 23 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [125, 270, 320] { 2i×3j×5k with i, j, k ≥ 0} 5-smooth numbers
Dynamics: lilith2013, skitter30: 14 points- [234, 342, 356] { n = 100×a + 10×b + c with c < a + b} 3 digit numbers where the last digit is less than the sum of the first two digits
's turnvincentws
2 votes for option 1
1 vote for option 3The failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 15 points- [174, 118, 274] { 2 | n∧n ≥ 100} 3 digit even numbers
Measure: StrangerCoug, vincentw: 23 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [125, 270, 320] { 2i×3j×5k with i, j, k ≥ 0} 5-smooth numbers
- [39, 86, 261] can be spelled digit by digit with ten or fewer letters in English, no leading zeroes, 0 is spelled as zero
Dynamics: lilith2013, skitter30: 14 points- [234, 342, 356] { n = 100×a + 10×b + c with c < a + b} 3 digit numbers where the last digit is less than the sum of the first two digits
's turnskitter30
3 votes for option 1
1 vote for option 3The failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 15 points- [174, 118, 274] { 2 | n∧n ≥ 100} 3 digit even numbers
Measure: StrangerCoug, vincentw: 23 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [125, 270, 320] { 2i×3j×5k with i, j, k ≥ 0} 5-smooth numbers
- [39, 86, 261] can be spelled digit by digit with ten or fewer letters in English, no leading zeroes, 0 is spelled as zero
Dynamics: lilith2013, skitter30: 14 points- [234, 342, 356] { n = 100×a + 10×b + c with c < a + b} 3 digit numbers where the last digit is less than the sum of the first two digits
's turnskitter30
3 votes for option 1
1 vote for option 3
quoted this to get it on the top of the new page. I went to prod skitter just now, which I usually do by quoting the last copy of the person's hand that I sent them, and it looks like I forgot to send her her new hand after her last turn, so I've fixed that now and I'll prod her in 24 hours if needed.
It's okay to poke me if I mess up -- If you haven't received new cards within a few minutes of me updating the game after your turn, something's wrong.The failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4- Plotinus
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 25 points- [174, 118, 274] { 2 | n∧n ≥ 100} 3 digit even numbers
Measure: StrangerCoug, vincentw: 31 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [125, 270, 320] { 2i×3j×5k with i, j, k ≥ 0} 5-smooth numbers
- [39, 86, 261] can be spelled digit by digit with ten or fewer letters in English, no leading zeroes, 0 is spelled as zero
Dynamics: lilith2013, skitter30: 14 points's turnlilith2013
3 votes for option 1
1 vote for option 3
Everyone has gone since we started talking about this so unless there's further discussion, the next time there's a replacement, I'll play the left-most card to the top-most sequence it fits in, if there are any such cards and pass otherwise.The failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 25 points- [174, 118, 274] { 2 | n∧n ≥ 100} 3 digit even numbers
Measure: StrangerCoug, vincentw: 31 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [125, 270, 320] { 2i×3j×5k with i, j, k ≥ 0} 5-smooth numbers
- [39, 86, 261] can be spelled digit by digit with ten or fewer letters in English, no leading zeroes, 0 is spelled as zero
Dynamics: lilith2013, skitter30: 14 points- [48, 135, 306] { k2 | n, k > 1} numbers that are divisible by a perfect square greater than one
's turnNot_MafiaThe failure mode of clever is asshole.
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Prodded Not_Mafia. He has another (expired on 2020-05-17 01:44:44) to go before I start looking for a replacementThe failure mode of clever is asshole.
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Spoiler: completed sequences
Topology: Micc, Not Mafia: 25 points- [174, 118, 274] { 2 | n ∧ n ≥ 100} 3 digit even numbers
- [191, 359, 305] { n > 100 ∧ n % 2 = 1} 3 digit odd numbers
Measure: StrangerCoug, vincentw: 31 points- [134, 146, 248] { n = 100*a + 10*b + c with 0 < a < b < c < 10} 3 digit numbers whose digits are in strictly ascending order
- [125, 270, 320] { 2i×3j×5k with i, j, k ≥ 0} 5-smooth numbers
- [39, 86, 261] can be spelled digit by digit with ten or fewer letters in English, no leading zeroes, 0 is spelled as zero
Dynamics: lilith2013, skitter30: 14 points- [48, 135, 306] { k2 | n, k > 1} numbers that are divisible by a perfect square greater than one
's turnvincentwThe failure mode of clever is asshole.
Modding checklists | Sequencer is in Game 5 | Space II is in Day 4 - Plotinus
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