Heavy Euro Boardgame[Gaia Project] Play By Post (4/4)

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Tatsuya Kaname
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Post Post #5  (isolation #0)  » Tue Jun 30, 2020 3:40 am

I've played Gaia Project, and it has been one of my Top 10s.

My brain burns every time I play though and I don't know if I can handle prolonged forum play.
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Post Post #6  (isolation #1)  » Tue Jun 30, 2020 10:34 am

It has the core mechanics of Terra Mystica but much much more variety.
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Post Post #10  (isolation #2)  » Tue Jun 30, 2020 9:07 pm

I'm /in for Gaia Project BTW
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Post Post #14  (isolation #3)  » Wed Jul 01, 2020 7:43 pm

Terranerr for me.
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Post Post #16  (isolation #4)  » Thu Jul 02, 2020 7:18 am

Proposing the use of variable turn order rules:

Normally the round starts with whoever has the first player token, and play moves clockwise and whoever passes first in a round claims the token to become first to act next round, the order of the players stays the same.

The variable turn order rule changes it so that the turn order of each round changes according to when EACH player passed in the previous round. One who passes first goes first, second goes second and so on. This allows for the turns to be more fair.

Also I think everyone has their boards so let's shuffle all the tiles and randomize turn order so that we can choose our starting boosters.
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Post Post #19  (isolation #5)  » Thu Jul 02, 2020 11:14 am

I'll take one with gain 2 power and gain 1 ore.
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Post Post #31  (isolation #6)  » Sat Jul 04, 2020 12:51 am

Initiating Gaia Project on the valid planet in Sector 09, placing my Gaiaformer there, moving 5 power chips from Zone I and one from Zone II to Gaia Zone.

It is now chamber's turn.
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Post Post #36  (isolation #7)  » Sat Jul 04, 2020 10:17 am

In post 37, Nexus wrote:Can I terraform the brown planet in sector 01?


Yes, that would cost 3 ore for the Terraforming, plus two credits and an ore for the mine.
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Post Post #38  (isolation #8)  » Sat Jul 04, 2020 8:45 pm

Yes, as an action, pay 4 knowledge to advance any one research level.
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Post Post #44  (isolation #9)  » Mon Jul 06, 2020 12:02 pm

Upgrading my mine on Sector 03 to a Trading Post.

Ore 8 > 6
Credits 15 > 12 (cost equals 3 when there is an opponent building in Range 2 from the trading post, otherwise it would have been 6.)
VP 10 > 14 (Round Scoring: 4 VPs every time I build a Trading Post)

Nexus may charge 2 power at the cost of 1 VP (this will move his one power chip from Zone I to Zone III, ready to spend). Please declare if you would like to.

It is now chamber's turn.
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #50  (isolation #10)  » Wed Jul 08, 2020 12:12 pm

My advice: Pass.

(pls don't)
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Post Post #55  (isolation #11)  » Thu Jul 09, 2020 10:15 pm

Upgrade the one trading post to a planetary institute.

Ore 6 > 2
Credits 12 > 6

Mykonian may charge 2 power at the cost of 1 VP, please declare whether you would like to.

It is now chamber's turn.
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Post Post #59  (isolation #12)  » Fri Jul 10, 2020 6:09 am

I will accept the three power.

Moving three power chips from Zone II to Zone III

Spendable Power 0 > 3
VP 14 > 12
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Post Post #62  (isolation #13)  » Sat Jul 11, 2020 9:50 pm

Spending 4 Knowledge to advance one level on Navigation research track

Knowledge 4 > 0
Q.I.C. 1 > 2

It is now chamber's turn.
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Post Post #69  (isolation #14)  » Wed Jul 15, 2020 10:37 am

Spending 1 Q.I.C. to increase range 1 > 3
Build a mine on the Gaia Planet in Sector 10, spending one extra Q.I.C as a cost.

Q.I.C. 2 > 0
Credits 6 > 4
Ore 2 > 1

mykonian may charge 1 Power, but since he has fully charged his power chips, he forfeits the charge.

It is now chamber's turn.
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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Post Post #80  (isolation #15)  » Thu Jul 16, 2020 12:16 pm

Activating the power action for 7 credits.

Moving 4 power tokens to Zone I.

Spendable power 4 > 0
Credits 4 > 11.

It is now chamber's turn.
Embark the journey to life-changing fortune in Para{dice} Trinity: The Quest for Spirits' Fortune, a luck-based casual arcade Mish Mash game by Tatsuya Kaname!

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