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Post Post #75 (ISO) » Fri Jul 17, 2020 6:56 pm

Post by Korina »

Also pagetop
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Post Post #76 (ISO) » Fri Jul 17, 2020 6:57 pm

Post by JacksonVirgo »

In post 74, Korina wrote:It'd be more hilarious if Jesus was CL IMO.
It would confirm a suspicion of mine irl >:)
"Am I a ghost like you, caught between the seams of two intertwining melodies?"


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Post Post #77 (ISO) » Fri Jul 17, 2020 7:43 pm

Post by Battle Mage »

...Jesus Christ!

VOTE: Korina
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2020 Stats - 31 completed games:

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Nightkilled - 10
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winrate as scum: 78%
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Post Post #78 (ISO) » Fri Jul 17, 2020 7:56 pm

Post by Battle Mage »

In post 8, Korina wrote:
Ok, I'm gonna paraphrase my thoughts because I'm not sure if I can get in trouble for basically copy-pasting them, but... we should have UTs,
and only UTs
claim today. If we have UTs, we can treat them as basically a public masonry, and if any cult tries to also claim UT to get into it, that's fine too, because they're gonna have to act townie and go against two people who are actually town, so they should likely out themselves relatively quickly

second, if there is a CC to anything we're not lynching them until CL is dead. Period.

Also, if CL is lynched today, everyone claims tomorrow, no questions asked. If there is only one TPR, (C1 or C2), then we're kinda fucked and we actually have to play the game; otherwise, we just automatically win
everything in Red is a terrible idea. :facepalm:
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
winrate as town: 55%
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Post Post #79 (ISO) » Fri Jul 17, 2020 7:59 pm

Post by JacksonVirgo »

In post 77, Battle Mage wrote:...Jesus Christ!

VOTE: Korina
Did you see what I saw? >:)
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Post Post #80 (ISO) » Fri Jul 17, 2020 7:59 pm

Post by Korina »

Battle, explain why we lynch cult before CL is dead. They just recruit back and it makes it harder for town to find the new cult
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Post Post #81 (ISO) » Fri Jul 17, 2020 8:00 pm

Post by JacksonVirgo »

In post 80, Korina wrote:Battle, explain why we lynch cult before CL is dead. They just recruit back and it makes it harder for town to find the new cult
Korina back with the ignoring what people said and assuming instead
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Post Post #82 (ISO) » Fri Jul 17, 2020 8:00 pm

Post by Korina »

The longer cult has the same people alive, the longer we can confirm people are still town, and the easier time we have at figuring out associations between players
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Post Post #83 (ISO) » Fri Jul 17, 2020 8:01 pm

Post by Korina »

In post 78, Battle Mage wrote:
In post 8, Korina wrote:

second, if there is a CC to anything we're not lynching them until CL is dead. Period.

Also, if CL is lynched today, everyone claims tomorrow, no questions asked. If there is only one TPR, (C1 or C2), then we're kinda fucked and we actually have to play the game; otherwise, we just automatically win
everything in Red is a terrible idea. :facepalm:
@Jackson
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #84 (ISO) » Fri Jul 17, 2020 8:01 pm

Post by Battle Mage »

In post 80, Korina wrote:Battle, explain why we lynch cult before CL is dead. They just recruit back and it makes it harder for town to find the new cult
:facepalm: I haven't said that.
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2020 Stats - 31 completed games:

Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
Day-elimmed by majority - 4

winrate as scum: 78%
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Post Post #85 (ISO) » Fri Jul 17, 2020 8:02 pm

Post by Korina »

If we lynch the CC, and let's say we actually lynch the cult, who gets culted next? The TPR. If we have a JK/Rolestopper, sure, we could save them, but we're not guaranteed to have one
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Post Post #86 (ISO) » Fri Jul 17, 2020 8:03 pm

Post by Korina »

In post 84, Battle Mage wrote:
In post 80, Korina wrote:Battle, explain why we lynch cult before CL is dead. They just recruit back and it makes it harder for town to find the new cult
:facepalm: I haven't said that.
You put in red the thing about not lynching CCs till CL is dead. The CCs will always have cult; therefore, lynching them will kill a cult. While you haven't said it, you have implied it.
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Post Post #87 (ISO) » Fri Jul 17, 2020 8:04 pm

Post by Korina »

If that's not the case, then by all means, explain why that's a horrible idea to you. In fact, explain your thought-process. I'm curious to hear a better alternative than what I said.
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #88 (ISO) » Fri Jul 17, 2020 8:08 pm

Post by Battle Mage »

In post 83, Korina wrote:
In post 78, Battle Mage wrote:
In post 8, Korina wrote:

second, if there is a CC to anything we're not lynching them until CL is dead. Period.

Also, if CL is lynched today, everyone claims tomorrow, no questions asked. If there is only one TPR, (C1 or C2), then we're kinda fucked and we actually have to play the game; otherwise, we just automatically win
everything in Red is a terrible idea. :facepalm:
@Jackson
why would a CL not CC somebody? All you're doing there is giving a free pass to any scum who fakeclaim a PR. The opposite is broadly true - if we can force the CL to fakeclaim a PR in order to avoid being lynched, we narrow the pool to 2.
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Survived to the end and won - 11
Nightkilled - 10
Survived to the end and lost - 6
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winrate as scum: 78%
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Post Post #89 (ISO) » Fri Jul 17, 2020 8:09 pm

Post by JacksonVirgo »

Korina is giving all sorts of get out of X free cards.
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Post Post #90 (ISO) » Fri Jul 17, 2020 8:10 pm

Post by Korina »

In post 50, Korina wrote: You are CL. All you have to do in order to win is obtain parity. That's it.
You have to survive till D3 pretty much. Assuming all recruitments are successful:
You just have to mislynch three times in a row, and you win. (6v2 EoD1 -> 5v3 EoN1 -> 4v3 EoD2/EoN2 -> 3v3 EoD3, Cult Wins)
Even if your friend is lynched D1, you just have to mislynch twice, and you win. (7v1 EoD1 -> 6v2 EoN1 -> 5v2 EoD2 -> 4v3 EoN2 -> 3v3 EoD2, Cult Wins)
Even if both of your friends are lynched D1 and D2, you just have to mislynch that day, and you win. (7v1 EoD1 -> 6v2 EoN1 -> 6v1 EoD2 -> 5v2 EoN2 -> 4v2 EoD3 -> 3v3 EoN3, Cult Wins)
Even if all three of your friends are lynched D1, D2, and D3, you just have to mislynch that day, and you win. (7v1 EoD1 -> 6v2 EoN1 -> 6v1 EoD2 -> 5v2 EoN2 -> 5v1 EoD3 -> 4v2 EoN3 -> 3v2 EoD4 -> 2v3 EoN4, Cult Wins)
Even if all four of your friends are lynched D1, D2, D3,
and
D4, you just have to mislynch that day, and you win. (... 4v1 EoD4 -> 3v2 EoN4 -> 2v2 EoD5, Cult Wins.)
Do you get the point Jackson? Do you see how valuable the CL is to the Cult?

Now, let's assume the CL is lynched D1, and we are not in setup C2:
Excluding setup C1, Remaining alive are
TWO TOWN POWER-ROLES AND ONE CULTIST
. The TPRs say who they are, and they lynch everyone who isn't them. The Cult literally cannot win.
If it is setup C1, the Cop checks whoever they want. Provided they do not return a Cult result, we have the exact same situation as before, where Cult cannot win.
Setup C2 is different, and we have to actually scumhunt.
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The most recent one and the only one that actually matters. | ROOMS HAVE AIR ~ Who | Not_Mafia did not submit a naive cop action. big mistake there tbh ~ xyzzy
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Post Post #91 (ISO) » Fri Jul 17, 2020 8:10 pm

Post by Korina »

Literally that Battle
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Post Post #92 (ISO) » Fri Jul 17, 2020 8:10 pm

Post by Battle Mage »

I'll come back to this later when you're done spamming it with crap
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Post Post #93 (ISO) » Fri Jul 17, 2020 8:11 pm

Post by JacksonVirgo »

Let's hammer Korina because we have to lynch top town and apparently they're top town so yeah genius plan.
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Post Post #94 (ISO) » Fri Jul 17, 2020 8:14 pm

Post by Korina »

Honestly, at this rate I'm not gonna bother until Monday with this game.
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Post Post #95 (ISO) » Fri Jul 17, 2020 8:15 pm

Post by Korina »

Because the only way the CL claims TPR is if they're at L-1, and if they're already at L-1, they're probably dying anyways, so of course they're claiming TPR.
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Post Post #96 (ISO) » Fri Jul 17, 2020 8:16 pm

Post by JacksonVirgo »

I have an epic tinfoil here
VOTE: Korina
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Post Post #97 (ISO) » Fri Jul 17, 2020 8:17 pm

Post by JacksonVirgo »

I'm not entirely sure if I should out what I saw or not, because if I am wrong about one thing but right about another I screw the pooch epicly
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Post Post #98 (ISO) » Fri Jul 17, 2020 8:18 pm

Post by Logicalicaltist »

Korina is still my Town Read.
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Post Post #99 (ISO) » Fri Jul 17, 2020 8:19 pm

Post by Logicalicaltist »

In post 78, Battle Mage wrote:
In post 8, Korina wrote:
Ok, I'm gonna paraphrase my thoughts because I'm not sure if I can get in trouble for basically copy-pasting them, but... we should have UTs,
and only UTs
claim today. If we have UTs, we can treat them as basically a public masonry, and if any cult tries to also claim UT to get into it, that's fine too, because they're gonna have to act townie and go against two people who are actually town, so they should likely out themselves relatively quickly

second, if there is a CC to anything we're not lynching them until CL is dead. Period.

Also, if CL is lynched today, everyone claims tomorrow, no questions asked. If there is only one TPR, (C1 or C2), then we're kinda fucked and we actually have to play the game; otherwise, we just automatically win
everything in Red is a terrible idea. :facepalm:
Terrible ideas are NAI.
It doesn’t make them scum.
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